1 # Microsoft Developer Studio Project File - Name="libgstaudioresample" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
7 CFG=libgstaudioresample - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "libgstaudioresample.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "libgstaudioresample.mak" CFG="libgstaudioresample - Win32 Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "libgstaudioresample - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
21 !MESSAGE "libgstaudioresample - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
32 !IF "$(CFG)" == "libgstaudioresample - Win32 Release"
35 # PROP BASE Use_Debug_Libraries 0
36 # PROP BASE Output_Dir "Release"
37 # PROP BASE Intermediate_Dir "Release"
38 # PROP BASE Target_Dir ""
40 # PROP Use_Debug_Libraries 0
41 # PROP Output_Dir "Release"
42 # PROP Intermediate_Dir "Release"
43 # PROP Ignore_Export_Lib 0
45 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIORESAMPLE_EXPORTS" /YX /FD /c
46 # ADD CPP /nologo /MD /W3 /O2 /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../gst/audioresample" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIORESAMPLE_EXPORTS" /D "HAVE_CONFIG_H" /FD /c
48 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
50 # ADD BASE RSC /l 0x40c /d "NDEBUG"
51 # ADD RSC /l 0x40c /d "NDEBUG"
53 # ADD BASE BSC32 /nologo
56 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
57 # ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib liboil-0.3-0.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release"
58 # Begin Special Build Tool
59 TargetPath=.\Release\libgstaudioresample.dll
61 PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10
62 # End Special Build Tool
64 !ELSEIF "$(CFG)" == "libgstaudioresample - Win32 Debug"
67 # PROP BASE Use_Debug_Libraries 1
68 # PROP BASE Output_Dir "Debug"
69 # PROP BASE Intermediate_Dir "Debug"
70 # PROP BASE Target_Dir ""
72 # PROP Use_Debug_Libraries 1
73 # PROP Output_Dir "Debug"
74 # PROP Intermediate_Dir "Debug"
75 # PROP Ignore_Export_Lib 0
77 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIORESAMPLE_EXPORTS" /YX /FD /GZ /c
78 # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../gst/audioresample" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIORESAMPLE_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
80 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
81 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
82 # ADD BASE RSC /l 0x40c /d "_DEBUG"
83 # ADD RSC /l 0x40c /d "_DEBUG"
85 # ADD BASE BSC32 /nologo
88 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
89 # ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0D.lib gobject-2.0D.lib liboil-0.3-0.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug"
90 # Begin Special Build Tool
91 TargetPath=.\Debug\libgstaudioresample.dll
93 PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10
94 # End Special Build Tool
100 # Name "libgstaudioresample - Win32 Release"
101 # Name "libgstaudioresample - Win32 Debug"
102 # Begin Group "Source Files"
104 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
107 SOURCE=..\..\gst\audioresample\buffer.c
111 SOURCE=..\..\gst\audioresample\functable.c
115 SOURCE=..\..\gst\audioresample\gstaudioresample.c
119 SOURCE=..\..\gst\audioresample\resample.c
123 SOURCE=..\..\gst\audioresample\resample_chunk.c
127 SOURCE=..\..\gst\audioresample\resample_functable.c
131 SOURCE=..\..\gst\audioresample\resample_ref.c
134 # Begin Group "Header Files"
136 # PROP Default_Filter "h;hpp;hxx;hm;inl"
139 SOURCE=..\..\gst\audioresample\buffer.h
143 SOURCE=..\..\gst\audioresample\debug.h
147 SOURCE=..\..\gst\audioresample\functable.h
151 SOURCE=..\..\gst\audioresample\gstaudioresample.h
155 SOURCE=..\..\gst\audioresample\resample.h
158 # Begin Group "Resource Files"
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