add VA_SURFACE_ATTRIB_MEM_TYPE_KERNEL_DRM_BO in va_drmcommon.h
[platform/upstream/libva.git] / va / glx / va_glx_impl.c
1 /*
2  * Copyright (C) 2009 Splitted-Desktop Systems. All Rights Reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the
6  * "Software"), to deal in the Software without restriction, including
7  * without limitation the rights to use, copy, modify, merge, publish,
8  * distribute, sub license, and/or sell copies of the Software, and to
9  * permit persons to whom the Software is furnished to do so, subject to
10  * the following conditions:
11  * 
12  * The above copyright notice and this permission notice (including the
13  * next paragraph) shall be included in all copies or substantial portions
14  * of the Software.
15  * 
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
19  * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
20  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
21  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
22  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24
25 #define _GNU_SOURCE 1
26 #include "va_glx_private.h"
27 #include "va_glx_impl.h"
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <stdarg.h>
31 #include <string.h>
32 #include <assert.h>
33 #include <dlfcn.h>
34
35 static void va_glx_error_message(const char *format, ...)
36 {
37     va_list args;
38     va_start(args, format);
39     fprintf(stderr, "libva-glx error: ");
40     vfprintf(stderr, format, args);
41     va_end(args);
42 }
43
44 // X error trap
45 static int x11_error_code = 0;
46 static int (*old_error_handler)(Display *, XErrorEvent *);
47
48 static int error_handler(Display *dpy, XErrorEvent *error)
49 {
50     x11_error_code = error->error_code;
51     return 0;
52 }
53
54 static void x11_trap_errors(void)
55 {
56     x11_error_code    = 0;
57     old_error_handler = XSetErrorHandler(error_handler);
58 }
59
60 static int x11_untrap_errors(void)
61 {
62     XSetErrorHandler(old_error_handler);
63     return x11_error_code;
64 }
65
66 // Returns a string representation of an OpenGL error
67 static const char *gl_get_error_string(GLenum error)
68 {
69     static const struct {
70         GLenum val;
71         const char *str;
72     }
73     gl_errors[] = {
74         { GL_NO_ERROR,          "no error" },
75         { GL_INVALID_ENUM,      "invalid enumerant" },
76         { GL_INVALID_VALUE,     "invalid value" },
77         { GL_INVALID_OPERATION, "invalid operation" },
78         { GL_STACK_OVERFLOW,    "stack overflow" },
79         { GL_STACK_UNDERFLOW,   "stack underflow" },
80         { GL_OUT_OF_MEMORY,     "out of memory" },
81 #ifdef GL_INVALID_FRAMEBUFFER_OPERATION_EXT
82         { GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "invalid framebuffer operation" },
83 #endif
84         { ~0, NULL }
85     };
86
87     int i;
88     for (i = 0; gl_errors[i].str; i++) {
89         if (gl_errors[i].val == error)
90             return gl_errors[i].str;
91     }
92     return "unknown";
93 }
94
95 static inline int gl_do_check_error(int report)
96 {
97     GLenum error;
98     int is_error = 0;
99     while ((error = glGetError()) != GL_NO_ERROR) {
100         if (report)
101             va_glx_error_message("glError: %s caught\n",
102                                  gl_get_error_string(error));
103         is_error = 1;
104     }
105     return is_error;
106 }
107
108 static inline void gl_purge_errors(void)
109 {
110     gl_do_check_error(0);
111 }
112
113 static inline int gl_check_error(void)
114 {
115     return gl_do_check_error(1);
116 }
117
118 // glGetTexLevelParameteriv() wrapper
119 static int gl_get_texture_param(GLenum param, unsigned int *pval)
120 {
121     GLint val;
122
123     gl_purge_errors();
124     glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, param, &val);
125     if (gl_check_error())
126         return 0;
127     if (pval)
128         *pval = val;
129     return 1;
130 }
131
132 // Returns the OpenGL VTable
133 static inline VAOpenGLVTableP gl_get_vtable(VADriverContextP ctx)
134 {
135     return &VA_DRIVER_CONTEXT_GLX(ctx)->gl_vtable;
136 }
137
138 // Lookup for a GLX function
139 typedef void (*GLFuncPtr)(void);
140 typedef GLFuncPtr (*GLXGetProcAddressProc)(const char *);
141
142 static GLFuncPtr get_proc_address_default(const char *name)
143 {
144     return NULL;
145 }
146
147 static GLXGetProcAddressProc get_proc_address_func(void)
148 {
149     GLXGetProcAddressProc get_proc_func;
150
151     dlerror();
152     get_proc_func = (GLXGetProcAddressProc)
153         dlsym(RTLD_DEFAULT, "glXGetProcAddress");
154     if (!dlerror())
155         return get_proc_func;
156
157     get_proc_func = (GLXGetProcAddressProc)
158         dlsym(RTLD_DEFAULT, "glXGetProcAddressARB");
159     if (!dlerror())
160         return get_proc_func;
161
162     return get_proc_address_default;
163 }
164
165 static inline GLFuncPtr get_proc_address(const char *name)
166 {
167     static GLXGetProcAddressProc get_proc_func = NULL;
168     if (!get_proc_func)
169         get_proc_func = get_proc_address_func();
170     return get_proc_func(name);
171 }
172
173 // Check for GLX extensions (TFP, FBO)
174 static int check_extension(const char *name, const char *ext)
175 {
176     const char *end;
177     int name_len, n;
178
179     if (!name || !ext)
180         return 0;
181
182     end = ext + strlen(ext);
183     name_len = strlen(name);
184     while (ext < end) {
185         n = strcspn(ext, " ");
186         if (n == name_len && strncmp(name, ext, n) == 0)
187             return 1;
188         ext += (n + 1);
189     }
190     return 0;
191 }
192
193 static int check_tfp_extensions(VADriverContextP ctx)
194 {
195     const char *gl_extensions;
196     const char *glx_extensions;
197
198     gl_extensions = (const char *)glGetString(GL_EXTENSIONS);
199     if (!check_extension("GL_ARB_texture_non_power_of_two", gl_extensions))
200         return 0;
201
202     glx_extensions = glXQueryExtensionsString(ctx->native_dpy, ctx->x11_screen);
203     if (!check_extension("GLX_EXT_texture_from_pixmap", glx_extensions))
204         return 0;
205     return 1;
206 }
207
208 static int check_fbo_extensions(VADriverContextP ctx)
209 {
210     const char *gl_extensions;
211
212     gl_extensions = (const char *)glGetString(GL_EXTENSIONS);
213     if (check_extension("GL_ARB_framebuffer_object", gl_extensions))
214         return 1;
215     if (check_extension("GL_EXT_framebuffer_object", gl_extensions))
216         return 1;
217     return 0;
218 }
219
220 // Load GLX extensions
221 static int load_tfp_extensions(VADriverContextP ctx)
222 {
223     VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx);
224
225     pOpenGLVTable->glx_create_pixmap = (PFNGLXCREATEPIXMAPPROC)
226         get_proc_address("glXCreatePixmap");
227     if (!pOpenGLVTable->glx_create_pixmap)
228         return 0;
229     pOpenGLVTable->glx_destroy_pixmap = (PFNGLXDESTROYPIXMAPPROC)
230         get_proc_address("glXDestroyPixmap");
231     if (!pOpenGLVTable->glx_destroy_pixmap)
232         return 0;
233     pOpenGLVTable->glx_bind_tex_image = (PFNGLXBINDTEXIMAGEEXTPROC)
234         get_proc_address("glXBindTexImageEXT");
235     if (!pOpenGLVTable->glx_bind_tex_image)
236         return 0;
237     pOpenGLVTable->glx_release_tex_image = (PFNGLXRELEASETEXIMAGEEXTPROC)
238         get_proc_address("glXReleaseTexImageEXT");
239     if (!pOpenGLVTable->glx_release_tex_image)
240         return 0;
241     return 1;
242 }
243
244 static int load_fbo_extensions(VADriverContextP ctx)
245 {
246     VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx);
247
248     pOpenGLVTable->gl_gen_framebuffers = (PFNGLGENFRAMEBUFFERSEXTPROC)
249         get_proc_address("glGenFramebuffersEXT");
250     if (!pOpenGLVTable->gl_gen_framebuffers)
251         return 0;
252     pOpenGLVTable->gl_delete_framebuffers = (PFNGLDELETEFRAMEBUFFERSEXTPROC)
253         get_proc_address("glDeleteFramebuffersEXT");
254     if (!pOpenGLVTable->gl_delete_framebuffers)
255         return 0;
256     pOpenGLVTable->gl_bind_framebuffer = (PFNGLBINDFRAMEBUFFEREXTPROC)
257         get_proc_address("glBindFramebufferEXT");
258     if (!pOpenGLVTable->gl_bind_framebuffer)
259         return 0;
260     pOpenGLVTable->gl_gen_renderbuffers = (PFNGLGENRENDERBUFFERSEXTPROC)
261         get_proc_address("glGenRenderbuffersEXT");
262     if (!pOpenGLVTable->gl_gen_renderbuffers)
263         return 0;
264     pOpenGLVTable->gl_delete_renderbuffers = (PFNGLDELETERENDERBUFFERSEXTPROC)
265         get_proc_address("glDeleteRenderbuffersEXT");
266     if (!pOpenGLVTable->gl_delete_renderbuffers)
267         return 0;
268     pOpenGLVTable->gl_bind_renderbuffer = (PFNGLBINDRENDERBUFFEREXTPROC)
269         get_proc_address("glBindRenderbufferEXT");
270     if (!pOpenGLVTable->gl_bind_renderbuffer)
271         return 0;
272     pOpenGLVTable->gl_renderbuffer_storage = (PFNGLRENDERBUFFERSTORAGEEXTPROC)
273         get_proc_address("glRenderbufferStorageEXT");
274     if (!pOpenGLVTable->gl_renderbuffer_storage)
275         return 0;
276     pOpenGLVTable->gl_framebuffer_renderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)
277         get_proc_address("glFramebufferRenderbufferEXT");
278     if (!pOpenGLVTable->gl_framebuffer_renderbuffer)
279         return 0;
280     pOpenGLVTable->gl_framebuffer_texture_2d = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)
281         get_proc_address("glFramebufferTexture2DEXT");
282     if (!pOpenGLVTable->gl_framebuffer_texture_2d)
283         return 0;
284     pOpenGLVTable->gl_check_framebuffer_status = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)
285         get_proc_address("glCheckFramebufferStatusEXT");
286     if (!pOpenGLVTable->gl_check_framebuffer_status)
287         return 0;
288     return 1;
289 }
290
291
292 /* ========================================================================= */
293 /* === VA/GLX helpers                                                    === */
294 /* ========================================================================= */
295
296 // OpenGL context state
297 typedef struct OpenGLContextState *OpenGLContextStateP;
298
299 struct OpenGLContextState {
300     Display     *display;
301     Window       window;
302     GLXContext   context;
303 };
304
305 static void
306 gl_destroy_context(OpenGLContextStateP cs)
307 {
308     if (!cs)
309         return;
310
311     if (cs->display && cs->context) {
312         if (glXGetCurrentContext() == cs->context)
313             glXMakeCurrent(cs->display, None, NULL);
314         glXDestroyContext(cs->display, cs->context);
315         cs->display = NULL;
316         cs->context = NULL;
317     }
318     free(cs);
319 }
320
321 static OpenGLContextStateP
322 gl_create_context(VADriverContextP ctx, OpenGLContextStateP parent)
323 {
324     OpenGLContextStateP cs;
325     GLXFBConfig *fbconfigs = NULL;
326     int fbconfig_id, val, n, n_fbconfigs;
327     Status status;
328
329     static GLint fbconfig_attrs[] = {
330         GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
331         GLX_RENDER_TYPE,   GLX_RGBA_BIT,
332         GLX_DOUBLEBUFFER,  True,
333         GLX_RED_SIZE,      8,
334         GLX_GREEN_SIZE,    8, 
335         GLX_BLUE_SIZE,     8,
336         None
337     };
338
339     cs = malloc(sizeof(*cs));
340     if (!cs)
341         goto error;
342
343     if (parent) {
344         cs->display = parent->display;
345         cs->window  = parent->window;
346     }
347     else {
348         cs->display = ctx->native_dpy;
349         cs->window  = None;
350     }
351     cs->context = NULL;
352
353     if (parent && parent->context) {
354         status = glXQueryContext(
355             parent->display,
356             parent->context,
357             GLX_FBCONFIG_ID, &fbconfig_id
358         );
359         if (status != Success)
360             goto error;
361
362         if (fbconfig_id == GLX_DONT_CARE)
363             goto choose_fbconfig;
364
365         fbconfigs = glXGetFBConfigs(
366             parent->display,
367             DefaultScreen(parent->display),
368             &n_fbconfigs
369         );
370         if (!fbconfigs)
371             goto error;
372
373         /* Find out a GLXFBConfig compatible with the parent context */
374         for (n = 0; n < n_fbconfigs; n++) {
375             status = glXGetFBConfigAttrib(
376                 cs->display,
377                 fbconfigs[n],
378                 GLX_FBCONFIG_ID, &val
379             );
380             if (status == Success && val == fbconfig_id)
381                 break;
382         }
383         if (n == n_fbconfigs)
384             goto error;
385     }
386     else {
387     choose_fbconfig:
388         fbconfigs = glXChooseFBConfig(
389             ctx->native_dpy,
390             ctx->x11_screen,
391             fbconfig_attrs, &n_fbconfigs
392         );
393         if (!fbconfigs)
394             goto error;
395
396         /* Select the first one */
397         n = 0;
398     }
399
400     cs->context = glXCreateNewContext(
401         cs->display,
402         fbconfigs[n],
403         GLX_RGBA_TYPE,
404         parent ? parent->context : NULL,
405         True
406     );
407     if (cs->context)
408         goto end;
409
410 error:
411     gl_destroy_context(cs);
412     cs = NULL;
413 end:
414     if (fbconfigs)
415         XFree(fbconfigs);
416     return cs;
417 }
418
419 static void gl_get_current_context(OpenGLContextStateP cs)
420 {
421     cs->display = glXGetCurrentDisplay();
422     cs->window  = glXGetCurrentDrawable();
423     cs->context = glXGetCurrentContext();
424 }
425
426 static int
427 gl_set_current_context(OpenGLContextStateP new_cs, OpenGLContextStateP old_cs)
428 {
429     /* If display is NULL, this could be that new_cs was retrieved from
430        gl_get_current_context() with none set previously. If that case,
431        the other fields are also NULL and we don't return an error */
432     if (!new_cs->display)
433         return !new_cs->window && !new_cs->context;
434
435     if (old_cs) {
436         if (old_cs == new_cs)
437             return 1;
438         gl_get_current_context(old_cs);
439         if (old_cs->display == new_cs->display &&
440             old_cs->window  == new_cs->window  &&
441             old_cs->context == new_cs->context)
442             return 1;
443     }
444     return glXMakeCurrent(new_cs->display, new_cs->window, new_cs->context);
445 }
446
447 /** Unique VASurfaceGLX identifier */
448 #define VA_SURFACE_GLX_MAGIC VA_FOURCC('V','A','G','L')
449
450 struct VASurfaceGLX {
451     uint32_t            magic;      ///< Magic number identifying a VASurfaceGLX
452     GLenum              target;     ///< GL target to which the texture is bound
453     GLuint              texture;    ///< GL texture
454     VASurfaceID         surface;    ///< Associated VA surface
455     unsigned int        width;
456     unsigned int        height;
457     OpenGLContextStateP gl_context;
458     int                 is_bound;
459     Pixmap              pixmap;
460     GLuint              pix_texture;
461     GLXPixmap           glx_pixmap;
462     GLuint              fbo;
463 };
464
465 // Create Pixmaps for GLX texture-from-pixmap extension
466 static int create_tfp_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
467 {
468     VAOpenGLVTableP const pOpenGLVTable = gl_get_vtable(ctx);
469     const unsigned int    width         = pSurfaceGLX->width;
470     const unsigned int    height        = pSurfaceGLX->height;
471     Pixmap                pixmap        = None;
472     GLXFBConfig          *fbconfig      = NULL;
473     GLXPixmap             glx_pixmap    = None;
474     Window                root_window;
475     XWindowAttributes     wattr;
476     int                  *attrib;
477     int                   n_fbconfig_attrs;
478
479     root_window = RootWindow(ctx->native_dpy, ctx->x11_screen);
480     XGetWindowAttributes(ctx->native_dpy, root_window, &wattr);
481     if (wattr.depth != 24 && wattr.depth != 32)
482         return 0;
483     pixmap = XCreatePixmap(
484         ctx->native_dpy,
485         root_window,
486         width,
487         height,
488         wattr.depth
489     );
490     if (!pixmap)
491         return 0;
492     pSurfaceGLX->pixmap = pixmap;
493
494     int fbconfig_attrs[32] = {
495         GLX_DRAWABLE_TYPE,      GLX_PIXMAP_BIT,
496         GLX_DOUBLEBUFFER,       GL_TRUE,
497         GLX_RENDER_TYPE,        GLX_RGBA_BIT,
498         GLX_X_RENDERABLE,       GL_TRUE,
499         GLX_Y_INVERTED_EXT,     GL_TRUE,
500         GLX_RED_SIZE,           8,
501         GLX_GREEN_SIZE,         8,
502         GLX_BLUE_SIZE,          8,
503         /*
504          * depth test isn't enabled in the implementaion of VA GLX,
505          * so depth buffer is unnecessary. However to workaround a
506          * bug in older verson of xorg-server, always require a depth
507          * buffer.
508          *
509          * See https://bugs.freedesktop.org/show_bug.cgi?id=76755
510          */
511         GLX_DEPTH_SIZE,         1,
512         GL_NONE,
513     };
514     for (attrib = fbconfig_attrs; *attrib != GL_NONE; attrib += 2)
515         ;
516     if (wattr.depth == 32) {
517     *attrib++ = GLX_ALPHA_SIZE;                 *attrib++ = 8;
518     *attrib++ = GLX_BIND_TO_TEXTURE_RGBA_EXT;   *attrib++ = GL_TRUE;
519     }
520     else {
521     *attrib++ = GLX_BIND_TO_TEXTURE_RGB_EXT;    *attrib++ = GL_TRUE;
522     }
523     *attrib++ = GL_NONE;
524
525     fbconfig = glXChooseFBConfig(
526         ctx->native_dpy,
527         ctx->x11_screen,
528         fbconfig_attrs,
529         &n_fbconfig_attrs
530     );
531     if (!fbconfig)
532         return 0;
533
534     int pixmap_attrs[10] = {
535         GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
536         GLX_MIPMAP_TEXTURE_EXT, GL_FALSE,
537         GL_NONE,
538     };
539     for (attrib = pixmap_attrs; *attrib != GL_NONE; attrib += 2)
540         ;
541     *attrib++ = GLX_TEXTURE_FORMAT_EXT;
542     if (wattr.depth == 32)
543     *attrib++ = GLX_TEXTURE_FORMAT_RGBA_EXT;
544     else
545     *attrib++ = GLX_TEXTURE_FORMAT_RGB_EXT;
546     *attrib++ = GL_NONE;
547
548     x11_trap_errors();
549     glx_pixmap = pOpenGLVTable->glx_create_pixmap(
550         ctx->native_dpy,
551         fbconfig[0],
552         pixmap,
553         pixmap_attrs
554     );
555     free(fbconfig);
556     if (x11_untrap_errors() != 0)
557         return 0;
558     pSurfaceGLX->glx_pixmap = glx_pixmap;
559
560     glGenTextures(1, &pSurfaceGLX->pix_texture);
561     glBindTexture(GL_TEXTURE_2D, pSurfaceGLX->pix_texture);
562     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
563     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
564     return 1;
565 }
566
567 // Destroy Pixmaps used for TFP
568 static void destroy_tfp_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
569 {
570     VAOpenGLVTableP const pOpenGLVTable = gl_get_vtable(ctx);
571
572     if (pSurfaceGLX->pix_texture) {
573         glDeleteTextures(1, &pSurfaceGLX->pix_texture);
574         pSurfaceGLX->pix_texture = 0;
575     }
576
577     if (pSurfaceGLX->glx_pixmap) {
578         pOpenGLVTable->glx_destroy_pixmap(ctx->native_dpy, pSurfaceGLX->glx_pixmap);
579         pSurfaceGLX->glx_pixmap = None;
580     }
581
582     if (pSurfaceGLX->pixmap) {
583         XFreePixmap(ctx->native_dpy, pSurfaceGLX->pixmap);
584         pSurfaceGLX->pixmap = None;
585     }
586 }
587
588 // Bind GLX Pixmap to texture
589 static int bind_pixmap(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
590 {
591     VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx);
592
593     if (pSurfaceGLX->is_bound)
594         return 1;
595
596     glBindTexture(GL_TEXTURE_2D, pSurfaceGLX->pix_texture);
597
598     x11_trap_errors();
599     pOpenGLVTable->glx_bind_tex_image(
600         ctx->native_dpy,
601         pSurfaceGLX->glx_pixmap,
602         GLX_FRONT_LEFT_EXT,
603         NULL
604     );
605     XSync(ctx->native_dpy, False);
606     if (x11_untrap_errors() != 0) {
607         va_glx_error_message("failed to bind pixmap\n");
608         return 0;
609     }
610
611     pSurfaceGLX->is_bound = 1;
612     return 1;
613 }
614
615 // Release GLX Pixmap from texture
616 static int unbind_pixmap(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
617 {
618     VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx);
619
620     if (!pSurfaceGLX->is_bound)
621         return 1;
622
623     x11_trap_errors();
624     pOpenGLVTable->glx_release_tex_image(
625         ctx->native_dpy,
626         pSurfaceGLX->glx_pixmap,
627         GLX_FRONT_LEFT_EXT
628     );
629     XSync(ctx->native_dpy, False);
630     if (x11_untrap_errors() != 0) {
631         va_glx_error_message("failed to release pixmap\n");
632         return 0;
633     }
634
635     glBindTexture(GL_TEXTURE_2D, 0);
636
637     pSurfaceGLX->is_bound = 0;
638     return 1;
639 }
640
641 // Render GLX Pixmap to texture
642 static void render_pixmap(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
643 {
644     const unsigned int w = pSurfaceGLX->width;
645     const unsigned int h = pSurfaceGLX->height;
646
647     glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
648     glBegin(GL_QUADS);
649     {
650         glTexCoord2f(0.0f, 0.0f); glVertex2i(0, 0);
651         glTexCoord2f(0.0f, 1.0f); glVertex2i(0, h);
652         glTexCoord2f(1.0f, 1.0f); glVertex2i(w, h);
653         glTexCoord2f(1.0f, 0.0f); glVertex2i(w, 0);
654     }
655     glEnd();
656 }
657
658 // Create offscreen surface
659 static int create_fbo_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
660 {
661     VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx);
662     GLuint fbo;
663     GLenum status;
664
665     pOpenGLVTable->gl_gen_framebuffers(1, &fbo);
666     pOpenGLVTable->gl_bind_framebuffer(GL_FRAMEBUFFER_EXT, fbo);
667     pOpenGLVTable->gl_framebuffer_texture_2d(
668         GL_FRAMEBUFFER_EXT,
669         GL_COLOR_ATTACHMENT0_EXT,
670         GL_TEXTURE_2D,
671         pSurfaceGLX->texture,
672         0
673     );
674
675     status = pOpenGLVTable->gl_check_framebuffer_status(GL_DRAW_FRAMEBUFFER_EXT);
676     pOpenGLVTable->gl_bind_framebuffer(GL_FRAMEBUFFER_EXT, 0);
677     if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
678         return 0;
679
680     pSurfaceGLX->fbo = fbo;
681     return 1;
682 }
683
684 // Destroy offscreen surface
685 static void destroy_fbo_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
686 {
687     VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx);
688
689     if (pSurfaceGLX->fbo) {
690         pOpenGLVTable->gl_delete_framebuffers(1, &pSurfaceGLX->fbo);
691         pSurfaceGLX->fbo = 0;
692     }
693 }
694
695 // Setup matrices to match the FBO texture dimensions
696 static void fbo_enter(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
697 {
698     VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx);
699     const unsigned int width  = pSurfaceGLX->width;
700     const unsigned int height = pSurfaceGLX->height;
701
702     pOpenGLVTable->gl_bind_framebuffer(GL_FRAMEBUFFER_EXT, pSurfaceGLX->fbo);
703     glPushAttrib(GL_VIEWPORT_BIT);
704     glMatrixMode(GL_PROJECTION);
705     glPushMatrix();
706     glLoadIdentity();
707     glMatrixMode(GL_MODELVIEW);
708     glPushMatrix();
709     glLoadIdentity();
710     glViewport(0, 0, width, height);
711     glTranslatef(-1.0f, -1.0f, 0.0f);
712     glScalef(2.0f / width, 2.0f / height, 1.0f);
713 }
714
715 // Restore original OpenGL matrices
716 static void fbo_leave(VADriverContextP ctx)
717 {
718     VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx);
719
720     glPopAttrib();
721     glMatrixMode(GL_PROJECTION);
722     glPopMatrix();
723     glMatrixMode(GL_MODELVIEW);
724     glPopMatrix();
725     pOpenGLVTable->gl_bind_framebuffer(GL_FRAMEBUFFER_EXT, 0);
726 }
727
728 // Check internal texture format is supported
729 static int is_supported_internal_format(GLenum format)
730 {
731     /* XXX: we don't support other textures than RGBA */
732     switch (format) {
733     case 4:
734     case GL_RGBA:
735     case GL_RGBA8:
736         return 1;
737     }
738     return 0;
739 }
740
741 // Destroy VA/GLX surface
742 static void
743 destroy_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
744 {
745     unbind_pixmap(ctx, pSurfaceGLX);
746     destroy_fbo_surface(ctx, pSurfaceGLX);
747     destroy_tfp_surface(ctx, pSurfaceGLX);
748     free(pSurfaceGLX);
749 }
750
751 // Create VA/GLX surface
752 static VASurfaceGLXP
753 create_surface(VADriverContextP ctx, GLenum target, GLuint texture)
754 {
755     VASurfaceGLXP pSurfaceGLX = NULL;
756     unsigned int internal_format, border_width, width, height;
757     int is_error = 1;
758
759     pSurfaceGLX = malloc(sizeof(*pSurfaceGLX));
760     if (!pSurfaceGLX)
761         goto end;
762
763     pSurfaceGLX->magic          = VA_SURFACE_GLX_MAGIC;
764     pSurfaceGLX->target         = target;
765     pSurfaceGLX->texture        = texture;
766     pSurfaceGLX->surface        = VA_INVALID_SURFACE;
767     pSurfaceGLX->gl_context     = NULL;
768     pSurfaceGLX->is_bound       = 0;
769     pSurfaceGLX->pixmap         = None;
770     pSurfaceGLX->pix_texture    = 0;
771     pSurfaceGLX->glx_pixmap     = None;
772     pSurfaceGLX->fbo            = 0;
773
774     glEnable(target);
775     glBindTexture(target, texture);
776     if (!gl_get_texture_param(GL_TEXTURE_INTERNAL_FORMAT, &internal_format))
777         goto end;
778     if (!is_supported_internal_format(internal_format))
779         goto end;
780
781     /* Check texture dimensions */
782     if (!gl_get_texture_param(GL_TEXTURE_BORDER, &border_width))
783         goto end;
784     if (!gl_get_texture_param(GL_TEXTURE_WIDTH, &width))
785         goto end;
786     if (!gl_get_texture_param(GL_TEXTURE_HEIGHT, &height))
787         goto end;
788
789     width  -= 2 * border_width;
790     height -= 2 * border_width;
791     if (width == 0 || height == 0)
792         goto end;
793
794     pSurfaceGLX->width  = width;
795     pSurfaceGLX->height = height;
796
797     /* Create TFP objects */
798     if (!create_tfp_surface(ctx, pSurfaceGLX))
799         goto end;
800
801     /* Create FBO objects */
802     if (!create_fbo_surface(ctx, pSurfaceGLX))
803         goto end;
804
805     is_error = 0;
806 end:
807     if (is_error && pSurfaceGLX) {
808         destroy_surface(ctx, pSurfaceGLX);
809         pSurfaceGLX = NULL;
810     }
811     return pSurfaceGLX;
812 }
813
814
815 /* ========================================================================= */
816 /* === VA/GLX implementation from the driver (fordward calls)            === */
817 /* ========================================================================= */
818
819 #define INVOKE(ctx, func, args) do {                    \
820         VADriverVTableGLXP vtable = (ctx)->vtable_glx;  \
821         if (!vtable->va##func##GLX)                     \
822             return VA_STATUS_ERROR_UNIMPLEMENTED;       \
823                                                         \
824         VAStatus status = vtable->va##func##GLX args;   \
825         if (status != VA_STATUS_SUCCESS)                \
826             return status;                              \
827     } while (0)
828
829 static VAStatus
830 vaCreateSurfaceGLX_impl_driver(
831     VADriverContextP    ctx,
832     GLenum              target,
833     GLuint              texture,
834     void              **gl_surface
835 )
836 {
837     INVOKE(ctx, CreateSurface, (ctx, target, texture, gl_surface));
838     return VA_STATUS_SUCCESS;
839 }
840
841 static VAStatus
842 vaDestroySurfaceGLX_impl_driver(VADriverContextP ctx, void *gl_surface)
843 {
844     INVOKE(ctx, DestroySurface, (ctx, gl_surface));
845     return VA_STATUS_SUCCESS;
846 }
847
848 static VAStatus
849 vaCopySurfaceGLX_impl_driver(
850     VADriverContextP    ctx,
851     void               *gl_surface,
852     VASurfaceID         surface,
853     unsigned int        flags
854 )
855 {
856     INVOKE(ctx, CopySurface, (ctx, gl_surface, surface, flags));
857     return VA_STATUS_SUCCESS;
858 }
859
860 #undef INVOKE
861
862
863 /* ========================================================================= */
864 /* === VA/GLX implementation from libVA (generic and suboptimal path)    === */
865 /* ========================================================================= */
866
867 #define INIT_SURFACE(surface, surface_arg) do {         \
868         surface = (VASurfaceGLXP)(surface_arg);         \
869         if (!check_surface(surface))                    \
870             return VA_STATUS_ERROR_INVALID_SURFACE;     \
871     } while (0)
872
873 // Check VASurfaceGLX is valid
874 static inline int check_surface(VASurfaceGLXP pSurfaceGLX)
875 {
876     return pSurfaceGLX && pSurfaceGLX->magic == VA_SURFACE_GLX_MAGIC;
877 }
878
879 static VAStatus
880 vaCreateSurfaceGLX_impl_libva(
881     VADriverContextP    ctx,
882     GLenum              target,
883     GLuint              texture,
884     void              **gl_surface
885 )
886 {
887     VASurfaceGLXP pSurfaceGLX;
888     struct OpenGLContextState old_cs, *new_cs;
889
890     gl_get_current_context(&old_cs);
891     new_cs = gl_create_context(ctx, &old_cs);
892     if (!new_cs)
893         goto error;
894     if (!gl_set_current_context(new_cs, NULL))
895         goto error;
896
897     pSurfaceGLX = create_surface(ctx, target, texture);
898     if (!pSurfaceGLX)
899         goto error;
900
901     pSurfaceGLX->gl_context = new_cs;
902     *gl_surface = pSurfaceGLX;
903
904     gl_set_current_context(&old_cs, NULL);
905     return VA_STATUS_SUCCESS;
906
907 error:
908     if (new_cs)
909         gl_destroy_context(new_cs);
910
911     return VA_STATUS_ERROR_ALLOCATION_FAILED;    
912 }
913
914 static VAStatus
915 vaDestroySurfaceGLX_impl_libva(VADriverContextP ctx, void *gl_surface)
916 {
917     VASurfaceGLXP pSurfaceGLX;
918     struct OpenGLContextState old_cs, *new_cs;
919
920     INIT_SURFACE(pSurfaceGLX, gl_surface);
921
922     new_cs = pSurfaceGLX->gl_context;
923     if (!gl_set_current_context(new_cs, &old_cs))
924         return VA_STATUS_ERROR_OPERATION_FAILED;
925
926     destroy_surface(ctx, pSurfaceGLX);
927
928     gl_destroy_context(new_cs);
929     gl_set_current_context(&old_cs, NULL);
930     return VA_STATUS_SUCCESS;
931 }
932
933 static inline VAStatus
934 deassociate_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
935 {
936     if (!unbind_pixmap(ctx, pSurfaceGLX))
937         return VA_STATUS_ERROR_OPERATION_FAILED;
938
939     pSurfaceGLX->surface = VA_INVALID_SURFACE;
940     return VA_STATUS_SUCCESS;
941 }
942
943 static VAStatus
944 associate_surface(
945     VADriverContextP    ctx,
946     VASurfaceGLXP       pSurfaceGLX,
947     VASurfaceID         surface,
948     unsigned int        flags
949 )
950 {
951     VAStatus status;
952
953     /* XXX: optimise case where we are associating the same VA surface
954        as before an no changed occurred to it */
955     status = deassociate_surface(ctx, pSurfaceGLX);
956     if (status != VA_STATUS_SUCCESS)
957         return status;
958
959     x11_trap_errors();
960     status = ctx->vtable->vaPutSurface(
961         ctx,
962         surface,
963         (void *)pSurfaceGLX->pixmap,
964         0, 0, pSurfaceGLX->width, pSurfaceGLX->height,
965         0, 0, pSurfaceGLX->width, pSurfaceGLX->height,
966         NULL, 0,
967         flags
968     );
969     XSync(ctx->native_dpy, False);
970     if (x11_untrap_errors() != 0)
971         return VA_STATUS_ERROR_OPERATION_FAILED;
972     if (status != VA_STATUS_SUCCESS)
973         return status;
974
975     pSurfaceGLX->surface = surface;
976     return VA_STATUS_SUCCESS;
977 }
978
979 static inline VAStatus
980 sync_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
981 {
982     if (pSurfaceGLX->surface == VA_INVALID_SURFACE)
983         return VA_STATUS_ERROR_INVALID_SURFACE;
984
985     return ctx->vtable->vaSyncSurface(ctx, pSurfaceGLX->surface);
986 }
987
988 static inline VAStatus
989 begin_render_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
990 {
991     VAStatus status;
992
993     status = sync_surface(ctx, pSurfaceGLX);
994     if (status != VA_STATUS_SUCCESS)
995         return status;
996
997     if (!bind_pixmap(ctx, pSurfaceGLX))
998         return VA_STATUS_ERROR_OPERATION_FAILED;
999
1000     return VA_STATUS_SUCCESS;
1001 }
1002
1003 static inline VAStatus
1004 end_render_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX)
1005 {
1006     if (!unbind_pixmap(ctx, pSurfaceGLX))
1007         return VA_STATUS_ERROR_OPERATION_FAILED;
1008
1009     return VA_STATUS_SUCCESS;
1010 }
1011
1012 static VAStatus
1013 copy_surface(
1014     VADriverContextP    ctx,
1015     VASurfaceGLXP       pSurfaceGLX,
1016     VASurfaceID         surface,
1017     unsigned int        flags
1018 )
1019 {
1020     VAStatus status;
1021
1022     /* Associate VA surface */
1023     status = associate_surface(ctx, pSurfaceGLX, surface, flags);
1024     if (status != VA_STATUS_SUCCESS)
1025         return status;
1026
1027     /* Render to FBO */
1028     fbo_enter(ctx, pSurfaceGLX);
1029     status = begin_render_surface(ctx, pSurfaceGLX);
1030     if (status == VA_STATUS_SUCCESS) {
1031         render_pixmap(ctx, pSurfaceGLX);
1032         status = end_render_surface(ctx, pSurfaceGLX);
1033     }
1034     fbo_leave(ctx);
1035     if (status != VA_STATUS_SUCCESS)
1036         return status;
1037
1038     return deassociate_surface(ctx, pSurfaceGLX);
1039 }
1040
1041 static VAStatus
1042 vaCopySurfaceGLX_impl_libva(
1043     VADriverContextP    ctx,
1044     void               *gl_surface,
1045     VASurfaceID         surface,
1046     unsigned int        flags
1047 )
1048 {
1049     VASurfaceGLXP pSurfaceGLX;
1050     VAStatus status;
1051     struct OpenGLContextState old_cs;
1052
1053     INIT_SURFACE(pSurfaceGLX, gl_surface);
1054
1055     if (!gl_set_current_context(pSurfaceGLX->gl_context, &old_cs))
1056         return VA_STATUS_ERROR_OPERATION_FAILED;
1057
1058     status = copy_surface(ctx, pSurfaceGLX, surface, flags);
1059
1060     gl_set_current_context(&old_cs, NULL);
1061     return status;
1062 }
1063
1064 #undef INIT_SURFACE
1065
1066
1067 /* ========================================================================= */
1068 /* === Private VA/GLX vtable initialization                              === */
1069 /* ========================================================================= */
1070
1071 // Initialize GLX driver context
1072 VAStatus va_glx_init_context(VADriverContextP ctx)
1073 {
1074     VADriverContextGLXP glx_ctx = VA_DRIVER_CONTEXT_GLX(ctx);
1075     VADriverVTableGLXP  vtable  = &glx_ctx->vtable;
1076     int glx_major, glx_minor;
1077
1078     if (glx_ctx->is_initialized)
1079         return VA_STATUS_SUCCESS;
1080
1081     if (ctx->vtable_glx && ctx->vtable_glx->vaCopySurfaceGLX) {
1082         vtable->vaCreateSurfaceGLX      = vaCreateSurfaceGLX_impl_driver;
1083         vtable->vaDestroySurfaceGLX     = vaDestroySurfaceGLX_impl_driver;
1084         vtable->vaCopySurfaceGLX        = vaCopySurfaceGLX_impl_driver;
1085     }
1086     else {
1087         vtable->vaCreateSurfaceGLX      = vaCreateSurfaceGLX_impl_libva;
1088         vtable->vaDestroySurfaceGLX     = vaDestroySurfaceGLX_impl_libva;
1089         vtable->vaCopySurfaceGLX        = vaCopySurfaceGLX_impl_libva;
1090
1091         if (!glXQueryVersion(ctx->native_dpy, &glx_major, &glx_minor))
1092             return VA_STATUS_ERROR_UNIMPLEMENTED;
1093
1094         if (!check_tfp_extensions(ctx) || !load_tfp_extensions(ctx))
1095             return VA_STATUS_ERROR_UNIMPLEMENTED;
1096
1097         if (!check_fbo_extensions(ctx) || !load_fbo_extensions(ctx))
1098             return VA_STATUS_ERROR_UNIMPLEMENTED;
1099     }
1100
1101     glx_ctx->is_initialized = 1;
1102     return VA_STATUS_SUCCESS;
1103 }