1 #include "block-range.h"
9 static void block_range__debug(void)
12 * XXX still paranoid for now; see if we can make this depend on
17 u64 old = 0; /* NULL isn't executable */
19 for (rb = rb_first(&block_ranges.root); rb; rb = rb_next(rb)) {
20 struct block_range *entry = rb_entry(rb, struct block_range, node);
22 assert(old < entry->start);
23 assert(entry->start <= entry->end); /* single instruction block; jump to a jump */
30 struct block_range *block_range__find(u64 addr)
32 struct rb_node **p = &block_ranges.root.rb_node;
33 struct rb_node *parent = NULL;
34 struct block_range *entry;
38 entry = rb_entry(parent, struct block_range, node);
40 if (addr < entry->start)
42 else if (addr > entry->end)
43 p = &parent->rb_right;
51 static inline void rb_link_left_of_node(struct rb_node *left, struct rb_node *node)
53 struct rb_node **p = &node->rb_left;
58 rb_link_node(left, node, p);
61 static inline void rb_link_right_of_node(struct rb_node *right, struct rb_node *node)
63 struct rb_node **p = &node->rb_right;
68 rb_link_node(right, node, p);
73 * @start: branch target starting this basic block
74 * @end: branch ending this basic block
76 * Create all the required block ranges to precisely span the given range.
78 struct block_range_iter block_range__create(u64 start, u64 end)
80 struct rb_node **p = &block_ranges.root.rb_node;
81 struct rb_node *n, *parent = NULL;
82 struct block_range *next, *entry = NULL;
83 struct block_range_iter iter = { NULL, NULL };
87 entry = rb_entry(parent, struct block_range, node);
89 if (start < entry->start)
91 else if (start > entry->end)
92 p = &parent->rb_right;
98 * Didn't find anything.. there's a hole at @start, however @end might
99 * be inside/behind the next range.
102 if (!entry) /* tree empty */
106 * If the last node is before, advance one to find the next.
109 if (entry->end < start) {
114 next = rb_entry(n, struct block_range, node);
116 if (next->start <= end) { /* add head: [start...][n->start...] */
117 struct block_range *head = malloc(sizeof(struct block_range));
121 *head = (struct block_range){
123 .end = next->start - 1,
128 rb_link_left_of_node(&head->node, &next->node);
129 rb_insert_color(&head->node, &block_ranges.root);
130 block_range__debug();
138 * The whole [start..end] range is non-overlapping.
140 entry = malloc(sizeof(struct block_range));
144 *entry = (struct block_range){
151 rb_link_node(&entry->node, parent, p);
152 rb_insert_color(&entry->node, &block_ranges.root);
153 block_range__debug();
161 * We found a range that overlapped with ours, split if needed.
163 if (entry->start < start) { /* split: [e->start...][start...] */
164 struct block_range *head = malloc(sizeof(struct block_range));
168 *head = (struct block_range){
169 .start = entry->start,
171 .is_target = entry->is_target,
174 .coverage = entry->coverage,
175 .entry = entry->entry,
178 entry->start = start;
179 entry->is_target = 1;
182 rb_link_left_of_node(&head->node, &entry->node);
183 rb_insert_color(&head->node, &block_ranges.root);
184 block_range__debug();
186 } else if (entry->start == start)
187 entry->is_target = 1;
193 * At this point we've got: @iter.start = [@start...] but @end can still be
194 * inside or beyond it.
199 * If @end is inside @entry, split.
201 if (end < entry->end) { /* split: [...end][...e->end] */
202 struct block_range *tail = malloc(sizeof(struct block_range));
206 *tail = (struct block_range){
210 .is_branch = entry->is_branch,
212 .coverage = entry->coverage,
213 .taken = entry->taken,
218 entry->is_branch = 1;
222 rb_link_right_of_node(&tail->node, &entry->node);
223 rb_insert_color(&tail->node, &block_ranges.root);
224 block_range__debug();
231 * If @end matches @entry, done
233 if (end == entry->end) {
234 entry->is_branch = 1;
239 next = block_range__next(entry);
244 * If @end is in beyond @entry but not inside @next, add tail.
246 if (end < next->start) { /* add tail: [...e->end][...end] */
247 struct block_range *tail;
249 tail = malloc(sizeof(struct block_range));
253 *tail = (struct block_range){
254 .start = entry->end + 1,
260 rb_link_right_of_node(&tail->node, &entry->node);
261 rb_insert_color(&tail->node, &block_ranges.root);
262 block_range__debug();
269 * If there is a hole between @entry and @next, fill it.
271 if (entry->end + 1 != next->start) {
272 struct block_range *hole = malloc(sizeof(struct block_range));
276 *hole = (struct block_range){
277 .start = entry->end + 1,
278 .end = next->start - 1,
283 rb_link_left_of_node(&hole->node, &next->node);
284 rb_insert_color(&hole->node, &block_ranges.root);
285 block_range__debug();
292 assert(iter.start->start == start && iter.start->is_target);
293 assert(iter.end->end == end && iter.end->is_branch);
295 block_ranges.blocks++;
302 * Compute coverage as:
304 * br->coverage / br->sym->max_coverage
306 * This ensures each symbol has a 100% spot, to reflect that each symbol has a
307 * most covered section.
309 * Returns [0-1] for coverage and -1 if we had no data what so ever or the
310 * symbol does not exist.
312 double block_range__coverage(struct block_range *br)
317 if (block_ranges.blocks)
327 return (double)br->coverage / symbol__annotation(sym)->max_coverage;