2 #include "../progress.h"
3 #include "../libslang.h"
6 #include "../browser.h"
8 static void tui_progress__update(struct ui_progress *p)
12 * FIXME: We should have a per UI backend way of showing progress,
13 * stdio will just show a percentage as NN%, etc.
21 ui__refresh_dimensions(false);
22 pthread_mutex_lock(&ui__lock);
23 y = SLtt_Screen_Rows / 2 - 2;
25 SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
27 SLsmg_write_string((char *)p->title);
28 SLsmg_fill_region(y, 1, 1, SLtt_Screen_Cols - 2, ' ');
29 SLsmg_set_color(HE_COLORSET_SELECTED);
30 bar = ((SLtt_Screen_Cols - 2) * p->curr) / p->total;
31 SLsmg_fill_region(y, 1, 1, bar, ' ');
33 pthread_mutex_unlock(&ui__lock);
36 static struct ui_progress_ops tui_progress__ops =
38 .update = tui_progress__update,
41 void tui_progress__init(void)
43 ui_progress__ops = &tui_progress__ops;