2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "shaping-impl.h"
22 #include <singleton-service-impl.h>
23 #include <dali/devel-api/text-abstraction/font-client.h>
24 #include <dali/devel-api/text-abstraction/glyph-info.h>
25 #include <dali/integration-api/debug.h>
28 #include <harfbuzz/hb.h>
29 #include <harfbuzz/hb-ft.h>
36 namespace TextAbstraction
42 const char* DEFAULT_LANGUAGE = "en";
43 const unsigned int DEFAULT_LANGUAGE_LENGTH = 2u;
44 const float FROM_266 = 1.0f / 64.0f;
46 const hb_script_t SCRIPT_TO_HARFBUZZ[] =
81 HB_SCRIPT_UNKNOWN, // EMOJI
85 struct Shaping::Plugin
88 : mFreeTypeLibrary( NULL ),
98 FT_Done_FreeType( mFreeTypeLibrary );
103 int error = FT_Init_FreeType( &mFreeTypeLibrary );
104 if( FT_Err_Ok != error )
106 DALI_LOG_ERROR( "FreeType Init error: %d\n", error );
110 Length Shape( const Character* const text,
111 Length numberOfCharacters,
115 // Clear previoursly shaped texts.
118 mCharacterMap.Clear();
122 // Reserve some space to avoid reallocations.
123 const Length numberOfGlyphs = static_cast<Length>( 1.3f * static_cast<float>( numberOfCharacters ) );
124 mIndices.Reserve( numberOfGlyphs );
125 mAdvance.Reserve( numberOfGlyphs );
126 mCharacterMap.Reserve( numberOfGlyphs );
127 mOffset.Reserve( 2u * numberOfGlyphs );
129 TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
131 // Get the font's path file name from the font Id.
132 FontDescription fontDescription;
133 fontClient.GetDescription( fontId, fontDescription );
135 // Create a FreeType font's face.
137 FT_Error retVal = FT_New_Face( mFreeTypeLibrary, fontDescription.path.c_str(), 0u, &face );
138 if( FT_Err_Ok != retVal )
140 DALI_LOG_ERROR( "Failed to open face: %s\n", fontDescription.path.c_str() );
144 unsigned int horizontalDpi = 0u;
145 unsigned int verticalDpi = 0u;
146 fontClient.GetDpi( horizontalDpi, verticalDpi );
148 FT_Set_Char_Size( face,
150 fontClient.GetPointSize( fontId ),
154 /* Get our harfbuzz font struct */
155 hb_font_t* harfBuzzFont;
156 harfBuzzFont = hb_ft_font_create( face, NULL );
158 /* Create a buffer for harfbuzz to use */
159 hb_buffer_t* harfBuzzBuffer = hb_buffer_create();
161 const bool rtlDirection = IsRightToLeftScript( script );
162 hb_buffer_set_direction( harfBuzzBuffer,
163 rtlDirection ? HB_DIRECTION_RTL : HB_DIRECTION_LTR ); /* or LTR */
165 hb_buffer_set_script( harfBuzzBuffer,
166 SCRIPT_TO_HARFBUZZ[ script ] ); /* see hb-unicode.h */
168 hb_buffer_set_language( harfBuzzBuffer,
169 hb_language_from_string( DEFAULT_LANGUAGE,
170 DEFAULT_LANGUAGE_LENGTH ) );
172 /* Layout the text */
173 hb_buffer_add_utf32( harfBuzzBuffer, text, numberOfCharacters, 0u, numberOfCharacters );
175 hb_shape( harfBuzzFont, harfBuzzBuffer, NULL, 0u );
178 unsigned int glyphCount;
179 hb_glyph_info_t* glyphInfo = hb_buffer_get_glyph_infos( harfBuzzBuffer, &glyphCount );
180 hb_glyph_position_t *glyphPositions = hb_buffer_get_glyph_positions( harfBuzzBuffer, &glyphCount );
181 const GlyphIndex lastGlyphIndex = glyphCount - 1u;
182 for( GlyphIndex i = 0u; i < glyphCount; )
186 // If the direction is right to left, Harfbuzz retrieves the glyphs in the visual order.
187 // The glyphs are needed in the logical order to layout the text in lines.
188 // Do not change the order of the glyphs if they belong to the same cluster.
189 GlyphIndex rtlIndex = lastGlyphIndex - i;
191 unsigned int cluster = glyphInfo[rtlIndex].cluster;
192 unsigned int previousCluster = cluster;
193 Length numberOfGlyphsInCluster = 0u;
195 while( ( cluster == previousCluster ) )
197 ++numberOfGlyphsInCluster;
198 previousCluster = cluster;
204 cluster = glyphInfo[rtlIndex].cluster;
212 rtlIndex = lastGlyphIndex - ( i + ( numberOfGlyphsInCluster - 1u ) );
214 for( GlyphIndex j = 0u; j < numberOfGlyphsInCluster; ++j )
216 const GlyphIndex index = rtlIndex + j;
218 mIndices.PushBack( glyphInfo[index].codepoint );
219 mAdvance.PushBack( floor( glyphPositions[index].x_advance * FROM_266 ) );
220 mCharacterMap.PushBack( glyphInfo[index].cluster );
221 mOffset.PushBack( floor( glyphPositions[index].x_offset * FROM_266 ) );
222 mOffset.PushBack( floor( glyphPositions[index].y_offset * FROM_266 ) );
225 i += numberOfGlyphsInCluster;
229 mIndices.PushBack( glyphInfo[i].codepoint );
230 mAdvance.PushBack( floor( glyphPositions[i].x_advance * FROM_266 ) );
231 mCharacterMap.PushBack( glyphInfo[i].cluster );
232 mOffset.PushBack( floor( glyphPositions[i].x_offset * FROM_266 ) );
233 mOffset.PushBack( floor( glyphPositions[i].y_offset * FROM_266 ) );
240 hb_buffer_destroy( harfBuzzBuffer );
241 hb_font_destroy( harfBuzzFont );
242 FT_Done_Face( face );
244 return mIndices.Count();
247 void GetGlyphs( GlyphInfo* glyphInfo,
248 CharacterIndex* glyphToCharacterMap )
250 Vector<CharacterIndex>::ConstIterator indicesIt = mIndices.Begin();
251 Vector<float>::ConstIterator advanceIt = mAdvance.Begin();
252 Vector<float>::ConstIterator offsetIt = mOffset.Begin();
253 Vector<CharacterIndex>::ConstIterator characterMapIt = mCharacterMap.Begin();
255 for( GlyphIndex index = 0u, size = mIndices.Count(); index < size; ++index )
257 GlyphInfo& glyph = *( glyphInfo + index );
258 CharacterIndex& glyphToCharacter = *( glyphToCharacterMap + index );
260 glyph.fontId = mFontId;
261 glyph.index = *( indicesIt + index );
262 glyph.advance = *( advanceIt + index );
264 const GlyphIndex offsetIndex = 2u * index;
265 glyph.xBearing = *( offsetIt + offsetIndex );
266 glyph.yBearing = *( offsetIt + offsetIndex + 1u );
268 glyphToCharacter = *( characterMapIt + index );
272 FT_Library mFreeTypeLibrary;
274 Vector<CharacterIndex> mIndices;
275 Vector<float> mAdvance;
276 Vector<float> mOffset;
277 Vector<CharacterIndex> mCharacterMap;
291 TextAbstraction::Shaping Shaping::Get()
293 TextAbstraction::Shaping shapingHandle;
295 SingletonService service( SingletonService::Get() );
298 // Check whether the singleton is already created
299 Dali::BaseHandle handle = service.GetSingleton( typeid( TextAbstraction::Shaping ) );
302 // If so, downcast the handle
303 Shaping* impl = dynamic_cast< Internal::Shaping* >( handle.GetObjectPtr() );
304 shapingHandle = TextAbstraction::Shaping( impl );
306 else // create and register the object
308 shapingHandle = TextAbstraction::Shaping( new Shaping );
309 service.Register( typeid( shapingHandle ), shapingHandle );
313 return shapingHandle;
316 Length Shaping::Shape( const Character* const text,
317 Length numberOfCharacters,
323 return mPlugin->Shape( text,
329 void Shaping::GetGlyphs( GlyphInfo* glyphInfo,
330 CharacterIndex* glyphToCharacterMap )
334 mPlugin->GetGlyphs( glyphInfo,
335 glyphToCharacterMap );
338 void Shaping::CreatePlugin()
342 mPlugin = new Plugin();
343 mPlugin->Initialize();
347 } // namespace Internal
349 } // namespace TextAbstraction