arm_compute v18.05
[platform/upstream/armcl.git] / tests / validation / reference / HOGDetector.cpp
1 /*
2  * Copyright (c) 2018 ARM Limited.
3  *
4  * SPDX-License-Identifier: MIT
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to
8  * deal in the Software without restriction, including without limitation the
9  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10  * sell copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in all
14  * copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  */
24 #include "HOGDetector.h"
25
26 namespace arm_compute
27 {
28 namespace test
29 {
30 namespace validation
31 {
32 namespace reference
33 {
34 namespace
35 {
36 /** Computes the number of detection windows to iterate over in the feature vector. */
37 Size2D num_detection_windows(const TensorShape &shape, const Size2D &window_step, const HOGInfo &hog_info)
38 {
39     const size_t num_block_strides_width  = hog_info.detection_window_size().width / hog_info.block_stride().width;
40     const size_t num_block_strides_height = hog_info.detection_window_size().height / hog_info.block_stride().height;
41
42     return Size2D(floor_to_multiple(shape.x() - num_block_strides_width, window_step.width) + window_step.width,
43                   floor_to_multiple(shape.y() - num_block_strides_height, window_step.height) + window_step.height);
44 }
45 } // namespace
46
47 template <typename T>
48 std::vector<DetectionWindow> hog_detector(const SimpleTensor<T> &src, const std::vector<T> &descriptor, unsigned int max_num_detection_windows,
49                                           const HOGInfo &hog_info, const Size2D &detection_window_stride, float threshold, uint16_t idx_class)
50 {
51     ARM_COMPUTE_ERROR_ON_MSG((detection_window_stride.width % hog_info.block_stride().width != 0),
52                              "Detection window stride width must be multiple of block stride width");
53     ARM_COMPUTE_ERROR_ON_MSG((detection_window_stride.height % hog_info.block_stride().height != 0),
54                              "Detection window stride height must be multiple of block stride height");
55
56     // Create vector for identifying each detection window
57     std::vector<DetectionWindow> windows;
58
59     // Calculate detection window step
60     const Size2D window_step(detection_window_stride.width / hog_info.block_stride().width,
61                              detection_window_stride.height / hog_info.block_stride().height);
62
63     // Calculate number of detection windows
64     const Size2D num_windows = num_detection_windows(src.shape(), window_step, hog_info);
65
66     // Calculate detection window and row offsets in feature vector
67     const size_t src_offset_x   = window_step.width * hog_info.num_bins() * hog_info.num_cells_per_block().area();
68     const size_t src_offset_y   = window_step.height * hog_info.num_bins() * hog_info.num_cells_per_block().area() * src.shape().x();
69     const size_t src_offset_row = src.num_channels() * src.shape().x();
70
71     // Calculate detection window attributes
72     const Size2D       num_block_positions_per_detection_window = hog_info.num_block_positions_per_image(hog_info.detection_window_size());
73     const unsigned int num_bins_per_descriptor_x                = num_block_positions_per_detection_window.width * src.num_channels();
74     const unsigned int num_blocks_per_descriptor_y              = num_block_positions_per_detection_window.height;
75
76     ARM_COMPUTE_ERROR_ON((num_bins_per_descriptor_x * num_blocks_per_descriptor_y + 1) != hog_info.descriptor_size());
77
78     size_t win_id = 0;
79
80     // Traverse feature vector in detection window steps
81     for(auto win_y = 0u, offset_y = 0u; win_y < num_windows.height; win_y += window_step.height, offset_y += src_offset_y)
82     {
83         for(auto win_x = 0u, offset_x = 0u; win_x < num_windows.width; win_x += window_step.width, offset_x += src_offset_x)
84         {
85             // Reset the score
86             float score = 0.0f;
87
88             // Traverse detection window
89             for(auto y = 0u, offset_row = 0u; y < num_blocks_per_descriptor_y; ++y, offset_row += src_offset_row)
90             {
91                 const int bin_offset = y * num_bins_per_descriptor_x;
92
93                 for(auto x = 0u; x < num_bins_per_descriptor_x; ++x)
94                 {
95                     // Compute Linear SVM
96                     const float a = src[x + offset_x + offset_y + offset_row];
97                     const float b = descriptor[x + bin_offset];
98                     score += a * b;
99                 }
100             }
101
102             // Add the bias. The bias is located at the position (descriptor_size() - 1)
103             score += descriptor[num_bins_per_descriptor_x * num_blocks_per_descriptor_y];
104
105             if(score > threshold)
106             {
107                 DetectionWindow window;
108
109                 if(win_id++ < max_num_detection_windows)
110                 {
111                     window.x         = win_x * hog_info.block_stride().width;
112                     window.y         = win_y * hog_info.block_stride().height;
113                     window.width     = hog_info.detection_window_size().width;
114                     window.height    = hog_info.detection_window_size().height;
115                     window.idx_class = idx_class;
116                     window.score     = score;
117
118                     windows.push_back(window);
119                 }
120             }
121         }
122     }
123
124     return windows;
125 }
126
127 template std::vector<DetectionWindow> hog_detector(const SimpleTensor<float> &src, const std::vector<float> &descriptor, unsigned int max_num_detection_windows,
128                                                    const HOGInfo &hog_info, const Size2D &detection_window_stride, float threshold, uint16_t idx_class);
129 } // namespace reference
130 } // namespace validation
131 } // namespace test
132 } // namespace arm_compute