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43 import QtQuick.Particles 2.0
46 id: trailemitterelementtest
48 property string testtext: ""
56 source: "pics/logo.png"
58 Behavior on opacity { NumberAnimation { duration: 1000 } }
62 source: "pics/star.png"
64 entryEffect: ImageParticle.None
65 groups: ["orangemissile"]
69 source: "pics/star.png"
71 entryEffect: ImageParticle.None
72 groups: ["greenmissile"]
76 source: "pics/star.png"
79 entryEffect: ImageParticle.None
84 anchors.bottom: parent.bottom
85 anchors.bottomMargin: 5
86 anchors.horizontalCenter: parent.horizontalCenter
90 velocity: AngleDirection { angle: 270; angleVariation: 25; magnitude: 150 }
91 group: "orangemissile"
95 anchors.bottom: parent.bottom
96 anchors.bottomMargin: 5
97 anchors.horizontalCenter: parent.horizontalCenter
101 velocity: AngleDirection { angle: 270; angleVariation: 25; magnitude: 150 }
102 group: "greenmissile"
110 id: trailemitterelement
111 follow: "orangemissile"
114 emitRatePerParticle: 50
116 velocityFromMovement: .2
117 velocity: AngleDirection { angle: 0; angleVariation: 360; magnitude: 5 }
122 RectangleShape { id: basicshape }
126 source: "pics/logo-hollowed.png"
131 SystemTestHelp { id: helpbubble; visible: statenum != 0
132 anchors { top: parent.top; horizontalCenter: parent.horizontalCenter; topMargin: 50 }
134 BugPanel { id: bugpanel }
137 State { name: "start"; when: statenum == 1
138 PropertyChanges { target: trailemitterelementtest
139 testtext: "This is a TrailEmitter, with particles following the orange particles.\n"+
140 "The green particles should not be followed by other particles.\n"+
141 "Next, let's change the sparks to follow the green particles." }
143 State { name: "followgreen"; when: statenum == 2
144 PropertyChanges { target: trailemitterelement; follow: "greenmissile" }
145 PropertyChanges { target: trailemitterelementtest
146 testtext: "The particles should be following the green particles.\n"+
147 "Next, let's add a shape to emit within." }
149 State { name: "onlyinshape"; when: statenum == 3
150 PropertyChanges { target: trailemitterelement; follow: "greenmissile"; shape: maskshape }
151 PropertyChanges { target: backgroundpic; opacity: .5 }
152 PropertyChanges { target: trailemitterelementtest
153 testtext: "The particles should now be only emitted when they pass through the 'Qt' text.\n"+
154 "Next, let's create small Qt missiles." }
156 State { name: "emittingashape"; when: statenum == 4
157 PropertyChanges { target: trailemitterelement; follow: "greenmissile"; shape: basicshape
158 emitHeight: 60; emitWidth: 60; emitRatePerParticle: 1500; emitShape: maskshape; maximumEmitted: 1500; lifeSpan: 50
160 PropertyChanges { target: trailemitterelementtest
161 testtext: "The particles should now be Qt text shaped particles.\n"+
162 "Advance to restart the test." }