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2 <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
5 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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12 <NuGetTargetMoniker>.NETStandard,Version=v1.4</NuGetTargetMoniker>
13 <NuGetTargetMonikerShort>netstandard1.4</NuGetTargetMonikerShort>
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16 <!-- Default configurations to help VS understand the configurations -->
17 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
18 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
20 <DebugType>pdbonly</DebugType>
21 <Optimize>true</Optimize>
25 <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
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33 <Compile Include="Program.cs" />
34 <Compile Include="Camera.cs" />
35 <Compile Include="Color.cs" />
36 <Compile Include="ColorPacket.cs" />
37 <Compile Include="Intersections.cs" />
38 <Compile Include="LightPacket.cs" />
39 <Compile Include="ObjectPacket.cs" />
40 <Compile Include="ObjectPool.cs" />
41 <Compile Include="PacketTracer.cs" />
42 <Compile Include="PlanePacket.cs" />
43 <Compile Include="ProducerConsumerCollectionBase.cs" />
44 <Compile Include="RayPacket.cs" />
45 <Compile Include="Scene.cs" />
46 <Compile Include="SpherePacket.cs" />
47 <Compile Include="Surface.cs" />
48 <Compile Include="Surfaces.cs" />
49 <Compile Include="Vector.cs" />
50 <Compile Include="VectorPacket.cs" />
51 <Compile Include="VectorMath.cs" />
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