1 // automatically generated by the FlatBuffers compiler, do not modify
4 #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
5 #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
7 #include "flatbuffers/flatbuffers.h"
8 #include "flatbuffers/flexbuffers.h"
12 struct InParentNamespace;
13 struct InParentNamespaceT;
20 } // namespace Example2
26 struct TestSimpleTableWithEnum;
27 struct TestSimpleTableWithEnumT;
45 } // namespace Example
47 bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
48 bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
51 bool operator==(const MonsterT &lhs, const MonsterT &rhs);
52 bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
53 } // namespace Example2
57 bool operator==(const Test &lhs, const Test &rhs);
58 bool operator!=(const Test &lhs, const Test &rhs);
59 bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
60 bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
61 bool operator==(const Vec3 &lhs, const Vec3 &rhs);
62 bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
63 bool operator==(const Ability &lhs, const Ability &rhs);
64 bool operator!=(const Ability &lhs, const Ability &rhs);
65 bool operator==(const StatT &lhs, const StatT &rhs);
66 bool operator!=(const StatT &lhs, const StatT &rhs);
67 bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
68 bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
69 bool operator==(const MonsterT &lhs, const MonsterT &rhs);
70 bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
71 bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
72 bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
74 } // namespace Example
76 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
80 inline const flatbuffers::TypeTable *MonsterTypeTable();
82 } // namespace Example2
86 inline const flatbuffers::TypeTable *TestTypeTable();
88 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
90 inline const flatbuffers::TypeTable *Vec3TypeTable();
92 inline const flatbuffers::TypeTable *AbilityTypeTable();
94 inline const flatbuffers::TypeTable *StatTypeTable();
96 inline const flatbuffers::TypeTable *ReferrableTypeTable();
98 inline const flatbuffers::TypeTable *MonsterTypeTable();
100 inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
102 /// Composite components of Monster color.
105 /// \brief color Green
106 /// Green is bit_flag with value (1u << 1)
108 /// \brief color Blue (1u << 3)
114 inline const Color (&EnumValuesColor())[3] {
115 static const Color values[] = {
123 inline const char * const *EnumNamesColor() {
124 static const char * const names[9] = {
138 inline const char *EnumNameColor(Color e) {
139 if (e < Color_Red || e > Color_Blue) return "";
140 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
141 return EnumNamesColor()[index];
149 Race_MIN = Race_None,
153 inline const Race (&EnumValuesRace())[4] {
154 static const Race values[] = {
163 inline const char * const *EnumNamesRace() {
164 static const char * const names[5] = {
174 inline const char *EnumNameRace(Race e) {
175 if (e < Race_None || e > Race_Elf) return "";
176 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race_None);
177 return EnumNamesRace()[index];
183 Any_TestSimpleTableWithEnum = 2,
184 Any_MyGame_Example2_Monster = 3,
186 Any_MAX = Any_MyGame_Example2_Monster
189 inline const Any (&EnumValuesAny())[4] {
190 static const Any values[] = {
193 Any_TestSimpleTableWithEnum,
194 Any_MyGame_Example2_Monster
199 inline const char * const *EnumNamesAny() {
200 static const char * const names[5] = {
203 "TestSimpleTableWithEnum",
204 "MyGame_Example2_Monster",
210 inline const char *EnumNameAny(Any e) {
211 if (e < Any_NONE || e > Any_MyGame_Example2_Monster) return "";
212 const size_t index = static_cast<size_t>(e);
213 return EnumNamesAny()[index];
216 template<typename T> struct AnyTraits {
217 static const Any enum_value = Any_NONE;
220 template<> struct AnyTraits<MyGame::Example::Monster> {
221 static const Any enum_value = Any_Monster;
224 template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
225 static const Any enum_value = Any_TestSimpleTableWithEnum;
228 template<> struct AnyTraits<MyGame::Example2::Monster> {
229 static const Any enum_value = Any_MyGame_Example2_Monster;
236 AnyUnion() : type(Any_NONE), value(nullptr) {}
237 AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
238 type(Any_NONE), value(nullptr)
239 { std::swap(type, u.type); std::swap(value, u.value); }
240 AnyUnion(const AnyUnion &) FLATBUFFERS_NOEXCEPT;
241 AnyUnion &operator=(const AnyUnion &u) FLATBUFFERS_NOEXCEPT
242 { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
243 AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
244 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
245 ~AnyUnion() { Reset(); }
249 #ifndef FLATBUFFERS_CPP98_STL
250 template <typename T>
252 using RT = typename std::remove_reference<T>::type;
254 type = AnyTraits<typename RT::TableType>::enum_value;
255 if (type != Any_NONE) {
256 value = new RT(std::forward<T>(val));
259 #endif // FLATBUFFERS_CPP98_STL
261 static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
262 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
264 MyGame::Example::MonsterT *AsMonster() {
265 return type == Any_Monster ?
266 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
268 const MyGame::Example::MonsterT *AsMonster() const {
269 return type == Any_Monster ?
270 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
272 MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
273 return type == Any_TestSimpleTableWithEnum ?
274 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
276 const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
277 return type == Any_TestSimpleTableWithEnum ?
278 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
280 MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
281 return type == Any_MyGame_Example2_Monster ?
282 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
284 const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
285 return type == Any_MyGame_Example2_Monster ?
286 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
291 inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
292 if (lhs.type != rhs.type) return false;
298 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
299 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
301 case Any_TestSimpleTableWithEnum: {
302 return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
303 *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
305 case Any_MyGame_Example2_Monster: {
306 return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
307 *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
315 inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
316 return !(lhs == rhs);
319 bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
320 bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
322 enum AnyUniqueAliases {
323 AnyUniqueAliases_NONE = 0,
324 AnyUniqueAliases_M = 1,
325 AnyUniqueAliases_TS = 2,
326 AnyUniqueAliases_M2 = 3,
327 AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
328 AnyUniqueAliases_MAX = AnyUniqueAliases_M2
331 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
332 static const AnyUniqueAliases values[] = {
333 AnyUniqueAliases_NONE,
341 inline const char * const *EnumNamesAnyUniqueAliases() {
342 static const char * const names[5] = {
352 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
353 if (e < AnyUniqueAliases_NONE || e > AnyUniqueAliases_M2) return "";
354 const size_t index = static_cast<size_t>(e);
355 return EnumNamesAnyUniqueAliases()[index];
358 template<typename T> struct AnyUniqueAliasesTraits {
359 static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
362 template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
363 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
366 template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
367 static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
370 template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
371 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
374 struct AnyUniqueAliasesUnion {
375 AnyUniqueAliases type;
378 AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
379 AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
380 type(AnyUniqueAliases_NONE), value(nullptr)
381 { std::swap(type, u.type); std::swap(value, u.value); }
382 AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &) FLATBUFFERS_NOEXCEPT;
383 AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u) FLATBUFFERS_NOEXCEPT
384 { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
385 AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
386 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
387 ~AnyUniqueAliasesUnion() { Reset(); }
391 #ifndef FLATBUFFERS_CPP98_STL
392 template <typename T>
394 using RT = typename std::remove_reference<T>::type;
396 type = AnyUniqueAliasesTraits<typename RT::TableType>::enum_value;
397 if (type != AnyUniqueAliases_NONE) {
398 value = new RT(std::forward<T>(val));
401 #endif // FLATBUFFERS_CPP98_STL
403 static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
404 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
406 MyGame::Example::MonsterT *AsM() {
407 return type == AnyUniqueAliases_M ?
408 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
410 const MyGame::Example::MonsterT *AsM() const {
411 return type == AnyUniqueAliases_M ?
412 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
414 MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
415 return type == AnyUniqueAliases_TS ?
416 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
418 const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
419 return type == AnyUniqueAliases_TS ?
420 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
422 MyGame::Example2::MonsterT *AsM2() {
423 return type == AnyUniqueAliases_M2 ?
424 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
426 const MyGame::Example2::MonsterT *AsM2() const {
427 return type == AnyUniqueAliases_M2 ?
428 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
433 inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
434 if (lhs.type != rhs.type) return false;
436 case AnyUniqueAliases_NONE: {
439 case AnyUniqueAliases_M: {
440 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
441 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
443 case AnyUniqueAliases_TS: {
444 return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
445 *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
447 case AnyUniqueAliases_M2: {
448 return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
449 *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
457 inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
458 return !(lhs == rhs);
461 bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
462 bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
464 enum AnyAmbiguousAliases {
465 AnyAmbiguousAliases_NONE = 0,
466 AnyAmbiguousAliases_M1 = 1,
467 AnyAmbiguousAliases_M2 = 2,
468 AnyAmbiguousAliases_M3 = 3,
469 AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
470 AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
473 inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
474 static const AnyAmbiguousAliases values[] = {
475 AnyAmbiguousAliases_NONE,
476 AnyAmbiguousAliases_M1,
477 AnyAmbiguousAliases_M2,
478 AnyAmbiguousAliases_M3
483 inline const char * const *EnumNamesAnyAmbiguousAliases() {
484 static const char * const names[5] = {
494 inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
495 if (e < AnyAmbiguousAliases_NONE || e > AnyAmbiguousAliases_M3) return "";
496 const size_t index = static_cast<size_t>(e);
497 return EnumNamesAnyAmbiguousAliases()[index];
500 struct AnyAmbiguousAliasesUnion {
501 AnyAmbiguousAliases type;
504 AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
505 AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
506 type(AnyAmbiguousAliases_NONE), value(nullptr)
507 { std::swap(type, u.type); std::swap(value, u.value); }
508 AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &) FLATBUFFERS_NOEXCEPT;
509 AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u) FLATBUFFERS_NOEXCEPT
510 { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
511 AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
512 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
513 ~AnyAmbiguousAliasesUnion() { Reset(); }
517 static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
518 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
520 MyGame::Example::MonsterT *AsM1() {
521 return type == AnyAmbiguousAliases_M1 ?
522 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
524 const MyGame::Example::MonsterT *AsM1() const {
525 return type == AnyAmbiguousAliases_M1 ?
526 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
528 MyGame::Example::MonsterT *AsM2() {
529 return type == AnyAmbiguousAliases_M2 ?
530 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
532 const MyGame::Example::MonsterT *AsM2() const {
533 return type == AnyAmbiguousAliases_M2 ?
534 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
536 MyGame::Example::MonsterT *AsM3() {
537 return type == AnyAmbiguousAliases_M3 ?
538 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
540 const MyGame::Example::MonsterT *AsM3() const {
541 return type == AnyAmbiguousAliases_M3 ?
542 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
547 inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
548 if (lhs.type != rhs.type) return false;
550 case AnyAmbiguousAliases_NONE: {
553 case AnyAmbiguousAliases_M1: {
554 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
555 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
557 case AnyAmbiguousAliases_M2: {
558 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
559 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
561 case AnyAmbiguousAliases_M3: {
562 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
563 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
571 inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
572 return !(lhs == rhs);
575 bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
576 bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
578 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
585 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
586 return TestTypeTable();
589 memset(static_cast<void *>(this), 0, sizeof(Test));
591 Test(int16_t _a, int8_t _b)
592 : a_(flatbuffers::EndianScalar(_a)),
593 b_(flatbuffers::EndianScalar(_b)),
598 return flatbuffers::EndianScalar(a_);
600 void mutate_a(int16_t _a) {
601 flatbuffers::WriteScalar(&a_, _a);
604 return flatbuffers::EndianScalar(b_);
606 void mutate_b(int8_t _b) {
607 flatbuffers::WriteScalar(&b_, _b);
610 FLATBUFFERS_STRUCT_END(Test, 4);
612 inline bool operator==(const Test &lhs, const Test &rhs) {
614 (lhs.a() == rhs.a()) &&
615 (lhs.b() == rhs.b());
618 inline bool operator!=(const Test &lhs, const Test &rhs) {
619 return !(lhs == rhs);
623 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
632 MyGame::Example::Test test3_;
636 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
637 return Vec3TypeTable();
640 memset(static_cast<void *>(this), 0, sizeof(Vec3));
642 Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
643 : x_(flatbuffers::EndianScalar(_x)),
644 y_(flatbuffers::EndianScalar(_y)),
645 z_(flatbuffers::EndianScalar(_z)),
647 test1_(flatbuffers::EndianScalar(_test1)),
648 test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
657 return flatbuffers::EndianScalar(x_);
659 void mutate_x(float _x) {
660 flatbuffers::WriteScalar(&x_, _x);
663 return flatbuffers::EndianScalar(y_);
665 void mutate_y(float _y) {
666 flatbuffers::WriteScalar(&y_, _y);
669 return flatbuffers::EndianScalar(z_);
671 void mutate_z(float _z) {
672 flatbuffers::WriteScalar(&z_, _z);
674 double test1() const {
675 return flatbuffers::EndianScalar(test1_);
677 void mutate_test1(double _test1) {
678 flatbuffers::WriteScalar(&test1_, _test1);
680 MyGame::Example::Color test2() const {
681 return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
683 void mutate_test2(MyGame::Example::Color _test2) {
684 flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
686 const MyGame::Example::Test &test3() const {
689 MyGame::Example::Test &mutable_test3() {
693 FLATBUFFERS_STRUCT_END(Vec3, 32);
695 inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
697 (lhs.x() == rhs.x()) &&
698 (lhs.y() == rhs.y()) &&
699 (lhs.z() == rhs.z()) &&
700 (lhs.test1() == rhs.test1()) &&
701 (lhs.test2() == rhs.test2()) &&
702 (lhs.test3() == rhs.test3());
705 inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
706 return !(lhs == rhs);
710 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
716 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
717 return AbilityTypeTable();
720 memset(static_cast<void *>(this), 0, sizeof(Ability));
722 Ability(uint32_t _id, uint32_t _distance)
723 : id_(flatbuffers::EndianScalar(_id)),
724 distance_(flatbuffers::EndianScalar(_distance)) {
726 uint32_t id() const {
727 return flatbuffers::EndianScalar(id_);
729 void mutate_id(uint32_t _id) {
730 flatbuffers::WriteScalar(&id_, _id);
732 bool KeyCompareLessThan(const Ability *o) const {
733 return id() < o->id();
735 int KeyCompareWithValue(uint32_t val) const {
736 return static_cast<int>(id() > val) - static_cast<int>(id() < val);
738 uint32_t distance() const {
739 return flatbuffers::EndianScalar(distance_);
741 void mutate_distance(uint32_t _distance) {
742 flatbuffers::WriteScalar(&distance_, _distance);
745 FLATBUFFERS_STRUCT_END(Ability, 8);
747 inline bool operator==(const Ability &lhs, const Ability &rhs) {
749 (lhs.id() == rhs.id()) &&
750 (lhs.distance() == rhs.distance());
753 inline bool operator!=(const Ability &lhs, const Ability &rhs) {
754 return !(lhs == rhs);
758 } // namespace Example
760 struct InParentNamespaceT : public flatbuffers::NativeTable {
761 typedef InParentNamespace TableType;
762 InParentNamespaceT() {
766 inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
770 inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
771 return !(lhs == rhs);
775 struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
776 typedef InParentNamespaceT NativeTableType;
777 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
778 return InParentNamespaceTypeTable();
780 bool Verify(flatbuffers::Verifier &verifier) const {
781 return VerifyTableStart(verifier) &&
784 InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
785 void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
786 static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
789 struct InParentNamespaceBuilder {
790 flatbuffers::FlatBufferBuilder &fbb_;
791 flatbuffers::uoffset_t start_;
792 explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
794 start_ = fbb_.StartTable();
796 InParentNamespaceBuilder &operator=(const InParentNamespaceBuilder &);
797 flatbuffers::Offset<InParentNamespace> Finish() {
798 const auto end = fbb_.EndTable(start_);
799 auto o = flatbuffers::Offset<InParentNamespace>(end);
804 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
805 flatbuffers::FlatBufferBuilder &_fbb) {
806 InParentNamespaceBuilder builder_(_fbb);
807 return builder_.Finish();
810 flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
814 struct MonsterT : public flatbuffers::NativeTable {
815 typedef Monster TableType;
820 inline bool operator==(const MonsterT &, const MonsterT &) {
824 inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
825 return !(lhs == rhs);
829 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
830 typedef MonsterT NativeTableType;
831 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
832 return MonsterTypeTable();
834 bool Verify(flatbuffers::Verifier &verifier) const {
835 return VerifyTableStart(verifier) &&
838 MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
839 void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
840 static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
843 struct MonsterBuilder {
844 flatbuffers::FlatBufferBuilder &fbb_;
845 flatbuffers::uoffset_t start_;
846 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
848 start_ = fbb_.StartTable();
850 MonsterBuilder &operator=(const MonsterBuilder &);
851 flatbuffers::Offset<Monster> Finish() {
852 const auto end = fbb_.EndTable(start_);
853 auto o = flatbuffers::Offset<Monster>(end);
858 inline flatbuffers::Offset<Monster> CreateMonster(
859 flatbuffers::FlatBufferBuilder &_fbb) {
860 MonsterBuilder builder_(_fbb);
861 return builder_.Finish();
864 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
866 } // namespace Example2
870 struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
871 typedef TestSimpleTableWithEnum TableType;
872 MyGame::Example::Color color;
873 TestSimpleTableWithEnumT()
874 : color(MyGame::Example::Color_Green) {
878 inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
880 (lhs.color == rhs.color);
883 inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
884 return !(lhs == rhs);
888 struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
889 typedef TestSimpleTableWithEnumT NativeTableType;
890 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
891 return TestSimpleTableWithEnumTypeTable();
893 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
896 MyGame::Example::Color color() const {
897 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
899 bool mutate_color(MyGame::Example::Color _color) {
900 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
902 bool Verify(flatbuffers::Verifier &verifier) const {
903 return VerifyTableStart(verifier) &&
904 VerifyField<uint8_t>(verifier, VT_COLOR) &&
907 TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
908 void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
909 static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
912 struct TestSimpleTableWithEnumBuilder {
913 flatbuffers::FlatBufferBuilder &fbb_;
914 flatbuffers::uoffset_t start_;
915 void add_color(MyGame::Example::Color color) {
916 fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
918 explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
920 start_ = fbb_.StartTable();
922 TestSimpleTableWithEnumBuilder &operator=(const TestSimpleTableWithEnumBuilder &);
923 flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
924 const auto end = fbb_.EndTable(start_);
925 auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
930 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
931 flatbuffers::FlatBufferBuilder &_fbb,
932 MyGame::Example::Color color = MyGame::Example::Color_Green) {
933 TestSimpleTableWithEnumBuilder builder_(_fbb);
934 builder_.add_color(color);
935 return builder_.Finish();
938 flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
940 struct StatT : public flatbuffers::NativeTable {
941 typedef Stat TableType;
951 inline bool operator==(const StatT &lhs, const StatT &rhs) {
953 (lhs.id == rhs.id) &&
954 (lhs.val == rhs.val) &&
955 (lhs.count == rhs.count);
958 inline bool operator!=(const StatT &lhs, const StatT &rhs) {
959 return !(lhs == rhs);
963 struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
964 typedef StatT NativeTableType;
965 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
966 return StatTypeTable();
968 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
973 const flatbuffers::String *id() const {
974 return GetPointer<const flatbuffers::String *>(VT_ID);
976 flatbuffers::String *mutable_id() {
977 return GetPointer<flatbuffers::String *>(VT_ID);
979 int64_t val() const {
980 return GetField<int64_t>(VT_VAL, 0);
982 bool mutate_val(int64_t _val) {
983 return SetField<int64_t>(VT_VAL, _val, 0);
985 uint16_t count() const {
986 return GetField<uint16_t>(VT_COUNT, 0);
988 bool mutate_count(uint16_t _count) {
989 return SetField<uint16_t>(VT_COUNT, _count, 0);
991 bool Verify(flatbuffers::Verifier &verifier) const {
992 return VerifyTableStart(verifier) &&
993 VerifyOffset(verifier, VT_ID) &&
994 verifier.VerifyString(id()) &&
995 VerifyField<int64_t>(verifier, VT_VAL) &&
996 VerifyField<uint16_t>(verifier, VT_COUNT) &&
999 StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1000 void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1001 static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1004 struct StatBuilder {
1005 flatbuffers::FlatBufferBuilder &fbb_;
1006 flatbuffers::uoffset_t start_;
1007 void add_id(flatbuffers::Offset<flatbuffers::String> id) {
1008 fbb_.AddOffset(Stat::VT_ID, id);
1010 void add_val(int64_t val) {
1011 fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
1013 void add_count(uint16_t count) {
1014 fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
1016 explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1018 start_ = fbb_.StartTable();
1020 StatBuilder &operator=(const StatBuilder &);
1021 flatbuffers::Offset<Stat> Finish() {
1022 const auto end = fbb_.EndTable(start_);
1023 auto o = flatbuffers::Offset<Stat>(end);
1028 inline flatbuffers::Offset<Stat> CreateStat(
1029 flatbuffers::FlatBufferBuilder &_fbb,
1030 flatbuffers::Offset<flatbuffers::String> id = 0,
1032 uint16_t count = 0) {
1033 StatBuilder builder_(_fbb);
1034 builder_.add_val(val);
1035 builder_.add_id(id);
1036 builder_.add_count(count);
1037 return builder_.Finish();
1040 inline flatbuffers::Offset<Stat> CreateStatDirect(
1041 flatbuffers::FlatBufferBuilder &_fbb,
1042 const char *id = nullptr,
1044 uint16_t count = 0) {
1045 auto id__ = id ? _fbb.CreateString(id) : 0;
1046 return MyGame::Example::CreateStat(
1053 flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1055 struct ReferrableT : public flatbuffers::NativeTable {
1056 typedef Referrable TableType;
1063 inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
1068 inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
1069 return !(lhs == rhs);
1073 struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1074 typedef ReferrableT NativeTableType;
1075 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1076 return ReferrableTypeTable();
1078 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1081 uint64_t id() const {
1082 return GetField<uint64_t>(VT_ID, 0);
1084 bool mutate_id(uint64_t _id) {
1085 return SetField<uint64_t>(VT_ID, _id, 0);
1087 bool KeyCompareLessThan(const Referrable *o) const {
1088 return id() < o->id();
1090 int KeyCompareWithValue(uint64_t val) const {
1091 return static_cast<int>(id() > val) - static_cast<int>(id() < val);
1093 bool Verify(flatbuffers::Verifier &verifier) const {
1094 return VerifyTableStart(verifier) &&
1095 VerifyField<uint64_t>(verifier, VT_ID) &&
1096 verifier.EndTable();
1098 ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1099 void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1100 static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1103 struct ReferrableBuilder {
1104 flatbuffers::FlatBufferBuilder &fbb_;
1105 flatbuffers::uoffset_t start_;
1106 void add_id(uint64_t id) {
1107 fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
1109 explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1111 start_ = fbb_.StartTable();
1113 ReferrableBuilder &operator=(const ReferrableBuilder &);
1114 flatbuffers::Offset<Referrable> Finish() {
1115 const auto end = fbb_.EndTable(start_);
1116 auto o = flatbuffers::Offset<Referrable>(end);
1121 inline flatbuffers::Offset<Referrable> CreateReferrable(
1122 flatbuffers::FlatBufferBuilder &_fbb,
1124 ReferrableBuilder builder_(_fbb);
1125 builder_.add_id(id);
1126 return builder_.Finish();
1129 flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1131 struct MonsterT : public flatbuffers::NativeTable {
1132 typedef Monster TableType;
1133 flatbuffers::unique_ptr<MyGame::Example::Vec3> pos;
1137 std::vector<uint8_t> inventory;
1138 MyGame::Example::Color color;
1140 std::vector<MyGame::Example::Test> test4;
1141 std::vector<std::string> testarrayofstring;
1142 std::vector<flatbuffers::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables;
1143 flatbuffers::unique_ptr<MyGame::Example::MonsterT> enemy;
1144 std::vector<uint8_t> testnestedflatbuffer;
1145 flatbuffers::unique_ptr<MyGame::Example::StatT> testempty;
1147 int32_t testhashs32_fnv1;
1148 uint32_t testhashu32_fnv1;
1149 int64_t testhashs64_fnv1;
1150 uint64_t testhashu64_fnv1;
1151 int32_t testhashs32_fnv1a;
1152 Stat *testhashu32_fnv1a;
1153 int64_t testhashs64_fnv1a;
1154 uint64_t testhashu64_fnv1a;
1155 std::vector<bool> testarrayofbools;
1159 std::vector<std::string> testarrayofstring2;
1160 std::vector<MyGame::Example::Ability> testarrayofsortedstruct;
1161 std::vector<uint8_t> flex;
1162 std::vector<MyGame::Example::Test> test5;
1163 std::vector<int64_t> vector_of_longs;
1164 std::vector<double> vector_of_doubles;
1165 flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test;
1166 std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables;
1167 ReferrableT *single_weak_reference;
1168 std::vector<ReferrableT *> vector_of_weak_references;
1169 std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables;
1170 ReferrableT *co_owning_reference;
1171 std::vector<flatbuffers::unique_ptr<ReferrableT>> vector_of_co_owning_references;
1172 ReferrableT *non_owning_reference;
1173 std::vector<ReferrableT *> vector_of_non_owning_references;
1174 AnyUniqueAliasesUnion any_unique;
1175 AnyAmbiguousAliasesUnion any_ambiguous;
1176 std::vector<MyGame::Example::Color> vector_of_enums;
1177 MyGame::Example::Race signed_enum;
1181 color(MyGame::Example::Color_Blue),
1183 testhashs32_fnv1(0),
1184 testhashu32_fnv1(0),
1185 testhashs64_fnv1(0),
1186 testhashu64_fnv1(0),
1187 testhashs32_fnv1a(0),
1188 testhashu32_fnv1a(nullptr),
1189 testhashs64_fnv1a(0),
1190 testhashu64_fnv1a(0),
1194 single_weak_reference(nullptr),
1195 co_owning_reference(nullptr),
1196 non_owning_reference(nullptr),
1197 signed_enum(MyGame::Example::Race_None) {
1201 inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
1203 (lhs.pos == rhs.pos) &&
1204 (lhs.mana == rhs.mana) &&
1205 (lhs.hp == rhs.hp) &&
1206 (lhs.name == rhs.name) &&
1207 (lhs.inventory == rhs.inventory) &&
1208 (lhs.color == rhs.color) &&
1209 (lhs.test == rhs.test) &&
1210 (lhs.test4 == rhs.test4) &&
1211 (lhs.testarrayofstring == rhs.testarrayofstring) &&
1212 (lhs.testarrayoftables == rhs.testarrayoftables) &&
1213 (lhs.enemy == rhs.enemy) &&
1214 (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
1215 (lhs.testempty == rhs.testempty) &&
1216 (lhs.testbool == rhs.testbool) &&
1217 (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
1218 (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
1219 (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
1220 (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
1221 (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
1222 (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
1223 (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
1224 (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
1225 (lhs.testarrayofbools == rhs.testarrayofbools) &&
1226 (lhs.testf == rhs.testf) &&
1227 (lhs.testf2 == rhs.testf2) &&
1228 (lhs.testf3 == rhs.testf3) &&
1229 (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
1230 (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
1231 (lhs.flex == rhs.flex) &&
1232 (lhs.test5 == rhs.test5) &&
1233 (lhs.vector_of_longs == rhs.vector_of_longs) &&
1234 (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
1235 (lhs.parent_namespace_test == rhs.parent_namespace_test) &&
1236 (lhs.vector_of_referrables == rhs.vector_of_referrables) &&
1237 (lhs.single_weak_reference == rhs.single_weak_reference) &&
1238 (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
1239 (lhs.vector_of_strong_referrables == rhs.vector_of_strong_referrables) &&
1240 (lhs.co_owning_reference == rhs.co_owning_reference) &&
1241 (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
1242 (lhs.non_owning_reference == rhs.non_owning_reference) &&
1243 (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
1244 (lhs.any_unique == rhs.any_unique) &&
1245 (lhs.any_ambiguous == rhs.any_ambiguous) &&
1246 (lhs.vector_of_enums == rhs.vector_of_enums) &&
1247 (lhs.signed_enum == rhs.signed_enum);
1250 inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
1251 return !(lhs == rhs);
1255 /// an example documentation comment: monster object
1256 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1257 typedef MonsterT NativeTableType;
1258 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1259 return MonsterTypeTable();
1261 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1271 VT_TESTARRAYOFSTRING = 24,
1272 VT_TESTARRAYOFTABLES = 26,
1274 VT_TESTNESTEDFLATBUFFER = 30,
1277 VT_TESTHASHS32_FNV1 = 36,
1278 VT_TESTHASHU32_FNV1 = 38,
1279 VT_TESTHASHS64_FNV1 = 40,
1280 VT_TESTHASHU64_FNV1 = 42,
1281 VT_TESTHASHS32_FNV1A = 44,
1282 VT_TESTHASHU32_FNV1A = 46,
1283 VT_TESTHASHS64_FNV1A = 48,
1284 VT_TESTHASHU64_FNV1A = 50,
1285 VT_TESTARRAYOFBOOLS = 52,
1289 VT_TESTARRAYOFSTRING2 = 60,
1290 VT_TESTARRAYOFSORTEDSTRUCT = 62,
1293 VT_VECTOR_OF_LONGS = 68,
1294 VT_VECTOR_OF_DOUBLES = 70,
1295 VT_PARENT_NAMESPACE_TEST = 72,
1296 VT_VECTOR_OF_REFERRABLES = 74,
1297 VT_SINGLE_WEAK_REFERENCE = 76,
1298 VT_VECTOR_OF_WEAK_REFERENCES = 78,
1299 VT_VECTOR_OF_STRONG_REFERRABLES = 80,
1300 VT_CO_OWNING_REFERENCE = 82,
1301 VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
1302 VT_NON_OWNING_REFERENCE = 86,
1303 VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
1304 VT_ANY_UNIQUE_TYPE = 90,
1306 VT_ANY_AMBIGUOUS_TYPE = 94,
1307 VT_ANY_AMBIGUOUS = 96,
1308 VT_VECTOR_OF_ENUMS = 98,
1309 VT_SIGNED_ENUM = 100
1311 const MyGame::Example::Vec3 *pos() const {
1312 return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
1314 MyGame::Example::Vec3 *mutable_pos() {
1315 return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
1317 int16_t mana() const {
1318 return GetField<int16_t>(VT_MANA, 150);
1320 bool mutate_mana(int16_t _mana) {
1321 return SetField<int16_t>(VT_MANA, _mana, 150);
1323 int16_t hp() const {
1324 return GetField<int16_t>(VT_HP, 100);
1326 bool mutate_hp(int16_t _hp) {
1327 return SetField<int16_t>(VT_HP, _hp, 100);
1329 const flatbuffers::String *name() const {
1330 return GetPointer<const flatbuffers::String *>(VT_NAME);
1332 flatbuffers::String *mutable_name() {
1333 return GetPointer<flatbuffers::String *>(VT_NAME);
1335 bool KeyCompareLessThan(const Monster *o) const {
1336 return *name() < *o->name();
1338 int KeyCompareWithValue(const char *val) const {
1339 return strcmp(name()->c_str(), val);
1341 const flatbuffers::Vector<uint8_t> *inventory() const {
1342 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1344 flatbuffers::Vector<uint8_t> *mutable_inventory() {
1345 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1347 MyGame::Example::Color color() const {
1348 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
1350 bool mutate_color(MyGame::Example::Color _color) {
1351 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
1353 MyGame::Example::Any test_type() const {
1354 return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
1356 bool mutate_test_type(MyGame::Example::Any _test_type) {
1357 return SetField<uint8_t>(VT_TEST_TYPE, static_cast<uint8_t>(_test_type), 0);
1359 const void *test() const {
1360 return GetPointer<const void *>(VT_TEST);
1362 template<typename T> const T *test_as() const;
1363 const MyGame::Example::Monster *test_as_Monster() const {
1364 return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
1366 const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
1367 return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
1369 const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
1370 return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
1372 void *mutable_test() {
1373 return GetPointer<void *>(VT_TEST);
1375 const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
1376 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1378 flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
1379 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1381 const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
1382 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1384 flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
1385 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1387 /// an example documentation comment: this will end up in the generated code
1389 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
1390 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1392 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
1393 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1395 const MyGame::Example::Monster *enemy() const {
1396 return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
1398 MyGame::Example::Monster *mutable_enemy() {
1399 return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
1401 const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
1402 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1404 flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
1405 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1407 const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
1408 return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
1410 const MyGame::Example::Stat *testempty() const {
1411 return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
1413 MyGame::Example::Stat *mutable_testempty() {
1414 return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
1416 bool testbool() const {
1417 return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
1419 bool mutate_testbool(bool _testbool) {
1420 return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
1422 int32_t testhashs32_fnv1() const {
1423 return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
1425 bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) {
1426 return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
1428 uint32_t testhashu32_fnv1() const {
1429 return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
1431 bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) {
1432 return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
1434 int64_t testhashs64_fnv1() const {
1435 return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
1437 bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) {
1438 return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
1440 uint64_t testhashu64_fnv1() const {
1441 return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
1443 bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) {
1444 return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
1446 int32_t testhashs32_fnv1a() const {
1447 return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
1449 bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) {
1450 return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
1452 uint32_t testhashu32_fnv1a() const {
1453 return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
1455 bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) {
1456 return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
1458 int64_t testhashs64_fnv1a() const {
1459 return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
1461 bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) {
1462 return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
1464 uint64_t testhashu64_fnv1a() const {
1465 return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
1467 bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) {
1468 return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
1470 const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
1471 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1473 flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
1474 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1476 float testf() const {
1477 return GetField<float>(VT_TESTF, 3.14159f);
1479 bool mutate_testf(float _testf) {
1480 return SetField<float>(VT_TESTF, _testf, 3.14159f);
1482 float testf2() const {
1483 return GetField<float>(VT_TESTF2, 3.0f);
1485 bool mutate_testf2(float _testf2) {
1486 return SetField<float>(VT_TESTF2, _testf2, 3.0f);
1488 float testf3() const {
1489 return GetField<float>(VT_TESTF3, 0.0f);
1491 bool mutate_testf3(float _testf3) {
1492 return SetField<float>(VT_TESTF3, _testf3, 0.0f);
1494 const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
1495 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1497 flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
1498 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1500 const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
1501 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1503 flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
1504 return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1506 const flatbuffers::Vector<uint8_t> *flex() const {
1507 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1509 flatbuffers::Vector<uint8_t> *mutable_flex() {
1510 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1512 flexbuffers::Reference flex_flexbuffer_root() const {
1513 return flexbuffers::GetRoot(flex()->Data(), flex()->size());
1515 const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
1516 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1518 flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
1519 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1521 const flatbuffers::Vector<int64_t> *vector_of_longs() const {
1522 return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1524 flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
1525 return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1527 const flatbuffers::Vector<double> *vector_of_doubles() const {
1528 return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1530 flatbuffers::Vector<double> *mutable_vector_of_doubles() {
1531 return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1533 const MyGame::InParentNamespace *parent_namespace_test() const {
1534 return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1536 MyGame::InParentNamespace *mutable_parent_namespace_test() {
1537 return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1539 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
1540 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1542 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
1543 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1545 uint64_t single_weak_reference() const {
1546 return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
1548 bool mutate_single_weak_reference(uint64_t _single_weak_reference) {
1549 return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
1551 const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
1552 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1554 flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
1555 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1557 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
1558 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1560 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
1561 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1563 uint64_t co_owning_reference() const {
1564 return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
1566 bool mutate_co_owning_reference(uint64_t _co_owning_reference) {
1567 return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
1569 const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
1570 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1572 flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
1573 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1575 uint64_t non_owning_reference() const {
1576 return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
1578 bool mutate_non_owning_reference(uint64_t _non_owning_reference) {
1579 return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
1581 const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
1582 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1584 flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
1585 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1587 MyGame::Example::AnyUniqueAliases any_unique_type() const {
1588 return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
1590 bool mutate_any_unique_type(MyGame::Example::AnyUniqueAliases _any_unique_type) {
1591 return SetField<uint8_t>(VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(_any_unique_type), 0);
1593 const void *any_unique() const {
1594 return GetPointer<const void *>(VT_ANY_UNIQUE);
1596 template<typename T> const T *any_unique_as() const;
1597 const MyGame::Example::Monster *any_unique_as_M() const {
1598 return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
1600 const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
1601 return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
1603 const MyGame::Example2::Monster *any_unique_as_M2() const {
1604 return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
1606 void *mutable_any_unique() {
1607 return GetPointer<void *>(VT_ANY_UNIQUE);
1609 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
1610 return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
1612 bool mutate_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases _any_ambiguous_type) {
1613 return SetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(_any_ambiguous_type), 0);
1615 const void *any_ambiguous() const {
1616 return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
1618 const MyGame::Example::Monster *any_ambiguous_as_M1() const {
1619 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1621 const MyGame::Example::Monster *any_ambiguous_as_M2() const {
1622 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1624 const MyGame::Example::Monster *any_ambiguous_as_M3() const {
1625 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1627 void *mutable_any_ambiguous() {
1628 return GetPointer<void *>(VT_ANY_AMBIGUOUS);
1630 const flatbuffers::Vector<uint8_t> *vector_of_enums() const {
1631 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1633 flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
1634 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1636 MyGame::Example::Race signed_enum() const {
1637 return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
1639 bool mutate_signed_enum(MyGame::Example::Race _signed_enum) {
1640 return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
1642 bool Verify(flatbuffers::Verifier &verifier) const {
1643 return VerifyTableStart(verifier) &&
1644 VerifyField<MyGame::Example::Vec3>(verifier, VT_POS) &&
1645 VerifyField<int16_t>(verifier, VT_MANA) &&
1646 VerifyField<int16_t>(verifier, VT_HP) &&
1647 VerifyOffsetRequired(verifier, VT_NAME) &&
1648 verifier.VerifyString(name()) &&
1649 VerifyOffset(verifier, VT_INVENTORY) &&
1650 verifier.VerifyVector(inventory()) &&
1651 VerifyField<uint8_t>(verifier, VT_COLOR) &&
1652 VerifyField<uint8_t>(verifier, VT_TEST_TYPE) &&
1653 VerifyOffset(verifier, VT_TEST) &&
1654 VerifyAny(verifier, test(), test_type()) &&
1655 VerifyOffset(verifier, VT_TEST4) &&
1656 verifier.VerifyVector(test4()) &&
1657 VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
1658 verifier.VerifyVector(testarrayofstring()) &&
1659 verifier.VerifyVectorOfStrings(testarrayofstring()) &&
1660 VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
1661 verifier.VerifyVector(testarrayoftables()) &&
1662 verifier.VerifyVectorOfTables(testarrayoftables()) &&
1663 VerifyOffset(verifier, VT_ENEMY) &&
1664 verifier.VerifyTable(enemy()) &&
1665 VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
1666 verifier.VerifyVector(testnestedflatbuffer()) &&
1667 VerifyOffset(verifier, VT_TESTEMPTY) &&
1668 verifier.VerifyTable(testempty()) &&
1669 VerifyField<uint8_t>(verifier, VT_TESTBOOL) &&
1670 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) &&
1671 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) &&
1672 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) &&
1673 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) &&
1674 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) &&
1675 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) &&
1676 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) &&
1677 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) &&
1678 VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
1679 verifier.VerifyVector(testarrayofbools()) &&
1680 VerifyField<float>(verifier, VT_TESTF) &&
1681 VerifyField<float>(verifier, VT_TESTF2) &&
1682 VerifyField<float>(verifier, VT_TESTF3) &&
1683 VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
1684 verifier.VerifyVector(testarrayofstring2()) &&
1685 verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
1686 VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
1687 verifier.VerifyVector(testarrayofsortedstruct()) &&
1688 VerifyOffset(verifier, VT_FLEX) &&
1689 verifier.VerifyVector(flex()) &&
1690 VerifyOffset(verifier, VT_TEST5) &&
1691 verifier.VerifyVector(test5()) &&
1692 VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
1693 verifier.VerifyVector(vector_of_longs()) &&
1694 VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
1695 verifier.VerifyVector(vector_of_doubles()) &&
1696 VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
1697 verifier.VerifyTable(parent_namespace_test()) &&
1698 VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
1699 verifier.VerifyVector(vector_of_referrables()) &&
1700 verifier.VerifyVectorOfTables(vector_of_referrables()) &&
1701 VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE) &&
1702 VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
1703 verifier.VerifyVector(vector_of_weak_references()) &&
1704 VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
1705 verifier.VerifyVector(vector_of_strong_referrables()) &&
1706 verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
1707 VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE) &&
1708 VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
1709 verifier.VerifyVector(vector_of_co_owning_references()) &&
1710 VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE) &&
1711 VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
1712 verifier.VerifyVector(vector_of_non_owning_references()) &&
1713 VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE) &&
1714 VerifyOffset(verifier, VT_ANY_UNIQUE) &&
1715 VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
1716 VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE) &&
1717 VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
1718 VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
1719 VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
1720 verifier.VerifyVector(vector_of_enums()) &&
1721 VerifyField<int8_t>(verifier, VT_SIGNED_ENUM) &&
1722 verifier.EndTable();
1724 MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1725 void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1726 static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1729 template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
1730 return test_as_Monster();
1733 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1734 return test_as_TestSimpleTableWithEnum();
1737 template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
1738 return test_as_MyGame_Example2_Monster();
1741 template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
1742 return any_unique_as_M();
1745 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1746 return any_unique_as_TS();
1749 template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
1750 return any_unique_as_M2();
1753 struct MonsterBuilder {
1754 flatbuffers::FlatBufferBuilder &fbb_;
1755 flatbuffers::uoffset_t start_;
1756 void add_pos(const MyGame::Example::Vec3 *pos) {
1757 fbb_.AddStruct(Monster::VT_POS, pos);
1759 void add_mana(int16_t mana) {
1760 fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
1762 void add_hp(int16_t hp) {
1763 fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
1765 void add_name(flatbuffers::Offset<flatbuffers::String> name) {
1766 fbb_.AddOffset(Monster::VT_NAME, name);
1768 void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
1769 fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
1771 void add_color(MyGame::Example::Color color) {
1772 fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
1774 void add_test_type(MyGame::Example::Any test_type) {
1775 fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
1777 void add_test(flatbuffers::Offset<void> test) {
1778 fbb_.AddOffset(Monster::VT_TEST, test);
1780 void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
1781 fbb_.AddOffset(Monster::VT_TEST4, test4);
1783 void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
1784 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
1786 void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
1787 fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
1789 void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1790 fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1792 void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
1793 fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
1795 void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
1796 fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
1798 void add_testbool(bool testbool) {
1799 fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
1801 void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
1802 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
1804 void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
1805 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
1807 void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
1808 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
1810 void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
1811 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
1813 void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
1814 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
1816 void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
1817 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
1819 void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
1820 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
1822 void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
1823 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
1825 void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
1826 fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
1828 void add_testf(float testf) {
1829 fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
1831 void add_testf2(float testf2) {
1832 fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
1834 void add_testf3(float testf3) {
1835 fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
1837 void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
1838 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
1840 void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
1841 fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
1843 void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
1844 fbb_.AddOffset(Monster::VT_FLEX, flex);
1846 void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
1847 fbb_.AddOffset(Monster::VT_TEST5, test5);
1849 void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
1850 fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
1852 void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
1853 fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
1855 void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
1856 fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
1858 void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
1859 fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
1861 void add_single_weak_reference(uint64_t single_weak_reference) {
1862 fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
1864 void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
1865 fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
1867 void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
1868 fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
1870 void add_co_owning_reference(uint64_t co_owning_reference) {
1871 fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
1873 void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
1874 fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
1876 void add_non_owning_reference(uint64_t non_owning_reference) {
1877 fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
1879 void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
1880 fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
1882 void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
1883 fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
1885 void add_any_unique(flatbuffers::Offset<void> any_unique) {
1886 fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
1888 void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
1889 fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
1891 void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
1892 fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
1894 void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums) {
1895 fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
1897 void add_signed_enum(MyGame::Example::Race signed_enum) {
1898 fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
1900 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1902 start_ = fbb_.StartTable();
1904 MonsterBuilder &operator=(const MonsterBuilder &);
1905 flatbuffers::Offset<Monster> Finish() {
1906 const auto end = fbb_.EndTable(start_);
1907 auto o = flatbuffers::Offset<Monster>(end);
1908 fbb_.Required(o, Monster::VT_NAME);
1913 inline flatbuffers::Offset<Monster> CreateMonster(
1914 flatbuffers::FlatBufferBuilder &_fbb,
1915 const MyGame::Example::Vec3 *pos = 0,
1918 flatbuffers::Offset<flatbuffers::String> name = 0,
1919 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
1920 MyGame::Example::Color color = MyGame::Example::Color_Blue,
1921 MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
1922 flatbuffers::Offset<void> test = 0,
1923 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
1924 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
1925 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
1926 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
1927 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
1928 flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
1929 bool testbool = false,
1930 int32_t testhashs32_fnv1 = 0,
1931 uint32_t testhashu32_fnv1 = 0,
1932 int64_t testhashs64_fnv1 = 0,
1933 uint64_t testhashu64_fnv1 = 0,
1934 int32_t testhashs32_fnv1a = 0,
1935 uint32_t testhashu32_fnv1a = 0,
1936 int64_t testhashs64_fnv1a = 0,
1937 uint64_t testhashu64_fnv1a = 0,
1938 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
1939 float testf = 3.14159f,
1940 float testf2 = 3.0f,
1941 float testf3 = 0.0f,
1942 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
1943 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
1944 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
1945 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
1946 flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
1947 flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
1948 flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
1949 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
1950 uint64_t single_weak_reference = 0,
1951 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
1952 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
1953 uint64_t co_owning_reference = 0,
1954 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
1955 uint64_t non_owning_reference = 0,
1956 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
1957 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
1958 flatbuffers::Offset<void> any_unique = 0,
1959 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
1960 flatbuffers::Offset<void> any_ambiguous = 0,
1961 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums = 0,
1962 MyGame::Example::Race signed_enum = MyGame::Example::Race_None) {
1963 MonsterBuilder builder_(_fbb);
1964 builder_.add_non_owning_reference(non_owning_reference);
1965 builder_.add_co_owning_reference(co_owning_reference);
1966 builder_.add_single_weak_reference(single_weak_reference);
1967 builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
1968 builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
1969 builder_.add_testhashu64_fnv1(testhashu64_fnv1);
1970 builder_.add_testhashs64_fnv1(testhashs64_fnv1);
1971 builder_.add_vector_of_enums(vector_of_enums);
1972 builder_.add_any_ambiguous(any_ambiguous);
1973 builder_.add_any_unique(any_unique);
1974 builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
1975 builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
1976 builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
1977 builder_.add_vector_of_weak_references(vector_of_weak_references);
1978 builder_.add_vector_of_referrables(vector_of_referrables);
1979 builder_.add_parent_namespace_test(parent_namespace_test);
1980 builder_.add_vector_of_doubles(vector_of_doubles);
1981 builder_.add_vector_of_longs(vector_of_longs);
1982 builder_.add_test5(test5);
1983 builder_.add_flex(flex);
1984 builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
1985 builder_.add_testarrayofstring2(testarrayofstring2);
1986 builder_.add_testf3(testf3);
1987 builder_.add_testf2(testf2);
1988 builder_.add_testf(testf);
1989 builder_.add_testarrayofbools(testarrayofbools);
1990 builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
1991 builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
1992 builder_.add_testhashu32_fnv1(testhashu32_fnv1);
1993 builder_.add_testhashs32_fnv1(testhashs32_fnv1);
1994 builder_.add_testempty(testempty);
1995 builder_.add_testnestedflatbuffer(testnestedflatbuffer);
1996 builder_.add_enemy(enemy);
1997 builder_.add_testarrayoftables(testarrayoftables);
1998 builder_.add_testarrayofstring(testarrayofstring);
1999 builder_.add_test4(test4);
2000 builder_.add_test(test);
2001 builder_.add_inventory(inventory);
2002 builder_.add_name(name);
2003 builder_.add_pos(pos);
2004 builder_.add_hp(hp);
2005 builder_.add_mana(mana);
2006 builder_.add_signed_enum(signed_enum);
2007 builder_.add_any_ambiguous_type(any_ambiguous_type);
2008 builder_.add_any_unique_type(any_unique_type);
2009 builder_.add_testbool(testbool);
2010 builder_.add_test_type(test_type);
2011 builder_.add_color(color);
2012 return builder_.Finish();
2015 inline flatbuffers::Offset<Monster> CreateMonsterDirect(
2016 flatbuffers::FlatBufferBuilder &_fbb,
2017 const MyGame::Example::Vec3 *pos = 0,
2020 const char *name = nullptr,
2021 const std::vector<uint8_t> *inventory = nullptr,
2022 MyGame::Example::Color color = MyGame::Example::Color_Blue,
2023 MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
2024 flatbuffers::Offset<void> test = 0,
2025 const std::vector<MyGame::Example::Test> *test4 = nullptr,
2026 const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
2027 std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
2028 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2029 const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
2030 flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2031 bool testbool = false,
2032 int32_t testhashs32_fnv1 = 0,
2033 uint32_t testhashu32_fnv1 = 0,
2034 int64_t testhashs64_fnv1 = 0,
2035 uint64_t testhashu64_fnv1 = 0,
2036 int32_t testhashs32_fnv1a = 0,
2037 uint32_t testhashu32_fnv1a = 0,
2038 int64_t testhashs64_fnv1a = 0,
2039 uint64_t testhashu64_fnv1a = 0,
2040 const std::vector<uint8_t> *testarrayofbools = nullptr,
2041 float testf = 3.14159f,
2042 float testf2 = 3.0f,
2043 float testf3 = 0.0f,
2044 const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
2045 std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
2046 const std::vector<uint8_t> *flex = nullptr,
2047 const std::vector<MyGame::Example::Test> *test5 = nullptr,
2048 const std::vector<int64_t> *vector_of_longs = nullptr,
2049 const std::vector<double> *vector_of_doubles = nullptr,
2050 flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2051 std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
2052 uint64_t single_weak_reference = 0,
2053 const std::vector<uint64_t> *vector_of_weak_references = nullptr,
2054 std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
2055 uint64_t co_owning_reference = 0,
2056 const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
2057 uint64_t non_owning_reference = 0,
2058 const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
2059 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
2060 flatbuffers::Offset<void> any_unique = 0,
2061 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
2062 flatbuffers::Offset<void> any_ambiguous = 0,
2063 const std::vector<uint8_t> *vector_of_enums = nullptr,
2064 MyGame::Example::Race signed_enum = MyGame::Example::Race_None) {
2065 auto name__ = name ? _fbb.CreateString(name) : 0;
2066 auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
2067 auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
2068 auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
2069 auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
2070 auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
2071 auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
2072 auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
2073 auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
2074 auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
2075 auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
2076 auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
2077 auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
2078 auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
2079 auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
2080 auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
2081 auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
2082 auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
2083 auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
2084 return MyGame::Example::CreateMonster(
2095 testarrayofstring__,
2096 testarrayoftables__,
2098 testnestedflatbuffer__,
2113 testarrayofstring2__,
2114 testarrayofsortedstruct__,
2118 vector_of_doubles__,
2119 parent_namespace_test,
2120 vector_of_referrables__,
2121 single_weak_reference,
2122 vector_of_weak_references__,
2123 vector_of_strong_referrables__,
2124 co_owning_reference,
2125 vector_of_co_owning_references__,
2126 non_owning_reference,
2127 vector_of_non_owning_references__,
2136 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2138 struct TypeAliasesT : public flatbuffers::NativeTable {
2139 typedef TypeAliases TableType;
2150 std::vector<int8_t> v8;
2151 std::vector<double> vf64;
2166 inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
2168 (lhs.i8 == rhs.i8) &&
2169 (lhs.u8 == rhs.u8) &&
2170 (lhs.i16 == rhs.i16) &&
2171 (lhs.u16 == rhs.u16) &&
2172 (lhs.i32 == rhs.i32) &&
2173 (lhs.u32 == rhs.u32) &&
2174 (lhs.i64 == rhs.i64) &&
2175 (lhs.u64 == rhs.u64) &&
2176 (lhs.f32 == rhs.f32) &&
2177 (lhs.f64 == rhs.f64) &&
2178 (lhs.v8 == rhs.v8) &&
2179 (lhs.vf64 == rhs.vf64);
2182 inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
2183 return !(lhs == rhs);
2187 struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
2188 typedef TypeAliasesT NativeTableType;
2189 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
2190 return TypeAliasesTypeTable();
2192 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
2207 return GetField<int8_t>(VT_I8, 0);
2209 bool mutate_i8(int8_t _i8) {
2210 return SetField<int8_t>(VT_I8, _i8, 0);
2212 uint8_t u8() const {
2213 return GetField<uint8_t>(VT_U8, 0);
2215 bool mutate_u8(uint8_t _u8) {
2216 return SetField<uint8_t>(VT_U8, _u8, 0);
2218 int16_t i16() const {
2219 return GetField<int16_t>(VT_I16, 0);
2221 bool mutate_i16(int16_t _i16) {
2222 return SetField<int16_t>(VT_I16, _i16, 0);
2224 uint16_t u16() const {
2225 return GetField<uint16_t>(VT_U16, 0);
2227 bool mutate_u16(uint16_t _u16) {
2228 return SetField<uint16_t>(VT_U16, _u16, 0);
2230 int32_t i32() const {
2231 return GetField<int32_t>(VT_I32, 0);
2233 bool mutate_i32(int32_t _i32) {
2234 return SetField<int32_t>(VT_I32, _i32, 0);
2236 uint32_t u32() const {
2237 return GetField<uint32_t>(VT_U32, 0);
2239 bool mutate_u32(uint32_t _u32) {
2240 return SetField<uint32_t>(VT_U32, _u32, 0);
2242 int64_t i64() const {
2243 return GetField<int64_t>(VT_I64, 0);
2245 bool mutate_i64(int64_t _i64) {
2246 return SetField<int64_t>(VT_I64, _i64, 0);
2248 uint64_t u64() const {
2249 return GetField<uint64_t>(VT_U64, 0);
2251 bool mutate_u64(uint64_t _u64) {
2252 return SetField<uint64_t>(VT_U64, _u64, 0);
2255 return GetField<float>(VT_F32, 0.0f);
2257 bool mutate_f32(float _f32) {
2258 return SetField<float>(VT_F32, _f32, 0.0f);
2260 double f64() const {
2261 return GetField<double>(VT_F64, 0.0);
2263 bool mutate_f64(double _f64) {
2264 return SetField<double>(VT_F64, _f64, 0.0);
2266 const flatbuffers::Vector<int8_t> *v8() const {
2267 return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
2269 flatbuffers::Vector<int8_t> *mutable_v8() {
2270 return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
2272 const flatbuffers::Vector<double> *vf64() const {
2273 return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
2275 flatbuffers::Vector<double> *mutable_vf64() {
2276 return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
2278 bool Verify(flatbuffers::Verifier &verifier) const {
2279 return VerifyTableStart(verifier) &&
2280 VerifyField<int8_t>(verifier, VT_I8) &&
2281 VerifyField<uint8_t>(verifier, VT_U8) &&
2282 VerifyField<int16_t>(verifier, VT_I16) &&
2283 VerifyField<uint16_t>(verifier, VT_U16) &&
2284 VerifyField<int32_t>(verifier, VT_I32) &&
2285 VerifyField<uint32_t>(verifier, VT_U32) &&
2286 VerifyField<int64_t>(verifier, VT_I64) &&
2287 VerifyField<uint64_t>(verifier, VT_U64) &&
2288 VerifyField<float>(verifier, VT_F32) &&
2289 VerifyField<double>(verifier, VT_F64) &&
2290 VerifyOffset(verifier, VT_V8) &&
2291 verifier.VerifyVector(v8()) &&
2292 VerifyOffset(verifier, VT_VF64) &&
2293 verifier.VerifyVector(vf64()) &&
2294 verifier.EndTable();
2296 TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2297 void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2298 static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2301 struct TypeAliasesBuilder {
2302 flatbuffers::FlatBufferBuilder &fbb_;
2303 flatbuffers::uoffset_t start_;
2304 void add_i8(int8_t i8) {
2305 fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
2307 void add_u8(uint8_t u8) {
2308 fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
2310 void add_i16(int16_t i16) {
2311 fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
2313 void add_u16(uint16_t u16) {
2314 fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
2316 void add_i32(int32_t i32) {
2317 fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
2319 void add_u32(uint32_t u32) {
2320 fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
2322 void add_i64(int64_t i64) {
2323 fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
2325 void add_u64(uint64_t u64) {
2326 fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
2328 void add_f32(float f32) {
2329 fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
2331 void add_f64(double f64) {
2332 fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
2334 void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
2335 fbb_.AddOffset(TypeAliases::VT_V8, v8);
2337 void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
2338 fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
2340 explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2342 start_ = fbb_.StartTable();
2344 TypeAliasesBuilder &operator=(const TypeAliasesBuilder &);
2345 flatbuffers::Offset<TypeAliases> Finish() {
2346 const auto end = fbb_.EndTable(start_);
2347 auto o = flatbuffers::Offset<TypeAliases>(end);
2352 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
2353 flatbuffers::FlatBufferBuilder &_fbb,
2364 flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
2365 flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
2366 TypeAliasesBuilder builder_(_fbb);
2367 builder_.add_f64(f64);
2368 builder_.add_u64(u64);
2369 builder_.add_i64(i64);
2370 builder_.add_vf64(vf64);
2371 builder_.add_v8(v8);
2372 builder_.add_f32(f32);
2373 builder_.add_u32(u32);
2374 builder_.add_i32(i32);
2375 builder_.add_u16(u16);
2376 builder_.add_i16(i16);
2377 builder_.add_u8(u8);
2378 builder_.add_i8(i8);
2379 return builder_.Finish();
2382 inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
2383 flatbuffers::FlatBufferBuilder &_fbb,
2394 const std::vector<int8_t> *v8 = nullptr,
2395 const std::vector<double> *vf64 = nullptr) {
2396 auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
2397 auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
2398 return MyGame::Example::CreateTypeAliases(
2414 flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2416 } // namespace Example
2418 inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2419 auto _o = new InParentNamespaceT();
2420 UnPackTo(_o, _resolver);
2424 inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2429 inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2430 return CreateInParentNamespace(_fbb, _o, _rehasher);
2433 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2436 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2437 return MyGame::CreateInParentNamespace(
2441 namespace Example2 {
2443 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2444 auto _o = new MonsterT();
2445 UnPackTo(_o, _resolver);
2449 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2454 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2455 return CreateMonster(_fbb, _o, _rehasher);
2458 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2461 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2462 return MyGame::Example2::CreateMonster(
2466 } // namespace Example2
2470 inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2471 auto _o = new TestSimpleTableWithEnumT();
2472 UnPackTo(_o, _resolver);
2476 inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2479 { auto _e = color(); _o->color = _e; }
2482 inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2483 return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
2486 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2489 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2490 auto _color = _o->color;
2491 return MyGame::Example::CreateTestSimpleTableWithEnum(
2496 inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2497 auto _o = new StatT();
2498 UnPackTo(_o, _resolver);
2502 inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2505 { auto _e = id(); if (_e) _o->id = _e->str(); }
2506 { auto _e = val(); _o->val = _e; }
2507 { auto _e = count(); _o->count = _e; }
2510 inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2511 return CreateStat(_fbb, _o, _rehasher);
2514 inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2517 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2518 auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
2519 auto _val = _o->val;
2520 auto _count = _o->count;
2521 return MyGame::Example::CreateStat(
2528 inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2529 auto _o = new ReferrableT();
2530 UnPackTo(_o, _resolver);
2534 inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2537 { auto _e = id(); _o->id = _e; }
2540 inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2541 return CreateReferrable(_fbb, _o, _rehasher);
2544 inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2547 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2549 return MyGame::Example::CreateReferrable(
2554 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2555 auto _o = new MonsterT();
2556 UnPackTo(_o, _resolver);
2560 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2563 { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
2564 { auto _e = mana(); _o->mana = _e; }
2565 { auto _e = hp(); _o->hp = _e; }
2566 { auto _e = name(); if (_e) _o->name = _e->str(); }
2567 { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory[_i] = _e->Get(_i); } } }
2568 { auto _e = color(); _o->color = _e; }
2569 { auto _e = test_type(); _o->test.type = _e; }
2570 { auto _e = test(); if (_e) _o->test.value = AnyUnion::UnPack(_e, test_type(), _resolver); }
2571 { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
2572 { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
2573 { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } }
2574 { auto _e = enemy(); if (_e) _o->enemy = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); }
2575 { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testnestedflatbuffer[_i] = _e->Get(_i); } } }
2576 { auto _e = testempty(); if (_e) _o->testempty = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); }
2577 { auto _e = testbool(); _o->testbool = _e; }
2578 { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
2579 { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
2580 { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
2581 { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
2582 { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
2583 { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
2584 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
2585 { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
2586 { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
2587 { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
2588 { auto _e = testf(); _o->testf = _e; }
2589 { auto _e = testf2(); _o->testf2 = _e; }
2590 { auto _e = testf3(); _o->testf3 = _e; }
2591 { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
2592 { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
2593 { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } }
2594 { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
2595 { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
2596 { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
2597 { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); }
2598 { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2599 { auto _e = single_weak_reference(); //scalar resolver, naked
2600 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
2601 { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2602 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
2603 { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2604 { auto _e = co_owning_reference(); //scalar resolver, naked
2605 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
2606 { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
2607 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
2608 { auto _e = non_owning_reference(); //scalar resolver, naked
2609 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
2610 { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2611 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
2612 { auto _e = any_unique_type(); _o->any_unique.type = _e; }
2613 { auto _e = any_unique(); if (_e) _o->any_unique.value = AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
2614 { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
2615 { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
2616 { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
2617 { auto _e = signed_enum(); _o->signed_enum = _e; }
2620 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2621 return CreateMonster(_fbb, _o, _rehasher);
2624 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2627 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2628 auto _pos = _o->pos ? _o->pos.get() : 0;
2629 auto _mana = _o->mana;
2631 auto _name = _fbb.CreateString(_o->name);
2632 auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
2633 auto _color = _o->color;
2634 auto _test_type = _o->test.type;
2635 auto _test = _o->test.Pack(_fbb);
2636 auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
2637 auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
2638 auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
2639 auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
2640 auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
2641 auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
2642 auto _testbool = _o->testbool;
2643 auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
2644 auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
2645 auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
2646 auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
2647 auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
2648 auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
2649 auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
2650 auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
2651 auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
2652 auto _testf = _o->testf;
2653 auto _testf2 = _o->testf2;
2654 auto _testf3 = _o->testf3;
2655 auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
2656 auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
2657 auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
2658 auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
2659 auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
2660 auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
2661 auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
2662 auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
2663 auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
2664 auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
2665 auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
2666 auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
2667 auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
2668 auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
2669 auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
2670 auto _any_unique_type = _o->any_unique.type;
2671 auto _any_unique = _o->any_unique.Pack(_fbb);
2672 auto _any_ambiguous_type = _o->any_ambiguous.type;
2673 auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
2674 auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
2675 auto _signed_enum = _o->signed_enum;
2676 return MyGame::Example::CreateMonster(
2690 _testnestedflatbuffer,
2705 _testarrayofstring2,
2706 _testarrayofsortedstruct,
2711 _parent_namespace_test,
2712 _vector_of_referrables,
2713 _single_weak_reference,
2714 _vector_of_weak_references,
2715 _vector_of_strong_referrables,
2716 _co_owning_reference,
2717 _vector_of_co_owning_references,
2718 _non_owning_reference,
2719 _vector_of_non_owning_references,
2722 _any_ambiguous_type,
2728 inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2729 auto _o = new TypeAliasesT();
2730 UnPackTo(_o, _resolver);
2734 inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2737 { auto _e = i8(); _o->i8 = _e; }
2738 { auto _e = u8(); _o->u8 = _e; }
2739 { auto _e = i16(); _o->i16 = _e; }
2740 { auto _e = u16(); _o->u16 = _e; }
2741 { auto _e = i32(); _o->i32 = _e; }
2742 { auto _e = u32(); _o->u32 = _e; }
2743 { auto _e = i64(); _o->i64 = _e; }
2744 { auto _e = u64(); _o->u64 = _e; }
2745 { auto _e = f32(); _o->f32 = _e; }
2746 { auto _e = f64(); _o->f64 = _e; }
2747 { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->v8[_i] = _e->Get(_i); } } }
2748 { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
2751 inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2752 return CreateTypeAliases(_fbb, _o, _rehasher);
2755 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2758 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2761 auto _i16 = _o->i16;
2762 auto _u16 = _o->u16;
2763 auto _i32 = _o->i32;
2764 auto _u32 = _o->u32;
2765 auto _i64 = _o->i64;
2766 auto _u64 = _o->u64;
2767 auto _f32 = _o->f32;
2768 auto _f64 = _o->f64;
2769 auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
2770 auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
2771 return MyGame::Example::CreateTypeAliases(
2787 inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
2793 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2794 return verifier.VerifyTable(ptr);
2796 case Any_TestSimpleTableWithEnum: {
2797 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2798 return verifier.VerifyTable(ptr);
2800 case Any_MyGame_Example2_Monster: {
2801 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2802 return verifier.VerifyTable(ptr);
2804 default: return false;
2808 inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
2809 if (!values || !types) return !values && !types;
2810 if (values->size() != types->size()) return false;
2811 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
2813 verifier, values->Get(i), types->GetEnum<Any>(i))) {
2820 inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
2823 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2824 return ptr->UnPack(resolver);
2826 case Any_TestSimpleTableWithEnum: {
2827 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2828 return ptr->UnPack(resolver);
2830 case Any_MyGame_Example2_Monster: {
2831 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2832 return ptr->UnPack(resolver);
2834 default: return nullptr;
2838 inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
2841 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
2842 return CreateMonster(_fbb, ptr, _rehasher).Union();
2844 case Any_TestSimpleTableWithEnum: {
2845 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
2846 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
2848 case Any_MyGame_Example2_Monster: {
2849 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
2850 return CreateMonster(_fbb, ptr, _rehasher).Union();
2856 inline AnyUnion::AnyUnion(const AnyUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
2859 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
2862 case Any_TestSimpleTableWithEnum: {
2863 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
2866 case Any_MyGame_Example2_Monster: {
2867 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
2875 inline void AnyUnion::Reset() {
2878 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
2882 case Any_TestSimpleTableWithEnum: {
2883 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
2887 case Any_MyGame_Example2_Monster: {
2888 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
2898 inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
2900 case AnyUniqueAliases_NONE: {
2903 case AnyUniqueAliases_M: {
2904 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2905 return verifier.VerifyTable(ptr);
2907 case AnyUniqueAliases_TS: {
2908 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2909 return verifier.VerifyTable(ptr);
2911 case AnyUniqueAliases_M2: {
2912 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2913 return verifier.VerifyTable(ptr);
2915 default: return false;
2919 inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
2920 if (!values || !types) return !values && !types;
2921 if (values->size() != types->size()) return false;
2922 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
2923 if (!VerifyAnyUniqueAliases(
2924 verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
2931 inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
2933 case AnyUniqueAliases_M: {
2934 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
2935 return ptr->UnPack(resolver);
2937 case AnyUniqueAliases_TS: {
2938 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
2939 return ptr->UnPack(resolver);
2941 case AnyUniqueAliases_M2: {
2942 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
2943 return ptr->UnPack(resolver);
2945 default: return nullptr;
2949 inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
2951 case AnyUniqueAliases_M: {
2952 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
2953 return CreateMonster(_fbb, ptr, _rehasher).Union();
2955 case AnyUniqueAliases_TS: {
2956 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
2957 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
2959 case AnyUniqueAliases_M2: {
2960 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
2961 return CreateMonster(_fbb, ptr, _rehasher).Union();
2967 inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
2969 case AnyUniqueAliases_M: {
2970 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
2973 case AnyUniqueAliases_TS: {
2974 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
2977 case AnyUniqueAliases_M2: {
2978 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
2986 inline void AnyUniqueAliasesUnion::Reset() {
2988 case AnyUniqueAliases_M: {
2989 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
2993 case AnyUniqueAliases_TS: {
2994 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
2998 case AnyUniqueAliases_M2: {
2999 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3006 type = AnyUniqueAliases_NONE;
3009 inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
3011 case AnyAmbiguousAliases_NONE: {
3014 case AnyAmbiguousAliases_M1: {
3015 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3016 return verifier.VerifyTable(ptr);
3018 case AnyAmbiguousAliases_M2: {
3019 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3020 return verifier.VerifyTable(ptr);
3022 case AnyAmbiguousAliases_M3: {
3023 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3024 return verifier.VerifyTable(ptr);
3026 default: return false;
3030 inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
3031 if (!values || !types) return !values && !types;
3032 if (values->size() != types->size()) return false;
3033 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3034 if (!VerifyAnyAmbiguousAliases(
3035 verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
3042 inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
3044 case AnyAmbiguousAliases_M1: {
3045 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3046 return ptr->UnPack(resolver);
3048 case AnyAmbiguousAliases_M2: {
3049 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3050 return ptr->UnPack(resolver);
3052 case AnyAmbiguousAliases_M3: {
3053 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3054 return ptr->UnPack(resolver);
3056 default: return nullptr;
3060 inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3062 case AnyAmbiguousAliases_M1: {
3063 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3064 return CreateMonster(_fbb, ptr, _rehasher).Union();
3066 case AnyAmbiguousAliases_M2: {
3067 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3068 return CreateMonster(_fbb, ptr, _rehasher).Union();
3070 case AnyAmbiguousAliases_M3: {
3071 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3072 return CreateMonster(_fbb, ptr, _rehasher).Union();
3078 inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
3080 case AnyAmbiguousAliases_M1: {
3081 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
3084 case AnyAmbiguousAliases_M2: {
3085 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
3088 case AnyAmbiguousAliases_M3: {
3089 FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable.
3097 inline void AnyAmbiguousAliasesUnion::Reset() {
3099 case AnyAmbiguousAliases_M1: {
3100 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3104 case AnyAmbiguousAliases_M2: {
3105 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3109 case AnyAmbiguousAliases_M3: {
3110 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3117 type = AnyAmbiguousAliases_NONE;
3120 inline const flatbuffers::TypeTable *ColorTypeTable() {
3121 static const flatbuffers::TypeCode type_codes[] = {
3122 { flatbuffers::ET_UCHAR, 0, 0 },
3123 { flatbuffers::ET_UCHAR, 0, 0 },
3124 { flatbuffers::ET_UCHAR, 0, 0 }
3126 static const flatbuffers::TypeFunction type_refs[] = {
3127 MyGame::Example::ColorTypeTable
3129 static const int64_t values[] = { 1, 2, 8 };
3130 static const char * const names[] = {
3135 static const flatbuffers::TypeTable tt = {
3136 flatbuffers::ST_ENUM, 3, type_codes, type_refs, values, names
3141 inline const flatbuffers::TypeTable *RaceTypeTable() {
3142 static const flatbuffers::TypeCode type_codes[] = {
3143 { flatbuffers::ET_CHAR, 0, 0 },
3144 { flatbuffers::ET_CHAR, 0, 0 },
3145 { flatbuffers::ET_CHAR, 0, 0 },
3146 { flatbuffers::ET_CHAR, 0, 0 }
3148 static const flatbuffers::TypeFunction type_refs[] = {
3149 MyGame::Example::RaceTypeTable
3151 static const int64_t values[] = { -1, 0, 1, 2 };
3152 static const char * const names[] = {
3158 static const flatbuffers::TypeTable tt = {
3159 flatbuffers::ST_ENUM, 4, type_codes, type_refs, values, names
3164 inline const flatbuffers::TypeTable *AnyTypeTable() {
3165 static const flatbuffers::TypeCode type_codes[] = {
3166 { flatbuffers::ET_SEQUENCE, 0, -1 },
3167 { flatbuffers::ET_SEQUENCE, 0, 0 },
3168 { flatbuffers::ET_SEQUENCE, 0, 1 },
3169 { flatbuffers::ET_SEQUENCE, 0, 2 }
3171 static const flatbuffers::TypeFunction type_refs[] = {
3172 MyGame::Example::MonsterTypeTable,
3173 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3174 MyGame::Example2::MonsterTypeTable
3176 static const char * const names[] = {
3179 "TestSimpleTableWithEnum",
3180 "MyGame_Example2_Monster"
3182 static const flatbuffers::TypeTable tt = {
3183 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
3188 inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
3189 static const flatbuffers::TypeCode type_codes[] = {
3190 { flatbuffers::ET_SEQUENCE, 0, -1 },
3191 { flatbuffers::ET_SEQUENCE, 0, 0 },
3192 { flatbuffers::ET_SEQUENCE, 0, 1 },
3193 { flatbuffers::ET_SEQUENCE, 0, 2 }
3195 static const flatbuffers::TypeFunction type_refs[] = {
3196 MyGame::Example::MonsterTypeTable,
3197 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3198 MyGame::Example2::MonsterTypeTable
3200 static const char * const names[] = {
3206 static const flatbuffers::TypeTable tt = {
3207 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
3212 inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
3213 static const flatbuffers::TypeCode type_codes[] = {
3214 { flatbuffers::ET_SEQUENCE, 0, -1 },
3215 { flatbuffers::ET_SEQUENCE, 0, 0 },
3216 { flatbuffers::ET_SEQUENCE, 0, 0 },
3217 { flatbuffers::ET_SEQUENCE, 0, 0 }
3219 static const flatbuffers::TypeFunction type_refs[] = {
3220 MyGame::Example::MonsterTypeTable
3222 static const char * const names[] = {
3228 static const flatbuffers::TypeTable tt = {
3229 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
3234 } // namespace Example
3236 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
3237 static const flatbuffers::TypeTable tt = {
3238 flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
3243 namespace Example2 {
3245 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3246 static const flatbuffers::TypeTable tt = {
3247 flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
3252 } // namespace Example2
3256 inline const flatbuffers::TypeTable *TestTypeTable() {
3257 static const flatbuffers::TypeCode type_codes[] = {
3258 { flatbuffers::ET_SHORT, 0, -1 },
3259 { flatbuffers::ET_CHAR, 0, -1 }
3261 static const int64_t values[] = { 0, 2, 4 };
3262 static const char * const names[] = {
3266 static const flatbuffers::TypeTable tt = {
3267 flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
3272 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
3273 static const flatbuffers::TypeCode type_codes[] = {
3274 { flatbuffers::ET_UCHAR, 0, 0 }
3276 static const flatbuffers::TypeFunction type_refs[] = {
3277 MyGame::Example::ColorTypeTable
3279 static const char * const names[] = {
3282 static const flatbuffers::TypeTable tt = {
3283 flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names
3288 inline const flatbuffers::TypeTable *Vec3TypeTable() {
3289 static const flatbuffers::TypeCode type_codes[] = {
3290 { flatbuffers::ET_FLOAT, 0, -1 },
3291 { flatbuffers::ET_FLOAT, 0, -1 },
3292 { flatbuffers::ET_FLOAT, 0, -1 },
3293 { flatbuffers::ET_DOUBLE, 0, -1 },
3294 { flatbuffers::ET_UCHAR, 0, 0 },
3295 { flatbuffers::ET_SEQUENCE, 0, 1 }
3297 static const flatbuffers::TypeFunction type_refs[] = {
3298 MyGame::Example::ColorTypeTable,
3299 MyGame::Example::TestTypeTable
3301 static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
3302 static const char * const names[] = {
3310 static const flatbuffers::TypeTable tt = {
3311 flatbuffers::ST_STRUCT, 6, type_codes, type_refs, values, names
3316 inline const flatbuffers::TypeTable *AbilityTypeTable() {
3317 static const flatbuffers::TypeCode type_codes[] = {
3318 { flatbuffers::ET_UINT, 0, -1 },
3319 { flatbuffers::ET_UINT, 0, -1 }
3321 static const int64_t values[] = { 0, 4, 8 };
3322 static const char * const names[] = {
3326 static const flatbuffers::TypeTable tt = {
3327 flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
3332 inline const flatbuffers::TypeTable *StatTypeTable() {
3333 static const flatbuffers::TypeCode type_codes[] = {
3334 { flatbuffers::ET_STRING, 0, -1 },
3335 { flatbuffers::ET_LONG, 0, -1 },
3336 { flatbuffers::ET_USHORT, 0, -1 }
3338 static const char * const names[] = {
3343 static const flatbuffers::TypeTable tt = {
3344 flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, names
3349 inline const flatbuffers::TypeTable *ReferrableTypeTable() {
3350 static const flatbuffers::TypeCode type_codes[] = {
3351 { flatbuffers::ET_ULONG, 0, -1 }
3353 static const char * const names[] = {
3356 static const flatbuffers::TypeTable tt = {
3357 flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names
3362 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3363 static const flatbuffers::TypeCode type_codes[] = {
3364 { flatbuffers::ET_SEQUENCE, 0, 0 },
3365 { flatbuffers::ET_SHORT, 0, -1 },
3366 { flatbuffers::ET_SHORT, 0, -1 },
3367 { flatbuffers::ET_STRING, 0, -1 },
3368 { flatbuffers::ET_BOOL, 0, -1 },
3369 { flatbuffers::ET_UCHAR, 1, -1 },
3370 { flatbuffers::ET_UCHAR, 0, 1 },
3371 { flatbuffers::ET_UTYPE, 0, 2 },
3372 { flatbuffers::ET_SEQUENCE, 0, 2 },
3373 { flatbuffers::ET_SEQUENCE, 1, 3 },
3374 { flatbuffers::ET_STRING, 1, -1 },
3375 { flatbuffers::ET_SEQUENCE, 1, 4 },
3376 { flatbuffers::ET_SEQUENCE, 0, 4 },
3377 { flatbuffers::ET_UCHAR, 1, -1 },
3378 { flatbuffers::ET_SEQUENCE, 0, 5 },
3379 { flatbuffers::ET_BOOL, 0, -1 },
3380 { flatbuffers::ET_INT, 0, -1 },
3381 { flatbuffers::ET_UINT, 0, -1 },
3382 { flatbuffers::ET_LONG, 0, -1 },
3383 { flatbuffers::ET_ULONG, 0, -1 },
3384 { flatbuffers::ET_INT, 0, -1 },
3385 { flatbuffers::ET_UINT, 0, -1 },
3386 { flatbuffers::ET_LONG, 0, -1 },
3387 { flatbuffers::ET_ULONG, 0, -1 },
3388 { flatbuffers::ET_BOOL, 1, -1 },
3389 { flatbuffers::ET_FLOAT, 0, -1 },
3390 { flatbuffers::ET_FLOAT, 0, -1 },
3391 { flatbuffers::ET_FLOAT, 0, -1 },
3392 { flatbuffers::ET_STRING, 1, -1 },
3393 { flatbuffers::ET_SEQUENCE, 1, 6 },
3394 { flatbuffers::ET_UCHAR, 1, -1 },
3395 { flatbuffers::ET_SEQUENCE, 1, 3 },
3396 { flatbuffers::ET_LONG, 1, -1 },
3397 { flatbuffers::ET_DOUBLE, 1, -1 },
3398 { flatbuffers::ET_SEQUENCE, 0, 7 },
3399 { flatbuffers::ET_SEQUENCE, 1, 8 },
3400 { flatbuffers::ET_ULONG, 0, -1 },
3401 { flatbuffers::ET_ULONG, 1, -1 },
3402 { flatbuffers::ET_SEQUENCE, 1, 8 },
3403 { flatbuffers::ET_ULONG, 0, -1 },
3404 { flatbuffers::ET_ULONG, 1, -1 },
3405 { flatbuffers::ET_ULONG, 0, -1 },
3406 { flatbuffers::ET_ULONG, 1, -1 },
3407 { flatbuffers::ET_UTYPE, 0, 9 },
3408 { flatbuffers::ET_SEQUENCE, 0, 9 },
3409 { flatbuffers::ET_UTYPE, 0, 10 },
3410 { flatbuffers::ET_SEQUENCE, 0, 10 },
3411 { flatbuffers::ET_UCHAR, 1, 1 },
3412 { flatbuffers::ET_CHAR, 0, 11 }
3414 static const flatbuffers::TypeFunction type_refs[] = {
3415 MyGame::Example::Vec3TypeTable,
3416 MyGame::Example::ColorTypeTable,
3417 MyGame::Example::AnyTypeTable,
3418 MyGame::Example::TestTypeTable,
3419 MyGame::Example::MonsterTypeTable,
3420 MyGame::Example::StatTypeTable,
3421 MyGame::Example::AbilityTypeTable,
3422 MyGame::InParentNamespaceTypeTable,
3423 MyGame::Example::ReferrableTypeTable,
3424 MyGame::Example::AnyUniqueAliasesTypeTable,
3425 MyGame::Example::AnyAmbiguousAliasesTypeTable,
3426 MyGame::Example::RaceTypeTable
3428 static const char * const names[] = {
3439 "testarrayofstring",
3440 "testarrayoftables",
3442 "testnestedflatbuffer",
3449 "testhashs32_fnv1a",
3450 "testhashu32_fnv1a",
3451 "testhashs64_fnv1a",
3452 "testhashu64_fnv1a",
3457 "testarrayofstring2",
3458 "testarrayofsortedstruct",
3462 "vector_of_doubles",
3463 "parent_namespace_test",
3464 "vector_of_referrables",
3465 "single_weak_reference",
3466 "vector_of_weak_references",
3467 "vector_of_strong_referrables",
3468 "co_owning_reference",
3469 "vector_of_co_owning_references",
3470 "non_owning_reference",
3471 "vector_of_non_owning_references",
3474 "any_ambiguous_type",
3479 static const flatbuffers::TypeTable tt = {
3480 flatbuffers::ST_TABLE, 49, type_codes, type_refs, nullptr, names
3485 inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
3486 static const flatbuffers::TypeCode type_codes[] = {
3487 { flatbuffers::ET_CHAR, 0, -1 },
3488 { flatbuffers::ET_UCHAR, 0, -1 },
3489 { flatbuffers::ET_SHORT, 0, -1 },
3490 { flatbuffers::ET_USHORT, 0, -1 },
3491 { flatbuffers::ET_INT, 0, -1 },
3492 { flatbuffers::ET_UINT, 0, -1 },
3493 { flatbuffers::ET_LONG, 0, -1 },
3494 { flatbuffers::ET_ULONG, 0, -1 },
3495 { flatbuffers::ET_FLOAT, 0, -1 },
3496 { flatbuffers::ET_DOUBLE, 0, -1 },
3497 { flatbuffers::ET_CHAR, 1, -1 },
3498 { flatbuffers::ET_DOUBLE, 1, -1 }
3500 static const char * const names[] = {
3514 static const flatbuffers::TypeTable tt = {
3515 flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, names
3520 inline const MyGame::Example::Monster *GetMonster(const void *buf) {
3521 return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
3524 inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
3525 return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
3528 inline Monster *GetMutableMonster(void *buf) {
3529 return flatbuffers::GetMutableRoot<Monster>(buf);
3532 inline const char *MonsterIdentifier() {
3536 inline bool MonsterBufferHasIdentifier(const void *buf) {
3537 return flatbuffers::BufferHasIdentifier(
3538 buf, MonsterIdentifier());
3541 inline bool VerifyMonsterBuffer(
3542 flatbuffers::Verifier &verifier) {
3543 return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
3546 inline bool VerifySizePrefixedMonsterBuffer(
3547 flatbuffers::Verifier &verifier) {
3548 return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
3551 inline const char *MonsterExtension() {
3555 inline void FinishMonsterBuffer(
3556 flatbuffers::FlatBufferBuilder &fbb,
3557 flatbuffers::Offset<MyGame::Example::Monster> root) {
3558 fbb.Finish(root, MonsterIdentifier());
3561 inline void FinishSizePrefixedMonsterBuffer(
3562 flatbuffers::FlatBufferBuilder &fbb,
3563 flatbuffers::Offset<MyGame::Example::Monster> root) {
3564 fbb.FinishSizePrefixed(root, MonsterIdentifier());
3567 inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
3569 const flatbuffers::resolver_function_t *res = nullptr) {
3570 return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
3573 inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
3575 const flatbuffers::resolver_function_t *res = nullptr) {
3576 return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
3579 } // namespace Example
3580 } // namespace MyGame
3582 #endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_