2 * Copyright (c) 2015-2016 The Khronos Group Inc.
3 * Copyright (c) 2015-2016 Valve Corporation
4 * Copyright (c) 2015-2016 LunarG, Inc.
5 * Copyright (c) 2015-2016 Google, Inc.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Author: Chia-I Wu <olvaffe@gmail.com>
14 * Author: Chris Forbes <chrisf@ijw.co.nz>
15 * Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
16 * Author: Mark Lobodzinski <mark@lunarg.com>
17 * Author: Mike Stroyan <mike@LunarG.com>
18 * Author: Tobin Ehlis <tobine@google.com>
19 * Author: Tony Barbour <tony@LunarG.com>
20 * Author: Cody Northrop <cnorthrop@google.com>
24 #include "vulkan_wrapper.h"
26 #include <vulkan/vulkan.h>
29 #if defined(ANDROID) && defined(VALIDATION_APK)
30 #include <android/log.h>
31 #include <android_native_app_glue.h>
35 #include "test_common.h"
36 #include "vk_layer_config.h"
37 #include "vkrenderframework.h"
38 #include <unordered_set>
40 #define GLM_FORCE_RADIANS
41 #include "glm/glm.hpp"
42 #include <glm/gtc/matrix_transform.hpp>
44 #define PARAMETER_VALIDATION_TESTS 1
45 #define MEM_TRACKER_TESTS 1
46 #define OBJ_TRACKER_TESTS 1
47 #define DRAW_STATE_TESTS 1
48 #define THREADING_TESTS 1
49 #define SHADER_CHECKER_TESTS 1
50 #define DEVICE_LIMITS_TESTS 1
53 //--------------------------------------------------------------------------------------
54 // Mesh and VertexFormat Data
55 //--------------------------------------------------------------------------------------
57 float posX, posY, posZ, posW; // Position data
58 float r, g, b, a; // Color
61 #define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f
63 typedef enum _BsoFailSelect {
64 BsoFailNone = 0x00000000,
65 BsoFailLineWidth = 0x00000001,
66 BsoFailDepthBias = 0x00000002,
67 BsoFailViewport = 0x00000004,
68 BsoFailScissor = 0x00000008,
69 BsoFailBlend = 0x00000010,
70 BsoFailDepthBounds = 0x00000020,
71 BsoFailStencilReadMask = 0x00000040,
72 BsoFailStencilWriteMask = 0x00000080,
73 BsoFailStencilReference = 0x00000100,
74 BsoFailCmdClearAttachments = 0x00000200,
75 BsoFailIndexBuffer = 0x00000400,
78 struct vktriangle_vs_uniform {
79 // Must start with MVP
85 static const char bindStateVertShaderText[] = "#version 450\n"
87 "out gl_PerVertex {\n"
88 " vec4 gl_Position;\n"
91 " vertices[0] = vec2(-1.0, -1.0);\n"
92 " vertices[1] = vec2( 1.0, -1.0);\n"
93 " vertices[2] = vec2( 0.0, 1.0);\n"
94 " gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
97 static const char bindStateFragShaderText[] = "#version 450\n"
99 "layout(location = 0) out vec4 uFragColor;\n"
101 " uFragColor = vec4(0,1,0,1);\n"
104 static VKAPI_ATTR VkBool32 VKAPI_CALL myDbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject,
105 size_t location, int32_t msgCode, const char *pLayerPrefix, const char *pMsg,
108 // ********************************************************
109 // ErrorMonitor Usage:
111 // Call SetDesiredFailureMsg with a string to be compared against all
112 // encountered log messages. Passing NULL will match all log messages.
113 // logMsg will return true for skipCall only if msg is matched or NULL.
115 // Call DesiredMsgFound to determine if the desired failure message
121 test_platform_thread_create_mutex(&m_mutex);
122 test_platform_thread_lock_mutex(&m_mutex);
123 m_msgFlags = VK_DEBUG_REPORT_ERROR_BIT_EXT;
125 m_desiredMsgSet = false;
126 test_platform_thread_unlock_mutex(&m_mutex);
129 ~ErrorMonitor() { test_platform_thread_delete_mutex(&m_mutex); }
131 void SetDesiredFailureMsg(VkFlags msgFlags, const char *msgString) {
132 // also discard all collected messages to this point
133 test_platform_thread_lock_mutex(&m_mutex);
134 m_failureMsgs.clear();
136 m_desiredMsgs.insert(msgString);
137 m_msgFound = VK_FALSE;
138 m_msgFlags = msgFlags;
139 m_desiredMsgSet = true;
140 test_platform_thread_unlock_mutex(&m_mutex);
143 VkBool32 CheckForDesiredMsg(const char *msgString) {
144 VkBool32 result = VK_FALSE;
145 test_platform_thread_lock_mutex(&m_mutex);
146 if (m_bailout != NULL) {
149 string errorString(msgString);
150 bool found_expected = false;
151 for (auto desired_msg : m_desiredMsgs) {
152 if (errorString.find(desired_msg) != string::npos) {
153 found_expected = true;
154 m_failureMsgs.insert(errorString);
155 m_msgFound = VK_TRUE;
157 // We only want one match for each expected error so remove from set here
158 // Since we're about the break the loop it's ok to remove from set we're iterating over
159 m_desiredMsgs.erase(desired_msg);
163 if (!found_expected) {
164 printf("Unexpected: %s\n", msgString);
165 m_otherMsgs.push_back(errorString);
167 test_platform_thread_unlock_mutex(&m_mutex);
171 vector<string> GetOtherFailureMsgs(void) { return m_otherMsgs; }
173 VkDebugReportFlagsEXT GetMessageFlags(void) { return m_msgFlags; }
175 VkBool32 DesiredMsgFound(void) { return m_msgFound; }
177 void SetBailout(bool *bailout) { m_bailout = bailout; }
179 void DumpFailureMsgs(void) {
180 vector<string> otherMsgs = GetOtherFailureMsgs();
181 cout << "Other error messages logged for this test were:" << endl;
182 for (auto iter = otherMsgs.begin(); iter != otherMsgs.end(); iter++) {
183 cout << " " << *iter << endl;
189 // ExpectSuccess now takes an optional argument allowing a custom combination of debug flags
190 void ExpectSuccess(VkDebugReportFlagsEXT message_flag_mask = VK_DEBUG_REPORT_ERROR_BIT_EXT) {
191 m_msgFlags = message_flag_mask;
192 // Match ANY message matching specified type
193 SetDesiredFailureMsg(message_flag_mask, "");
197 // Not seeing the desired message is a failure. /Before/ throwing, dump any other messages.
198 if (!DesiredMsgFound()) {
200 for (auto desired_msg : m_desiredMsgs) {
201 FAIL() << "Did not receive expected error '" << desired_msg << "'";
206 void VerifyNotFound() {
207 // ExpectSuccess() configured us to match anything. Any error is a failure.
208 if (DesiredMsgFound()) {
210 for (auto msg : m_failureMsgs) {
211 FAIL() << "Expected to succeed but got error: " << msg;
218 std::unordered_set<string> m_desiredMsgs;
219 std::unordered_set<string> m_failureMsgs;
220 vector<string> m_otherMsgs;
221 test_platform_thread_mutex m_mutex;
224 bool m_desiredMsgSet;
227 static VKAPI_ATTR VkBool32 VKAPI_CALL myDbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject,
228 size_t location, int32_t msgCode, const char *pLayerPrefix, const char *pMsg,
230 ErrorMonitor *errMonitor = (ErrorMonitor *)pUserData;
231 if (msgFlags & errMonitor->GetMessageFlags()) {
232 return errMonitor->CheckForDesiredMsg(pMsg);
237 class VkLayerTest : public VkRenderFramework {
239 VkResult BeginCommandBuffer(VkCommandBufferObj &commandBuffer);
240 VkResult EndCommandBuffer(VkCommandBufferObj &commandBuffer);
241 void VKTriangleTest(const char *vertShaderText, const char *fragShaderText, BsoFailSelect failMask);
242 void GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet,
243 BsoFailSelect failMask);
244 void GenericDrawPreparation(VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet, BsoFailSelect failMask) {
245 GenericDrawPreparation(m_commandBuffer, pipelineobj, descriptorSet, failMask);
248 /* Convenience functions that use built-in command buffer */
249 VkResult BeginCommandBuffer() { return BeginCommandBuffer(*m_commandBuffer); }
250 VkResult EndCommandBuffer() { return EndCommandBuffer(*m_commandBuffer); }
251 void Draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) {
252 m_commandBuffer->Draw(vertexCount, instanceCount, firstVertex, firstInstance);
254 void DrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset,
255 uint32_t firstInstance) {
256 m_commandBuffer->DrawIndexed(indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
258 void QueueCommandBuffer(bool checkSuccess = true) { m_commandBuffer->QueueCommandBuffer(checkSuccess); }
259 void QueueCommandBuffer(const VkFence &fence) { m_commandBuffer->QueueCommandBuffer(fence); }
260 void BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding) {
261 m_commandBuffer->BindVertexBuffer(vertexBuffer, offset, binding);
263 void BindIndexBuffer(VkIndexBufferObj *indexBuffer, VkDeviceSize offset) {
264 m_commandBuffer->BindIndexBuffer(indexBuffer, offset);
268 ErrorMonitor *m_errorMonitor;
271 virtual void SetUp() {
272 std::vector<const char *> instance_layer_names;
273 std::vector<const char *> instance_extension_names;
274 std::vector<const char *> device_extension_names;
276 instance_extension_names.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
278 * Since CreateDbgMsgCallback is an instance level extension call
279 * any extension / layer that utilizes that feature also needs
280 * to be enabled at create instance time.
282 // Use Threading layer first to protect others from
283 // ThreadCommandBufferCollision test
284 instance_layer_names.push_back("VK_LAYER_GOOGLE_threading");
285 instance_layer_names.push_back("VK_LAYER_LUNARG_parameter_validation");
286 instance_layer_names.push_back("VK_LAYER_LUNARG_object_tracker");
287 instance_layer_names.push_back("VK_LAYER_LUNARG_core_validation");
288 instance_layer_names.push_back("VK_LAYER_LUNARG_image");
289 instance_layer_names.push_back("VK_LAYER_LUNARG_swapchain");
290 instance_layer_names.push_back("VK_LAYER_GOOGLE_unique_objects");
293 instance_extension_names.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
294 device_extension_names.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
295 #ifdef NEED_TO_TEST_THIS_ON_PLATFORM
296 #if defined(VK_USE_PLATFORM_ANDROID_KHR)
297 instance_extension_names.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
298 #endif // VK_USE_PLATFORM_ANDROID_KHR
299 #if defined(VK_USE_PLATFORM_MIR_KHR)
300 instance_extension_names.push_back(VK_KHR_MIR_SURFACE_EXTENSION_NAME);
301 #endif // VK_USE_PLATFORM_MIR_KHR
302 #if defined(VK_USE_PLATFORM_WAYLAND_KHR)
303 instance_extension_names.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
304 #endif // VK_USE_PLATFORM_WAYLAND_KHR
305 #if defined(VK_USE_PLATFORM_WIN32_KHR)
306 instance_extension_names.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
307 #endif // VK_USE_PLATFORM_WIN32_KHR
308 #endif // NEED_TO_TEST_THIS_ON_PLATFORM
309 #if defined(VK_USE_PLATFORM_XCB_KHR)
310 instance_extension_names.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME);
311 #elif defined(VK_USE_PLATFORM_XLIB_KHR)
312 instance_extension_names.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
313 #endif // VK_USE_PLATFORM_XLIB_KHR
316 this->app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
317 this->app_info.pNext = NULL;
318 this->app_info.pApplicationName = "layer_tests";
319 this->app_info.applicationVersion = 1;
320 this->app_info.pEngineName = "unittest";
321 this->app_info.engineVersion = 1;
322 this->app_info.apiVersion = VK_API_VERSION_1_0;
324 m_errorMonitor = new ErrorMonitor;
325 InitFramework(instance_layer_names, instance_extension_names, device_extension_names, myDbgFunc, m_errorMonitor);
328 virtual void TearDown() {
329 // Clean up resources before we reset
331 delete m_errorMonitor;
334 VkLayerTest() { m_enableWSI = false; }
337 VkResult VkLayerTest::BeginCommandBuffer(VkCommandBufferObj &commandBuffer) {
340 result = commandBuffer.BeginCommandBuffer();
343 * For render test all drawing happens in a single render pass
344 * on a single command buffer.
346 if (VK_SUCCESS == result && renderPass()) {
347 commandBuffer.BeginRenderPass(renderPassBeginInfo());
353 VkResult VkLayerTest::EndCommandBuffer(VkCommandBufferObj &commandBuffer) {
357 commandBuffer.EndRenderPass();
360 result = commandBuffer.EndCommandBuffer();
365 void VkLayerTest::VKTriangleTest(const char *vertShaderText, const char *fragShaderText, BsoFailSelect failMask) {
366 // Create identity matrix
368 struct vktriangle_vs_uniform data;
370 glm::mat4 Projection = glm::mat4(1.0f);
371 glm::mat4 View = glm::mat4(1.0f);
372 glm::mat4 Model = glm::mat4(1.0f);
373 glm::mat4 MVP = Projection * View * Model;
374 const int matrixSize = sizeof(MVP);
375 const int bufSize = sizeof(vktriangle_vs_uniform) / sizeof(float);
377 memcpy(&data.mvp, &MVP[0][0], matrixSize);
379 static const Vertex tri_data[] = {
380 {XYZ1(-1, -1, 0), XYZ1(1.f, 0.f, 0.f)}, {XYZ1(1, -1, 0), XYZ1(0.f, 1.f, 0.f)}, {XYZ1(0, 1, 0), XYZ1(0.f, 0.f, 1.f)},
383 for (i = 0; i < 3; i++) {
384 data.position[i][0] = tri_data[i].posX;
385 data.position[i][1] = tri_data[i].posY;
386 data.position[i][2] = tri_data[i].posZ;
387 data.position[i][3] = tri_data[i].posW;
388 data.color[i][0] = tri_data[i].r;
389 data.color[i][1] = tri_data[i].g;
390 data.color[i][2] = tri_data[i].b;
391 data.color[i][3] = tri_data[i].a;
394 ASSERT_NO_FATAL_FAILURE(InitViewport());
396 VkConstantBufferObj constantBuffer(m_device, bufSize * 2, sizeof(float), (const void *)&data,
397 VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
399 VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
400 VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
402 VkPipelineObj pipelineobj(m_device);
403 pipelineobj.AddColorAttachment();
404 pipelineobj.AddShader(&vs);
405 pipelineobj.AddShader(&ps);
406 if (failMask & BsoFailLineWidth) {
407 pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_LINE_WIDTH);
408 VkPipelineInputAssemblyStateCreateInfo ia_state = {};
409 ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
410 ia_state.topology = VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
411 pipelineobj.SetInputAssembly(&ia_state);
413 if (failMask & BsoFailDepthBias) {
414 pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_DEPTH_BIAS);
415 VkPipelineRasterizationStateCreateInfo rs_state = {};
416 rs_state.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
417 rs_state.depthBiasEnable = VK_TRUE;
418 rs_state.lineWidth = 1.0f;
419 pipelineobj.SetRasterization(&rs_state);
421 // Viewport and scissors must stay in synch or other errors will occur than
423 if (failMask & BsoFailViewport) {
424 pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_VIEWPORT);
426 if (failMask & BsoFailScissor) {
427 pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_SCISSOR);
429 if (failMask & BsoFailBlend) {
430 pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_BLEND_CONSTANTS);
431 VkPipelineColorBlendAttachmentState att_state = {};
432 att_state.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
433 att_state.blendEnable = VK_TRUE;
434 pipelineobj.AddColorAttachment(0, &att_state);
436 if (failMask & BsoFailDepthBounds) {
437 pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_DEPTH_BOUNDS);
439 if (failMask & BsoFailStencilReadMask) {
440 pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK);
442 if (failMask & BsoFailStencilWriteMask) {
443 pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK);
445 if (failMask & BsoFailStencilReference) {
446 pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_STENCIL_REFERENCE);
449 VkDescriptorSetObj descriptorSet(m_device);
450 descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, constantBuffer);
452 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
453 ASSERT_VK_SUCCESS(BeginCommandBuffer());
455 GenericDrawPreparation(pipelineobj, descriptorSet, failMask);
458 if (failMask & BsoFailIndexBuffer) {
459 // Use DrawIndexed w/o an index buffer bound
460 DrawIndexed(3, 1, 0, 0, 0);
465 if (failMask & BsoFailCmdClearAttachments) {
466 VkClearAttachment color_attachment = {};
467 color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
468 color_attachment.colorAttachment = 1; // Someone who knew what they were doing would use 0 for the index;
469 VkClearRect clear_rect = {{{0, 0}, {static_cast<uint32_t>(m_width), static_cast<uint32_t>(m_height)}}, 0, 0};
471 vkCmdClearAttachments(m_commandBuffer->GetBufferHandle(), 1, &color_attachment, 1, &clear_rect);
474 // finalize recording of the command buffer
477 QueueCommandBuffer();
480 void VkLayerTest::GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj,
481 VkDescriptorSetObj &descriptorSet, BsoFailSelect failMask) {
482 if (m_depthStencil->Initialized()) {
483 commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, m_depthStencil);
485 commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, NULL);
488 commandBuffer->PrepareAttachments();
489 // Make sure depthWriteEnable is set so that Depth fail test will work
491 // Make sure stencilTestEnable is set so that Stencil fail test will work
493 VkStencilOpState stencil = {};
494 stencil.failOp = VK_STENCIL_OP_KEEP;
495 stencil.passOp = VK_STENCIL_OP_KEEP;
496 stencil.depthFailOp = VK_STENCIL_OP_KEEP;
497 stencil.compareOp = VK_COMPARE_OP_NEVER;
499 VkPipelineDepthStencilStateCreateInfo ds_ci = {};
500 ds_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
502 ds_ci.depthTestEnable = VK_FALSE;
503 ds_ci.depthWriteEnable = VK_TRUE;
504 ds_ci.depthCompareOp = VK_COMPARE_OP_NEVER;
505 ds_ci.depthBoundsTestEnable = VK_FALSE;
506 if (failMask & BsoFailDepthBounds) {
507 ds_ci.depthBoundsTestEnable = VK_TRUE;
508 ds_ci.maxDepthBounds = 0.0f;
509 ds_ci.minDepthBounds = 0.0f;
511 ds_ci.stencilTestEnable = VK_TRUE;
512 ds_ci.front = stencil;
513 ds_ci.back = stencil;
515 pipelineobj.SetDepthStencil(&ds_ci);
516 pipelineobj.SetViewport(m_viewports);
517 pipelineobj.SetScissor(m_scissors);
518 descriptorSet.CreateVKDescriptorSet(commandBuffer);
519 VkResult err = pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
520 ASSERT_VK_SUCCESS(err);
521 commandBuffer->BindPipeline(pipelineobj);
522 commandBuffer->BindDescriptorSet(descriptorSet);
525 class VkWsiEnabledLayerTest : public VkLayerTest {
528 VkWsiEnabledLayerTest() { m_enableWSI = true; }
535 eInvalidDeviceOffset,
536 eInvalidMemoryOffset,
542 enum eTestConditions { eOffsetAlignment = 1 };
544 static bool GetTestConditionValid(VkDeviceObj *aVulkanDevice, eTestEnFlags aTestFlag, VkBufferUsageFlags aBufferUsage = 0) {
545 if (eInvalidDeviceOffset != aTestFlag && eInvalidMemoryOffset != aTestFlag) {
548 VkDeviceSize offset_limit = 0;
549 if (eInvalidMemoryOffset == aTestFlag) {
550 VkBuffer vulkanBuffer;
551 VkBufferCreateInfo buffer_create_info = {};
552 buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
553 buffer_create_info.size = 32;
554 buffer_create_info.usage = aBufferUsage;
556 vkCreateBuffer(aVulkanDevice->device(), &buffer_create_info, nullptr, &vulkanBuffer);
557 VkMemoryRequirements memory_reqs = {};
559 vkGetBufferMemoryRequirements(aVulkanDevice->device(), vulkanBuffer, &memory_reqs);
560 vkDestroyBuffer(aVulkanDevice->device(), vulkanBuffer, nullptr);
561 offset_limit = memory_reqs.alignment;
562 } else if ((VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT) & aBufferUsage) {
563 offset_limit = aVulkanDevice->props.limits.minTexelBufferOffsetAlignment;
564 } else if (VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT & aBufferUsage) {
565 offset_limit = aVulkanDevice->props.limits.minUniformBufferOffsetAlignment;
566 } else if (VK_BUFFER_USAGE_STORAGE_BUFFER_BIT & aBufferUsage) {
567 offset_limit = aVulkanDevice->props.limits.minStorageBufferOffsetAlignment;
569 if (eOffsetAlignment < offset_limit) {
575 // A constructor which performs validation tests within construction.
576 VkBufferTest(VkDeviceObj *aVulkanDevice, VkBufferUsageFlags aBufferUsage, eTestEnFlags aTestFlag = eNone)
577 : AllocateCurrent(false), BoundCurrent(false), CreateCurrent(false), VulkanDevice(aVulkanDevice->device()) {
579 if (eBindNullBuffer == aTestFlag) {
581 vkBindBufferMemory(VulkanDevice, VulkanBuffer, VulkanMemory, 0);
583 VkBufferCreateInfo buffer_create_info = {};
584 buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
585 buffer_create_info.size = 32;
586 buffer_create_info.usage = aBufferUsage;
588 vkCreateBuffer(VulkanDevice, &buffer_create_info, nullptr, &VulkanBuffer);
590 CreateCurrent = true;
592 VkMemoryRequirements memory_requirements;
593 vkGetBufferMemoryRequirements(VulkanDevice, VulkanBuffer, &memory_requirements);
595 VkMemoryAllocateInfo memory_allocate_info = {};
596 memory_allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
597 memory_allocate_info.allocationSize = memory_requirements.size;
598 bool pass = aVulkanDevice->phy().set_memory_type(memory_requirements.memoryTypeBits, &memory_allocate_info,
599 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
601 vkDestroyBuffer(VulkanDevice, VulkanBuffer, nullptr);
605 vkAllocateMemory(VulkanDevice, &memory_allocate_info, NULL, &VulkanMemory);
606 AllocateCurrent = true;
607 // NB: 1 is intentionally an invalid offset value
608 const bool offset_en = eInvalidDeviceOffset == aTestFlag || eInvalidMemoryOffset == aTestFlag;
609 vkBindBufferMemory(VulkanDevice, VulkanBuffer, VulkanMemory, offset_en ? eOffsetAlignment : 0);
612 InvalidDeleteEn = (eFreeInvalidHandle == aTestFlag);
618 vkDestroyBuffer(VulkanDevice, VulkanBuffer, nullptr);
620 if (AllocateCurrent) {
621 if (InvalidDeleteEn) {
623 VkDeviceMemory device_memory;
624 unsigned long long index_access;
627 bad_index.device_memory = VulkanMemory;
628 bad_index.index_access++;
630 vkFreeMemory(VulkanDevice, bad_index.device_memory, nullptr);
632 vkFreeMemory(VulkanDevice, VulkanMemory, nullptr);
636 bool GetBufferCurrent() { return AllocateCurrent && BoundCurrent && CreateCurrent; }
638 const VkBuffer &GetBuffer() { return VulkanBuffer; }
640 void TestDoubleDestroy() {
641 // Destroy the buffer but leave the flag set, which will cause
642 // the buffer to be destroyed again in the destructor.
643 vkDestroyBuffer(VulkanDevice, VulkanBuffer, nullptr);
647 bool AllocateCurrent;
650 bool InvalidDeleteEn;
652 VkBuffer VulkanBuffer;
653 VkDevice VulkanDevice;
654 VkDeviceMemory VulkanMemory;
657 class VkVerticesObj {
659 VkVerticesObj(VkDeviceObj *aVulkanDevice, unsigned aAttributeCount, unsigned aBindingCount, unsigned aByteStride,
660 VkDeviceSize aVertexCount, const float *aVerticies)
661 : BoundCurrent(false), AttributeCount(aAttributeCount), BindingCount(aBindingCount), BindId(BindIdGenerator),
662 PipelineVertexInputStateCreateInfo(),
663 VulkanMemoryBuffer(aVulkanDevice, 1, static_cast<int>(aByteStride * aVertexCount),
664 reinterpret_cast<const void *>(aVerticies), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) {
665 BindIdGenerator++; // NB: This can wrap w/misuse
667 VertexInputAttributeDescription = new VkVertexInputAttributeDescription[AttributeCount];
668 VertexInputBindingDescription = new VkVertexInputBindingDescription[BindingCount];
670 PipelineVertexInputStateCreateInfo.pVertexAttributeDescriptions = VertexInputAttributeDescription;
671 PipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount = AttributeCount;
672 PipelineVertexInputStateCreateInfo.pVertexBindingDescriptions = VertexInputBindingDescription;
673 PipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount = BindingCount;
674 PipelineVertexInputStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
678 VertexInputAttributeDescription[i].binding = BindId;
679 VertexInputAttributeDescription[i].location = i;
680 VertexInputAttributeDescription[i].format = VK_FORMAT_R32G32B32_SFLOAT;
681 VertexInputAttributeDescription[i].offset = sizeof(float) * aByteStride;
683 } while (AttributeCount < i);
687 VertexInputBindingDescription[i].binding = BindId;
688 VertexInputBindingDescription[i].stride = aByteStride;
689 VertexInputBindingDescription[i].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
691 } while (BindingCount < i);
695 if (VertexInputAttributeDescription) {
696 delete[] VertexInputAttributeDescription;
698 if (VertexInputBindingDescription) {
699 delete[] VertexInputBindingDescription;
703 bool AddVertexInputToPipe(VkPipelineObj &aPipelineObj) {
704 aPipelineObj.AddVertexInputAttribs(VertexInputAttributeDescription, AttributeCount);
705 aPipelineObj.AddVertexInputBindings(VertexInputBindingDescription, BindingCount);
709 void BindVertexBuffers(VkCommandBuffer aCommandBuffer, unsigned aOffsetCount = 0, VkDeviceSize *aOffsetList = nullptr) {
710 VkDeviceSize *offsetList;
711 unsigned offsetCount;
714 offsetList = aOffsetList;
715 offsetCount = aOffsetCount;
717 offsetList = new VkDeviceSize[1]();
721 vkCmdBindVertexBuffers(aCommandBuffer, BindId, offsetCount, &VulkanMemoryBuffer.handle(), offsetList);
730 static uint32_t BindIdGenerator;
733 unsigned AttributeCount;
734 unsigned BindingCount;
737 VkPipelineVertexInputStateCreateInfo PipelineVertexInputStateCreateInfo;
738 VkVertexInputAttributeDescription *VertexInputAttributeDescription;
739 VkVertexInputBindingDescription *VertexInputBindingDescription;
740 VkConstantBufferObj VulkanMemoryBuffer;
743 uint32_t VkVerticesObj::BindIdGenerator;
744 // ********************************************************************************************************************
745 // ********************************************************************************************************************
746 // ********************************************************************************************************************
747 // ********************************************************************************************************************
748 #if PARAMETER_VALIDATION_TESTS
749 TEST_F(VkLayerTest, RequiredParameter) {
750 TEST_DESCRIPTION("Specify VK_NULL_HANDLE, NULL, and 0 for required handle, "
751 "pointer, array, and array count parameters");
753 ASSERT_NO_FATAL_FAILURE(InitState());
755 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pFeatures specified as NULL");
756 // Specify NULL for a pointer to a handle
757 // Expected to trigger an error with
758 // parameter_validation::validate_required_pointer
759 vkGetPhysicalDeviceFeatures(gpu(), NULL);
760 m_errorMonitor->VerifyFound();
762 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
763 "required parameter pQueueFamilyPropertyCount specified as NULL");
764 // Specify NULL for pointer to array count
765 // Expected to trigger an error with parameter_validation::validate_array
766 vkGetPhysicalDeviceQueueFamilyProperties(gpu(), NULL, NULL);
767 m_errorMonitor->VerifyFound();
769 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "parameter viewportCount must be greater than 0");
770 // Specify 0 for a required array count
771 // Expected to trigger an error with parameter_validation::validate_array
772 VkViewport view_port = {};
773 m_commandBuffer->SetViewport(0, 0, &view_port);
774 m_errorMonitor->VerifyFound();
776 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pViewports specified as NULL");
777 // Specify NULL for a required array
778 // Expected to trigger an error with parameter_validation::validate_array
779 m_commandBuffer->SetViewport(0, 1, NULL);
780 m_errorMonitor->VerifyFound();
782 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter memory specified as VK_NULL_HANDLE");
783 // Specify VK_NULL_HANDLE for a required handle
784 // Expected to trigger an error with
785 // parameter_validation::validate_required_handle
786 vkUnmapMemory(device(), VK_NULL_HANDLE);
787 m_errorMonitor->VerifyFound();
789 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
790 "required parameter pFences[0] specified as VK_NULL_HANDLE");
791 // Specify VK_NULL_HANDLE for a required handle array entry
792 // Expected to trigger an error with
793 // parameter_validation::validate_required_handle_array
794 VkFence fence = VK_NULL_HANDLE;
795 vkResetFences(device(), 1, &fence);
796 m_errorMonitor->VerifyFound();
798 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pAllocateInfo specified as NULL");
799 // Specify NULL for a required struct pointer
800 // Expected to trigger an error with
801 // parameter_validation::validate_struct_type
802 VkDeviceMemory memory = VK_NULL_HANDLE;
803 vkAllocateMemory(device(), NULL, NULL, &memory);
804 m_errorMonitor->VerifyFound();
806 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "value of faceMask must not be 0");
807 // Specify 0 for a required VkFlags parameter
808 // Expected to trigger an error with parameter_validation::validate_flags
809 m_commandBuffer->SetStencilReference(0, 0);
810 m_errorMonitor->VerifyFound();
812 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "value of pSubmits[0].pWaitDstStageMask[0] must not be 0");
813 // Specify 0 for a required VkFlags array entry
814 // Expected to trigger an error with
815 // parameter_validation::validate_flags_array
816 VkSemaphore semaphore = VK_NULL_HANDLE;
817 VkPipelineStageFlags stageFlags = 0;
818 VkSubmitInfo submitInfo = {};
819 submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
820 submitInfo.waitSemaphoreCount = 1;
821 submitInfo.pWaitSemaphores = &semaphore;
822 submitInfo.pWaitDstStageMask = &stageFlags;
823 vkQueueSubmit(m_device->m_queue, 1, &submitInfo, VK_NULL_HANDLE);
824 m_errorMonitor->VerifyFound();
827 TEST_F(VkLayerTest, ReservedParameter) {
828 TEST_DESCRIPTION("Specify a non-zero value for a reserved parameter");
830 ASSERT_NO_FATAL_FAILURE(InitState());
832 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " must be 0");
833 // Specify 0 for a reserved VkFlags parameter
834 // Expected to trigger an error with
835 // parameter_validation::validate_reserved_flags
836 VkEvent event_handle = VK_NULL_HANDLE;
837 VkEventCreateInfo event_info = {};
838 event_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
839 event_info.flags = 1;
840 vkCreateEvent(device(), &event_info, NULL, &event_handle);
841 m_errorMonitor->VerifyFound();
844 TEST_F(VkLayerTest, InvalidStructSType) {
845 TEST_DESCRIPTION("Specify an invalid VkStructureType for a Vulkan "
846 "structure's sType field");
848 ASSERT_NO_FATAL_FAILURE(InitState());
850 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "parameter pAllocateInfo->sType must be");
851 // Zero struct memory, effectively setting sType to
852 // VK_STRUCTURE_TYPE_APPLICATION_INFO
853 // Expected to trigger an error with
854 // parameter_validation::validate_struct_type
855 VkMemoryAllocateInfo alloc_info = {};
856 VkDeviceMemory memory = VK_NULL_HANDLE;
857 vkAllocateMemory(device(), &alloc_info, NULL, &memory);
858 m_errorMonitor->VerifyFound();
860 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "parameter pSubmits[0].sType must be");
861 // Zero struct memory, effectively setting sType to
862 // VK_STRUCTURE_TYPE_APPLICATION_INFO
863 // Expected to trigger an error with
864 // parameter_validation::validate_struct_type_array
865 VkSubmitInfo submit_info = {};
866 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
867 m_errorMonitor->VerifyFound();
870 TEST_F(VkLayerTest, InvalidStructPNext) {
871 TEST_DESCRIPTION("Specify an invalid value for a Vulkan structure's pNext field");
873 ASSERT_NO_FATAL_FAILURE(InitState());
875 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "value of pCreateInfo->pNext must be NULL");
876 // Set VkMemoryAllocateInfo::pNext to a non-NULL value, when pNext must be
878 // Need to pick a function that has no allowed pNext structure types.
879 // Expected to trigger an error with
880 // parameter_validation::validate_struct_pnext
881 VkEvent event = VK_NULL_HANDLE;
882 VkEventCreateInfo event_alloc_info = {};
883 // Zero-initialization will provide the correct sType
884 VkApplicationInfo app_info = {};
885 event_alloc_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
886 event_alloc_info.pNext = &app_info;
887 vkCreateEvent(device(), &event_alloc_info, NULL, &event);
888 m_errorMonitor->VerifyFound();
890 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT,
891 " chain includes a structure with unexpected VkStructureType ");
892 // Set VkMemoryAllocateInfo::pNext to a non-NULL value, but use
893 // a function that has allowed pNext structure types and specify
894 // a structure type that is not allowed.
895 // Expected to trigger an error with
896 // parameter_validation::validate_struct_pnext
897 VkDeviceMemory memory = VK_NULL_HANDLE;
898 VkMemoryAllocateInfo memory_alloc_info = {};
899 memory_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
900 memory_alloc_info.pNext = &app_info;
901 vkAllocateMemory(device(), &memory_alloc_info, NULL, &memory);
902 m_errorMonitor->VerifyFound();
904 // Positive test to check parameter_validation and unique_objects support
905 // for NV_dedicated_allocation
906 uint32_t extension_count = 0;
907 bool supports_nv_dedicated_allocation = false;
908 VkResult err = vkEnumerateDeviceExtensionProperties(gpu(), nullptr, &extension_count, nullptr);
909 ASSERT_VK_SUCCESS(err);
911 if (extension_count > 0) {
912 std::vector<VkExtensionProperties> available_extensions(extension_count);
914 err = vkEnumerateDeviceExtensionProperties(gpu(), nullptr, &extension_count, &available_extensions[0]);
915 ASSERT_VK_SUCCESS(err);
917 for (const auto &extension_props : available_extensions) {
918 if (strcmp(extension_props.extensionName, VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME) == 0) {
919 supports_nv_dedicated_allocation = true;
924 if (supports_nv_dedicated_allocation) {
925 m_errorMonitor->ExpectSuccess();
927 VkDedicatedAllocationBufferCreateInfoNV dedicated_buffer_create_info = {};
928 dedicated_buffer_create_info.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV;
929 dedicated_buffer_create_info.pNext = nullptr;
930 dedicated_buffer_create_info.dedicatedAllocation = VK_TRUE;
932 uint32_t queue_family_index = 0;
933 VkBufferCreateInfo buffer_create_info = {};
934 buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
935 buffer_create_info.pNext = &dedicated_buffer_create_info;
936 buffer_create_info.size = 1024;
937 buffer_create_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
938 buffer_create_info.queueFamilyIndexCount = 1;
939 buffer_create_info.pQueueFamilyIndices = &queue_family_index;
942 VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
943 ASSERT_VK_SUCCESS(err);
945 VkMemoryRequirements memory_reqs;
946 vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
948 VkDedicatedAllocationMemoryAllocateInfoNV dedicated_memory_info = {};
949 dedicated_memory_info.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV;
950 dedicated_memory_info.pNext = nullptr;
951 dedicated_memory_info.buffer = buffer;
952 dedicated_memory_info.image = VK_NULL_HANDLE;
954 VkMemoryAllocateInfo memory_info = {};
955 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
956 memory_info.pNext = &dedicated_memory_info;
957 memory_info.allocationSize = memory_reqs.size;
960 pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
963 VkDeviceMemory buffer_memory;
964 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
965 ASSERT_VK_SUCCESS(err);
967 err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
968 ASSERT_VK_SUCCESS(err);
970 vkDestroyBuffer(m_device->device(), buffer, NULL);
971 vkFreeMemory(m_device->device(), buffer_memory, NULL);
973 m_errorMonitor->VerifyNotFound();
977 TEST_F(VkLayerTest, UnrecognizedValue) {
978 TEST_DESCRIPTION("Specify unrecognized Vulkan enumeration, flags, and VkBool32 values");
980 ASSERT_NO_FATAL_FAILURE(InitState());
982 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "does not fall within the begin..end "
983 "range of the core VkFormat "
984 "enumeration tokens");
985 // Specify an invalid VkFormat value
986 // Expected to trigger an error with
987 // parameter_validation::validate_ranged_enum
988 VkFormatProperties format_properties;
989 vkGetPhysicalDeviceFormatProperties(gpu(), static_cast<VkFormat>(8000), &format_properties);
990 m_errorMonitor->VerifyFound();
992 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "contains flag bits that are not recognized members of");
993 // Specify an invalid VkFlags bitmask value
994 // Expected to trigger an error with parameter_validation::validate_flags
995 VkImageFormatProperties image_format_properties;
996 vkGetPhysicalDeviceImageFormatProperties(gpu(), VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
997 static_cast<VkImageUsageFlags>(1 << 25), 0, &image_format_properties);
998 m_errorMonitor->VerifyFound();
1000 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "contains flag bits that are not recognized members of");
1001 // Specify an invalid VkFlags array entry
1002 // Expected to trigger an error with
1003 // parameter_validation::validate_flags_array
1004 VkSemaphore semaphore = VK_NULL_HANDLE;
1005 VkPipelineStageFlags stage_flags = static_cast<VkPipelineStageFlags>(1 << 25);
1006 VkSubmitInfo submit_info = {};
1007 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
1008 submit_info.waitSemaphoreCount = 1;
1009 submit_info.pWaitSemaphores = &semaphore;
1010 submit_info.pWaitDstStageMask = &stage_flags;
1011 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
1012 m_errorMonitor->VerifyFound();
1014 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "is neither VK_TRUE nor VK_FALSE");
1015 // Specify an invalid VkBool32 value
1016 // Expected to trigger a warning with
1017 // parameter_validation::validate_bool32
1018 VkSampler sampler = VK_NULL_HANDLE;
1019 VkSamplerCreateInfo sampler_info = {};
1020 sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
1021 sampler_info.pNext = NULL;
1022 sampler_info.magFilter = VK_FILTER_NEAREST;
1023 sampler_info.minFilter = VK_FILTER_NEAREST;
1024 sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
1025 sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
1026 sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
1027 sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
1028 sampler_info.mipLodBias = 1.0;
1029 sampler_info.maxAnisotropy = 1;
1030 sampler_info.compareEnable = VK_FALSE;
1031 sampler_info.compareOp = VK_COMPARE_OP_NEVER;
1032 sampler_info.minLod = 1.0;
1033 sampler_info.maxLod = 1.0;
1034 sampler_info.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
1035 sampler_info.unnormalizedCoordinates = VK_FALSE;
1036 // Not VK_TRUE or VK_FALSE
1037 sampler_info.anisotropyEnable = 3;
1038 vkCreateSampler(m_device->device(), &sampler_info, NULL, &sampler);
1039 m_errorMonitor->VerifyFound();
1042 TEST_F(VkLayerTest, FailedReturnValue) {
1043 TEST_DESCRIPTION("Check for a message describing a VkResult failure code");
1045 ASSERT_NO_FATAL_FAILURE(InitState());
1047 // Find an unsupported image format
1048 VkFormat unsupported = VK_FORMAT_UNDEFINED;
1049 for (int f = VK_FORMAT_BEGIN_RANGE; f <= VK_FORMAT_END_RANGE; f++) {
1050 VkFormat format = static_cast<VkFormat>(f);
1051 VkFormatProperties fProps = m_device->format_properties(format);
1052 if (format != VK_FORMAT_UNDEFINED && fProps.linearTilingFeatures == 0 && fProps.optimalTilingFeatures == 0) {
1053 unsupported = format;
1058 if (unsupported != VK_FORMAT_UNDEFINED) {
1059 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT,
1060 "the requested format is not supported on this device");
1061 // Specify an unsupported VkFormat value to generate a
1062 // VK_ERROR_FORMAT_NOT_SUPPORTED return code
1063 // Expected to trigger a warning from
1064 // parameter_validation::validate_result
1065 VkImageFormatProperties image_format_properties;
1066 VkResult err = vkGetPhysicalDeviceImageFormatProperties(gpu(), unsupported, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
1067 VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, 0, &image_format_properties);
1068 ASSERT_TRUE(err == VK_ERROR_FORMAT_NOT_SUPPORTED);
1069 m_errorMonitor->VerifyFound();
1073 TEST_F(VkLayerTest, UpdateBufferAlignment) {
1074 TEST_DESCRIPTION("Check alignment parameters for vkCmdUpdateBuffer");
1075 uint32_t updateData[] = {1, 2, 3, 4, 5, 6, 7, 8};
1077 ASSERT_NO_FATAL_FAILURE(InitState());
1079 VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
1080 vk_testing::Buffer buffer;
1081 buffer.init_as_dst(*m_device, (VkDeviceSize)20, reqs);
1083 BeginCommandBuffer();
1084 // Introduce failure by using dstOffset that is not multiple of 4
1085 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is not a multiple of 4");
1086 m_commandBuffer->UpdateBuffer(buffer.handle(), 1, 4, updateData);
1087 m_errorMonitor->VerifyFound();
1089 // Introduce failure by using dataSize that is not multiple of 4
1090 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is not a multiple of 4");
1091 m_commandBuffer->UpdateBuffer(buffer.handle(), 0, 6, updateData);
1092 m_errorMonitor->VerifyFound();
1094 // Introduce failure by using dataSize that is < 0
1095 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
1096 "must be greater than zero and less than or equal to 65536");
1097 m_commandBuffer->UpdateBuffer(buffer.handle(), 0, -44, updateData);
1098 m_errorMonitor->VerifyFound();
1100 // Introduce failure by using dataSize that is > 65536
1101 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
1102 "must be greater than zero and less than or equal to 65536");
1103 m_commandBuffer->UpdateBuffer(buffer.handle(), 0, 80000, updateData);
1104 m_errorMonitor->VerifyFound();
1109 TEST_F(VkLayerTest, FillBufferAlignment) {
1110 TEST_DESCRIPTION("Check alignment parameters for vkCmdFillBuffer");
1112 ASSERT_NO_FATAL_FAILURE(InitState());
1114 VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
1115 vk_testing::Buffer buffer;
1116 buffer.init_as_dst(*m_device, (VkDeviceSize)20, reqs);
1118 BeginCommandBuffer();
1120 // Introduce failure by using dstOffset that is not multiple of 4
1121 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is not a multiple of 4");
1122 m_commandBuffer->FillBuffer(buffer.handle(), 1, 4, 0x11111111);
1123 m_errorMonitor->VerifyFound();
1125 // Introduce failure by using size that is not multiple of 4
1126 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is not a multiple of 4");
1127 m_commandBuffer->FillBuffer(buffer.handle(), 0, 6, 0x11111111);
1128 m_errorMonitor->VerifyFound();
1130 // Introduce failure by using size that is zero
1131 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "must be greater than zero");
1132 m_commandBuffer->FillBuffer(buffer.handle(), 0, 0, 0x11111111);
1133 m_errorMonitor->VerifyFound();
1138 // This is a positive test. No failures are expected.
1139 TEST_F(VkLayerTest, IgnoreUnrelatedDescriptor) {
1140 TEST_DESCRIPTION("Ensure that the vkUpdateDescriptorSet validation code "
1141 "is ignoring VkWriteDescriptorSet members that are not "
1142 "related to the descriptor type specified by "
1143 "VkWriteDescriptorSet::descriptorType. Correct "
1144 "validation behavior will result in the test running to "
1145 "completion without validation errors.");
1147 const uintptr_t invalid_ptr = 0xcdcdcdcd;
1149 ASSERT_NO_FATAL_FAILURE(InitState());
1153 m_errorMonitor->ExpectSuccess();
1156 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
1157 const int32_t tex_width = 32;
1158 const int32_t tex_height = 32;
1159 VkImageCreateInfo image_create_info = {};
1160 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
1161 image_create_info.pNext = NULL;
1162 image_create_info.imageType = VK_IMAGE_TYPE_2D;
1163 image_create_info.format = tex_format;
1164 image_create_info.extent.width = tex_width;
1165 image_create_info.extent.height = tex_height;
1166 image_create_info.extent.depth = 1;
1167 image_create_info.mipLevels = 1;
1168 image_create_info.arrayLayers = 1;
1169 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
1170 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
1171 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
1172 image_create_info.flags = 0;
1173 VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
1174 ASSERT_VK_SUCCESS(err);
1176 VkMemoryRequirements memory_reqs;
1177 VkDeviceMemory image_memory;
1179 VkMemoryAllocateInfo memory_info = {};
1180 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
1181 memory_info.pNext = NULL;
1182 memory_info.allocationSize = 0;
1183 memory_info.memoryTypeIndex = 0;
1184 vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
1185 memory_info.allocationSize = memory_reqs.size;
1186 pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
1188 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
1189 ASSERT_VK_SUCCESS(err);
1190 err = vkBindImageMemory(m_device->device(), image, image_memory, 0);
1191 ASSERT_VK_SUCCESS(err);
1193 VkImageViewCreateInfo image_view_create_info = {};
1194 image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
1195 image_view_create_info.image = image;
1196 image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
1197 image_view_create_info.format = tex_format;
1198 image_view_create_info.subresourceRange.layerCount = 1;
1199 image_view_create_info.subresourceRange.baseMipLevel = 0;
1200 image_view_create_info.subresourceRange.levelCount = 1;
1201 image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1204 err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
1205 ASSERT_VK_SUCCESS(err);
1207 VkDescriptorPoolSize ds_type_count = {};
1208 ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
1209 ds_type_count.descriptorCount = 1;
1211 VkDescriptorPoolCreateInfo ds_pool_ci = {};
1212 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
1213 ds_pool_ci.pNext = NULL;
1214 ds_pool_ci.maxSets = 1;
1215 ds_pool_ci.poolSizeCount = 1;
1216 ds_pool_ci.pPoolSizes = &ds_type_count;
1218 VkDescriptorPool ds_pool;
1219 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
1220 ASSERT_VK_SUCCESS(err);
1222 VkDescriptorSetLayoutBinding dsl_binding = {};
1223 dsl_binding.binding = 0;
1224 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
1225 dsl_binding.descriptorCount = 1;
1226 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
1227 dsl_binding.pImmutableSamplers = NULL;
1229 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
1230 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
1231 ds_layout_ci.pNext = NULL;
1232 ds_layout_ci.bindingCount = 1;
1233 ds_layout_ci.pBindings = &dsl_binding;
1234 VkDescriptorSetLayout ds_layout;
1235 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
1236 ASSERT_VK_SUCCESS(err);
1238 VkDescriptorSet descriptor_set;
1239 VkDescriptorSetAllocateInfo alloc_info = {};
1240 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
1241 alloc_info.descriptorSetCount = 1;
1242 alloc_info.descriptorPool = ds_pool;
1243 alloc_info.pSetLayouts = &ds_layout;
1244 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
1245 ASSERT_VK_SUCCESS(err);
1247 VkDescriptorImageInfo image_info = {};
1248 image_info.imageView = view;
1249 image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
1251 VkWriteDescriptorSet descriptor_write;
1252 memset(&descriptor_write, 0, sizeof(descriptor_write));
1253 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1254 descriptor_write.dstSet = descriptor_set;
1255 descriptor_write.dstBinding = 0;
1256 descriptor_write.descriptorCount = 1;
1257 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
1258 descriptor_write.pImageInfo = &image_info;
1260 // Set pBufferInfo and pTexelBufferView to invalid values, which should
1262 // ignored for descriptorType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE.
1263 // This will most likely produce a crash if the parameter_validation
1265 // does not correctly ignore pBufferInfo.
1266 descriptor_write.pBufferInfo = reinterpret_cast<const VkDescriptorBufferInfo *>(invalid_ptr);
1267 descriptor_write.pTexelBufferView = reinterpret_cast<const VkBufferView *>(invalid_ptr);
1269 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
1271 m_errorMonitor->VerifyNotFound();
1273 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
1274 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
1275 vkDestroyImageView(m_device->device(), view, NULL);
1276 vkDestroyImage(m_device->device(), image, NULL);
1277 vkFreeMemory(m_device->device(), image_memory, NULL);
1282 m_errorMonitor->ExpectSuccess();
1285 uint32_t queue_family_index = 0;
1286 VkBufferCreateInfo buffer_create_info = {};
1287 buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
1288 buffer_create_info.size = 1024;
1289 buffer_create_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
1290 buffer_create_info.queueFamilyIndexCount = 1;
1291 buffer_create_info.pQueueFamilyIndices = &queue_family_index;
1293 VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
1294 ASSERT_VK_SUCCESS(err);
1296 VkMemoryRequirements memory_reqs;
1297 VkDeviceMemory buffer_memory;
1299 VkMemoryAllocateInfo memory_info = {};
1300 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
1301 memory_info.pNext = NULL;
1302 memory_info.allocationSize = 0;
1303 memory_info.memoryTypeIndex = 0;
1305 vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
1306 memory_info.allocationSize = memory_reqs.size;
1307 pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
1310 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
1311 ASSERT_VK_SUCCESS(err);
1312 err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
1313 ASSERT_VK_SUCCESS(err);
1315 VkDescriptorPoolSize ds_type_count = {};
1316 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1317 ds_type_count.descriptorCount = 1;
1319 VkDescriptorPoolCreateInfo ds_pool_ci = {};
1320 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
1321 ds_pool_ci.pNext = NULL;
1322 ds_pool_ci.maxSets = 1;
1323 ds_pool_ci.poolSizeCount = 1;
1324 ds_pool_ci.pPoolSizes = &ds_type_count;
1326 VkDescriptorPool ds_pool;
1327 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
1328 ASSERT_VK_SUCCESS(err);
1330 VkDescriptorSetLayoutBinding dsl_binding = {};
1331 dsl_binding.binding = 0;
1332 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1333 dsl_binding.descriptorCount = 1;
1334 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
1335 dsl_binding.pImmutableSamplers = NULL;
1337 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
1338 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
1339 ds_layout_ci.pNext = NULL;
1340 ds_layout_ci.bindingCount = 1;
1341 ds_layout_ci.pBindings = &dsl_binding;
1342 VkDescriptorSetLayout ds_layout;
1343 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
1344 ASSERT_VK_SUCCESS(err);
1346 VkDescriptorSet descriptor_set;
1347 VkDescriptorSetAllocateInfo alloc_info = {};
1348 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
1349 alloc_info.descriptorSetCount = 1;
1350 alloc_info.descriptorPool = ds_pool;
1351 alloc_info.pSetLayouts = &ds_layout;
1352 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
1353 ASSERT_VK_SUCCESS(err);
1355 VkDescriptorBufferInfo buffer_info = {};
1356 buffer_info.buffer = buffer;
1357 buffer_info.offset = 0;
1358 buffer_info.range = 1024;
1360 VkWriteDescriptorSet descriptor_write;
1361 memset(&descriptor_write, 0, sizeof(descriptor_write));
1362 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1363 descriptor_write.dstSet = descriptor_set;
1364 descriptor_write.dstBinding = 0;
1365 descriptor_write.descriptorCount = 1;
1366 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1367 descriptor_write.pBufferInfo = &buffer_info;
1369 // Set pImageInfo and pTexelBufferView to invalid values, which should
1371 // ignored for descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER.
1372 // This will most likely produce a crash if the parameter_validation
1374 // does not correctly ignore pImageInfo.
1375 descriptor_write.pImageInfo = reinterpret_cast<const VkDescriptorImageInfo *>(invalid_ptr);
1376 descriptor_write.pTexelBufferView = reinterpret_cast<const VkBufferView *>(invalid_ptr);
1378 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
1380 m_errorMonitor->VerifyNotFound();
1382 vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &descriptor_set);
1383 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
1384 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
1385 vkDestroyBuffer(m_device->device(), buffer, NULL);
1386 vkFreeMemory(m_device->device(), buffer_memory, NULL);
1389 // Texel Buffer Case
1391 m_errorMonitor->ExpectSuccess();
1394 uint32_t queue_family_index = 0;
1395 VkBufferCreateInfo buffer_create_info = {};
1396 buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
1397 buffer_create_info.size = 1024;
1398 buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
1399 buffer_create_info.queueFamilyIndexCount = 1;
1400 buffer_create_info.pQueueFamilyIndices = &queue_family_index;
1402 VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
1403 ASSERT_VK_SUCCESS(err);
1405 VkMemoryRequirements memory_reqs;
1406 VkDeviceMemory buffer_memory;
1408 VkMemoryAllocateInfo memory_info = {};
1409 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
1410 memory_info.pNext = NULL;
1411 memory_info.allocationSize = 0;
1412 memory_info.memoryTypeIndex = 0;
1414 vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
1415 memory_info.allocationSize = memory_reqs.size;
1416 pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
1419 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
1420 ASSERT_VK_SUCCESS(err);
1421 err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
1422 ASSERT_VK_SUCCESS(err);
1424 VkBufferViewCreateInfo buff_view_ci = {};
1425 buff_view_ci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
1426 buff_view_ci.buffer = buffer;
1427 buff_view_ci.format = VK_FORMAT_R8_UNORM;
1428 buff_view_ci.range = VK_WHOLE_SIZE;
1429 VkBufferView buffer_view;
1430 err = vkCreateBufferView(m_device->device(), &buff_view_ci, NULL, &buffer_view);
1432 VkDescriptorPoolSize ds_type_count = {};
1433 ds_type_count.type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
1434 ds_type_count.descriptorCount = 1;
1436 VkDescriptorPoolCreateInfo ds_pool_ci = {};
1437 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
1438 ds_pool_ci.pNext = NULL;
1439 ds_pool_ci.maxSets = 1;
1440 ds_pool_ci.poolSizeCount = 1;
1441 ds_pool_ci.pPoolSizes = &ds_type_count;
1443 VkDescriptorPool ds_pool;
1444 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
1445 ASSERT_VK_SUCCESS(err);
1447 VkDescriptorSetLayoutBinding dsl_binding = {};
1448 dsl_binding.binding = 0;
1449 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
1450 dsl_binding.descriptorCount = 1;
1451 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
1452 dsl_binding.pImmutableSamplers = NULL;
1454 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
1455 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
1456 ds_layout_ci.pNext = NULL;
1457 ds_layout_ci.bindingCount = 1;
1458 ds_layout_ci.pBindings = &dsl_binding;
1459 VkDescriptorSetLayout ds_layout;
1460 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
1461 ASSERT_VK_SUCCESS(err);
1463 VkDescriptorSet descriptor_set;
1464 VkDescriptorSetAllocateInfo alloc_info = {};
1465 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
1466 alloc_info.descriptorSetCount = 1;
1467 alloc_info.descriptorPool = ds_pool;
1468 alloc_info.pSetLayouts = &ds_layout;
1469 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
1470 ASSERT_VK_SUCCESS(err);
1472 VkWriteDescriptorSet descriptor_write;
1473 memset(&descriptor_write, 0, sizeof(descriptor_write));
1474 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1475 descriptor_write.dstSet = descriptor_set;
1476 descriptor_write.dstBinding = 0;
1477 descriptor_write.descriptorCount = 1;
1478 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
1479 descriptor_write.pTexelBufferView = &buffer_view;
1481 // Set pImageInfo and pBufferInfo to invalid values, which should be
1482 // ignored for descriptorType ==
1483 // VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER.
1484 // This will most likely produce a crash if the parameter_validation
1486 // does not correctly ignore pImageInfo and pBufferInfo.
1487 descriptor_write.pImageInfo = reinterpret_cast<const VkDescriptorImageInfo *>(invalid_ptr);
1488 descriptor_write.pBufferInfo = reinterpret_cast<const VkDescriptorBufferInfo *>(invalid_ptr);
1490 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
1492 m_errorMonitor->VerifyNotFound();
1494 vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &descriptor_set);
1495 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
1496 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
1497 vkDestroyBufferView(m_device->device(), buffer_view, NULL);
1498 vkDestroyBuffer(m_device->device(), buffer, NULL);
1499 vkFreeMemory(m_device->device(), buffer_memory, NULL);
1503 TEST_F(VkLayerTest, PSOPolygonModeInvalid) {
1506 TEST_DESCRIPTION("Attempt to use a non-solid polygon fill mode in a "
1507 "pipeline when this feature is not enabled.");
1509 ASSERT_NO_FATAL_FAILURE(InitState());
1510 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1512 std::vector<const char *> device_extension_names;
1513 auto features = m_device->phy().features();
1514 // Artificially disable support for non-solid fill modes
1515 features.fillModeNonSolid = false;
1516 // The sacrificial device object
1517 VkDeviceObj test_device(0, gpu(), device_extension_names, &features);
1519 VkRenderpassObj render_pass(&test_device);
1521 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
1522 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
1523 pipeline_layout_ci.setLayoutCount = 0;
1524 pipeline_layout_ci.pSetLayouts = NULL;
1526 VkPipelineLayout pipeline_layout;
1527 err = vkCreatePipelineLayout(test_device.device(), &pipeline_layout_ci, NULL, &pipeline_layout);
1528 ASSERT_VK_SUCCESS(err);
1530 VkPipelineRasterizationStateCreateInfo rs_ci = {};
1531 rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
1532 rs_ci.pNext = nullptr;
1533 rs_ci.lineWidth = 1.0f;
1534 rs_ci.rasterizerDiscardEnable = true;
1536 VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
1537 VkShaderObj fs(&test_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
1539 // Set polygonMode to unsupported value POINT, should fail
1540 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
1541 "polygonMode cannot be VK_POLYGON_MODE_POINT or VK_POLYGON_MODE_LINE");
1543 VkPipelineObj pipe(&test_device);
1544 pipe.AddShader(&vs);
1545 pipe.AddShader(&fs);
1546 pipe.AddColorAttachment();
1547 // Introduce failure by setting unsupported polygon mode
1548 rs_ci.polygonMode = VK_POLYGON_MODE_POINT;
1549 pipe.SetRasterization(&rs_ci);
1550 pipe.CreateVKPipeline(pipeline_layout, render_pass.handle());
1552 m_errorMonitor->VerifyFound();
1554 // Try again with polygonMode=LINE, should fail
1555 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
1556 "polygonMode cannot be VK_POLYGON_MODE_POINT or VK_POLYGON_MODE_LINE");
1558 VkPipelineObj pipe(&test_device);
1559 pipe.AddShader(&vs);
1560 pipe.AddShader(&fs);
1561 pipe.AddColorAttachment();
1562 // Introduce failure by setting unsupported polygon mode
1563 rs_ci.polygonMode = VK_POLYGON_MODE_LINE;
1564 pipe.SetRasterization(&rs_ci);
1565 pipe.CreateVKPipeline(pipeline_layout, render_pass.handle());
1567 m_errorMonitor->VerifyFound();
1569 // Try again with polygonMode=FILL. No error is expected
1570 m_errorMonitor->ExpectSuccess();
1572 VkPipelineObj pipe(&test_device);
1573 pipe.AddShader(&vs);
1574 pipe.AddShader(&fs);
1575 pipe.AddColorAttachment();
1576 // Set polygonMode to a good value
1577 rs_ci.polygonMode = VK_POLYGON_MODE_FILL;
1578 pipe.SetRasterization(&rs_ci);
1579 pipe.CreateVKPipeline(pipeline_layout, render_pass.handle());
1581 m_errorMonitor->VerifyNotFound();
1583 vkDestroyPipelineLayout(test_device.device(), pipeline_layout, NULL);
1586 #endif // PARAMETER_VALIDATION_TESTS
1588 #if MEM_TRACKER_TESTS
1590 TEST_F(VkLayerTest, CallResetCommandBufferBeforeCompletion)
1592 vk_testing::Fence testFence;
1593 VkFenceCreateInfo fenceInfo = {};
1594 fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
1595 fenceInfo.pNext = NULL;
1596 fenceInfo.flags = 0;
1598 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Resetting CB");
1600 ASSERT_NO_FATAL_FAILURE(InitState());
1602 VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
1603 vk_testing::Buffer buffer;
1604 buffer.init_as_dst(*m_device, (VkDeviceSize)20, reqs);
1606 BeginCommandBuffer();
1607 m_commandBuffer->FillBuffer(buffer.handle(), 0, 4, 0x11111111);
1610 testFence.init(*m_device, fenceInfo);
1612 // Bypass framework since it does the waits automatically
1613 VkResult err = VK_SUCCESS;
1614 VkSubmitInfo submit_info;
1615 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
1616 submit_info.pNext = NULL;
1617 submit_info.waitSemaphoreCount = 0;
1618 submit_info.pWaitSemaphores = NULL;
1619 submit_info.pWaitDstStageMask = NULL;
1620 submit_info.commandBufferCount = 1;
1621 submit_info.pCommandBuffers = &m_commandBuffer->handle();
1622 submit_info.signalSemaphoreCount = 0;
1623 submit_info.pSignalSemaphores = NULL;
1625 err = vkQueueSubmit( m_device->m_queue, 1, &submit_info, testFence.handle());
1626 ASSERT_VK_SUCCESS( err );
1628 // Introduce failure by calling begin again before checking fence
1629 vkResetCommandBuffer(m_commandBuffer->handle(), 0);
1631 m_errorMonitor->VerifyFound();
1634 TEST_F(VkLayerTest, CallBeginCommandBufferBeforeCompletion)
1636 vk_testing::Fence testFence;
1637 VkFenceCreateInfo fenceInfo = {};
1638 fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
1639 fenceInfo.pNext = NULL;
1640 fenceInfo.flags = 0;
1642 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Calling vkBeginCommandBuffer() on active CB");
1644 ASSERT_NO_FATAL_FAILURE(InitState());
1645 ASSERT_NO_FATAL_FAILURE(InitViewport());
1646 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1648 BeginCommandBuffer();
1649 m_commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, NULL);
1652 testFence.init(*m_device, fenceInfo);
1654 // Bypass framework since it does the waits automatically
1655 VkResult err = VK_SUCCESS;
1656 VkSubmitInfo submit_info;
1657 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
1658 submit_info.pNext = NULL;
1659 submit_info.waitSemaphoreCount = 0;
1660 submit_info.pWaitSemaphores = NULL;
1661 submit_info.pWaitDstStageMask = NULL;
1662 submit_info.commandBufferCount = 1;
1663 submit_info.pCommandBuffers = &m_commandBuffer->handle();
1664 submit_info.signalSemaphoreCount = 0;
1665 submit_info.pSignalSemaphores = NULL;
1667 err = vkQueueSubmit( m_device->m_queue, 1, &submit_info, testFence.handle());
1668 ASSERT_VK_SUCCESS( err );
1670 VkCommandBufferInheritanceInfo hinfo = {};
1671 VkCommandBufferBeginInfo info = {};
1672 info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
1673 info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
1674 info.renderPass = VK_NULL_HANDLE;
1676 info.framebuffer = VK_NULL_HANDLE;
1677 info.occlusionQueryEnable = VK_FALSE;
1678 info.queryFlags = 0;
1679 info.pipelineStatistics = 0;
1681 // Introduce failure by calling BCB again before checking fence
1682 vkBeginCommandBuffer(m_commandBuffer->handle(), &info);
1684 m_errorMonitor->VerifyFound();
1688 // This is a positive test. No failures are expected.
1689 TEST_F(VkLayerTest, TestAliasedMemoryTracking) {
1693 TEST_DESCRIPTION("Create a buffer, allocate memory, bind memory, destroy "
1694 "the buffer, create an image, and bind the same memory to "
1697 m_errorMonitor->ExpectSuccess();
1699 ASSERT_NO_FATAL_FAILURE(InitState());
1704 VkMemoryRequirements mem_reqs;
1706 VkBufferCreateInfo buf_info = {};
1707 buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
1708 buf_info.pNext = NULL;
1709 buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
1710 buf_info.size = 256;
1711 buf_info.queueFamilyIndexCount = 0;
1712 buf_info.pQueueFamilyIndices = NULL;
1713 buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
1715 err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
1716 ASSERT_VK_SUCCESS(err);
1718 vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
1720 VkMemoryAllocateInfo alloc_info = {};
1721 alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
1722 alloc_info.pNext = NULL;
1723 alloc_info.memoryTypeIndex = 0;
1725 // Ensure memory is big enough for both bindings
1726 alloc_info.allocationSize = 0x10000;
1728 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
1730 vkDestroyBuffer(m_device->device(), buffer, NULL);
1734 err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
1735 ASSERT_VK_SUCCESS(err);
1738 err = vkMapMemory(m_device->device(), mem, 0, mem_reqs.size, 0, (void **)&pData);
1739 ASSERT_VK_SUCCESS(err);
1741 memset(pData, 0xCADECADE, static_cast<size_t>(mem_reqs.size));
1743 vkUnmapMemory(m_device->device(), mem);
1745 err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
1746 ASSERT_VK_SUCCESS(err);
1748 // NOW, destroy the buffer. Obviously, the resource no longer occupies this
1749 // memory. In fact, it was never used by the GPU.
1750 // Just be be sure, wait for idle.
1751 vkDestroyBuffer(m_device->device(), buffer, NULL);
1752 vkDeviceWaitIdle(m_device->device());
1754 VkImageCreateInfo image_create_info = {};
1755 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
1756 image_create_info.pNext = NULL;
1757 image_create_info.imageType = VK_IMAGE_TYPE_2D;
1758 image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
1759 image_create_info.extent.width = 64;
1760 image_create_info.extent.height = 64;
1761 image_create_info.extent.depth = 1;
1762 image_create_info.mipLevels = 1;
1763 image_create_info.arrayLayers = 1;
1764 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
1765 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
1766 image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
1767 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
1768 image_create_info.queueFamilyIndexCount = 0;
1769 image_create_info.pQueueFamilyIndices = NULL;
1770 image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
1771 image_create_info.flags = 0;
1773 VkMemoryAllocateInfo mem_alloc = {};
1774 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
1775 mem_alloc.pNext = NULL;
1776 mem_alloc.allocationSize = 0;
1777 mem_alloc.memoryTypeIndex = 0;
1779 /* Create a mappable image. It will be the texture if linear images are ok
1780 * to be textures or it will be the staging image if they are not.
1782 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
1783 ASSERT_VK_SUCCESS(err);
1785 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
1787 mem_alloc.allocationSize = mem_reqs.size;
1789 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
1791 vkDestroyImage(m_device->device(), image, NULL);
1795 // VALIDATION FAILURE:
1796 err = vkBindImageMemory(m_device->device(), image, mem, 0);
1797 ASSERT_VK_SUCCESS(err);
1799 m_errorMonitor->VerifyNotFound();
1801 vkFreeMemory(m_device->device(), mem, NULL);
1802 vkDestroyBuffer(m_device->device(), buffer, NULL);
1803 vkDestroyImage(m_device->device(), image, NULL);
1806 TEST_F(VkLayerTest, InvalidMemoryAliasing) {
1807 TEST_DESCRIPTION("Create a buffer and image, allocate memory, and bind the "
1808 "buffer and image to memory such that they will alias.");
1811 ASSERT_NO_FATAL_FAILURE(InitState());
1813 VkBuffer buffer, buffer2;
1816 VkDeviceMemory mem; // buffer will be bound first
1817 VkDeviceMemory mem_img; // image bound first
1818 VkMemoryRequirements buff_mem_reqs, img_mem_reqs;
1820 VkBufferCreateInfo buf_info = {};
1821 buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
1822 buf_info.pNext = NULL;
1823 buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
1824 buf_info.size = 256;
1825 buf_info.queueFamilyIndexCount = 0;
1826 buf_info.pQueueFamilyIndices = NULL;
1827 buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
1829 err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
1830 ASSERT_VK_SUCCESS(err);
1832 vkGetBufferMemoryRequirements(m_device->device(), buffer, &buff_mem_reqs);
1834 VkImageCreateInfo image_create_info = {};
1835 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
1836 image_create_info.pNext = NULL;
1837 image_create_info.imageType = VK_IMAGE_TYPE_2D;
1838 image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
1839 image_create_info.extent.width = 64;
1840 image_create_info.extent.height = 64;
1841 image_create_info.extent.depth = 1;
1842 image_create_info.mipLevels = 1;
1843 image_create_info.arrayLayers = 1;
1844 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
1845 // Image tiling must be optimal to trigger error when aliasing linear buffer
1846 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
1847 image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
1848 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
1849 image_create_info.queueFamilyIndexCount = 0;
1850 image_create_info.pQueueFamilyIndices = NULL;
1851 image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
1852 image_create_info.flags = 0;
1854 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
1855 ASSERT_VK_SUCCESS(err);
1856 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image2);
1857 ASSERT_VK_SUCCESS(err);
1859 vkGetImageMemoryRequirements(m_device->device(), image, &img_mem_reqs);
1861 VkMemoryAllocateInfo alloc_info = {};
1862 alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
1863 alloc_info.pNext = NULL;
1864 alloc_info.memoryTypeIndex = 0;
1865 // Ensure memory is big enough for both bindings
1866 alloc_info.allocationSize = buff_mem_reqs.size + img_mem_reqs.size;
1867 pass = m_device->phy().set_memory_type(buff_mem_reqs.memoryTypeBits & img_mem_reqs.memoryTypeBits, &alloc_info,
1868 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
1870 vkDestroyBuffer(m_device->device(), buffer, NULL);
1871 vkDestroyImage(m_device->device(), image, NULL);
1874 err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
1875 ASSERT_VK_SUCCESS(err);
1876 err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
1877 ASSERT_VK_SUCCESS(err);
1879 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is aliased with linear buffer 0x");
1880 // VALIDATION FAILURE due to image mapping overlapping buffer mapping
1881 err = vkBindImageMemory(m_device->device(), image, mem, 0);
1882 m_errorMonitor->VerifyFound();
1884 // Now correctly bind image2 to second mem allocation before incorrectly
1886 err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer2);
1887 ASSERT_VK_SUCCESS(err);
1888 err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem_img);
1889 ASSERT_VK_SUCCESS(err);
1890 err = vkBindImageMemory(m_device->device(), image2, mem_img, 0);
1891 ASSERT_VK_SUCCESS(err);
1892 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "is aliased with non-linear image 0x");
1893 err = vkBindBufferMemory(m_device->device(), buffer2, mem_img, 0);
1894 m_errorMonitor->VerifyFound();
1896 vkDestroyBuffer(m_device->device(), buffer, NULL);
1897 vkDestroyBuffer(m_device->device(), buffer2, NULL);
1898 vkDestroyImage(m_device->device(), image, NULL);
1899 vkDestroyImage(m_device->device(), image2, NULL);
1900 vkFreeMemory(m_device->device(), mem, NULL);
1901 vkFreeMemory(m_device->device(), mem_img, NULL);
1904 TEST_F(VkLayerTest, InvalidMemoryMapping) {
1905 TEST_DESCRIPTION("Attempt to map memory in a number of incorrect ways");
1908 ASSERT_NO_FATAL_FAILURE(InitState());
1912 VkMemoryRequirements mem_reqs;
1914 VkBufferCreateInfo buf_info = {};
1915 buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
1916 buf_info.pNext = NULL;
1917 buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
1918 buf_info.size = 256;
1919 buf_info.queueFamilyIndexCount = 0;
1920 buf_info.pQueueFamilyIndices = NULL;
1921 buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
1923 err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
1924 ASSERT_VK_SUCCESS(err);
1926 vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
1927 VkMemoryAllocateInfo alloc_info = {};
1928 alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
1929 alloc_info.pNext = NULL;
1930 alloc_info.memoryTypeIndex = 0;
1932 // Ensure memory is big enough for both bindings
1933 static const VkDeviceSize allocation_size = 0x10000;
1934 alloc_info.allocationSize = allocation_size;
1935 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
1937 vkDestroyBuffer(m_device->device(), buffer, NULL);
1940 err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
1941 ASSERT_VK_SUCCESS(err);
1944 // Attempt to map memory size 0 is invalid
1945 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VkMapMemory: Attempting to map memory range of size zero");
1946 err = vkMapMemory(m_device->device(), mem, 0, 0, 0, (void **)&pData);
1947 m_errorMonitor->VerifyFound();
1949 err = vkMapMemory(m_device->device(), mem, 0, mem_reqs.size, 0, (void **)&pData);
1950 ASSERT_VK_SUCCESS(err);
1951 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
1952 "VkMapMemory: Attempting to map memory on an already-mapped object ");
1953 err = vkMapMemory(m_device->device(), mem, 0, mem_reqs.size, 0, (void **)&pData);
1954 m_errorMonitor->VerifyFound();
1956 // Unmap the memory to avoid re-map error
1957 vkUnmapMemory(m_device->device(), mem);
1958 // overstep allocation with VK_WHOLE_SIZE
1959 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
1960 " with size of VK_WHOLE_SIZE oversteps total array size 0x");
1961 err = vkMapMemory(m_device->device(), mem, allocation_size + 1, VK_WHOLE_SIZE, 0, (void **)&pData);
1962 m_errorMonitor->VerifyFound();
1963 // overstep allocation w/o VK_WHOLE_SIZE
1964 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " oversteps total array size 0x");
1965 err = vkMapMemory(m_device->device(), mem, 1, allocation_size, 0, (void **)&pData);
1966 m_errorMonitor->VerifyFound();
1967 // Now error due to unmapping memory that's not mapped
1968 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Unmapping Memory without memory being mapped: ");
1969 vkUnmapMemory(m_device->device(), mem);
1970 m_errorMonitor->VerifyFound();
1971 // Now map memory and cause errors due to flushing invalid ranges
1972 err = vkMapMemory(m_device->device(), mem, 16, VK_WHOLE_SIZE, 0, (void **)&pData);
1973 ASSERT_VK_SUCCESS(err);
1974 VkMappedMemoryRange mmr = {};
1975 mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
1977 mmr.offset = 15; // Error b/c offset less than offset of mapped mem
1978 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, ") is less than Memory Object's offset (");
1979 vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
1980 m_errorMonitor->VerifyFound();
1981 // Now flush range that oversteps mapped range
1982 vkUnmapMemory(m_device->device(), mem);
1983 err = vkMapMemory(m_device->device(), mem, 0, 256, 0, (void **)&pData);
1984 ASSERT_VK_SUCCESS(err);
1986 mmr.size = 256; // flushing bounds (272) exceed mapped bounds (256)
1987 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, ") exceeds the Memory Object's upper-bound (");
1988 vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
1989 m_errorMonitor->VerifyFound();
1991 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
1992 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
1994 vkFreeMemory(m_device->device(), mem, NULL);
1995 vkDestroyBuffer(m_device->device(), buffer, NULL);
1998 // TODO : If we can get HOST_VISIBLE w/o HOST_COHERENT we can test cases of
1999 // MEMTRACK_INVALID_MAP in validateAndCopyNoncoherentMemoryToDriver()
2001 vkDestroyBuffer(m_device->device(), buffer, NULL);
2002 vkFreeMemory(m_device->device(), mem, NULL);
2005 TEST_F(VkLayerTest, NonCoherentMemoryMapping) {
2007 TEST_DESCRIPTION("Ensure that validations handling of non-coherent memory "
2008 "mapping while using VK_WHOLE_SIZE does not cause access "
2012 ASSERT_NO_FATAL_FAILURE(InitState());
2015 VkMemoryRequirements mem_reqs;
2016 mem_reqs.memoryTypeBits = 0xFFFFFFFF;
2017 VkMemoryAllocateInfo alloc_info = {};
2018 alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
2019 alloc_info.pNext = NULL;
2020 alloc_info.memoryTypeIndex = 0;
2022 static const VkDeviceSize allocation_size = 0x1000;
2023 alloc_info.allocationSize = allocation_size;
2025 // Find a memory configurations WITHOUT a COHERENT bit, otherwise exit
2026 bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
2027 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
2029 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info,
2030 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
2031 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
2033 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info,
2034 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
2035 VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
2036 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
2043 err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
2044 ASSERT_VK_SUCCESS(err);
2046 // Map/Flush/Invalidate using WHOLE_SIZE and zero offsets and entire
2048 m_errorMonitor->ExpectSuccess();
2049 err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, (void **)&pData);
2050 ASSERT_VK_SUCCESS(err);
2051 VkMappedMemoryRange mmr = {};
2052 mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
2055 mmr.size = VK_WHOLE_SIZE;
2056 err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
2057 ASSERT_VK_SUCCESS(err);
2058 err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr);
2059 ASSERT_VK_SUCCESS(err);
2060 m_errorMonitor->VerifyNotFound();
2061 vkUnmapMemory(m_device->device(), mem);
2063 // Map/Flush/Invalidate using WHOLE_SIZE and a prime offset and entire
2065 m_errorMonitor->ExpectSuccess();
2066 err = vkMapMemory(m_device->device(), mem, 13, VK_WHOLE_SIZE, 0, (void **)&pData);
2067 ASSERT_VK_SUCCESS(err);
2068 mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
2071 mmr.size = VK_WHOLE_SIZE;
2072 err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
2073 ASSERT_VK_SUCCESS(err);
2074 err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr);
2075 ASSERT_VK_SUCCESS(err);
2076 m_errorMonitor->VerifyNotFound();
2077 vkUnmapMemory(m_device->device(), mem);
2079 // Map with prime offset and size
2080 // Flush/Invalidate subrange of mapped area with prime offset and size
2081 m_errorMonitor->ExpectSuccess();
2082 err = vkMapMemory(m_device->device(), mem, allocation_size - 137, 109, 0, (void **)&pData);
2083 ASSERT_VK_SUCCESS(err);
2084 mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
2086 mmr.offset = allocation_size - 107;
2088 err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
2089 ASSERT_VK_SUCCESS(err);
2090 err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr);
2091 ASSERT_VK_SUCCESS(err);
2092 m_errorMonitor->VerifyNotFound();
2093 vkUnmapMemory(m_device->device(), mem);
2095 // Map without offset and flush WHOLE_SIZE with two separate offsets
2096 m_errorMonitor->ExpectSuccess();
2097 err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, (void **)&pData);
2098 ASSERT_VK_SUCCESS(err);
2099 mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
2101 mmr.offset = allocation_size - 100;
2102 mmr.size = VK_WHOLE_SIZE;
2103 err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
2104 ASSERT_VK_SUCCESS(err);
2105 mmr.offset = allocation_size - 200;
2106 mmr.size = VK_WHOLE_SIZE;
2107 err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
2108 ASSERT_VK_SUCCESS(err);
2109 m_errorMonitor->VerifyNotFound();
2110 vkUnmapMemory(m_device->device(), mem);
2112 vkFreeMemory(m_device->device(), mem, NULL);
2115 TEST_F(VkLayerTest, EnableWsiBeforeUse) {
2119 // FIXME: After we turn on this code for non-Linux platforms, uncomment the
2120 // following declaration (which is temporarily being moved below):
2121 // VkSurfaceKHR surface = VK_NULL_HANDLE;
2122 VkSwapchainKHR swapchain = VK_NULL_HANDLE;
2123 VkSwapchainCreateInfoKHR swapchain_create_info = {};
2124 uint32_t swapchain_image_count = 0;
2125 // VkImage swapchain_images[1] = {VK_NULL_HANDLE};
2126 uint32_t image_index = 0;
2127 // VkPresentInfoKHR present_info = {};
2129 ASSERT_NO_FATAL_FAILURE(InitState());
2131 #ifdef NEED_TO_TEST_THIS_ON_PLATFORM
2132 #if defined(VK_USE_PLATFORM_ANDROID_KHR)
2133 // Use the functions from the VK_KHR_android_surface extension without
2134 // enabling that extension:
2136 // Create a surface:
2137 VkAndroidSurfaceCreateInfoKHR android_create_info = {};
2138 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2139 err = vkCreateAndroidSurfaceKHR(instance(), &android_create_info, NULL, &surface);
2140 pass = (err != VK_SUCCESS);
2142 m_errorMonitor->VerifyFound();
2143 #endif // VK_USE_PLATFORM_ANDROID_KHR
2145 #if defined(VK_USE_PLATFORM_MIR_KHR)
2146 // Use the functions from the VK_KHR_mir_surface extension without enabling
2149 // Create a surface:
2150 VkMirSurfaceCreateInfoKHR mir_create_info = {};
2151 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2152 err = vkCreateMirSurfaceKHR(instance(), &mir_create_info, NULL, &surface);
2153 pass = (err != VK_SUCCESS);
2155 m_errorMonitor->VerifyFound();
2157 // Tell whether an mir_connection supports presentation:
2158 MirConnection *mir_connection = NULL;
2159 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2160 vkGetPhysicalDeviceMirPresentationSupportKHR(gpu(), 0, mir_connection, visual_id);
2161 m_errorMonitor->VerifyFound();
2162 #endif // VK_USE_PLATFORM_MIR_KHR
2164 #if defined(VK_USE_PLATFORM_WAYLAND_KHR)
2165 // Use the functions from the VK_KHR_wayland_surface extension without
2166 // enabling that extension:
2168 // Create a surface:
2169 VkWaylandSurfaceCreateInfoKHR wayland_create_info = {};
2170 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2171 err = vkCreateWaylandSurfaceKHR(instance(), &wayland_create_info, NULL, &surface);
2172 pass = (err != VK_SUCCESS);
2174 m_errorMonitor->VerifyFound();
2176 // Tell whether an wayland_display supports presentation:
2177 struct wl_display wayland_display = {};
2178 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2179 vkGetPhysicalDeviceWaylandPresentationSupportKHR(gpu(), 0, &wayland_display);
2180 m_errorMonitor->VerifyFound();
2181 #endif // VK_USE_PLATFORM_WAYLAND_KHR
2182 #endif // NEED_TO_TEST_THIS_ON_PLATFORM
2184 #if defined(VK_USE_PLATFORM_WIN32_KHR)
2185 // FIXME: REMOVE THIS HERE, AND UNCOMMENT ABOVE, WHEN THIS TEST HAS BEEN PORTED
2186 // TO NON-LINUX PLATFORMS:
2187 VkSurfaceKHR surface = VK_NULL_HANDLE;
2188 // Use the functions from the VK_KHR_win32_surface extension without
2189 // enabling that extension:
2191 // Create a surface:
2192 VkWin32SurfaceCreateInfoKHR win32_create_info = {};
2193 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2194 err = vkCreateWin32SurfaceKHR(instance(), &win32_create_info, NULL, &surface);
2195 pass = (err != VK_SUCCESS);
2197 m_errorMonitor->VerifyFound();
2199 // Tell whether win32 supports presentation:
2200 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2201 vkGetPhysicalDeviceWin32PresentationSupportKHR(gpu(), 0);
2202 m_errorMonitor->VerifyFound();
2203 // Set this (for now, until all platforms are supported and tested):
2204 #define NEED_TO_TEST_THIS_ON_PLATFORM
2205 #endif // VK_USE_PLATFORM_WIN32_KHR
2207 #if defined(VK_USE_PLATFORM_XCB_KHR)
2208 // FIXME: REMOVE THIS HERE, AND UNCOMMENT ABOVE, WHEN THIS TEST HAS BEEN PORTED
2209 // TO NON-LINUX PLATFORMS:
2210 VkSurfaceKHR surface = VK_NULL_HANDLE;
2211 // Use the functions from the VK_KHR_xcb_surface extension without enabling
2214 // Create a surface:
2215 VkXcbSurfaceCreateInfoKHR xcb_create_info = {};
2216 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2217 err = vkCreateXcbSurfaceKHR(instance(), &xcb_create_info, NULL, &surface);
2218 pass = (err != VK_SUCCESS);
2220 m_errorMonitor->VerifyFound();
2222 // Tell whether an xcb_visualid_t supports presentation:
2223 xcb_connection_t *xcb_connection = NULL;
2224 xcb_visualid_t visual_id = 0;
2225 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2226 vkGetPhysicalDeviceXcbPresentationSupportKHR(gpu(), 0, xcb_connection, visual_id);
2227 m_errorMonitor->VerifyFound();
2228 // Set this (for now, until all platforms are supported and tested):
2229 #define NEED_TO_TEST_THIS_ON_PLATFORM
2230 #endif // VK_USE_PLATFORM_XCB_KHR
2232 #if defined(VK_USE_PLATFORM_XLIB_KHR)
2233 // Use the functions from the VK_KHR_xlib_surface extension without enabling
2236 // Create a surface:
2237 VkXlibSurfaceCreateInfoKHR xlib_create_info = {};
2238 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2239 err = vkCreateXlibSurfaceKHR(instance(), &xlib_create_info, NULL, &surface);
2240 pass = (err != VK_SUCCESS);
2242 m_errorMonitor->VerifyFound();
2244 // Tell whether an Xlib VisualID supports presentation:
2245 Display *dpy = NULL;
2246 VisualID visual = 0;
2247 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2248 vkGetPhysicalDeviceXlibPresentationSupportKHR(gpu(), 0, dpy, visual);
2249 m_errorMonitor->VerifyFound();
2250 // Set this (for now, until all platforms are supported and tested):
2251 #define NEED_TO_TEST_THIS_ON_PLATFORM
2252 #endif // VK_USE_PLATFORM_XLIB_KHR
2254 // Use the functions from the VK_KHR_surface extension without enabling
2257 #ifdef NEED_TO_TEST_THIS_ON_PLATFORM
2258 // Destroy a surface:
2259 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2260 vkDestroySurfaceKHR(instance(), surface, NULL);
2261 m_errorMonitor->VerifyFound();
2263 // Check if surface supports presentation:
2264 VkBool32 supported = false;
2265 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2266 err = vkGetPhysicalDeviceSurfaceSupportKHR(gpu(), 0, surface, &supported);
2267 pass = (err != VK_SUCCESS);
2269 m_errorMonitor->VerifyFound();
2271 // Check surface capabilities:
2272 VkSurfaceCapabilitiesKHR capabilities = {};
2273 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2274 err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(gpu(), surface, &capabilities);
2275 pass = (err != VK_SUCCESS);
2277 m_errorMonitor->VerifyFound();
2279 // Check surface formats:
2280 uint32_t format_count = 0;
2281 VkSurfaceFormatKHR *formats = NULL;
2282 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2283 err = vkGetPhysicalDeviceSurfaceFormatsKHR(gpu(), surface, &format_count, formats);
2284 pass = (err != VK_SUCCESS);
2286 m_errorMonitor->VerifyFound();
2288 // Check surface present modes:
2289 uint32_t present_mode_count = 0;
2290 VkSurfaceFormatKHR *present_modes = NULL;
2291 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2292 err = vkGetPhysicalDeviceSurfaceFormatsKHR(gpu(), surface, &present_mode_count, present_modes);
2293 pass = (err != VK_SUCCESS);
2295 m_errorMonitor->VerifyFound();
2296 #endif // NEED_TO_TEST_THIS_ON_PLATFORM
2298 // Use the functions from the VK_KHR_swapchain extension without enabling
2301 // Create a swapchain:
2302 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2303 swapchain_create_info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
2304 swapchain_create_info.pNext = NULL;
2305 err = vkCreateSwapchainKHR(m_device->device(), &swapchain_create_info, NULL, &swapchain);
2306 pass = (err != VK_SUCCESS);
2308 m_errorMonitor->VerifyFound();
2310 // Get the images from the swapchain:
2311 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2312 err = vkGetSwapchainImagesKHR(m_device->device(), swapchain, &swapchain_image_count, NULL);
2313 pass = (err != VK_SUCCESS);
2315 m_errorMonitor->VerifyFound();
2317 // Add a fence to avoid (justifiable) error about not providing fence OR semaphore
2318 VkFenceCreateInfo fci = { VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0 };
2320 err = vkCreateFence(m_device->device(), &fci, nullptr, &fence);
2322 // Try to acquire an image:
2323 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2324 err = vkAcquireNextImageKHR(m_device->device(), swapchain, 0, VK_NULL_HANDLE, fence, &image_index);
2325 pass = (err != VK_SUCCESS);
2327 m_errorMonitor->VerifyFound();
2329 vkDestroyFence(m_device->device(), fence, nullptr);
2331 // Try to present an image:
2333 // NOTE: Currently can't test this because a real swapchain is needed (as
2334 // opposed to the fake one we created) in order for the layer to lookup the
2335 // VkDevice used to enable the extension:
2337 // Destroy the swapchain:
2338 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "extension was not enabled for this");
2339 vkDestroySwapchainKHR(m_device->device(), swapchain, NULL);
2340 m_errorMonitor->VerifyFound();
2343 TEST_F(VkWsiEnabledLayerTest, TestEnabledWsi) {
2345 #if defined(VK_USE_PLATFORM_XCB_KHR)
2346 VkSurfaceKHR surface = VK_NULL_HANDLE;
2350 VkSwapchainKHR swapchain = VK_NULL_HANDLE;
2351 VkSwapchainCreateInfoKHR swapchain_create_info = {};
2352 // uint32_t swapchain_image_count = 0;
2353 // VkImage swapchain_images[1] = {VK_NULL_HANDLE};
2354 // uint32_t image_index = 0;
2355 // VkPresentInfoKHR present_info = {};
2357 ASSERT_NO_FATAL_FAILURE(InitState());
2359 // Use the create function from one of the VK_KHR_*_surface extension in
2360 // order to create a surface, testing all known errors in the process,
2361 // before successfully creating a surface:
2362 // First, try to create a surface without a VkXcbSurfaceCreateInfoKHR:
2363 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pCreateInfo specified as NULL");
2364 err = vkCreateXcbSurfaceKHR(instance(), NULL, NULL, &surface);
2365 pass = (err != VK_SUCCESS);
2367 m_errorMonitor->VerifyFound();
2369 // Next, try to create a surface with the wrong
2370 // VkXcbSurfaceCreateInfoKHR::sType:
2371 VkXcbSurfaceCreateInfoKHR xcb_create_info = {};
2372 xcb_create_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
2373 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "parameter pCreateInfo->sType must be");
2374 err = vkCreateXcbSurfaceKHR(instance(), &xcb_create_info, NULL, &surface);
2375 pass = (err != VK_SUCCESS);
2377 m_errorMonitor->VerifyFound();
2379 // Create a native window, and then correctly create a surface:
2380 xcb_connection_t *connection;
2381 xcb_screen_t *screen;
2382 xcb_window_t xcb_window;
2383 xcb_intern_atom_reply_t *atom_wm_delete_window;
2385 const xcb_setup_t *setup;
2386 xcb_screen_iterator_t iter;
2388 uint32_t value_mask, value_list[32];
2392 connection = xcb_connect(NULL, &scr);
2393 ASSERT_TRUE(connection != NULL);
2394 setup = xcb_get_setup(connection);
2395 iter = xcb_setup_roots_iterator(setup);
2397 xcb_screen_next(&iter);
2400 xcb_window = xcb_generate_id(connection);
2402 value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
2403 value_list[0] = screen->black_pixel;
2404 value_list[1] = XCB_EVENT_MASK_KEY_RELEASE | XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_STRUCTURE_NOTIFY;
2406 xcb_create_window(connection, XCB_COPY_FROM_PARENT, xcb_window, screen->root, 0, 0, width, height, 0,
2407 XCB_WINDOW_CLASS_INPUT_OUTPUT, screen->root_visual, value_mask, value_list);
2409 /* Magic code that will send notification when window is destroyed */
2410 xcb_intern_atom_cookie_t cookie = xcb_intern_atom(connection, 1, 12, "WM_PROTOCOLS");
2411 xcb_intern_atom_reply_t *reply = xcb_intern_atom_reply(connection, cookie, 0);
2413 xcb_intern_atom_cookie_t cookie2 = xcb_intern_atom(connection, 0, 16, "WM_DELETE_WINDOW");
2414 atom_wm_delete_window = xcb_intern_atom_reply(connection, cookie2, 0);
2415 xcb_change_property(connection, XCB_PROP_MODE_REPLACE, xcb_window, (*reply).atom, 4, 32, 1, &(*atom_wm_delete_window).atom);
2418 xcb_map_window(connection, xcb_window);
2420 // Force the x/y coordinates to 100,100 results are identical in consecutive
2422 const uint32_t coords[] = {100, 100};
2423 xcb_configure_window(connection, xcb_window, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, coords);
2425 // Finally, try to correctly create a surface:
2426 xcb_create_info.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR;
2427 xcb_create_info.pNext = NULL;
2428 xcb_create_info.flags = 0;
2429 xcb_create_info.connection = connection;
2430 xcb_create_info.window = xcb_window;
2431 err = vkCreateXcbSurfaceKHR(instance(), &xcb_create_info, NULL, &surface);
2432 pass = (err == VK_SUCCESS);
2435 // Check if surface supports presentation:
2437 // 1st, do so without having queried the queue families:
2438 VkBool32 supported = false;
2439 // TODO: Get the following error to come out:
2440 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
2441 "called before calling the vkGetPhysicalDeviceQueueFamilyProperties "
2443 err = vkGetPhysicalDeviceSurfaceSupportKHR(gpu(), 0, surface, &supported);
2444 pass = (err != VK_SUCCESS);
2445 // ASSERT_TRUE(pass);
2446 // m_errorMonitor->VerifyFound();
2448 // Next, query a queue family index that's too large:
2449 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "called with a queueFamilyIndex that is too large");
2450 err = vkGetPhysicalDeviceSurfaceSupportKHR(gpu(), 100000, surface, &supported);
2451 pass = (err != VK_SUCCESS);
2453 m_errorMonitor->VerifyFound();
2455 // Finally, do so correctly:
2456 // FIXME: THIS ISN'T CORRECT--MUST QUERY UNTIL WE FIND A QUEUE FAMILY THAT'S
2458 err = vkGetPhysicalDeviceSurfaceSupportKHR(gpu(), 0, surface, &supported);
2459 pass = (err == VK_SUCCESS);
2462 // Before proceeding, try to create a swapchain without having called
2463 // vkGetPhysicalDeviceSurfaceCapabilitiesKHR():
2464 swapchain_create_info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
2465 swapchain_create_info.pNext = NULL;
2466 swapchain_create_info.flags = 0;
2467 swapchain_create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
2468 swapchain_create_info.surface = surface;
2469 swapchain_create_info.imageArrayLayers = 1;
2470 swapchain_create_info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
2471 swapchain_create_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
2472 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
2473 "called before calling vkGetPhysicalDeviceSurfaceCapabilitiesKHR().");
2474 err = vkCreateSwapchainKHR(m_device->device(), &swapchain_create_info, NULL, &swapchain);
2475 pass = (err != VK_SUCCESS);
2477 m_errorMonitor->VerifyFound();
2479 // Get the surface capabilities:
2480 VkSurfaceCapabilitiesKHR surface_capabilities;
2482 // Do so correctly (only error logged by this entrypoint is if the
2483 // extension isn't enabled):
2484 err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(gpu(), surface, &surface_capabilities);
2485 pass = (err == VK_SUCCESS);
2488 // Get the surface formats:
2489 uint32_t surface_format_count;
2491 // First, try without a pointer to surface_format_count:
2492 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pSurfaceFormatCount "
2493 "specified as NULL");
2494 vkGetPhysicalDeviceSurfaceFormatsKHR(gpu(), surface, NULL, NULL);
2495 pass = (err == VK_SUCCESS);
2497 m_errorMonitor->VerifyFound();
2499 // Next, call with a non-NULL pSurfaceFormats, even though we haven't
2500 // correctly done a 1st try (to get the count):
2501 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "but no prior positive value has been seen for");
2502 surface_format_count = 0;
2503 vkGetPhysicalDeviceSurfaceFormatsKHR(gpu(), surface, &surface_format_count, (VkSurfaceFormatKHR *)&surface_format_count);
2504 pass = (err == VK_SUCCESS);
2506 m_errorMonitor->VerifyFound();
2508 // Next, correctly do a 1st try (with a NULL pointer to surface_formats):
2509 vkGetPhysicalDeviceSurfaceFormatsKHR(gpu(), surface, &surface_format_count, NULL);
2510 pass = (err == VK_SUCCESS);
2513 // Allocate memory for the correct number of VkSurfaceFormatKHR's:
2514 VkSurfaceFormatKHR *surface_formats = (VkSurfaceFormatKHR *)malloc(surface_format_count * sizeof(VkSurfaceFormatKHR));
2516 // Next, do a 2nd try with surface_format_count being set too high:
2517 surface_format_count += 5;
2518 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "that is greater than the value");
2519 vkGetPhysicalDeviceSurfaceFormatsKHR(gpu(), surface, &surface_format_count, surface_formats);
2520 pass = (err == VK_SUCCESS);
2522 m_errorMonitor->VerifyFound();
2524 // Finally, do a correct 1st and 2nd try:
2525 vkGetPhysicalDeviceSurfaceFormatsKHR(gpu(), surface, &surface_format_count, NULL);
2526 pass = (err == VK_SUCCESS);
2528 vkGetPhysicalDeviceSurfaceFormatsKHR(gpu(), surface, &surface_format_count, surface_formats);
2529 pass = (err == VK_SUCCESS);
2532 // Get the surface present modes:
2533 uint32_t surface_present_mode_count;
2535 // First, try without a pointer to surface_format_count:
2536 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pPresentModeCount "
2537 "specified as NULL");
2539 vkGetPhysicalDeviceSurfacePresentModesKHR(gpu(), surface, NULL, NULL);
2540 pass = (err == VK_SUCCESS);
2542 m_errorMonitor->VerifyFound();
2544 // Next, call with a non-NULL VkPresentModeKHR, even though we haven't
2545 // correctly done a 1st try (to get the count):
2546 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "but no prior positive value has been seen for");
2547 surface_present_mode_count = 0;
2548 vkGetPhysicalDeviceSurfacePresentModesKHR(gpu(), surface, &surface_present_mode_count,
2549 (VkPresentModeKHR *)&surface_present_mode_count);
2550 pass = (err == VK_SUCCESS);
2552 m_errorMonitor->VerifyFound();
2554 // Next, correctly do a 1st try (with a NULL pointer to surface_formats):
2555 vkGetPhysicalDeviceSurfacePresentModesKHR(gpu(), surface, &surface_present_mode_count, NULL);
2556 pass = (err == VK_SUCCESS);
2559 // Allocate memory for the correct number of VkSurfaceFormatKHR's:
2560 VkPresentModeKHR *surface_present_modes = (VkPresentModeKHR *)malloc(surface_present_mode_count * sizeof(VkPresentModeKHR));
2562 // Next, do a 2nd try with surface_format_count being set too high:
2563 surface_present_mode_count += 5;
2564 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "that is greater than the value");
2565 vkGetPhysicalDeviceSurfacePresentModesKHR(gpu(), surface, &surface_present_mode_count, surface_present_modes);
2566 pass = (err == VK_SUCCESS);
2568 m_errorMonitor->VerifyFound();
2570 // Finally, do a correct 1st and 2nd try:
2571 vkGetPhysicalDeviceSurfacePresentModesKHR(gpu(), surface, &surface_present_mode_count, NULL);
2572 pass = (err == VK_SUCCESS);
2574 vkGetPhysicalDeviceSurfacePresentModesKHR(gpu(), surface, &surface_present_mode_count, surface_present_modes);
2575 pass = (err == VK_SUCCESS);
2578 // Create a swapchain:
2580 // First, try without a pointer to swapchain_create_info:
2581 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pCreateInfo "
2582 "specified as NULL");
2584 err = vkCreateSwapchainKHR(m_device->device(), NULL, NULL, &swapchain);
2585 pass = (err != VK_SUCCESS);
2587 m_errorMonitor->VerifyFound();
2589 // Next, call with a non-NULL swapchain_create_info, that has the wrong
2591 swapchain_create_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
2592 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "parameter pCreateInfo->sType must be");
2594 err = vkCreateSwapchainKHR(m_device->device(), &swapchain_create_info, NULL, &swapchain);
2595 pass = (err != VK_SUCCESS);
2597 m_errorMonitor->VerifyFound();
2599 // Next, call with a NULL swapchain pointer:
2600 swapchain_create_info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
2601 swapchain_create_info.pNext = NULL;
2602 swapchain_create_info.flags = 0;
2603 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pSwapchain "
2604 "specified as NULL");
2606 err = vkCreateSwapchainKHR(m_device->device(), &swapchain_create_info, NULL, NULL);
2607 pass = (err != VK_SUCCESS);
2609 m_errorMonitor->VerifyFound();
2611 // TODO: Enhance swapchain layer so that
2612 // swapchain_create_info.queueFamilyIndexCount is checked against something?
2614 // Next, call with a queue family index that's too large:
2615 uint32_t queueFamilyIndex[2] = {100000, 0};
2616 swapchain_create_info.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
2617 swapchain_create_info.queueFamilyIndexCount = 2;
2618 swapchain_create_info.pQueueFamilyIndices = queueFamilyIndex;
2619 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "called with a queueFamilyIndex that is too large");
2620 err = vkCreateSwapchainKHR(m_device->device(), &swapchain_create_info, NULL, &swapchain);
2621 pass = (err != VK_SUCCESS);
2623 m_errorMonitor->VerifyFound();
2625 // Next, call a queueFamilyIndexCount that's too small for CONCURRENT:
2626 swapchain_create_info.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
2627 swapchain_create_info.queueFamilyIndexCount = 1;
2628 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
2629 "but with a bad value(s) for pCreateInfo->queueFamilyIndexCount or "
2630 "pCreateInfo->pQueueFamilyIndices).");
2631 err = vkCreateSwapchainKHR(m_device->device(), &swapchain_create_info, NULL, &swapchain);
2632 pass = (err != VK_SUCCESS);
2634 m_errorMonitor->VerifyFound();
2636 // Next, call with an invalid imageSharingMode:
2637 swapchain_create_info.imageSharingMode = VK_SHARING_MODE_MAX_ENUM;
2638 swapchain_create_info.queueFamilyIndexCount = 1;
2639 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
2640 "called with a non-supported pCreateInfo->imageSharingMode (i.e.");
2641 err = vkCreateSwapchainKHR(m_device->device(), &swapchain_create_info, NULL, &swapchain);
2642 pass = (err != VK_SUCCESS);
2644 m_errorMonitor->VerifyFound();
2645 // Fix for the future:
2646 // FIXME: THIS ISN'T CORRECT--MUST QUERY UNTIL WE FIND A QUEUE FAMILY THAT'S
2648 swapchain_create_info.queueFamilyIndexCount = 0;
2649 queueFamilyIndex[0] = 0;
2650 swapchain_create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
2652 // TODO: CONTINUE TESTING VALIDATION OF vkCreateSwapchainKHR() ...
2653 // Get the images from a swapchain:
2654 // Acquire an image from a swapchain:
2655 // Present an image to a swapchain:
2656 // Destroy the swapchain:
2660 // - Try destroying the device without first destroying the swapchain
2662 // - Try destroying the device without first destroying the surface
2664 // - Try destroying the surface without first destroying the swapchain
2666 // Destroy the surface:
2667 vkDestroySurfaceKHR(instance(), surface, NULL);
2669 // Tear down the window:
2670 xcb_destroy_window(connection, xcb_window);
2671 xcb_disconnect(connection);
2673 #else // VK_USE_PLATFORM_XCB_KHR
2675 #endif // VK_USE_PLATFORM_XCB_KHR
2678 TEST_F(VkLayerTest, MapMemWithoutHostVisibleBit) {
2682 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
2683 "Mapping Memory without VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT");
2685 ASSERT_NO_FATAL_FAILURE(InitState());
2687 // Create an image, allocate memory, free it, and then try to bind it
2690 VkMemoryRequirements mem_reqs;
2692 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
2693 const int32_t tex_width = 32;
2694 const int32_t tex_height = 32;
2696 VkImageCreateInfo image_create_info = {};
2697 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
2698 image_create_info.pNext = NULL;
2699 image_create_info.imageType = VK_IMAGE_TYPE_2D;
2700 image_create_info.format = tex_format;
2701 image_create_info.extent.width = tex_width;
2702 image_create_info.extent.height = tex_height;
2703 image_create_info.extent.depth = 1;
2704 image_create_info.mipLevels = 1;
2705 image_create_info.arrayLayers = 1;
2706 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
2707 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
2708 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
2709 image_create_info.flags = 0;
2710 image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
2712 VkMemoryAllocateInfo mem_alloc = {};
2713 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
2714 mem_alloc.pNext = NULL;
2715 mem_alloc.allocationSize = 0;
2717 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
2718 ASSERT_VK_SUCCESS(err);
2720 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
2722 mem_alloc.allocationSize = mem_reqs.size;
2724 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
2725 if (!pass) { // If we can't find any unmappable memory this test doesn't
2727 vkDestroyImage(m_device->device(), image, NULL);
2732 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
2733 ASSERT_VK_SUCCESS(err);
2735 // Try to bind free memory that has been freed
2736 err = vkBindImageMemory(m_device->device(), image, mem, 0);
2737 ASSERT_VK_SUCCESS(err);
2739 // Map memory as if to initialize the image
2740 void *mappedAddress = NULL;
2741 err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, &mappedAddress);
2743 m_errorMonitor->VerifyFound();
2745 vkDestroyImage(m_device->device(), image, NULL);
2746 vkFreeMemory(m_device->device(), mem, NULL);
2749 TEST_F(VkLayerTest, RebindMemory) {
2753 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "which has already been bound to mem object");
2755 ASSERT_NO_FATAL_FAILURE(InitState());
2757 // Create an image, allocate memory, free it, and then try to bind it
2759 VkDeviceMemory mem1;
2760 VkDeviceMemory mem2;
2761 VkMemoryRequirements mem_reqs;
2763 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
2764 const int32_t tex_width = 32;
2765 const int32_t tex_height = 32;
2767 VkImageCreateInfo image_create_info = {};
2768 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
2769 image_create_info.pNext = NULL;
2770 image_create_info.imageType = VK_IMAGE_TYPE_2D;
2771 image_create_info.format = tex_format;
2772 image_create_info.extent.width = tex_width;
2773 image_create_info.extent.height = tex_height;
2774 image_create_info.extent.depth = 1;
2775 image_create_info.mipLevels = 1;
2776 image_create_info.arrayLayers = 1;
2777 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
2778 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
2779 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
2780 image_create_info.flags = 0;
2782 VkMemoryAllocateInfo mem_alloc = {};
2783 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
2784 mem_alloc.pNext = NULL;
2785 mem_alloc.allocationSize = 0;
2786 mem_alloc.memoryTypeIndex = 0;
2788 // Introduce failure, do NOT set memProps to
2789 // VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
2790 mem_alloc.memoryTypeIndex = 1;
2791 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
2792 ASSERT_VK_SUCCESS(err);
2794 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
2796 mem_alloc.allocationSize = mem_reqs.size;
2797 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
2800 // allocate 2 memory objects
2801 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem1);
2802 ASSERT_VK_SUCCESS(err);
2803 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem2);
2804 ASSERT_VK_SUCCESS(err);
2806 // Bind first memory object to Image object
2807 err = vkBindImageMemory(m_device->device(), image, mem1, 0);
2808 ASSERT_VK_SUCCESS(err);
2810 // Introduce validation failure, try to bind a different memory object to
2811 // the same image object
2812 err = vkBindImageMemory(m_device->device(), image, mem2, 0);
2814 m_errorMonitor->VerifyFound();
2816 vkDestroyImage(m_device->device(), image, NULL);
2817 vkFreeMemory(m_device->device(), mem1, NULL);
2818 vkFreeMemory(m_device->device(), mem2, NULL);
2821 TEST_F(VkLayerTest, SubmitSignaledFence) {
2822 vk_testing::Fence testFence;
2824 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "submitted in SIGNALED state. Fences "
2825 "must be reset before being submitted");
2827 VkFenceCreateInfo fenceInfo = {};
2828 fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
2829 fenceInfo.pNext = NULL;
2830 fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
2832 ASSERT_NO_FATAL_FAILURE(InitState());
2833 ASSERT_NO_FATAL_FAILURE(InitViewport());
2834 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
2836 BeginCommandBuffer();
2837 m_commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, NULL);
2840 testFence.init(*m_device, fenceInfo);
2842 VkSubmitInfo submit_info;
2843 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
2844 submit_info.pNext = NULL;
2845 submit_info.waitSemaphoreCount = 0;
2846 submit_info.pWaitSemaphores = NULL;
2847 submit_info.pWaitDstStageMask = NULL;
2848 submit_info.commandBufferCount = 1;
2849 submit_info.pCommandBuffers = &m_commandBuffer->handle();
2850 submit_info.signalSemaphoreCount = 0;
2851 submit_info.pSignalSemaphores = NULL;
2853 vkQueueSubmit(m_device->m_queue, 1, &submit_info, testFence.handle());
2854 vkQueueWaitIdle(m_device->m_queue);
2856 m_errorMonitor->VerifyFound();
2858 // This is a positive test. We used to expect error in this case but spec now
2860 TEST_F(VkLayerTest, ResetUnsignaledFence) {
2861 m_errorMonitor->ExpectSuccess();
2862 vk_testing::Fence testFence;
2863 VkFenceCreateInfo fenceInfo = {};
2864 fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
2865 fenceInfo.pNext = NULL;
2867 ASSERT_NO_FATAL_FAILURE(InitState());
2868 testFence.init(*m_device, fenceInfo);
2869 VkFence fences[1] = {testFence.handle()};
2870 VkResult result = vkResetFences(m_device->device(), 1, fences);
2871 ASSERT_VK_SUCCESS(result);
2873 m_errorMonitor->VerifyNotFound();
2875 #if 0 // A few devices have issues with this test so disabling for now
2876 TEST_F(VkLayerTest, LongFenceChain)
2878 m_errorMonitor->ExpectSuccess();
2880 ASSERT_NO_FATAL_FAILURE(InitState());
2883 std::vector<VkFence> fences;
2885 const int chainLength = 32768;
2887 for (int i = 0; i < chainLength; i++) {
2888 VkFenceCreateInfo fci = { VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0 };
2890 err = vkCreateFence(m_device->device(), &fci, nullptr, &fence);
2891 ASSERT_VK_SUCCESS(err);
2893 fences.push_back(fence);
2895 VkSubmitInfo si = { VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr,
2896 0, nullptr, 0, nullptr };
2897 err = vkQueueSubmit(m_device->m_queue, 1, &si, fence);
2898 ASSERT_VK_SUCCESS(err);
2902 // BOOM, stack overflow.
2903 vkWaitForFences(m_device->device(), 1, &fences.back(), VK_TRUE, UINT64_MAX);
2905 for (auto fence : fences)
2906 vkDestroyFence(m_device->device(), fence, nullptr);
2908 m_errorMonitor->VerifyNotFound();
2911 TEST_F(VkLayerTest, CommandBufferSimultaneousUseSync) {
2912 m_errorMonitor->ExpectSuccess();
2914 ASSERT_NO_FATAL_FAILURE(InitState());
2917 // Record (empty!) command buffer that can be submitted multiple times
2919 VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
2920 VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, nullptr};
2921 m_commandBuffer->BeginCommandBuffer(&cbbi);
2922 m_commandBuffer->EndCommandBuffer();
2924 VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
2926 err = vkCreateFence(m_device->device(), &fci, nullptr, &fence);
2927 ASSERT_VK_SUCCESS(err);
2929 VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
2931 err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s1);
2932 ASSERT_VK_SUCCESS(err);
2933 err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s2);
2934 ASSERT_VK_SUCCESS(err);
2936 // Submit CB once signaling s1, with fence so we can roll forward to its retirement.
2937 VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 1, &m_commandBuffer->handle(), 1, &s1};
2938 err = vkQueueSubmit(m_device->m_queue, 1, &si, fence);
2939 ASSERT_VK_SUCCESS(err);
2941 // Submit CB again, signaling s2.
2942 si.pSignalSemaphores = &s2;
2943 err = vkQueueSubmit(m_device->m_queue, 1, &si, VK_NULL_HANDLE);
2944 ASSERT_VK_SUCCESS(err);
2947 err = vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
2948 ASSERT_VK_SUCCESS(err);
2950 // CB is still in flight from second submission, but semaphore s1 is no
2951 // longer in flight. delete it.
2952 vkDestroySemaphore(m_device->device(), s1, nullptr);
2954 m_errorMonitor->VerifyNotFound();
2956 // Force device idle and clean up remaining objects
2957 vkDeviceWaitIdle(m_device->device());
2958 vkDestroySemaphore(m_device->device(), s2, nullptr);
2959 vkDestroyFence(m_device->device(), fence, nullptr);
2962 TEST_F(VkLayerTest, FenceCreateSignaledWaitHandling) {
2963 m_errorMonitor->ExpectSuccess();
2965 ASSERT_NO_FATAL_FAILURE(InitState());
2968 // A fence created signaled
2969 VkFenceCreateInfo fci1 = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, VK_FENCE_CREATE_SIGNALED_BIT};
2971 err = vkCreateFence(m_device->device(), &fci1, nullptr, &f1);
2972 ASSERT_VK_SUCCESS(err);
2974 // A fence created not
2975 VkFenceCreateInfo fci2 = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
2977 err = vkCreateFence(m_device->device(), &fci2, nullptr, &f2);
2978 ASSERT_VK_SUCCESS(err);
2980 // Submit the unsignaled fence
2981 VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 0, nullptr, 0, nullptr};
2982 err = vkQueueSubmit(m_device->m_queue, 1, &si, f2);
2984 // Wait on both fences, with signaled first.
2985 VkFence fences[] = {f1, f2};
2986 vkWaitForFences(m_device->device(), 2, fences, VK_TRUE, UINT64_MAX);
2988 // Should have both retired!
2989 vkDestroyFence(m_device->device(), f1, nullptr);
2990 vkDestroyFence(m_device->device(), f2, nullptr);
2992 m_errorMonitor->VerifyNotFound();
2995 TEST_F(VkLayerTest, InvalidUsageBits) {
2996 TEST_DESCRIPTION("Specify wrong usage for image then create conflicting view of image "
2997 "Initialize buffer with wrong usage then perform copy expecting errors "
2998 "from both the image and the buffer (2 calls)");
2999 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid usage flag for image ");
3001 ASSERT_NO_FATAL_FAILURE(InitState());
3002 VkImageObj image(m_device);
3003 // Initialize image with USAGE_TRANSIENT_ATTACHMENT
3004 image.init(128, 128, VK_FORMAT_D24_UNORM_S8_UINT, VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
3005 ASSERT_TRUE(image.initialized());
3008 VkImageViewCreateInfo dsvci = {};
3009 dsvci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
3010 dsvci.image = image.handle();
3011 dsvci.viewType = VK_IMAGE_VIEW_TYPE_2D;
3012 dsvci.format = VK_FORMAT_D32_SFLOAT_S8_UINT;
3013 dsvci.subresourceRange.layerCount = 1;
3014 dsvci.subresourceRange.baseMipLevel = 0;
3015 dsvci.subresourceRange.levelCount = 1;
3016 dsvci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
3018 // Create a view with depth / stencil aspect for image with different usage
3019 vkCreateImageView(m_device->device(), &dsvci, NULL, &dsv);
3021 m_errorMonitor->VerifyFound();
3023 // Initialize buffer with TRANSFER_DST usage
3024 vk_testing::Buffer buffer;
3025 VkMemoryPropertyFlags reqs = 0;
3026 buffer.init_as_dst(*m_device, 128 * 128, reqs);
3027 VkBufferImageCopy region = {};
3028 region.bufferRowLength = 128;
3029 region.bufferImageHeight = 128;
3030 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3031 region.imageSubresource.layerCount = 1;
3032 region.imageExtent.height = 16;
3033 region.imageExtent.width = 16;
3034 region.imageExtent.depth = 1;
3036 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid usage flag for buffer ");
3037 // Buffer usage not set to TRANSFER_SRC and image usage not set to
3039 BeginCommandBuffer();
3040 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), image.handle(),
3041 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
3042 m_errorMonitor->VerifyFound();
3044 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid usage flag for image ");
3045 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), image.handle(),
3046 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
3047 m_errorMonitor->VerifyFound();
3050 TEST_F(VkLayerTest, ValidUsage) {
3051 TEST_DESCRIPTION("Verify that creating an image view from an image with valid usage "
3052 "doesn't generate validation errors");
3054 ASSERT_NO_FATAL_FAILURE(InitState());
3056 m_errorMonitor->ExpectSuccess();
3057 // Verify that we can create a view with usage INPUT_ATTACHMENT
3058 VkImageObj image(m_device);
3059 image.init(128, 128, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
3060 ASSERT_TRUE(image.initialized());
3061 VkImageView imageView;
3062 VkImageViewCreateInfo ivci = {};
3063 ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
3064 ivci.image = image.handle();
3065 ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
3066 ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
3067 ivci.subresourceRange.layerCount = 1;
3068 ivci.subresourceRange.baseMipLevel = 0;
3069 ivci.subresourceRange.levelCount = 1;
3070 ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3072 vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
3073 m_errorMonitor->VerifyNotFound();
3074 vkDestroyImageView(m_device->device(), imageView, NULL);
3076 #endif // MEM_TRACKER_TESTS
3078 #if OBJ_TRACKER_TESTS
3080 TEST_F(VkLayerTest, LeakAnObject) {
3083 TEST_DESCRIPTION("Create a fence and destroy its device without first destroying the fence.");
3085 // Note that we have to create a new device since destroying the
3086 // framework's device causes Teardown() to fail and just calling Teardown
3087 // will destroy the errorMonitor.
3089 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "has not been destroyed.");
3091 ASSERT_NO_FATAL_FAILURE(InitState());
3093 const std::vector<VkQueueFamilyProperties> queue_props = m_device->queue_props;
3094 std::vector<VkDeviceQueueCreateInfo> queue_info;
3095 queue_info.reserve(queue_props.size());
3096 std::vector<std::vector<float>> queue_priorities;
3097 for (uint32_t i = 0; i < (uint32_t)queue_props.size(); i++) {
3098 VkDeviceQueueCreateInfo qi = {};
3099 qi.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
3101 qi.queueFamilyIndex = i;
3102 qi.queueCount = queue_props[i].queueCount;
3103 queue_priorities.emplace_back(qi.queueCount, 0.0f);
3104 qi.pQueuePriorities = queue_priorities[i].data();
3105 queue_info.push_back(qi);
3108 std::vector<const char *> device_extension_names;
3110 // The sacrificial device object
3111 VkDevice testDevice;
3112 VkDeviceCreateInfo device_create_info = {};
3113 auto features = m_device->phy().features();
3114 device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
3115 device_create_info.pNext = NULL;
3116 device_create_info.queueCreateInfoCount = queue_info.size();
3117 device_create_info.pQueueCreateInfos = queue_info.data();
3118 device_create_info.enabledLayerCount = 0;
3119 device_create_info.ppEnabledLayerNames = NULL;
3120 device_create_info.pEnabledFeatures = &features;
3121 err = vkCreateDevice(gpu(), &device_create_info, NULL, &testDevice);
3122 ASSERT_VK_SUCCESS(err);
3125 VkFenceCreateInfo fence_create_info = {};
3126 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
3127 fence_create_info.pNext = NULL;
3128 fence_create_info.flags = 0;
3129 err = vkCreateFence(testDevice, &fence_create_info, NULL, &fence);
3130 ASSERT_VK_SUCCESS(err);
3132 // Induce failure by not calling vkDestroyFence
3133 vkDestroyDevice(testDevice, NULL);
3134 m_errorMonitor->VerifyFound();
3137 TEST_F(VkLayerTest, InvalidCommandPoolConsistency) {
3139 TEST_DESCRIPTION("Allocate command buffers from one command pool and "
3140 "attempt to delete them from another.");
3142 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "FreeCommandBuffers is attempting to free Command Buffer");
3144 ASSERT_NO_FATAL_FAILURE(InitState());
3145 VkCommandPool command_pool_one;
3146 VkCommandPool command_pool_two;
3148 VkCommandPoolCreateInfo pool_create_info{};
3149 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
3150 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
3151 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
3153 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool_one);
3155 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool_two);
3157 VkCommandBuffer command_buffer[9];
3158 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
3159 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
3160 command_buffer_allocate_info.commandPool = command_pool_one;
3161 command_buffer_allocate_info.commandBufferCount = 9;
3162 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
3163 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
3165 vkFreeCommandBuffers(m_device->device(), command_pool_two, 4, &command_buffer[3]);
3167 m_errorMonitor->VerifyFound();
3169 vkDestroyCommandPool(m_device->device(), command_pool_one, NULL);
3170 vkDestroyCommandPool(m_device->device(), command_pool_two, NULL);
3173 TEST_F(VkLayerTest, InvalidDescriptorPoolConsistency) {
3176 TEST_DESCRIPTION("Allocate descriptor sets from one DS pool and "
3177 "attempt to delete them from another.");
3179 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "FreeDescriptorSets is attempting to free descriptorSet");
3181 ASSERT_NO_FATAL_FAILURE(InitState());
3182 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
3184 VkDescriptorPoolSize ds_type_count = {};
3185 ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLER;
3186 ds_type_count.descriptorCount = 1;
3188 VkDescriptorPoolCreateInfo ds_pool_ci = {};
3189 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
3190 ds_pool_ci.pNext = NULL;
3191 ds_pool_ci.flags = 0;
3192 ds_pool_ci.maxSets = 1;
3193 ds_pool_ci.poolSizeCount = 1;
3194 ds_pool_ci.pPoolSizes = &ds_type_count;
3196 VkDescriptorPool ds_pool_one;
3197 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool_one);
3198 ASSERT_VK_SUCCESS(err);
3200 // Create a second descriptor pool
3201 VkDescriptorPool ds_pool_two;
3202 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool_two);
3203 ASSERT_VK_SUCCESS(err);
3205 VkDescriptorSetLayoutBinding dsl_binding = {};
3206 dsl_binding.binding = 0;
3207 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
3208 dsl_binding.descriptorCount = 1;
3209 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
3210 dsl_binding.pImmutableSamplers = NULL;
3212 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
3213 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
3214 ds_layout_ci.pNext = NULL;
3215 ds_layout_ci.bindingCount = 1;
3216 ds_layout_ci.pBindings = &dsl_binding;
3218 VkDescriptorSetLayout ds_layout;
3219 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
3220 ASSERT_VK_SUCCESS(err);
3222 VkDescriptorSet descriptorSet;
3223 VkDescriptorSetAllocateInfo alloc_info = {};
3224 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
3225 alloc_info.descriptorSetCount = 1;
3226 alloc_info.descriptorPool = ds_pool_one;
3227 alloc_info.pSetLayouts = &ds_layout;
3228 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
3229 ASSERT_VK_SUCCESS(err);
3231 err = vkFreeDescriptorSets(m_device->device(), ds_pool_two, 1, &descriptorSet);
3233 m_errorMonitor->VerifyFound();
3235 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
3236 vkDestroyDescriptorPool(m_device->device(), ds_pool_one, NULL);
3237 vkDestroyDescriptorPool(m_device->device(), ds_pool_two, NULL);
3240 TEST_F(VkLayerTest, CreateUnknownObject) {
3241 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Image Object ");
3243 TEST_DESCRIPTION("Pass an invalid image object handle into a Vulkan API call.");
3245 ASSERT_NO_FATAL_FAILURE(InitState());
3247 // Pass bogus handle into GetImageMemoryRequirements
3248 VkMemoryRequirements mem_reqs;
3249 uint64_t fakeImageHandle = 0xCADECADE;
3250 VkImage fauxImage = reinterpret_cast<VkImage &>(fakeImageHandle);
3252 vkGetImageMemoryRequirements(m_device->device(), fauxImage, &mem_reqs);
3254 m_errorMonitor->VerifyFound();
3257 TEST_F(VkLayerTest, PipelineNotBound) {
3260 TEST_DESCRIPTION("Pass in an invalid pipeline object handle into a Vulkan API call.");
3262 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Pipeline Object ");
3264 ASSERT_NO_FATAL_FAILURE(InitState());
3265 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
3267 VkDescriptorPoolSize ds_type_count = {};
3268 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
3269 ds_type_count.descriptorCount = 1;
3271 VkDescriptorPoolCreateInfo ds_pool_ci = {};
3272 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
3273 ds_pool_ci.pNext = NULL;
3274 ds_pool_ci.maxSets = 1;
3275 ds_pool_ci.poolSizeCount = 1;
3276 ds_pool_ci.pPoolSizes = &ds_type_count;
3278 VkDescriptorPool ds_pool;
3279 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
3280 ASSERT_VK_SUCCESS(err);
3282 VkDescriptorSetLayoutBinding dsl_binding = {};
3283 dsl_binding.binding = 0;
3284 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
3285 dsl_binding.descriptorCount = 1;
3286 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
3287 dsl_binding.pImmutableSamplers = NULL;
3289 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
3290 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
3291 ds_layout_ci.pNext = NULL;
3292 ds_layout_ci.bindingCount = 1;
3293 ds_layout_ci.pBindings = &dsl_binding;
3295 VkDescriptorSetLayout ds_layout;
3296 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
3297 ASSERT_VK_SUCCESS(err);
3299 VkDescriptorSet descriptorSet;
3300 VkDescriptorSetAllocateInfo alloc_info = {};
3301 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
3302 alloc_info.descriptorSetCount = 1;
3303 alloc_info.descriptorPool = ds_pool;
3304 alloc_info.pSetLayouts = &ds_layout;
3305 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
3306 ASSERT_VK_SUCCESS(err);
3308 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
3309 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
3310 pipeline_layout_ci.pNext = NULL;
3311 pipeline_layout_ci.setLayoutCount = 1;
3312 pipeline_layout_ci.pSetLayouts = &ds_layout;
3314 VkPipelineLayout pipeline_layout;
3315 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
3316 ASSERT_VK_SUCCESS(err);
3318 VkPipeline badPipeline = (VkPipeline)((size_t)0xbaadb1be);
3320 BeginCommandBuffer();
3321 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, badPipeline);
3323 m_errorMonitor->VerifyFound();
3325 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
3326 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
3327 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
3330 TEST_F(VkLayerTest, BindImageInvalidMemoryType) {
3333 TEST_DESCRIPTION("Test validation check for an invalid memory type index "
3334 "during bind[Buffer|Image]Memory time");
3336 ASSERT_NO_FATAL_FAILURE(InitState());
3338 // Create an image, allocate memory, set a bad typeIndex and then try to
3342 VkMemoryRequirements mem_reqs;
3343 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
3344 const int32_t tex_width = 32;
3345 const int32_t tex_height = 32;
3347 VkImageCreateInfo image_create_info = {};
3348 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
3349 image_create_info.pNext = NULL;
3350 image_create_info.imageType = VK_IMAGE_TYPE_2D;
3351 image_create_info.format = tex_format;
3352 image_create_info.extent.width = tex_width;
3353 image_create_info.extent.height = tex_height;
3354 image_create_info.extent.depth = 1;
3355 image_create_info.mipLevels = 1;
3356 image_create_info.arrayLayers = 1;
3357 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
3358 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
3359 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
3360 image_create_info.flags = 0;
3362 VkMemoryAllocateInfo mem_alloc = {};
3363 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
3364 mem_alloc.pNext = NULL;
3365 mem_alloc.allocationSize = 0;
3366 mem_alloc.memoryTypeIndex = 0;
3368 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
3369 ASSERT_VK_SUCCESS(err);
3371 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
3372 mem_alloc.allocationSize = mem_reqs.size;
3374 // Introduce Failure, select invalid TypeIndex
3375 VkPhysicalDeviceMemoryProperties memory_info;
3377 vkGetPhysicalDeviceMemoryProperties(gpu(), &memory_info);
3379 for (i = 0; i < memory_info.memoryTypeCount; i++) {
3380 if ((mem_reqs.memoryTypeBits & (1 << i)) == 0) {
3381 mem_alloc.memoryTypeIndex = i;
3385 if (i >= memory_info.memoryTypeCount) {
3386 printf("No invalid memory type index could be found; skipped.\n");
3387 vkDestroyImage(m_device->device(), image, NULL);
3391 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "for this object type are not compatible with the memory");
3393 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
3394 ASSERT_VK_SUCCESS(err);
3396 err = vkBindImageMemory(m_device->device(), image, mem, 0);
3399 m_errorMonitor->VerifyFound();
3401 vkDestroyImage(m_device->device(), image, NULL);
3402 vkFreeMemory(m_device->device(), mem, NULL);
3405 TEST_F(VkLayerTest, BindInvalidMemory) {
3409 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Device Memory Object ");
3411 ASSERT_NO_FATAL_FAILURE(InitState());
3413 // Create an image, allocate memory, free it, and then try to bind it
3416 VkMemoryRequirements mem_reqs;
3418 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
3419 const int32_t tex_width = 32;
3420 const int32_t tex_height = 32;
3422 VkImageCreateInfo image_create_info = {};
3423 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
3424 image_create_info.pNext = NULL;
3425 image_create_info.imageType = VK_IMAGE_TYPE_2D;
3426 image_create_info.format = tex_format;
3427 image_create_info.extent.width = tex_width;
3428 image_create_info.extent.height = tex_height;
3429 image_create_info.extent.depth = 1;
3430 image_create_info.mipLevels = 1;
3431 image_create_info.arrayLayers = 1;
3432 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
3433 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
3434 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
3435 image_create_info.flags = 0;
3437 VkMemoryAllocateInfo mem_alloc = {};
3438 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
3439 mem_alloc.pNext = NULL;
3440 mem_alloc.allocationSize = 0;
3441 mem_alloc.memoryTypeIndex = 0;
3443 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
3444 ASSERT_VK_SUCCESS(err);
3446 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
3448 mem_alloc.allocationSize = mem_reqs.size;
3450 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
3454 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
3455 ASSERT_VK_SUCCESS(err);
3457 // Introduce validation failure, free memory before binding
3458 vkFreeMemory(m_device->device(), mem, NULL);
3460 // Try to bind free memory that has been freed
3461 err = vkBindImageMemory(m_device->device(), image, mem, 0);
3462 // This may very well return an error.
3465 m_errorMonitor->VerifyFound();
3467 vkDestroyImage(m_device->device(), image, NULL);
3470 TEST_F(VkLayerTest, BindMemoryToDestroyedObject) {
3474 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Image Object ");
3476 ASSERT_NO_FATAL_FAILURE(InitState());
3478 // Create an image object, allocate memory, destroy the object and then try
3482 VkMemoryRequirements mem_reqs;
3484 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
3485 const int32_t tex_width = 32;
3486 const int32_t tex_height = 32;
3488 VkImageCreateInfo image_create_info = {};
3489 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
3490 image_create_info.pNext = NULL;
3491 image_create_info.imageType = VK_IMAGE_TYPE_2D;
3492 image_create_info.format = tex_format;
3493 image_create_info.extent.width = tex_width;
3494 image_create_info.extent.height = tex_height;
3495 image_create_info.extent.depth = 1;
3496 image_create_info.mipLevels = 1;
3497 image_create_info.arrayLayers = 1;
3498 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
3499 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
3500 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
3501 image_create_info.flags = 0;
3503 VkMemoryAllocateInfo mem_alloc = {};
3504 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
3505 mem_alloc.pNext = NULL;
3506 mem_alloc.allocationSize = 0;
3507 mem_alloc.memoryTypeIndex = 0;
3509 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
3510 ASSERT_VK_SUCCESS(err);
3512 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
3514 mem_alloc.allocationSize = mem_reqs.size;
3515 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
3519 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
3520 ASSERT_VK_SUCCESS(err);
3522 // Introduce validation failure, destroy Image object before binding
3523 vkDestroyImage(m_device->device(), image, NULL);
3524 ASSERT_VK_SUCCESS(err);
3526 // Now Try to bind memory to this destroyed object
3527 err = vkBindImageMemory(m_device->device(), image, mem, 0);
3528 // This may very well return an error.
3531 m_errorMonitor->VerifyFound();
3533 vkFreeMemory(m_device->device(), mem, NULL);
3536 #endif // OBJ_TRACKER_TESTS
3538 #if DRAW_STATE_TESTS
3540 TEST_F(VkLayerTest, ImageSampleCounts) {
3542 TEST_DESCRIPTION("Use bad sample counts in image transfer calls to trigger "
3543 "validation errors.");
3544 ASSERT_NO_FATAL_FAILURE(InitState());
3546 VkMemoryPropertyFlags reqs = 0;
3547 VkImageCreateInfo image_create_info = {};
3548 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
3549 image_create_info.pNext = NULL;
3550 image_create_info.imageType = VK_IMAGE_TYPE_2D;
3551 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
3552 image_create_info.extent.width = 256;
3553 image_create_info.extent.height = 256;
3554 image_create_info.extent.depth = 1;
3555 image_create_info.mipLevels = 1;
3556 image_create_info.arrayLayers = 1;
3557 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
3558 image_create_info.flags = 0;
3560 VkImageBlit blit_region = {};
3561 blit_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3562 blit_region.srcSubresource.baseArrayLayer = 0;
3563 blit_region.srcSubresource.layerCount = 1;
3564 blit_region.srcSubresource.mipLevel = 0;
3565 blit_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3566 blit_region.dstSubresource.baseArrayLayer = 0;
3567 blit_region.dstSubresource.layerCount = 1;
3568 blit_region.dstSubresource.mipLevel = 0;
3570 // Create two images, the source with sampleCount = 2, and attempt to blit
3573 image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
3574 image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
3575 vk_testing::Image src_image;
3576 src_image.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
3577 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
3578 image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
3579 vk_testing::Image dst_image;
3580 dst_image.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
3581 m_commandBuffer->BeginCommandBuffer();
3582 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "was created with a sample count "
3583 "of VK_SAMPLE_COUNT_2_BIT but "
3584 "must be VK_SAMPLE_COUNT_1_BIT");
3585 vkCmdBlitImage(m_commandBuffer->GetBufferHandle(), src_image.handle(), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
3586 dst_image.handle(), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, &blit_region, VK_FILTER_NEAREST);
3587 m_errorMonitor->VerifyFound();
3588 m_commandBuffer->EndCommandBuffer();
3591 // Create two images, the dest with sampleCount = 4, and attempt to blit
3594 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
3595 image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
3596 vk_testing::Image src_image;
3597 src_image.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
3598 image_create_info.samples = VK_SAMPLE_COUNT_4_BIT;
3599 image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
3600 vk_testing::Image dst_image;
3601 dst_image.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
3602 m_commandBuffer->BeginCommandBuffer();
3603 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "was created with a sample count "
3604 "of VK_SAMPLE_COUNT_4_BIT but "
3605 "must be VK_SAMPLE_COUNT_1_BIT");
3606 vkCmdBlitImage(m_commandBuffer->GetBufferHandle(), src_image.handle(), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
3607 dst_image.handle(), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, &blit_region, VK_FILTER_NEAREST);
3608 m_errorMonitor->VerifyFound();
3609 m_commandBuffer->EndCommandBuffer();
3612 VkBufferImageCopy copy_region = {};
3613 copy_region.bufferRowLength = 128;
3614 copy_region.bufferImageHeight = 128;
3615 copy_region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3616 copy_region.imageSubresource.layerCount = 1;
3617 copy_region.imageExtent.height = 64;
3618 copy_region.imageExtent.width = 64;
3619 copy_region.imageExtent.depth = 1;
3621 // Create src buffer and dst image with sampleCount = 4 and attempt to copy
3624 vk_testing::Buffer src_buffer;
3625 VkMemoryPropertyFlags reqs = 0;
3626 src_buffer.init_as_src(*m_device, 128 * 128 * 4, reqs);
3627 image_create_info.samples = VK_SAMPLE_COUNT_8_BIT;
3628 image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
3629 vk_testing::Image dst_image;
3630 dst_image.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
3631 m_commandBuffer->BeginCommandBuffer();
3632 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "was created with a sample count "
3633 "of VK_SAMPLE_COUNT_8_BIT but "
3634 "must be VK_SAMPLE_COUNT_1_BIT");
3635 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), src_buffer.handle(), dst_image.handle(),
3636 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©_region);
3637 m_errorMonitor->VerifyFound();
3638 m_commandBuffer->EndCommandBuffer();
3641 // Create dst buffer and src image with sampleCount = 2 and attempt to copy
3644 vk_testing::Buffer dst_buffer;
3645 dst_buffer.init_as_dst(*m_device, 128 * 128 * 4, reqs);
3646 image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
3647 image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
3648 vk_testing::Image src_image;
3649 src_image.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
3650 m_commandBuffer->BeginCommandBuffer();
3651 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "was created with a sample count "
3652 "of VK_SAMPLE_COUNT_2_BIT but "
3653 "must be VK_SAMPLE_COUNT_1_BIT");
3654 vkCmdCopyImageToBuffer(m_commandBuffer->GetBufferHandle(), src_image.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
3655 dst_buffer.handle(), 1, ©_region);
3656 m_errorMonitor->VerifyFound();
3657 m_commandBuffer->EndCommandBuffer();
3661 TEST_F(VkLayerTest, DSImageTransferGranularityTests) {
3665 TEST_DESCRIPTION("Tests for validaiton of Queue Family property minImageTransferGranularity.");
3666 ASSERT_NO_FATAL_FAILURE(InitState());
3668 // If w/d/h granularity is 1, test is not meaningful
3669 // TODO: When virtual device limits are available, create a set of limits for this test that
3670 // will always have a granularity of > 1 for w, h, and d
3671 auto index = m_device->graphics_queue_node_index_;
3672 auto queue_family_properties = m_device->phy().queue_properties();
3674 if ((queue_family_properties[index].minImageTransferGranularity.depth < 4) ||
3675 (queue_family_properties[index].minImageTransferGranularity.width < 4) ||
3676 (queue_family_properties[index].minImageTransferGranularity.height < 4)) {
3680 // Create two images of different types and try to copy between them
3683 VkDeviceMemory srcMem;
3684 VkDeviceMemory destMem;
3685 VkMemoryRequirements memReqs;
3687 VkImageCreateInfo image_create_info = {};
3688 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
3689 image_create_info.pNext = NULL;
3690 image_create_info.imageType = VK_IMAGE_TYPE_2D;
3691 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
3692 image_create_info.extent.width = 32;
3693 image_create_info.extent.height = 32;
3694 image_create_info.extent.depth = 1;
3695 image_create_info.mipLevels = 1;
3696 image_create_info.arrayLayers = 4;
3697 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
3698 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
3699 image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
3700 image_create_info.flags = 0;
3702 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
3703 ASSERT_VK_SUCCESS(err);
3705 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
3706 ASSERT_VK_SUCCESS(err);
3709 VkMemoryAllocateInfo memAlloc = {};
3710 memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
3711 memAlloc.pNext = NULL;
3712 memAlloc.allocationSize = 0;
3713 memAlloc.memoryTypeIndex = 0;
3715 vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
3716 memAlloc.allocationSize = memReqs.size;
3717 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
3719 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
3720 ASSERT_VK_SUCCESS(err);
3722 vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
3723 memAlloc.allocationSize = memReqs.size;
3724 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
3725 ASSERT_VK_SUCCESS(err);
3726 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
3727 ASSERT_VK_SUCCESS(err);
3729 err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
3730 ASSERT_VK_SUCCESS(err);
3731 err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
3732 ASSERT_VK_SUCCESS(err);
3734 BeginCommandBuffer();
3735 VkImageCopy copyRegion;
3736 copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3737 copyRegion.srcSubresource.mipLevel = 0;
3738 copyRegion.srcSubresource.baseArrayLayer = 0;
3739 copyRegion.srcSubresource.layerCount = 1;
3740 copyRegion.srcOffset.x = 0;
3741 copyRegion.srcOffset.y = 0;
3742 copyRegion.srcOffset.z = 0;
3743 copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3744 copyRegion.dstSubresource.mipLevel = 0;
3745 copyRegion.dstSubresource.baseArrayLayer = 0;
3746 copyRegion.dstSubresource.layerCount = 1;
3747 copyRegion.dstOffset.x = 0;
3748 copyRegion.dstOffset.y = 0;
3749 copyRegion.dstOffset.z = 0;
3750 copyRegion.extent.width = 1;
3751 copyRegion.extent.height = 1;
3752 copyRegion.extent.depth = 1;
3754 // Introduce failure by setting srcOffset to a bad granularity value
3755 copyRegion.srcOffset.y = 3;
3756 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "queue family image transfer granularity");
3757 m_commandBuffer->CopyImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
3758 m_errorMonitor->VerifyFound();
3760 // Introduce failure by setting extent to a bad granularity value
3761 copyRegion.srcOffset.y = 0;
3762 copyRegion.extent.width = 3;
3763 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "queue family image transfer granularity");
3764 m_commandBuffer->CopyImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
3765 m_errorMonitor->VerifyFound();
3767 // Now do some buffer/image copies
3768 vk_testing::Buffer buffer;
3769 VkMemoryPropertyFlags reqs = 0;
3770 buffer.init_as_dst(*m_device, 128 * 128, reqs);
3771 VkBufferImageCopy region = {};
3772 region.bufferOffset = 0;
3773 region.bufferRowLength = 3;
3774 region.bufferImageHeight = 128;
3775 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3776 region.imageSubresource.layerCount = 1;
3777 region.imageExtent.height = 16;
3778 region.imageExtent.width = 16;
3779 region.imageExtent.depth = 1;
3780 region.imageOffset.x = 0;
3781 region.imageOffset.y = 0;
3782 region.imageOffset.z = 0;
3784 // Introduce failure by setting bufferRowLength to a bad granularity value
3785 region.bufferRowLength = 3;
3786 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "queue family image transfer granularity");
3787 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), srcImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
3789 m_errorMonitor->VerifyFound();
3790 region.bufferRowLength = 128;
3792 // Introduce failure by setting bufferOffset to a bad granularity value
3793 region.bufferOffset = 3;
3794 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "queue family image transfer granularity");
3795 vkCmdCopyImageToBuffer(m_commandBuffer->GetBufferHandle(), srcImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, buffer.handle(), 1,
3797 m_errorMonitor->VerifyFound();
3798 region.bufferOffset = 0;
3800 // Introduce failure by setting bufferImageHeight to a bad granularity value
3801 region.bufferImageHeight = 3;
3802 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "queue family image transfer granularity");
3803 vkCmdCopyImageToBuffer(m_commandBuffer->GetBufferHandle(), srcImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, buffer.handle(), 1,
3805 m_errorMonitor->VerifyFound();
3806 region.bufferImageHeight = 128;
3808 // Introduce failure by setting imageExtent to a bad granularity value
3809 region.imageExtent.width = 3;
3810 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "queue family image transfer granularity");
3811 vkCmdCopyImageToBuffer(m_commandBuffer->GetBufferHandle(), srcImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, buffer.handle(), 1,
3813 m_errorMonitor->VerifyFound();
3814 region.imageExtent.width = 16;
3816 // Introduce failure by setting imageOffset to a bad granularity value
3817 region.imageOffset.z = 3;
3818 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "queue family image transfer granularity");
3819 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), srcImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
3821 m_errorMonitor->VerifyFound();
3825 vkDestroyImage(m_device->device(), srcImage, NULL);
3826 vkDestroyImage(m_device->device(), dstImage, NULL);
3827 vkFreeMemory(m_device->device(), srcMem, NULL);
3828 vkFreeMemory(m_device->device(), destMem, NULL);
3831 TEST_F(VkLayerTest, MismatchedQueueFamiliesOnSubmit) {
3832 TEST_DESCRIPTION("Submit command buffer created using one queue family and "
3833 "attempt to submit them on a queue created in a different "
3836 ASSERT_NO_FATAL_FAILURE(InitState());
3837 // This test is meaningless unless we have multiple queue families
3838 auto queue_family_properties = m_device->phy().queue_properties();
3839 if (queue_family_properties.size() < 2) {
3842 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is being submitted on queue ");
3843 // Get safe index of another queue family
3844 uint32_t other_queue_family = (m_device->graphics_queue_node_index_ == 0) ? 1 : 0;
3845 ASSERT_NO_FATAL_FAILURE(InitState());
3846 // Create a second queue using a different queue family
3847 VkQueue other_queue;
3848 vkGetDeviceQueue(m_device->device(), other_queue_family, 0, &other_queue);
3850 // Record an empty cmd buffer
3851 VkCommandBufferBeginInfo cmdBufBeginDesc = {};
3852 cmdBufBeginDesc.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
3853 vkBeginCommandBuffer(m_commandBuffer->handle(), &cmdBufBeginDesc);
3854 vkEndCommandBuffer(m_commandBuffer->handle());
3856 // And submit on the wrong queue
3857 VkSubmitInfo submit_info = {};
3858 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
3859 submit_info.commandBufferCount = 1;
3860 submit_info.pCommandBuffers = &m_commandBuffer->handle();
3861 vkQueueSubmit(other_queue, 1, &submit_info, VK_NULL_HANDLE);
3863 m_errorMonitor->VerifyFound();
3866 TEST_F(VkLayerTest, RenderPassInitialLayoutUndefined) {
3867 TEST_DESCRIPTION("Ensure that CmdBeginRenderPass with an attachment's "
3868 "initialLayout of VK_IMAGE_LAYOUT_UNDEFINED works when "
3869 "the command buffer has prior knowledge of that "
3870 "attachment's layout.");
3872 m_errorMonitor->ExpectSuccess();
3874 ASSERT_NO_FATAL_FAILURE(InitState());
3876 // A renderpass with one color attachment.
3877 VkAttachmentDescription attachment = {0,
3878 VK_FORMAT_R8G8B8A8_UNORM,
3879 VK_SAMPLE_COUNT_1_BIT,
3880 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
3881 VK_ATTACHMENT_STORE_OP_STORE,
3882 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
3883 VK_ATTACHMENT_STORE_OP_DONT_CARE,
3884 VK_IMAGE_LAYOUT_UNDEFINED,
3885 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
3887 VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
3889 VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};
3891 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};
3894 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
3895 ASSERT_VK_SUCCESS(err);
3897 // A compatible framebuffer.
3898 VkImageObj image(m_device);
3899 image.init(32, 32, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
3900 ASSERT_TRUE(image.initialized());
3902 VkImageViewCreateInfo ivci = {
3903 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
3907 VK_IMAGE_VIEW_TYPE_2D,
3908 VK_FORMAT_R8G8B8A8_UNORM,
3909 {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
3910 VK_COMPONENT_SWIZZLE_IDENTITY},
3911 {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
3914 err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
3915 ASSERT_VK_SUCCESS(err);
3917 VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
3919 err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
3920 ASSERT_VK_SUCCESS(err);
3922 // Record a single command buffer which uses this renderpass twice. The
3923 // bug is triggered at the beginning of the second renderpass, when the
3924 // command buffer already has a layout recorded for the attachment.
3925 VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
3926 BeginCommandBuffer();
3927 vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
3928 vkCmdEndRenderPass(m_commandBuffer->handle());
3929 vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
3931 m_errorMonitor->VerifyNotFound();
3933 vkCmdEndRenderPass(m_commandBuffer->handle());
3936 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
3937 vkDestroyRenderPass(m_device->device(), rp, nullptr);
3938 vkDestroyImageView(m_device->device(), view, nullptr);
3941 TEST_F(VkLayerTest, FramebufferBindingDestroyCommandPool) {
3942 TEST_DESCRIPTION("This test should pass. Create a Framebuffer and "
3943 "command buffer, bind them together, then destroy "
3944 "command pool and framebuffer and verify there are no "
3947 m_errorMonitor->ExpectSuccess();
3949 ASSERT_NO_FATAL_FAILURE(InitState());
3951 // A renderpass with one color attachment.
3952 VkAttachmentDescription attachment = {0,
3953 VK_FORMAT_R8G8B8A8_UNORM,
3954 VK_SAMPLE_COUNT_1_BIT,
3955 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
3956 VK_ATTACHMENT_STORE_OP_STORE,
3957 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
3958 VK_ATTACHMENT_STORE_OP_DONT_CARE,
3959 VK_IMAGE_LAYOUT_UNDEFINED,
3960 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
3962 VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
3964 VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};
3966 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};
3969 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
3970 ASSERT_VK_SUCCESS(err);
3972 // A compatible framebuffer.
3973 VkImageObj image(m_device);
3974 image.init(32, 32, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
3975 ASSERT_TRUE(image.initialized());
3977 VkImageViewCreateInfo ivci = {
3978 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
3982 VK_IMAGE_VIEW_TYPE_2D,
3983 VK_FORMAT_R8G8B8A8_UNORM,
3984 {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
3985 VK_COMPONENT_SWIZZLE_IDENTITY},
3986 {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
3989 err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
3990 ASSERT_VK_SUCCESS(err);
3992 VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
3994 err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
3995 ASSERT_VK_SUCCESS(err);
3997 // Explicitly create a command buffer to bind the FB to so that we can then
3998 // destroy the command pool in order to implicitly free command buffer
3999 VkCommandPool command_pool;
4000 VkCommandPoolCreateInfo pool_create_info{};
4001 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
4002 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
4003 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
4004 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
4006 VkCommandBuffer command_buffer;
4007 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
4008 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
4009 command_buffer_allocate_info.commandPool = command_pool;
4010 command_buffer_allocate_info.commandBufferCount = 1;
4011 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
4012 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer);
4014 // Begin our cmd buffer with renderpass using our framebuffer
4015 VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
4016 VkCommandBufferBeginInfo begin_info{};
4017 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4018 vkBeginCommandBuffer(command_buffer, &begin_info);
4020 vkCmdBeginRenderPass(command_buffer, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
4021 vkCmdEndRenderPass(command_buffer);
4022 vkEndCommandBuffer(command_buffer);
4023 vkDestroyImageView(m_device->device(), view, nullptr);
4024 // Destroy command pool to implicitly free command buffer
4025 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
4026 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
4027 vkDestroyRenderPass(m_device->device(), rp, nullptr);
4028 m_errorMonitor->VerifyNotFound();
4031 TEST_F(VkLayerTest, RenderPassSubpassZeroTransitionsApplied) {
4032 TEST_DESCRIPTION("Ensure that CmdBeginRenderPass applies the layout "
4033 "transitions for the first subpass");
4035 m_errorMonitor->ExpectSuccess();
4037 ASSERT_NO_FATAL_FAILURE(InitState());
4039 // A renderpass with one color attachment.
4040 VkAttachmentDescription attachment = {0,
4041 VK_FORMAT_R8G8B8A8_UNORM,
4042 VK_SAMPLE_COUNT_1_BIT,
4043 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
4044 VK_ATTACHMENT_STORE_OP_STORE,
4045 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
4046 VK_ATTACHMENT_STORE_OP_DONT_CARE,
4047 VK_IMAGE_LAYOUT_UNDEFINED,
4048 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
4050 VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
4052 VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};
4054 VkSubpassDependency dep = {0,
4056 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
4057 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
4058 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
4059 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
4060 VK_DEPENDENCY_BY_REGION_BIT};
4062 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 1, &dep};
4066 err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
4067 ASSERT_VK_SUCCESS(err);
4069 // A compatible framebuffer.
4070 VkImageObj image(m_device);
4071 image.init(32, 32, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
4072 ASSERT_TRUE(image.initialized());
4074 VkImageViewCreateInfo ivci = {
4075 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
4079 VK_IMAGE_VIEW_TYPE_2D,
4080 VK_FORMAT_R8G8B8A8_UNORM,
4081 {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
4082 VK_COMPONENT_SWIZZLE_IDENTITY},
4083 {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
4086 err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
4087 ASSERT_VK_SUCCESS(err);
4089 VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
4091 err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
4092 ASSERT_VK_SUCCESS(err);
4094 // Record a single command buffer which issues a pipeline barrier w/
4095 // image memory barrier for the attachment. This detects the previously
4096 // missing tracking of the subpass layout by throwing a validation error
4097 // if it doesn't occur.
4098 VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
4099 BeginCommandBuffer();
4100 vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
4102 VkImageMemoryBarrier imb = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
4104 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
4105 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
4106 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4107 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4108 VK_QUEUE_FAMILY_IGNORED,
4109 VK_QUEUE_FAMILY_IGNORED,
4111 {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};
4112 vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
4113 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
4116 vkCmdEndRenderPass(m_commandBuffer->handle());
4117 m_errorMonitor->VerifyNotFound();
4120 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
4121 vkDestroyRenderPass(m_device->device(), rp, nullptr);
4122 vkDestroyImageView(m_device->device(), view, nullptr);
4125 TEST_F(VkLayerTest, RenderPassPipelineSubpassMismatch) {
4126 TEST_DESCRIPTION("Use a pipeline for the wrong subpass in a render pass instance");
4127 ASSERT_NO_FATAL_FAILURE(InitState());
4129 // A renderpass with two subpasses, both writing the same attachment.
4130 VkAttachmentDescription attach[] = {
4131 { 0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT,
4132 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
4133 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
4134 VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
4137 VkAttachmentReference ref = { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL };
4138 VkSubpassDescription subpasses[] = {
4139 { 0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr,
4140 1, &ref, nullptr, nullptr, 0, nullptr },
4141 { 0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr,
4142 1, &ref, nullptr, nullptr, 0, nullptr },
4144 VkSubpassDependency dep = {
4146 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
4147 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
4148 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
4149 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
4150 VK_DEPENDENCY_BY_REGION_BIT
4152 VkRenderPassCreateInfo rpci = {
4153 VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr,
4154 0, 1, attach, 2, subpasses, 1, &dep
4157 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
4158 ASSERT_VK_SUCCESS(err);
4160 VkImageObj image(m_device);
4161 image.init_no_layout(32, 32, VK_FORMAT_R8G8B8A8_UNORM,
4162 VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
4163 VK_IMAGE_TILING_OPTIMAL, 0);
4164 VkImageView imageView = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);
4166 VkFramebufferCreateInfo fbci = {
4167 VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr,
4168 0, rp, 1, &imageView, 32, 32, 1
4171 err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb);
4172 ASSERT_VK_SUCCESS(err);
4174 char const *vsSource =
4176 "void main() { gl_Position = vec4(1); }\n";
4177 char const *fsSource =
4179 "layout(location=0) out vec4 color;\n"
4180 "void main() { color = vec4(1); }\n";
4182 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
4183 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
4184 VkPipelineObj pipe(m_device);
4185 pipe.AddColorAttachment();
4186 pipe.AddShader(&vs);
4187 pipe.AddShader(&fs);
4188 VkViewport view_port = {};
4189 m_viewports.push_back(view_port);
4190 pipe.SetViewport(m_viewports);
4192 m_scissors.push_back(rect);
4193 pipe.SetScissor(m_scissors);
4195 VkPipelineLayoutCreateInfo plci = {
4196 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr,
4197 0, 0, nullptr, 0, nullptr
4199 VkPipelineLayout pl;
4200 err = vkCreatePipelineLayout(m_device->device(), &plci, nullptr, &pl);
4201 ASSERT_VK_SUCCESS(err);
4202 pipe.CreateVKPipeline(pl, rp);
4204 BeginCommandBuffer();
4206 VkRenderPassBeginInfo rpbi = {
4207 VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr,
4208 rp, fb, { { 0, 0, }, { 32, 32 } }, 0, nullptr
4211 // subtest 1: bind in the wrong subpass
4212 vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
4213 vkCmdNextSubpass(m_commandBuffer->handle(), VK_SUBPASS_CONTENTS_INLINE);
4214 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
4215 "built for subpass 0 but used in subpass 1");
4216 vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
4217 vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
4218 m_errorMonitor->VerifyFound();
4220 vkCmdEndRenderPass(m_commandBuffer->handle());
4222 // subtest 2: bind in correct subpass, then transition to next subpass
4223 vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
4224 vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
4225 vkCmdNextSubpass(m_commandBuffer->handle(), VK_SUBPASS_CONTENTS_INLINE);
4226 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
4227 "built for subpass 0 but used in subpass 1");
4228 vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
4229 m_errorMonitor->VerifyFound();
4231 vkCmdEndRenderPass(m_commandBuffer->handle());
4235 vkDestroyPipelineLayout(m_device->device(), pl, nullptr);
4236 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
4237 vkDestroyRenderPass(m_device->device(), rp, nullptr);
4240 TEST_F(VkLayerTest, DepthStencilLayoutTransitionForDepthOnlyImageview) {
4241 TEST_DESCRIPTION("Validate that when an imageView of a depth/stencil image "
4242 "is used as a depth/stencil framebuffer attachment, the "
4243 "aspectMask is ignored and both depth and stencil image "
4244 "subresources are used.");
4246 VkFormatProperties format_properties;
4247 vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_D32_SFLOAT_S8_UINT, &format_properties);
4248 if (!(format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
4252 m_errorMonitor->ExpectSuccess();
4254 ASSERT_NO_FATAL_FAILURE(InitState());
4256 VkAttachmentDescription attachment = {0,
4257 VK_FORMAT_D32_SFLOAT_S8_UINT,
4258 VK_SAMPLE_COUNT_1_BIT,
4259 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
4260 VK_ATTACHMENT_STORE_OP_STORE,
4261 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
4262 VK_ATTACHMENT_STORE_OP_DONT_CARE,
4263 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
4264 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
4266 VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
4268 VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &att_ref, 0, nullptr};
4270 VkSubpassDependency dep = {0,
4272 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
4273 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
4274 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
4275 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
4276 VK_DEPENDENCY_BY_REGION_BIT};
4278 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 1, &dep};
4282 err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
4283 ASSERT_VK_SUCCESS(err);
4285 VkImageObj image(m_device);
4286 image.init_no_layout(32, 32, VK_FORMAT_D32_SFLOAT_S8_UINT,
4288 VK_IMAGE_TILING_OPTIMAL, 0);
4289 ASSERT_TRUE(image.initialized());
4290 image.SetLayout(0x6, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
4292 VkImageViewCreateInfo ivci = {
4293 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
4297 VK_IMAGE_VIEW_TYPE_2D,
4298 VK_FORMAT_D32_SFLOAT_S8_UINT,
4299 {VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A},
4303 err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
4304 ASSERT_VK_SUCCESS(err);
4306 VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
4308 err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
4309 ASSERT_VK_SUCCESS(err);
4311 VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
4312 BeginCommandBuffer();
4313 vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
4315 VkImageMemoryBarrier imb = {};
4316 imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
4317 imb.pNext = nullptr;
4318 imb.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
4319 imb.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
4320 imb.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
4321 imb.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
4322 imb.srcQueueFamilyIndex = 0;
4323 imb.dstQueueFamilyIndex = 0;
4324 imb.image = image.handle();
4325 imb.subresourceRange.aspectMask = 0x6;
4326 imb.subresourceRange.baseMipLevel = 0;
4327 imb.subresourceRange.levelCount = 0x1;
4328 imb.subresourceRange.baseArrayLayer = 0;
4329 imb.subresourceRange.layerCount = 0x1;
4331 vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
4332 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
4335 vkCmdEndRenderPass(m_commandBuffer->handle());
4337 QueueCommandBuffer(false);
4338 m_errorMonitor->VerifyNotFound();
4340 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
4341 vkDestroyRenderPass(m_device->device(), rp, nullptr);
4342 vkDestroyImageView(m_device->device(), view, nullptr);
4345 TEST_F(VkLayerTest, RenderPassInvalidRenderArea) {
4346 TEST_DESCRIPTION("Generate INVALID_RENDER_AREA error by beginning renderpass"
4347 "with extent outside of framebuffer");
4348 ASSERT_NO_FATAL_FAILURE(InitState());
4349 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
4351 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot execute a render pass with renderArea "
4352 "not within the bound of the framebuffer.");
4354 // Framebuffer for render target is 256x256, exceed that for INVALID_RENDER_AREA
4355 m_renderPassBeginInfo.renderArea.extent.width = 257;
4356 m_renderPassBeginInfo.renderArea.extent.height = 257;
4357 BeginCommandBuffer();
4358 m_errorMonitor->VerifyFound();
4361 TEST_F(VkLayerTest, DisabledIndependentBlend) {
4362 TEST_DESCRIPTION("Generate INDEPENDENT_BLEND by disabling independent "
4363 "blend and then specifying different blend states for two "
4365 VkPhysicalDeviceFeatures features = {};
4366 features.independentBlend = VK_FALSE;
4367 ASSERT_NO_FATAL_FAILURE(InitState(&features));
4369 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
4370 "Invalid Pipeline CreateInfo: If independent blend feature not "
4371 "enabled, all elements of pAttachments must be identical");
4373 VkDescriptorSetObj descriptorSet(m_device);
4374 descriptorSet.AppendDummy();
4375 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
4377 VkPipelineObj pipeline(m_device);
4378 VkRenderpassObj renderpass(m_device);
4379 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
4380 pipeline.AddShader(&vs);
4382 VkPipelineColorBlendAttachmentState att_state1 = {}, att_state2 = {};
4383 att_state1.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
4384 att_state1.blendEnable = VK_TRUE;
4385 att_state2.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
4386 att_state2.blendEnable = VK_FALSE;
4387 pipeline.AddColorAttachment(0, &att_state1);
4388 pipeline.AddColorAttachment(1, &att_state2);
4389 pipeline.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderpass.handle());
4390 m_errorMonitor->VerifyFound();
4393 TEST_F(VkLayerTest, RenderPassDepthStencilAttachmentUnused) {
4394 TEST_DESCRIPTION("Specify no depth attachement in renderpass then specify "
4395 "depth attachments in subpass");
4396 ASSERT_NO_FATAL_FAILURE(InitState());
4398 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
4399 "vkCreateRenderPass has no depth/stencil attachment, yet subpass");
4401 // Create a renderPass with a single color attachment
4402 VkAttachmentReference attach = {};
4403 attach.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
4404 VkSubpassDescription subpass = {};
4405 VkRenderPassCreateInfo rpci = {};
4406 rpci.subpassCount = 1;
4407 rpci.pSubpasses = &subpass;
4408 rpci.attachmentCount = 1;
4409 VkAttachmentDescription attach_desc = {};
4410 attach_desc.format = VK_FORMAT_B8G8R8A8_UNORM;
4411 attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
4412 rpci.pAttachments = &attach_desc;
4413 rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
4415 subpass.pDepthStencilAttachment = &attach;
4416 subpass.pColorAttachments = NULL;
4417 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
4418 m_errorMonitor->VerifyFound();
4421 TEST_F(VkLayerTest, RenderPassTransitionsAttachmentUnused) {
4422 TEST_DESCRIPTION("Ensure that layout transitions work correctly without "
4423 "errors, when an attachment reference is "
4424 "VK_ATTACHMENT_UNUSED");
4426 m_errorMonitor->ExpectSuccess();
4428 ASSERT_NO_FATAL_FAILURE(InitState());
4430 // A renderpass with no attachments
4431 VkAttachmentReference att_ref = {VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
4433 VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};
4435 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 1, &subpass, 0, nullptr};
4438 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
4439 ASSERT_VK_SUCCESS(err);
4441 // A compatible framebuffer.
4442 VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 0, nullptr, 32, 32, 1};
4444 err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
4445 ASSERT_VK_SUCCESS(err);
4447 // Record a command buffer which just begins and ends the renderpass. The
4448 // bug manifests in BeginRenderPass.
4449 VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
4450 BeginCommandBuffer();
4451 vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
4452 vkCmdEndRenderPass(m_commandBuffer->handle());
4453 m_errorMonitor->VerifyNotFound();
4456 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
4457 vkDestroyRenderPass(m_device->device(), rp, nullptr);
4460 // This is a positive test. No errors are expected.
4461 TEST_F(VkLayerTest, StencilLoadOp) {
4462 TEST_DESCRIPTION("Create a stencil-only attachment with a LOAD_OP set to "
4463 "CLEAR. stencil[Load|Store]Op used to be ignored.");
4464 VkResult result = VK_SUCCESS;
4465 VkImageFormatProperties formatProps;
4466 vkGetPhysicalDeviceImageFormatProperties(gpu(), VK_FORMAT_D24_UNORM_S8_UINT, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
4467 VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 0,
4469 if (formatProps.maxExtent.width < 100 || formatProps.maxExtent.height < 100) {
4473 ASSERT_NO_FATAL_FAILURE(InitState());
4474 VkFormat depth_stencil_fmt = VK_FORMAT_D24_UNORM_S8_UINT;
4475 m_depthStencil->Init(m_device, 100, 100, depth_stencil_fmt,
4476 VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
4477 VkAttachmentDescription att = {};
4478 VkAttachmentReference ref = {};
4479 att.format = depth_stencil_fmt;
4480 att.samples = VK_SAMPLE_COUNT_1_BIT;
4481 att.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
4482 att.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
4483 att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
4484 att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
4485 att.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
4486 att.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
4489 clear.depthStencil.depth = 1.0;
4490 clear.depthStencil.stencil = 0;
4492 ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
4494 VkSubpassDescription subpass = {};
4495 subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
4497 subpass.inputAttachmentCount = 0;
4498 subpass.pInputAttachments = NULL;
4499 subpass.colorAttachmentCount = 0;
4500 subpass.pColorAttachments = NULL;
4501 subpass.pResolveAttachments = NULL;
4502 subpass.pDepthStencilAttachment = &ref;
4503 subpass.preserveAttachmentCount = 0;
4504 subpass.pPreserveAttachments = NULL;
4507 VkRenderPassCreateInfo rp_info = {};
4508 rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
4509 rp_info.attachmentCount = 1;
4510 rp_info.pAttachments = &att;
4511 rp_info.subpassCount = 1;
4512 rp_info.pSubpasses = &subpass;
4513 result = vkCreateRenderPass(device(), &rp_info, NULL, &rp);
4514 ASSERT_VK_SUCCESS(result);
4516 VkImageView *depthView = m_depthStencil->BindInfo();
4517 VkFramebufferCreateInfo fb_info = {};
4518 fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
4519 fb_info.pNext = NULL;
4520 fb_info.renderPass = rp;
4521 fb_info.attachmentCount = 1;
4522 fb_info.pAttachments = depthView;
4523 fb_info.width = 100;
4524 fb_info.height = 100;
4527 result = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
4528 ASSERT_VK_SUCCESS(result);
4530 VkRenderPassBeginInfo rpbinfo = {};
4531 rpbinfo.clearValueCount = 1;
4532 rpbinfo.pClearValues = &clear;
4533 rpbinfo.pNext = NULL;
4534 rpbinfo.renderPass = rp;
4535 rpbinfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
4536 rpbinfo.renderArea.extent.width = 100;
4537 rpbinfo.renderArea.extent.height = 100;
4538 rpbinfo.renderArea.offset.x = 0;
4539 rpbinfo.renderArea.offset.y = 0;
4540 rpbinfo.framebuffer = fb;
4543 VkFenceCreateInfo fence_ci = {};
4544 fence_ci.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
4545 fence_ci.pNext = nullptr;
4547 result = vkCreateFence(m_device->device(), &fence_ci, nullptr, &fence);
4548 ASSERT_VK_SUCCESS(result);
4550 m_commandBuffer->BeginCommandBuffer();
4551 m_commandBuffer->BeginRenderPass(rpbinfo);
4552 m_commandBuffer->EndRenderPass();
4553 m_commandBuffer->EndCommandBuffer();
4554 m_commandBuffer->QueueCommandBuffer(fence);
4556 VkImageObj destImage(m_device);
4557 destImage.init(100, 100, depth_stencil_fmt, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
4558 VK_IMAGE_TILING_OPTIMAL, 0);
4559 VkImageMemoryBarrier barrier = {};
4560 VkImageSubresourceRange range;
4561 barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
4562 barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
4563 barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
4564 barrier.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
4565 barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
4566 barrier.image = m_depthStencil->handle();
4567 range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
4568 range.baseMipLevel = 0;
4569 range.levelCount = 1;
4570 range.baseArrayLayer = 0;
4571 range.layerCount = 1;
4572 barrier.subresourceRange = range;
4573 vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
4574 VkCommandBufferObj cmdbuf(m_device, m_commandPool);
4575 cmdbuf.BeginCommandBuffer();
4576 cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
4578 barrier.srcAccessMask = 0;
4579 barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
4580 barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
4581 barrier.image = destImage.handle();
4582 barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
4583 cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
4585 VkImageCopy cregion;
4586 cregion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
4587 cregion.srcSubresource.mipLevel = 0;
4588 cregion.srcSubresource.baseArrayLayer = 0;
4589 cregion.srcSubresource.layerCount = 1;
4590 cregion.srcOffset.x = 0;
4591 cregion.srcOffset.y = 0;
4592 cregion.srcOffset.z = 0;
4593 cregion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
4594 cregion.dstSubresource.mipLevel = 0;
4595 cregion.dstSubresource.baseArrayLayer = 0;
4596 cregion.dstSubresource.layerCount = 1;
4597 cregion.dstOffset.x = 0;
4598 cregion.dstOffset.y = 0;
4599 cregion.dstOffset.z = 0;
4600 cregion.extent.width = 100;
4601 cregion.extent.height = 100;
4602 cregion.extent.depth = 1;
4603 cmdbuf.CopyImage(m_depthStencil->handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, destImage.handle(),
4604 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &cregion);
4605 cmdbuf.EndCommandBuffer();
4607 VkSubmitInfo submit_info;
4608 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4609 submit_info.pNext = NULL;
4610 submit_info.waitSemaphoreCount = 0;
4611 submit_info.pWaitSemaphores = NULL;
4612 submit_info.pWaitDstStageMask = NULL;
4613 submit_info.commandBufferCount = 1;
4614 submit_info.pCommandBuffers = &cmdbuf.handle();
4615 submit_info.signalSemaphoreCount = 0;
4616 submit_info.pSignalSemaphores = NULL;
4618 m_errorMonitor->ExpectSuccess();
4619 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
4620 m_errorMonitor->VerifyNotFound();
4622 vkQueueWaitIdle(m_device->m_queue);
4623 vkDestroyFence(m_device->device(), fence, nullptr);
4624 vkDestroyRenderPass(m_device->device(), rp, nullptr);
4625 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
4628 TEST_F(VkLayerTest, UnusedPreserveAttachment) {
4629 TEST_DESCRIPTION("Create a framebuffer where a subpass has a preserve "
4630 "attachment reference of VK_ATTACHMENT_UNUSED");
4632 ASSERT_NO_FATAL_FAILURE(InitState());
4633 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
4635 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "must not be VK_ATTACHMENT_UNUSED");
4637 VkAttachmentReference color_attach = {};
4638 color_attach.layout = VK_IMAGE_LAYOUT_GENERAL;
4639 color_attach.attachment = 0;
4640 uint32_t preserve_attachment = VK_ATTACHMENT_UNUSED;
4641 VkSubpassDescription subpass = {};
4642 subpass.colorAttachmentCount = 1;
4643 subpass.pColorAttachments = &color_attach;
4644 subpass.preserveAttachmentCount = 1;
4645 subpass.pPreserveAttachments = &preserve_attachment;
4647 VkRenderPassCreateInfo rpci = {};
4648 rpci.subpassCount = 1;
4649 rpci.pSubpasses = &subpass;
4650 rpci.attachmentCount = 1;
4651 VkAttachmentDescription attach_desc = {};
4652 attach_desc.format = VK_FORMAT_UNDEFINED;
4653 rpci.pAttachments = &attach_desc;
4654 rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
4656 VkResult result = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
4658 m_errorMonitor->VerifyFound();
4660 if (result == VK_SUCCESS) {
4661 vkDestroyRenderPass(m_device->device(), rp, NULL);
4665 TEST_F(VkLayerTest, CreateRenderPassResolveRequiresColorMsaa) {
4666 TEST_DESCRIPTION("Ensure that CreateRenderPass produces a validation error "
4667 "when the source of a subpass multisample resolve "
4668 "does not have multiple samples.");
4670 ASSERT_NO_FATAL_FAILURE(InitState());
4672 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
4673 "Subpass 0 requests multisample resolve from attachment 0 which has "
4674 "VK_SAMPLE_COUNT_1_BIT");
4676 VkAttachmentDescription attachments[] = {
4677 {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
4678 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4679 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
4680 {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
4681 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4682 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
4685 VkAttachmentReference color = {
4686 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4689 VkAttachmentReference resolve = {
4690 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4693 VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &color, &resolve, nullptr, 0, nullptr};
4695 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, attachments, 1, &subpass, 0, nullptr};
4698 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
4700 m_errorMonitor->VerifyFound();
4702 if (err == VK_SUCCESS)
4703 vkDestroyRenderPass(m_device->device(), rp, nullptr);
4706 TEST_F(VkLayerTest, CreateRenderPassResolveRequiresSingleSampleDest) {
4707 TEST_DESCRIPTION("Ensure CreateRenderPass produces a validation error "
4708 "when a subpass multisample resolve operation is "
4709 "requested, and the destination of that resolve has "
4710 "multiple samples.");
4712 ASSERT_NO_FATAL_FAILURE(InitState());
4714 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
4715 "Subpass 0 requests multisample resolve into attachment 1, which "
4716 "must have VK_SAMPLE_COUNT_1_BIT but has VK_SAMPLE_COUNT_4_BIT");
4718 VkAttachmentDescription attachments[] = {
4719 {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_4_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
4720 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4721 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
4722 {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_4_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
4723 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4724 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
4727 VkAttachmentReference color = {
4728 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4731 VkAttachmentReference resolve = {
4732 1, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4735 VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &color, &resolve, nullptr, 0, nullptr};
4737 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, attachments, 1, &subpass, 0, nullptr};
4740 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
4742 m_errorMonitor->VerifyFound();
4744 if (err == VK_SUCCESS)
4745 vkDestroyRenderPass(m_device->device(), rp, nullptr);
4748 TEST_F(VkLayerTest, CreateRenderPassSubpassSampleCountConsistency) {
4749 TEST_DESCRIPTION("Ensure CreateRenderPass produces a validation error "
4750 "when the color and depth attachments used by a subpass "
4751 "have inconsistent sample counts");
4753 ASSERT_NO_FATAL_FAILURE(InitState());
4755 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
4756 "Subpass 0 attempts to render to attachments with inconsistent sample counts");
4758 VkAttachmentDescription attachments[] = {
4759 {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
4760 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4761 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
4762 {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_4_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
4763 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4764 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
4767 VkAttachmentReference color[] = {
4769 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4772 1, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
4776 VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 2, color, nullptr, nullptr, 0, nullptr};
4778 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, attachments, 1, &subpass, 0, nullptr};
4781 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
4783 m_errorMonitor->VerifyFound();
4785 if (err == VK_SUCCESS)
4786 vkDestroyRenderPass(m_device->device(), rp, nullptr);
4789 TEST_F(VkLayerTest, FramebufferCreateErrors) {
4790 TEST_DESCRIPTION("Hit errors when attempting to create a framebuffer :\n"
4791 " 1. Mismatch between fb & renderPass attachmentCount\n"
4792 " 2. Use a color image as depthStencil attachment\n"
4793 " 3. Mismatch fb & renderPass attachment formats\n"
4794 " 4. Mismatch fb & renderPass attachment #samples\n"
4795 " 5. FB attachment w/ non-1 mip-levels\n"
4796 " 6. FB attachment where dimensions don't match\n"
4797 " 7. FB attachment w/o identity swizzle\n"
4798 " 8. FB dimensions exceed physical device limits\n");
4800 ASSERT_NO_FATAL_FAILURE(InitState());
4801 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
4803 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
4804 "vkCreateFramebuffer(): VkFramebufferCreateInfo attachmentCount of 2 "
4805 "does not match attachmentCount of 1 of ");
4807 // Create a renderPass with a single color attachment
4808 VkAttachmentReference attach = {};
4809 attach.layout = VK_IMAGE_LAYOUT_GENERAL;
4810 VkSubpassDescription subpass = {};
4811 subpass.pColorAttachments = &attach;
4812 VkRenderPassCreateInfo rpci = {};
4813 rpci.subpassCount = 1;
4814 rpci.pSubpasses = &subpass;
4815 rpci.attachmentCount = 1;
4816 VkAttachmentDescription attach_desc = {};
4817 attach_desc.format = VK_FORMAT_B8G8R8A8_UNORM;
4818 attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
4819 rpci.pAttachments = &attach_desc;
4820 rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
4822 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
4823 ASSERT_VK_SUCCESS(err);
4826 ivs[0] = m_renderTargets[0]->targetView(VK_FORMAT_B8G8R8A8_UNORM);
4827 ivs[1] = m_renderTargets[0]->targetView(VK_FORMAT_B8G8R8A8_UNORM);
4828 VkFramebufferCreateInfo fb_info = {};
4829 fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
4830 fb_info.pNext = NULL;
4831 fb_info.renderPass = rp;
4832 // Set mis-matching attachmentCount
4833 fb_info.attachmentCount = 2;
4834 fb_info.pAttachments = ivs;
4835 fb_info.width = 100;
4836 fb_info.height = 100;
4840 err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
4842 m_errorMonitor->VerifyFound();
4843 if (err == VK_SUCCESS) {
4844 vkDestroyFramebuffer(m_device->device(), fb, NULL);
4846 vkDestroyRenderPass(m_device->device(), rp, NULL);
4848 // Create a renderPass with a depth-stencil attachment created with
4849 // IMAGE_USAGE_COLOR_ATTACHMENT
4850 // Add our color attachment to pDepthStencilAttachment
4851 subpass.pDepthStencilAttachment = &attach;
4852 subpass.pColorAttachments = NULL;
4854 err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_ds);
4855 ASSERT_VK_SUCCESS(err);
4856 // Set correct attachment count, but attachment has COLOR usage bit set
4857 fb_info.attachmentCount = 1;
4858 fb_info.renderPass = rp_ds;
4860 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " conflicts with the image's IMAGE_USAGE flags ");
4861 err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
4863 m_errorMonitor->VerifyFound();
4864 if (err == VK_SUCCESS) {
4865 vkDestroyFramebuffer(m_device->device(), fb, NULL);
4867 vkDestroyRenderPass(m_device->device(), rp_ds, NULL);
4869 // Create new renderpass with alternate attachment format from fb
4870 attach_desc.format = VK_FORMAT_R8G8B8A8_UNORM;
4871 subpass.pDepthStencilAttachment = NULL;
4872 subpass.pColorAttachments = &attach;
4873 err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
4874 ASSERT_VK_SUCCESS(err);
4876 // Cause error due to mis-matched formats between rp & fb
4877 // rp attachment 0 now has RGBA8 but corresponding fb attach is BGRA8
4878 fb_info.renderPass = rp;
4879 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
4880 " has format of VK_FORMAT_B8G8R8A8_UNORM that does not match ");
4881 err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
4883 m_errorMonitor->VerifyFound();
4884 if (err == VK_SUCCESS) {
4885 vkDestroyFramebuffer(m_device->device(), fb, NULL);
4887 vkDestroyRenderPass(m_device->device(), rp, NULL);
4889 // Create new renderpass with alternate sample count from fb
4890 attach_desc.format = VK_FORMAT_B8G8R8A8_UNORM;
4891 attach_desc.samples = VK_SAMPLE_COUNT_4_BIT;
4892 err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
4893 ASSERT_VK_SUCCESS(err);
4895 // Cause error due to mis-matched sample count between rp & fb
4896 fb_info.renderPass = rp;
4897 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " has VK_SAMPLE_COUNT_1_BIT samples "
4898 "that do not match the "
4899 "VK_SAMPLE_COUNT_4_BIT ");
4900 err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
4902 m_errorMonitor->VerifyFound();
4903 if (err == VK_SUCCESS) {
4904 vkDestroyFramebuffer(m_device->device(), fb, NULL);
4907 vkDestroyRenderPass(m_device->device(), rp, NULL);
4909 // Create a custom imageView with non-1 mip levels
4910 VkImageObj image(m_device);
4911 image.init(128, 128, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
4912 ASSERT_TRUE(image.initialized());
4915 VkImageViewCreateInfo ivci = {};
4916 ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
4917 ivci.image = image.handle();
4918 ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
4919 ivci.format = VK_FORMAT_B8G8R8A8_UNORM;
4920 ivci.subresourceRange.layerCount = 1;
4921 ivci.subresourceRange.baseMipLevel = 0;
4922 // Set level count 2 (only 1 is allowed for FB attachment)
4923 ivci.subresourceRange.levelCount = 2;
4924 ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
4925 err = vkCreateImageView(m_device->device(), &ivci, NULL, &view);
4926 ASSERT_VK_SUCCESS(err);
4927 // Re-create renderpass to have matching sample count
4928 attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
4929 err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
4930 ASSERT_VK_SUCCESS(err);
4932 fb_info.renderPass = rp;
4933 fb_info.pAttachments = &view;
4934 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " has mip levelCount of 2 but only ");
4935 err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
4937 m_errorMonitor->VerifyFound();
4938 if (err == VK_SUCCESS) {
4939 vkDestroyFramebuffer(m_device->device(), fb, NULL);
4941 vkDestroyImageView(m_device->device(), view, NULL);
4942 // Update view to original color buffer and grow FB dimensions too big
4943 fb_info.pAttachments = ivs;
4944 fb_info.height = 1024;
4945 fb_info.width = 1024;
4947 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " Attachment dimensions must be at "
4948 "least as large. ");
4949 err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
4951 m_errorMonitor->VerifyFound();
4952 if (err == VK_SUCCESS) {
4953 vkDestroyFramebuffer(m_device->device(), fb, NULL);
4955 // Create view attachment with non-identity swizzle
4956 ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
4957 ivci.image = image.handle();
4958 ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
4959 ivci.format = VK_FORMAT_B8G8R8A8_UNORM;
4960 ivci.subresourceRange.layerCount = 1;
4961 ivci.subresourceRange.baseMipLevel = 0;
4962 ivci.subresourceRange.levelCount = 1;
4963 ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
4964 ivci.components.r = VK_COMPONENT_SWIZZLE_G;
4965 ivci.components.g = VK_COMPONENT_SWIZZLE_R;
4966 ivci.components.b = VK_COMPONENT_SWIZZLE_A;
4967 ivci.components.a = VK_COMPONENT_SWIZZLE_B;
4968 err = vkCreateImageView(m_device->device(), &ivci, NULL, &view);
4969 ASSERT_VK_SUCCESS(err);
4971 fb_info.pAttachments = &view;
4972 fb_info.height = 100;
4973 fb_info.width = 100;
4975 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " has non-identy swizzle. All "
4976 "framebuffer attachments must have "
4977 "been created with the identity "
4979 err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
4981 m_errorMonitor->VerifyFound();
4982 if (err == VK_SUCCESS) {
4983 vkDestroyFramebuffer(m_device->device(), fb, NULL);
4985 vkDestroyImageView(m_device->device(), view, NULL);
4986 // Request fb that exceeds max dimensions
4987 // reset attachment to color attachment
4988 fb_info.pAttachments = ivs;
4989 fb_info.width = m_device->props.limits.maxFramebufferWidth + 1;
4990 fb_info.height = m_device->props.limits.maxFramebufferHeight + 1;
4991 fb_info.layers = m_device->props.limits.maxFramebufferLayers + 1;
4992 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " Requested VkFramebufferCreateInfo "
4993 "dimensions exceed physical device "
4995 err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
4997 m_errorMonitor->VerifyFound();
4998 if (err == VK_SUCCESS) {
4999 vkDestroyFramebuffer(m_device->device(), fb, NULL);
5002 vkDestroyRenderPass(m_device->device(), rp, NULL);
5005 // This is a positive test. No errors should be generated.
5006 TEST_F(VkLayerTest, WaitEventThenSet) {
5007 TEST_DESCRIPTION("Wait on a event then set it after the wait has been submitted.");
5009 m_errorMonitor->ExpectSuccess();
5010 ASSERT_NO_FATAL_FAILURE(InitState());
5013 VkEventCreateInfo event_create_info{};
5014 event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
5015 vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);
5017 VkCommandPool command_pool;
5018 VkCommandPoolCreateInfo pool_create_info{};
5019 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5020 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
5021 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5022 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
5024 VkCommandBuffer command_buffer;
5025 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
5026 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5027 command_buffer_allocate_info.commandPool = command_pool;
5028 command_buffer_allocate_info.commandBufferCount = 1;
5029 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5030 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer);
5032 VkQueue queue = VK_NULL_HANDLE;
5033 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);
5036 VkCommandBufferBeginInfo begin_info{};
5037 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5038 vkBeginCommandBuffer(command_buffer, &begin_info);
5040 vkCmdWaitEvents(command_buffer, 1, &event, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0,
5041 nullptr, 0, nullptr);
5042 vkCmdResetEvent(command_buffer, event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
5043 vkEndCommandBuffer(command_buffer);
5046 VkSubmitInfo submit_info{};
5047 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5048 submit_info.commandBufferCount = 1;
5049 submit_info.pCommandBuffers = &command_buffer;
5050 submit_info.signalSemaphoreCount = 0;
5051 submit_info.pSignalSemaphores = nullptr;
5052 vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
5054 { vkSetEvent(m_device->device(), event); }
5056 vkQueueWaitIdle(queue);
5058 vkDestroyEvent(m_device->device(), event, nullptr);
5059 vkFreeCommandBuffers(m_device->device(), command_pool, 1, &command_buffer);
5060 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
5062 m_errorMonitor->VerifyNotFound();
5064 // This is a positive test. No errors should be generated.
5065 TEST_F(VkLayerTest, QueryAndCopySecondaryCommandBuffers) {
5066 TEST_DESCRIPTION("Issue a query on a secondary command buffery and copy it on a primary.");
5068 ASSERT_NO_FATAL_FAILURE(InitState());
5069 if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2))
5072 m_errorMonitor->ExpectSuccess();
5074 VkQueryPool query_pool;
5075 VkQueryPoolCreateInfo query_pool_create_info{};
5076 query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
5077 query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
5078 query_pool_create_info.queryCount = 1;
5079 vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool);
5081 VkCommandPool command_pool;
5082 VkCommandPoolCreateInfo pool_create_info{};
5083 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5084 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
5085 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5086 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
5088 VkCommandBuffer command_buffer;
5089 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
5090 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5091 command_buffer_allocate_info.commandPool = command_pool;
5092 command_buffer_allocate_info.commandBufferCount = 1;
5093 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5094 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer);
5096 VkCommandBuffer secondary_command_buffer;
5097 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
5098 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &secondary_command_buffer);
5100 VkQueue queue = VK_NULL_HANDLE;
5101 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
5104 VkBufferCreateInfo buff_create_info = {};
5105 buff_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
5106 buff_create_info.size = 1024;
5107 buff_create_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
5108 buff_create_info.queueFamilyIndexCount = 1;
5109 buff_create_info.pQueueFamilyIndices = &qfi;
5113 err = vkCreateBuffer(m_device->device(), &buff_create_info, NULL, &buffer);
5114 ASSERT_VK_SUCCESS(err);
5115 VkMemoryAllocateInfo mem_alloc = {};
5116 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
5117 mem_alloc.pNext = NULL;
5118 mem_alloc.allocationSize = 1024;
5119 mem_alloc.memoryTypeIndex = 0;
5121 VkMemoryRequirements memReqs;
5122 vkGetBufferMemoryRequirements(m_device->device(), buffer, &memReqs);
5123 bool pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &mem_alloc, 0);
5125 vkDestroyBuffer(m_device->device(), buffer, NULL);
5130 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
5131 ASSERT_VK_SUCCESS(err);
5132 err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
5133 ASSERT_VK_SUCCESS(err);
5135 VkCommandBufferInheritanceInfo hinfo = {};
5136 hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
5137 hinfo.renderPass = VK_NULL_HANDLE;
5139 hinfo.framebuffer = VK_NULL_HANDLE;
5140 hinfo.occlusionQueryEnable = VK_FALSE;
5141 hinfo.queryFlags = 0;
5142 hinfo.pipelineStatistics = 0;
5145 VkCommandBufferBeginInfo begin_info{};
5146 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5147 begin_info.pInheritanceInfo = &hinfo;
5148 vkBeginCommandBuffer(secondary_command_buffer, &begin_info);
5150 vkCmdResetQueryPool(secondary_command_buffer, query_pool, 0, 1);
5151 vkCmdWriteTimestamp(secondary_command_buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, query_pool, 0);
5153 vkEndCommandBuffer(secondary_command_buffer);
5155 begin_info.pInheritanceInfo = nullptr;
5156 vkBeginCommandBuffer(command_buffer, &begin_info);
5158 vkCmdExecuteCommands(command_buffer, 1, &secondary_command_buffer);
5159 vkCmdCopyQueryPoolResults(command_buffer, query_pool, 0, 1, buffer, 0, 0, 0);
5161 vkEndCommandBuffer(command_buffer);
5164 VkSubmitInfo submit_info{};
5165 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5166 submit_info.commandBufferCount = 1;
5167 submit_info.pCommandBuffers = &command_buffer;
5168 submit_info.signalSemaphoreCount = 0;
5169 submit_info.pSignalSemaphores = nullptr;
5170 vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
5173 vkQueueWaitIdle(queue);
5175 vkDestroyQueryPool(m_device->device(), query_pool, nullptr);
5176 vkFreeCommandBuffers(m_device->device(), command_pool, 1, &command_buffer);
5177 vkFreeCommandBuffers(m_device->device(), command_pool, 1, &secondary_command_buffer);
5178 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
5179 vkDestroyBuffer(m_device->device(), buffer, NULL);
5180 vkFreeMemory(m_device->device(), mem, NULL);
5182 m_errorMonitor->VerifyNotFound();
5185 // This is a positive test. No errors should be generated.
5186 TEST_F(VkLayerTest, QueryAndCopyMultipleCommandBuffers) {
5187 TEST_DESCRIPTION("Issue a query and copy from it on a second command buffer.");
5189 ASSERT_NO_FATAL_FAILURE(InitState());
5190 if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2))
5193 m_errorMonitor->ExpectSuccess();
5195 VkQueryPool query_pool;
5196 VkQueryPoolCreateInfo query_pool_create_info{};
5197 query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
5198 query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
5199 query_pool_create_info.queryCount = 1;
5200 vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool);
5202 VkCommandPool command_pool;
5203 VkCommandPoolCreateInfo pool_create_info{};
5204 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5205 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
5206 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5207 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
5209 VkCommandBuffer command_buffer[2];
5210 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
5211 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5212 command_buffer_allocate_info.commandPool = command_pool;
5213 command_buffer_allocate_info.commandBufferCount = 2;
5214 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5215 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
5217 VkQueue queue = VK_NULL_HANDLE;
5218 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
5221 VkBufferCreateInfo buff_create_info = {};
5222 buff_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
5223 buff_create_info.size = 1024;
5224 buff_create_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
5225 buff_create_info.queueFamilyIndexCount = 1;
5226 buff_create_info.pQueueFamilyIndices = &qfi;
5230 err = vkCreateBuffer(m_device->device(), &buff_create_info, NULL, &buffer);
5231 ASSERT_VK_SUCCESS(err);
5232 VkMemoryAllocateInfo mem_alloc = {};
5233 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
5234 mem_alloc.pNext = NULL;
5235 mem_alloc.allocationSize = 1024;
5236 mem_alloc.memoryTypeIndex = 0;
5238 VkMemoryRequirements memReqs;
5239 vkGetBufferMemoryRequirements(m_device->device(), buffer, &memReqs);
5240 bool pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &mem_alloc, 0);
5242 vkDestroyBuffer(m_device->device(), buffer, NULL);
5247 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
5248 ASSERT_VK_SUCCESS(err);
5249 err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
5250 ASSERT_VK_SUCCESS(err);
5253 VkCommandBufferBeginInfo begin_info{};
5254 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5255 vkBeginCommandBuffer(command_buffer[0], &begin_info);
5257 vkCmdResetQueryPool(command_buffer[0], query_pool, 0, 1);
5258 vkCmdWriteTimestamp(command_buffer[0], VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, query_pool, 0);
5260 vkEndCommandBuffer(command_buffer[0]);
5262 vkBeginCommandBuffer(command_buffer[1], &begin_info);
5264 vkCmdCopyQueryPoolResults(command_buffer[1], query_pool, 0, 1, buffer, 0, 0, 0);
5266 vkEndCommandBuffer(command_buffer[1]);
5269 VkSubmitInfo submit_info{};
5270 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5271 submit_info.commandBufferCount = 2;
5272 submit_info.pCommandBuffers = command_buffer;
5273 submit_info.signalSemaphoreCount = 0;
5274 submit_info.pSignalSemaphores = nullptr;
5275 vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
5278 vkQueueWaitIdle(queue);
5280 vkDestroyQueryPool(m_device->device(), query_pool, nullptr);
5281 vkFreeCommandBuffers(m_device->device(), command_pool, 2, command_buffer);
5282 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
5283 vkDestroyBuffer(m_device->device(), buffer, NULL);
5284 vkFreeMemory(m_device->device(), mem, NULL);
5286 m_errorMonitor->VerifyNotFound();
5289 TEST_F(VkLayerTest, ResetEventThenSet) {
5290 TEST_DESCRIPTION("Reset an event then set it after the reset has been submitted.");
5292 m_errorMonitor->ExpectSuccess();
5294 ASSERT_NO_FATAL_FAILURE(InitState());
5296 VkEventCreateInfo event_create_info{};
5297 event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
5298 vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);
5300 VkCommandPool command_pool;
5301 VkCommandPoolCreateInfo pool_create_info{};
5302 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5303 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
5304 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5305 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
5307 VkCommandBuffer command_buffer;
5308 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
5309 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5310 command_buffer_allocate_info.commandPool = command_pool;
5311 command_buffer_allocate_info.commandBufferCount = 1;
5312 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5313 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer);
5315 VkQueue queue = VK_NULL_HANDLE;
5316 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);
5319 VkCommandBufferBeginInfo begin_info{};
5320 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5321 vkBeginCommandBuffer(command_buffer, &begin_info);
5323 vkCmdResetEvent(command_buffer, event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
5324 vkCmdWaitEvents(command_buffer, 1, &event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0,
5325 nullptr, 0, nullptr, 0, nullptr);
5326 vkEndCommandBuffer(command_buffer);
5329 VkSubmitInfo submit_info{};
5330 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5331 submit_info.commandBufferCount = 1;
5332 submit_info.pCommandBuffers = &command_buffer;
5333 submit_info.signalSemaphoreCount = 0;
5334 submit_info.pSignalSemaphores = nullptr;
5335 vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
5338 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "that is already in use by a "
5340 vkSetEvent(m_device->device(), event);
5341 m_errorMonitor->VerifyFound();
5344 vkQueueWaitIdle(queue);
5346 vkDestroyEvent(m_device->device(), event, nullptr);
5347 vkFreeCommandBuffers(m_device->device(), command_pool, 1, &command_buffer);
5348 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
5351 // This is a positive test. No errors should be generated.
5352 TEST_F(VkLayerTest, TwoFencesThreeFrames) {
5353 TEST_DESCRIPTION("Two command buffers with two separate fences are each "
5354 "run through a Submit & WaitForFences cycle 3 times. This "
5355 "previously revealed a bug so running this positive test "
5356 "to prevent a regression.");
5357 m_errorMonitor->ExpectSuccess();
5359 ASSERT_NO_FATAL_FAILURE(InitState());
5360 VkQueue queue = VK_NULL_HANDLE;
5361 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);
5363 static const uint32_t NUM_OBJECTS = 2;
5364 static const uint32_t NUM_FRAMES = 3;
5365 VkCommandBuffer cmd_buffers[NUM_OBJECTS] = {};
5366 VkFence fences[NUM_OBJECTS] = {};
5368 VkCommandPool cmd_pool;
5369 VkCommandPoolCreateInfo cmd_pool_ci = {};
5370 cmd_pool_ci.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5371 cmd_pool_ci.queueFamilyIndex = m_device->graphics_queue_node_index_;
5372 cmd_pool_ci.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5373 VkResult err = vkCreateCommandPool(m_device->device(), &cmd_pool_ci, nullptr, &cmd_pool);
5374 ASSERT_VK_SUCCESS(err);
5376 VkCommandBufferAllocateInfo cmd_buf_info = {};
5377 cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5378 cmd_buf_info.commandPool = cmd_pool;
5379 cmd_buf_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5380 cmd_buf_info.commandBufferCount = 1;
5382 VkFenceCreateInfo fence_ci = {};
5383 fence_ci.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
5384 fence_ci.pNext = nullptr;
5387 for (uint32_t i = 0; i < NUM_OBJECTS; ++i) {
5388 err = vkAllocateCommandBuffers(m_device->device(), &cmd_buf_info, &cmd_buffers[i]);
5389 ASSERT_VK_SUCCESS(err);
5390 err = vkCreateFence(m_device->device(), &fence_ci, nullptr, &fences[i]);
5391 ASSERT_VK_SUCCESS(err);
5394 for (uint32_t frame = 0; frame < NUM_FRAMES; ++frame) {
5395 for (uint32_t obj = 0; obj < NUM_OBJECTS; ++obj) {
5396 // Create empty cmd buffer
5397 VkCommandBufferBeginInfo cmdBufBeginDesc = {};
5398 cmdBufBeginDesc.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5400 err = vkBeginCommandBuffer(cmd_buffers[obj], &cmdBufBeginDesc);
5401 ASSERT_VK_SUCCESS(err);
5402 err = vkEndCommandBuffer(cmd_buffers[obj]);
5403 ASSERT_VK_SUCCESS(err);
5405 VkSubmitInfo submit_info = {};
5406 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5407 submit_info.commandBufferCount = 1;
5408 submit_info.pCommandBuffers = &cmd_buffers[obj];
5409 // Submit cmd buffer and wait for fence
5410 err = vkQueueSubmit(queue, 1, &submit_info, fences[obj]);
5411 ASSERT_VK_SUCCESS(err);
5412 err = vkWaitForFences(m_device->device(), 1, &fences[obj], VK_TRUE, UINT64_MAX);
5413 ASSERT_VK_SUCCESS(err);
5414 err = vkResetFences(m_device->device(), 1, &fences[obj]);
5415 ASSERT_VK_SUCCESS(err);
5418 m_errorMonitor->VerifyNotFound();
5419 vkDestroyCommandPool(m_device->device(), cmd_pool, NULL);
5420 for (uint32_t i = 0; i < NUM_OBJECTS; ++i) {
5421 vkDestroyFence(m_device->device(), fences[i], nullptr);
5424 // This is a positive test. No errors should be generated.
5425 TEST_F(VkLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWI) {
5427 TEST_DESCRIPTION("Two command buffers, each in a separate QueueSubmit call "
5428 "submitted on separate queues followed by a QueueWaitIdle.");
5430 ASSERT_NO_FATAL_FAILURE(InitState());
5431 if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2))
5434 m_errorMonitor->ExpectSuccess();
5436 VkSemaphore semaphore;
5437 VkSemaphoreCreateInfo semaphore_create_info{};
5438 semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
5439 vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
5441 VkCommandPool command_pool;
5442 VkCommandPoolCreateInfo pool_create_info{};
5443 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5444 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
5445 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5446 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
5448 VkCommandBuffer command_buffer[2];
5449 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
5450 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5451 command_buffer_allocate_info.commandPool = command_pool;
5452 command_buffer_allocate_info.commandBufferCount = 2;
5453 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5454 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
5456 VkQueue queue = VK_NULL_HANDLE;
5457 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
5460 VkCommandBufferBeginInfo begin_info{};
5461 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5462 vkBeginCommandBuffer(command_buffer[0], &begin_info);
5464 vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
5465 nullptr, 0, nullptr, 0, nullptr);
5467 VkViewport viewport{};
5468 viewport.maxDepth = 1.0f;
5469 viewport.minDepth = 0.0f;
5470 viewport.width = 512;
5471 viewport.height = 512;
5474 vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
5475 vkEndCommandBuffer(command_buffer[0]);
5478 VkCommandBufferBeginInfo begin_info{};
5479 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5480 vkBeginCommandBuffer(command_buffer[1], &begin_info);
5482 VkViewport viewport{};
5483 viewport.maxDepth = 1.0f;
5484 viewport.minDepth = 0.0f;
5485 viewport.width = 512;
5486 viewport.height = 512;
5489 vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
5490 vkEndCommandBuffer(command_buffer[1]);
5493 VkSubmitInfo submit_info{};
5494 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5495 submit_info.commandBufferCount = 1;
5496 submit_info.pCommandBuffers = &command_buffer[0];
5497 submit_info.signalSemaphoreCount = 1;
5498 submit_info.pSignalSemaphores = &semaphore;
5499 vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
5502 VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
5503 VkSubmitInfo submit_info{};
5504 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5505 submit_info.commandBufferCount = 1;
5506 submit_info.pCommandBuffers = &command_buffer[1];
5507 submit_info.waitSemaphoreCount = 1;
5508 submit_info.pWaitSemaphores = &semaphore;
5509 submit_info.pWaitDstStageMask = flags;
5510 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
5513 vkQueueWaitIdle(m_device->m_queue);
5515 vkDestroySemaphore(m_device->device(), semaphore, nullptr);
5516 vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
5517 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
5519 m_errorMonitor->VerifyNotFound();
5522 // This is a positive test. No errors should be generated.
5523 TEST_F(VkLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWIFence) {
5525 TEST_DESCRIPTION("Two command buffers, each in a separate QueueSubmit call "
5526 "submitted on separate queues, the second having a fence"
5527 "followed by a QueueWaitIdle.");
5529 ASSERT_NO_FATAL_FAILURE(InitState());
5530 if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2))
5533 m_errorMonitor->ExpectSuccess();
5536 VkFenceCreateInfo fence_create_info{};
5537 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
5538 vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
5540 VkSemaphore semaphore;
5541 VkSemaphoreCreateInfo semaphore_create_info{};
5542 semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
5543 vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
5545 VkCommandPool command_pool;
5546 VkCommandPoolCreateInfo pool_create_info{};
5547 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5548 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
5549 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5550 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
5552 VkCommandBuffer command_buffer[2];
5553 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
5554 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5555 command_buffer_allocate_info.commandPool = command_pool;
5556 command_buffer_allocate_info.commandBufferCount = 2;
5557 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5558 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
5560 VkQueue queue = VK_NULL_HANDLE;
5561 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
5564 VkCommandBufferBeginInfo begin_info{};
5565 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5566 vkBeginCommandBuffer(command_buffer[0], &begin_info);
5568 vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
5569 nullptr, 0, nullptr, 0, nullptr);
5571 VkViewport viewport{};
5572 viewport.maxDepth = 1.0f;
5573 viewport.minDepth = 0.0f;
5574 viewport.width = 512;
5575 viewport.height = 512;
5578 vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
5579 vkEndCommandBuffer(command_buffer[0]);
5582 VkCommandBufferBeginInfo begin_info{};
5583 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5584 vkBeginCommandBuffer(command_buffer[1], &begin_info);
5586 VkViewport viewport{};
5587 viewport.maxDepth = 1.0f;
5588 viewport.minDepth = 0.0f;
5589 viewport.width = 512;
5590 viewport.height = 512;
5593 vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
5594 vkEndCommandBuffer(command_buffer[1]);
5597 VkSubmitInfo submit_info{};
5598 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5599 submit_info.commandBufferCount = 1;
5600 submit_info.pCommandBuffers = &command_buffer[0];
5601 submit_info.signalSemaphoreCount = 1;
5602 submit_info.pSignalSemaphores = &semaphore;
5603 vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
5606 VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
5607 VkSubmitInfo submit_info{};
5608 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5609 submit_info.commandBufferCount = 1;
5610 submit_info.pCommandBuffers = &command_buffer[1];
5611 submit_info.waitSemaphoreCount = 1;
5612 submit_info.pWaitSemaphores = &semaphore;
5613 submit_info.pWaitDstStageMask = flags;
5614 vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
5617 vkQueueWaitIdle(m_device->m_queue);
5619 vkDestroyFence(m_device->device(), fence, nullptr);
5620 vkDestroySemaphore(m_device->device(), semaphore, nullptr);
5621 vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
5622 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
5624 m_errorMonitor->VerifyNotFound();
5627 // This is a positive test. No errors should be generated.
5628 TEST_F(VkLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceTwoWFF) {
5630 TEST_DESCRIPTION("Two command buffers, each in a separate QueueSubmit call "
5631 "submitted on separate queues, the second having a fence"
5632 "followed by two consecutive WaitForFences calls on the same fence.");
5634 ASSERT_NO_FATAL_FAILURE(InitState());
5635 if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2))
5638 m_errorMonitor->ExpectSuccess();
5641 VkFenceCreateInfo fence_create_info{};
5642 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
5643 vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
5645 VkSemaphore semaphore;
5646 VkSemaphoreCreateInfo semaphore_create_info{};
5647 semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
5648 vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
5650 VkCommandPool command_pool;
5651 VkCommandPoolCreateInfo pool_create_info{};
5652 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5653 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
5654 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5655 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
5657 VkCommandBuffer command_buffer[2];
5658 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
5659 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5660 command_buffer_allocate_info.commandPool = command_pool;
5661 command_buffer_allocate_info.commandBufferCount = 2;
5662 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5663 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
5665 VkQueue queue = VK_NULL_HANDLE;
5666 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
5669 VkCommandBufferBeginInfo begin_info{};
5670 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5671 vkBeginCommandBuffer(command_buffer[0], &begin_info);
5673 vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
5674 nullptr, 0, nullptr, 0, nullptr);
5676 VkViewport viewport{};
5677 viewport.maxDepth = 1.0f;
5678 viewport.minDepth = 0.0f;
5679 viewport.width = 512;
5680 viewport.height = 512;
5683 vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
5684 vkEndCommandBuffer(command_buffer[0]);
5687 VkCommandBufferBeginInfo begin_info{};
5688 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5689 vkBeginCommandBuffer(command_buffer[1], &begin_info);
5691 VkViewport viewport{};
5692 viewport.maxDepth = 1.0f;
5693 viewport.minDepth = 0.0f;
5694 viewport.width = 512;
5695 viewport.height = 512;
5698 vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
5699 vkEndCommandBuffer(command_buffer[1]);
5702 VkSubmitInfo submit_info{};
5703 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5704 submit_info.commandBufferCount = 1;
5705 submit_info.pCommandBuffers = &command_buffer[0];
5706 submit_info.signalSemaphoreCount = 1;
5707 submit_info.pSignalSemaphores = &semaphore;
5708 vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
5711 VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
5712 VkSubmitInfo submit_info{};
5713 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5714 submit_info.commandBufferCount = 1;
5715 submit_info.pCommandBuffers = &command_buffer[1];
5716 submit_info.waitSemaphoreCount = 1;
5717 submit_info.pWaitSemaphores = &semaphore;
5718 submit_info.pWaitDstStageMask = flags;
5719 vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
5722 vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
5723 vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
5725 vkDestroyFence(m_device->device(), fence, nullptr);
5726 vkDestroySemaphore(m_device->device(), semaphore, nullptr);
5727 vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
5728 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
5730 m_errorMonitor->VerifyNotFound();
5733 TEST_F(VkLayerTest, TwoQueuesEnsureCorrectRetirementWithWorkStolen) {
5735 ASSERT_NO_FATAL_FAILURE(InitState());
5736 if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
5737 printf("Test requires two queues, skipping\n");
5743 m_errorMonitor->ExpectSuccess();
5745 VkQueue q0 = m_device->m_queue;
5746 VkQueue q1 = nullptr;
5747 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &q1);
5748 ASSERT_NE(q1, nullptr);
5750 // An (empty) command buffer. We must have work in the first submission --
5751 // the layer treats unfenced work differently from fenced work.
5752 VkCommandPoolCreateInfo cpci = {VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr, 0, 0};
5754 err = vkCreateCommandPool(m_device->device(), &cpci, nullptr, &pool);
5755 ASSERT_VK_SUCCESS(err);
5756 VkCommandBufferAllocateInfo cbai = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, nullptr, pool,
5757 VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1};
5759 err = vkAllocateCommandBuffers(m_device->device(), &cbai, &cb);
5760 ASSERT_VK_SUCCESS(err);
5761 VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, 0, nullptr};
5762 err = vkBeginCommandBuffer(cb, &cbbi);
5763 ASSERT_VK_SUCCESS(err);
5764 err = vkEndCommandBuffer(cb);
5765 ASSERT_VK_SUCCESS(err);
5768 VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
5770 err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s);
5771 ASSERT_VK_SUCCESS(err);
5773 // First submission, to q0
5774 VkSubmitInfo s0 = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 1, &cb, 1, &s};
5776 err = vkQueueSubmit(q0, 1, &s0, VK_NULL_HANDLE);
5777 ASSERT_VK_SUCCESS(err);
5779 // Second submission, to q1, waiting on s
5780 VkFlags waitmask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; // doesn't really matter what this value is.
5781 VkSubmitInfo s1 = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &s, &waitmask, 0, nullptr, 0, nullptr};
5783 err = vkQueueSubmit(q1, 1, &s1, VK_NULL_HANDLE);
5784 ASSERT_VK_SUCCESS(err);
5787 err = vkQueueWaitIdle(q0);
5788 ASSERT_VK_SUCCESS(err);
5790 // Command buffer should have been completed (it was on q0); reset the pool.
5791 vkFreeCommandBuffers(m_device->device(), pool, 1, &cb);
5793 m_errorMonitor->VerifyNotFound();
5795 // Force device completely idle and clean up resources
5796 vkDeviceWaitIdle(m_device->device());
5797 vkDestroyCommandPool(m_device->device(), pool, nullptr);
5798 vkDestroySemaphore(m_device->device(), s, nullptr);
5801 // This is a positive test. No errors should be generated.
5802 TEST_F(VkLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFence) {
5804 TEST_DESCRIPTION("Two command buffers, each in a separate QueueSubmit call "
5805 "submitted on separate queues, the second having a fence, "
5806 "followed by a WaitForFences call.");
5808 ASSERT_NO_FATAL_FAILURE(InitState());
5809 if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2))
5812 m_errorMonitor->ExpectSuccess();
5814 ASSERT_NO_FATAL_FAILURE(InitState());
5816 VkFenceCreateInfo fence_create_info{};
5817 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
5818 vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
5820 VkSemaphore semaphore;
5821 VkSemaphoreCreateInfo semaphore_create_info{};
5822 semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
5823 vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
5825 VkCommandPool command_pool;
5826 VkCommandPoolCreateInfo pool_create_info{};
5827 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5828 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
5829 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5830 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
5832 VkCommandBuffer command_buffer[2];
5833 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
5834 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5835 command_buffer_allocate_info.commandPool = command_pool;
5836 command_buffer_allocate_info.commandBufferCount = 2;
5837 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5838 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
5840 VkQueue queue = VK_NULL_HANDLE;
5841 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
5844 VkCommandBufferBeginInfo begin_info{};
5845 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5846 vkBeginCommandBuffer(command_buffer[0], &begin_info);
5848 vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
5849 nullptr, 0, nullptr, 0, nullptr);
5851 VkViewport viewport{};
5852 viewport.maxDepth = 1.0f;
5853 viewport.minDepth = 0.0f;
5854 viewport.width = 512;
5855 viewport.height = 512;
5858 vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
5859 vkEndCommandBuffer(command_buffer[0]);
5862 VkCommandBufferBeginInfo begin_info{};
5863 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5864 vkBeginCommandBuffer(command_buffer[1], &begin_info);
5866 VkViewport viewport{};
5867 viewport.maxDepth = 1.0f;
5868 viewport.minDepth = 0.0f;
5869 viewport.width = 512;
5870 viewport.height = 512;
5873 vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
5874 vkEndCommandBuffer(command_buffer[1]);
5877 VkSubmitInfo submit_info{};
5878 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5879 submit_info.commandBufferCount = 1;
5880 submit_info.pCommandBuffers = &command_buffer[0];
5881 submit_info.signalSemaphoreCount = 1;
5882 submit_info.pSignalSemaphores = &semaphore;
5883 vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
5886 VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
5887 VkSubmitInfo submit_info{};
5888 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5889 submit_info.commandBufferCount = 1;
5890 submit_info.pCommandBuffers = &command_buffer[1];
5891 submit_info.waitSemaphoreCount = 1;
5892 submit_info.pWaitSemaphores = &semaphore;
5893 submit_info.pWaitDstStageMask = flags;
5894 vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
5897 vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
5899 vkDestroyFence(m_device->device(), fence, nullptr);
5900 vkDestroySemaphore(m_device->device(), semaphore, nullptr);
5901 vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
5902 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
5904 m_errorMonitor->VerifyNotFound();
5907 // This is a positive test. No errors should be generated.
5908 TEST_F(VkLayerTest, TwoQueueSubmitsOneQueueWithSemaphoreAndOneFence) {
5910 TEST_DESCRIPTION("Two command buffers, each in a separate QueueSubmit call "
5911 "on the same queue, sharing a signal/wait semaphore, the "
5912 "second having a fence, "
5913 "followed by a WaitForFences call.");
5915 m_errorMonitor->ExpectSuccess();
5917 ASSERT_NO_FATAL_FAILURE(InitState());
5919 VkFenceCreateInfo fence_create_info{};
5920 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
5921 vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
5923 VkSemaphore semaphore;
5924 VkSemaphoreCreateInfo semaphore_create_info{};
5925 semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
5926 vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
5928 VkCommandPool command_pool;
5929 VkCommandPoolCreateInfo pool_create_info{};
5930 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
5931 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
5932 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5933 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
5935 VkCommandBuffer command_buffer[2];
5936 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
5937 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
5938 command_buffer_allocate_info.commandPool = command_pool;
5939 command_buffer_allocate_info.commandBufferCount = 2;
5940 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
5941 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
5944 VkCommandBufferBeginInfo begin_info{};
5945 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5946 vkBeginCommandBuffer(command_buffer[0], &begin_info);
5948 vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
5949 nullptr, 0, nullptr, 0, nullptr);
5951 VkViewport viewport{};
5952 viewport.maxDepth = 1.0f;
5953 viewport.minDepth = 0.0f;
5954 viewport.width = 512;
5955 viewport.height = 512;
5958 vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
5959 vkEndCommandBuffer(command_buffer[0]);
5962 VkCommandBufferBeginInfo begin_info{};
5963 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
5964 vkBeginCommandBuffer(command_buffer[1], &begin_info);
5966 VkViewport viewport{};
5967 viewport.maxDepth = 1.0f;
5968 viewport.minDepth = 0.0f;
5969 viewport.width = 512;
5970 viewport.height = 512;
5973 vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
5974 vkEndCommandBuffer(command_buffer[1]);
5977 VkSubmitInfo submit_info{};
5978 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5979 submit_info.commandBufferCount = 1;
5980 submit_info.pCommandBuffers = &command_buffer[0];
5981 submit_info.signalSemaphoreCount = 1;
5982 submit_info.pSignalSemaphores = &semaphore;
5983 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
5986 VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
5987 VkSubmitInfo submit_info{};
5988 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5989 submit_info.commandBufferCount = 1;
5990 submit_info.pCommandBuffers = &command_buffer[1];
5991 submit_info.waitSemaphoreCount = 1;
5992 submit_info.pWaitSemaphores = &semaphore;
5993 submit_info.pWaitDstStageMask = flags;
5994 vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
5997 vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
5999 vkDestroyFence(m_device->device(), fence, nullptr);
6000 vkDestroySemaphore(m_device->device(), semaphore, nullptr);
6001 vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
6002 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
6004 m_errorMonitor->VerifyNotFound();
6007 // This is a positive test. No errors should be generated.
6008 TEST_F(VkLayerTest, TwoQueueSubmitsOneQueueNullQueueSubmitWithFence) {
6010 TEST_DESCRIPTION("Two command buffers, each in a separate QueueSubmit call "
6011 "on the same queue, no fences, followed by a third QueueSubmit with NO "
6012 "SubmitInfos but with a fence, followed by a WaitForFences call.");
6014 m_errorMonitor->ExpectSuccess();
6016 ASSERT_NO_FATAL_FAILURE(InitState());
6018 VkFenceCreateInfo fence_create_info{};
6019 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
6020 vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
6022 VkCommandPool command_pool;
6023 VkCommandPoolCreateInfo pool_create_info{};
6024 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
6025 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
6026 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
6027 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
6029 VkCommandBuffer command_buffer[2];
6030 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
6031 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
6032 command_buffer_allocate_info.commandPool = command_pool;
6033 command_buffer_allocate_info.commandBufferCount = 2;
6034 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
6035 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
6038 VkCommandBufferBeginInfo begin_info{};
6039 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
6040 vkBeginCommandBuffer(command_buffer[0], &begin_info);
6042 vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
6043 nullptr, 0, nullptr, 0, nullptr);
6045 VkViewport viewport{};
6046 viewport.maxDepth = 1.0f;
6047 viewport.minDepth = 0.0f;
6048 viewport.width = 512;
6049 viewport.height = 512;
6052 vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
6053 vkEndCommandBuffer(command_buffer[0]);
6056 VkCommandBufferBeginInfo begin_info{};
6057 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
6058 vkBeginCommandBuffer(command_buffer[1], &begin_info);
6060 VkViewport viewport{};
6061 viewport.maxDepth = 1.0f;
6062 viewport.minDepth = 0.0f;
6063 viewport.width = 512;
6064 viewport.height = 512;
6067 vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
6068 vkEndCommandBuffer(command_buffer[1]);
6071 VkSubmitInfo submit_info{};
6072 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
6073 submit_info.commandBufferCount = 1;
6074 submit_info.pCommandBuffers = &command_buffer[0];
6075 submit_info.signalSemaphoreCount = 0;
6076 submit_info.pSignalSemaphores = VK_NULL_HANDLE;
6077 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
6080 VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
6081 VkSubmitInfo submit_info{};
6082 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
6083 submit_info.commandBufferCount = 1;
6084 submit_info.pCommandBuffers = &command_buffer[1];
6085 submit_info.waitSemaphoreCount = 0;
6086 submit_info.pWaitSemaphores = VK_NULL_HANDLE;
6087 submit_info.pWaitDstStageMask = flags;
6088 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
6091 vkQueueSubmit(m_device->m_queue, 0, NULL, fence);
6093 VkResult err = vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
6094 ASSERT_VK_SUCCESS(err);
6096 vkDestroyFence(m_device->device(), fence, nullptr);
6097 vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
6098 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
6100 m_errorMonitor->VerifyNotFound();
6103 // This is a positive test. No errors should be generated.
6104 TEST_F(VkLayerTest, TwoQueueSubmitsOneQueueOneFence) {
6106 TEST_DESCRIPTION("Two command buffers, each in a separate QueueSubmit call "
6107 "on the same queue, the second having a fence, followed "
6108 "by a WaitForFences call.");
6110 m_errorMonitor->ExpectSuccess();
6112 ASSERT_NO_FATAL_FAILURE(InitState());
6114 VkFenceCreateInfo fence_create_info{};
6115 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
6116 vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
6118 VkCommandPool command_pool;
6119 VkCommandPoolCreateInfo pool_create_info{};
6120 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
6121 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
6122 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
6123 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
6125 VkCommandBuffer command_buffer[2];
6126 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
6127 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
6128 command_buffer_allocate_info.commandPool = command_pool;
6129 command_buffer_allocate_info.commandBufferCount = 2;
6130 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
6131 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
6134 VkCommandBufferBeginInfo begin_info{};
6135 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
6136 vkBeginCommandBuffer(command_buffer[0], &begin_info);
6138 vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
6139 nullptr, 0, nullptr, 0, nullptr);
6141 VkViewport viewport{};
6142 viewport.maxDepth = 1.0f;
6143 viewport.minDepth = 0.0f;
6144 viewport.width = 512;
6145 viewport.height = 512;
6148 vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
6149 vkEndCommandBuffer(command_buffer[0]);
6152 VkCommandBufferBeginInfo begin_info{};
6153 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
6154 vkBeginCommandBuffer(command_buffer[1], &begin_info);
6156 VkViewport viewport{};
6157 viewport.maxDepth = 1.0f;
6158 viewport.minDepth = 0.0f;
6159 viewport.width = 512;
6160 viewport.height = 512;
6163 vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
6164 vkEndCommandBuffer(command_buffer[1]);
6167 VkSubmitInfo submit_info{};
6168 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
6169 submit_info.commandBufferCount = 1;
6170 submit_info.pCommandBuffers = &command_buffer[0];
6171 submit_info.signalSemaphoreCount = 0;
6172 submit_info.pSignalSemaphores = VK_NULL_HANDLE;
6173 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
6176 VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
6177 VkSubmitInfo submit_info{};
6178 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
6179 submit_info.commandBufferCount = 1;
6180 submit_info.pCommandBuffers = &command_buffer[1];
6181 submit_info.waitSemaphoreCount = 0;
6182 submit_info.pWaitSemaphores = VK_NULL_HANDLE;
6183 submit_info.pWaitDstStageMask = flags;
6184 vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
6187 vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
6189 vkDestroyFence(m_device->device(), fence, nullptr);
6190 vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
6191 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
6193 m_errorMonitor->VerifyNotFound();
6196 // This is a positive test. No errors should be generated.
6197 TEST_F(VkLayerTest, TwoSubmitInfosWithSemaphoreOneQueueSubmitsOneFence) {
6199 TEST_DESCRIPTION("Two command buffers each in a separate SubmitInfo sent in a single "
6200 "QueueSubmit call followed by a WaitForFences call.");
6201 ASSERT_NO_FATAL_FAILURE(InitState());
6203 m_errorMonitor->ExpectSuccess();
6206 VkFenceCreateInfo fence_create_info{};
6207 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
6208 vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
6210 VkSemaphore semaphore;
6211 VkSemaphoreCreateInfo semaphore_create_info{};
6212 semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
6213 vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
6215 VkCommandPool command_pool;
6216 VkCommandPoolCreateInfo pool_create_info{};
6217 pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
6218 pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
6219 pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
6220 vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
6222 VkCommandBuffer command_buffer[2];
6223 VkCommandBufferAllocateInfo command_buffer_allocate_info{};
6224 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
6225 command_buffer_allocate_info.commandPool = command_pool;
6226 command_buffer_allocate_info.commandBufferCount = 2;
6227 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
6228 vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
6231 VkCommandBufferBeginInfo begin_info{};
6232 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
6233 vkBeginCommandBuffer(command_buffer[0], &begin_info);
6235 vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
6236 nullptr, 0, nullptr, 0, nullptr);
6238 VkViewport viewport{};
6239 viewport.maxDepth = 1.0f;
6240 viewport.minDepth = 0.0f;
6241 viewport.width = 512;
6242 viewport.height = 512;
6245 vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
6246 vkEndCommandBuffer(command_buffer[0]);
6249 VkCommandBufferBeginInfo begin_info{};
6250 begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
6251 vkBeginCommandBuffer(command_buffer[1], &begin_info);
6253 VkViewport viewport{};
6254 viewport.maxDepth = 1.0f;
6255 viewport.minDepth = 0.0f;
6256 viewport.width = 512;
6257 viewport.height = 512;
6260 vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
6261 vkEndCommandBuffer(command_buffer[1]);
6264 VkSubmitInfo submit_info[2];
6265 VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
6267 submit_info[0].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
6268 submit_info[0].pNext = NULL;
6269 submit_info[0].commandBufferCount = 1;
6270 submit_info[0].pCommandBuffers = &command_buffer[0];
6271 submit_info[0].signalSemaphoreCount = 1;
6272 submit_info[0].pSignalSemaphores = &semaphore;
6273 submit_info[0].waitSemaphoreCount = 0;
6274 submit_info[0].pWaitSemaphores = NULL;
6275 submit_info[0].pWaitDstStageMask = 0;
6277 submit_info[1].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
6278 submit_info[1].pNext = NULL;
6279 submit_info[1].commandBufferCount = 1;
6280 submit_info[1].pCommandBuffers = &command_buffer[1];
6281 submit_info[1].waitSemaphoreCount = 1;
6282 submit_info[1].pWaitSemaphores = &semaphore;
6283 submit_info[1].pWaitDstStageMask = flags;
6284 submit_info[1].signalSemaphoreCount = 0;
6285 submit_info[1].pSignalSemaphores = NULL;
6286 vkQueueSubmit(m_device->m_queue, 2, &submit_info[0], fence);
6289 vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
6291 vkDestroyFence(m_device->device(), fence, nullptr);
6292 vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
6293 vkDestroyCommandPool(m_device->device(), command_pool, NULL);
6294 vkDestroySemaphore(m_device->device(), semaphore, nullptr);
6296 m_errorMonitor->VerifyNotFound();
6299 TEST_F(VkLayerTest, DynamicDepthBiasNotBound) {
6300 TEST_DESCRIPTION("Run a simple draw calls to validate failure when Depth Bias dynamic "
6301 "state is required but not correctly bound.");
6303 ASSERT_NO_FATAL_FAILURE(InitState());
6304 // Dynamic depth bias
6305 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Dynamic depth bias state not set for this command buffer");
6306 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailDepthBias);
6307 m_errorMonitor->VerifyFound();
6310 TEST_F(VkLayerTest, DynamicLineWidthNotBound) {
6311 TEST_DESCRIPTION("Run a simple draw calls to validate failure when Line Width dynamic "
6312 "state is required but not correctly bound.");
6314 ASSERT_NO_FATAL_FAILURE(InitState());
6315 // Dynamic line width
6316 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Dynamic line width state not set for this command buffer");
6317 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailLineWidth);
6318 m_errorMonitor->VerifyFound();
6321 TEST_F(VkLayerTest, DynamicViewportNotBound) {
6322 TEST_DESCRIPTION("Run a simple draw calls to validate failure when Viewport dynamic "
6323 "state is required but not correctly bound.");
6325 ASSERT_NO_FATAL_FAILURE(InitState());
6326 // Dynamic viewport state
6327 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Dynamic viewport(s) 0 are used by PSO, but were not provided");
6328 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailViewport);
6329 m_errorMonitor->VerifyFound();
6332 TEST_F(VkLayerTest, DynamicScissorNotBound) {
6333 TEST_DESCRIPTION("Run a simple draw calls to validate failure when Scissor dynamic "
6334 "state is required but not correctly bound.");
6336 ASSERT_NO_FATAL_FAILURE(InitState());
6337 // Dynamic scissor state
6338 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Dynamic scissor(s) 0 are used by PSO, but were not provided");
6339 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailScissor);
6340 m_errorMonitor->VerifyFound();
6343 TEST_F(VkLayerTest, DynamicBlendConstantsNotBound) {
6344 TEST_DESCRIPTION("Run a simple draw calls to validate failure when Blend Constants "
6345 "dynamic state is required but not correctly bound.");
6347 ASSERT_NO_FATAL_FAILURE(InitState());
6348 // Dynamic blend constant state
6349 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
6350 "Dynamic blend constants state not set for this command buffer");
6351 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailBlend);
6352 m_errorMonitor->VerifyFound();
6355 TEST_F(VkLayerTest, DynamicDepthBoundsNotBound) {
6356 TEST_DESCRIPTION("Run a simple draw calls to validate failure when Depth Bounds dynamic "
6357 "state is required but not correctly bound.");
6359 ASSERT_NO_FATAL_FAILURE(InitState());
6360 if (!m_device->phy().features().depthBounds) {
6361 printf("Device does not support depthBounds test; skipped.\n");
6364 // Dynamic depth bounds
6365 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
6366 "Dynamic depth bounds state not set for this command buffer");
6367 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailDepthBounds);
6368 m_errorMonitor->VerifyFound();
6371 TEST_F(VkLayerTest, DynamicStencilReadNotBound) {
6372 TEST_DESCRIPTION("Run a simple draw calls to validate failure when Stencil Read dynamic "
6373 "state is required but not correctly bound.");
6375 ASSERT_NO_FATAL_FAILURE(InitState());
6376 // Dynamic stencil read mask
6377 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
6378 "Dynamic stencil read mask state not set for this command buffer");
6379 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailStencilReadMask);
6380 m_errorMonitor->VerifyFound();
6383 TEST_F(VkLayerTest, DynamicStencilWriteNotBound) {
6384 TEST_DESCRIPTION("Run a simple draw calls to validate failure when Stencil Write dynamic"
6385 " state is required but not correctly bound.");
6387 ASSERT_NO_FATAL_FAILURE(InitState());
6388 // Dynamic stencil write mask
6389 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
6390 "Dynamic stencil write mask state not set for this command buffer");
6391 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailStencilWriteMask);
6392 m_errorMonitor->VerifyFound();
6395 TEST_F(VkLayerTest, DynamicStencilRefNotBound) {
6396 TEST_DESCRIPTION("Run a simple draw calls to validate failure when Stencil Ref dynamic "
6397 "state is required but not correctly bound.");
6399 ASSERT_NO_FATAL_FAILURE(InitState());
6400 // Dynamic stencil reference
6401 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
6402 "Dynamic stencil reference state not set for this command buffer");
6403 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailStencilReference);
6404 m_errorMonitor->VerifyFound();
6407 TEST_F(VkLayerTest, IndexBufferNotBound) {
6408 TEST_DESCRIPTION("Run an indexed draw call without an index buffer bound.");
6410 ASSERT_NO_FATAL_FAILURE(InitState());
6411 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
6412 "Index buffer object not bound to this command buffer when Indexed ");
6413 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailIndexBuffer);
6414 m_errorMonitor->VerifyFound();
6417 TEST_F(VkLayerTest, CommandBufferTwoSubmits) {
6418 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
6419 "was begun w/ VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT set, but has "
6422 ASSERT_NO_FATAL_FAILURE(InitState());
6423 ASSERT_NO_FATAL_FAILURE(InitViewport());
6424 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
6426 // We luck out b/c by default the framework creates CB w/ the
6427 // VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT set
6428 BeginCommandBuffer();
6429 m_commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, NULL);
6432 // Bypass framework since it does the waits automatically
6433 VkResult err = VK_SUCCESS;
6434 VkSubmitInfo submit_info;
6435 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
6436 submit_info.pNext = NULL;
6437 submit_info.waitSemaphoreCount = 0;
6438 submit_info.pWaitSemaphores = NULL;
6439 submit_info.pWaitDstStageMask = NULL;
6440 submit_info.commandBufferCount = 1;
6441 submit_info.pCommandBuffers = &m_commandBuffer->handle();
6442 submit_info.signalSemaphoreCount = 0;
6443 submit_info.pSignalSemaphores = NULL;
6445 err = vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
6446 ASSERT_VK_SUCCESS(err);
6448 // Cause validation error by re-submitting cmd buffer that should only be
6450 err = vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
6452 m_errorMonitor->VerifyFound();
6455 TEST_F(VkLayerTest, AllocDescriptorFromEmptyPool) {
6456 // Initiate Draw w/o a PSO bound
6459 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Unable to allocate 1 descriptors of "
6461 "VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER ");
6463 ASSERT_NO_FATAL_FAILURE(InitState());
6464 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
6466 // Create Pool w/ 1 Sampler descriptor, but try to alloc Uniform Buffer
6467 // descriptor from it
6468 VkDescriptorPoolSize ds_type_count = {};
6469 ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLER;
6470 ds_type_count.descriptorCount = 1;
6472 VkDescriptorPoolCreateInfo ds_pool_ci = {};
6473 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
6474 ds_pool_ci.pNext = NULL;
6475 ds_pool_ci.flags = 0;
6476 ds_pool_ci.maxSets = 1;
6477 ds_pool_ci.poolSizeCount = 1;
6478 ds_pool_ci.pPoolSizes = &ds_type_count;
6480 VkDescriptorPool ds_pool;
6481 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
6482 ASSERT_VK_SUCCESS(err);
6484 VkDescriptorSetLayoutBinding dsl_binding = {};
6485 dsl_binding.binding = 0;
6486 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
6487 dsl_binding.descriptorCount = 1;
6488 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
6489 dsl_binding.pImmutableSamplers = NULL;
6491 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
6492 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
6493 ds_layout_ci.pNext = NULL;
6494 ds_layout_ci.bindingCount = 1;
6495 ds_layout_ci.pBindings = &dsl_binding;
6497 VkDescriptorSetLayout ds_layout;
6498 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
6499 ASSERT_VK_SUCCESS(err);
6501 VkDescriptorSet descriptorSet;
6502 VkDescriptorSetAllocateInfo alloc_info = {};
6503 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
6504 alloc_info.descriptorSetCount = 1;
6505 alloc_info.descriptorPool = ds_pool;
6506 alloc_info.pSetLayouts = &ds_layout;
6507 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
6509 m_errorMonitor->VerifyFound();
6511 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
6512 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
6515 TEST_F(VkLayerTest, FreeDescriptorFromOneShotPool) {
6518 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
6519 "It is invalid to call vkFreeDescriptorSets() with a pool created "
6520 "without setting VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT.");
6522 ASSERT_NO_FATAL_FAILURE(InitState());
6523 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
6525 VkDescriptorPoolSize ds_type_count = {};
6526 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
6527 ds_type_count.descriptorCount = 1;
6529 VkDescriptorPoolCreateInfo ds_pool_ci = {};
6530 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
6531 ds_pool_ci.pNext = NULL;
6532 ds_pool_ci.maxSets = 1;
6533 ds_pool_ci.poolSizeCount = 1;
6534 ds_pool_ci.flags = 0;
6535 // Not specifying VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT means
6536 // app can only call vkResetDescriptorPool on this pool.;
6537 ds_pool_ci.pPoolSizes = &ds_type_count;
6539 VkDescriptorPool ds_pool;
6540 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
6541 ASSERT_VK_SUCCESS(err);
6543 VkDescriptorSetLayoutBinding dsl_binding = {};
6544 dsl_binding.binding = 0;
6545 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
6546 dsl_binding.descriptorCount = 1;
6547 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
6548 dsl_binding.pImmutableSamplers = NULL;
6550 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
6551 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
6552 ds_layout_ci.pNext = NULL;
6553 ds_layout_ci.bindingCount = 1;
6554 ds_layout_ci.pBindings = &dsl_binding;
6556 VkDescriptorSetLayout ds_layout;
6557 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
6558 ASSERT_VK_SUCCESS(err);
6560 VkDescriptorSet descriptorSet;
6561 VkDescriptorSetAllocateInfo alloc_info = {};
6562 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
6563 alloc_info.descriptorSetCount = 1;
6564 alloc_info.descriptorPool = ds_pool;
6565 alloc_info.pSetLayouts = &ds_layout;
6566 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
6567 ASSERT_VK_SUCCESS(err);
6569 err = vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &descriptorSet);
6570 m_errorMonitor->VerifyFound();
6572 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
6573 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
6576 TEST_F(VkLayerTest, InvalidDescriptorPool) {
6577 // Attempt to clear Descriptor Pool with bad object.
6578 // ObjectTracker should catch this.
6580 ASSERT_NO_FATAL_FAILURE(InitState());
6581 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Descriptor Pool Object 0xbaad6001");
6582 uint64_t fake_pool_handle = 0xbaad6001;
6583 VkDescriptorPool bad_pool = reinterpret_cast<VkDescriptorPool &>(fake_pool_handle);
6584 vkResetDescriptorPool(device(), bad_pool, 0);
6585 m_errorMonitor->VerifyFound();
6588 TEST_F(VkLayerTest, InvalidDescriptorSet) {
6589 // Attempt to bind an invalid Descriptor Set to a valid Command Buffer
6590 // ObjectTracker should catch this.
6591 // Create a valid cmd buffer
6592 // call vkCmdBindDescriptorSets w/ false Descriptor Set
6594 uint64_t fake_set_handle = 0xbaad6001;
6595 VkDescriptorSet bad_set = reinterpret_cast<VkDescriptorSet &>(fake_set_handle);
6597 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Descriptor Set Object 0xbaad6001");
6599 ASSERT_NO_FATAL_FAILURE(InitState());
6601 VkDescriptorSetLayoutBinding layout_bindings[1] = {};
6602 layout_bindings[0].binding = 0;
6603 layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
6604 layout_bindings[0].descriptorCount = 1;
6605 layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
6606 layout_bindings[0].pImmutableSamplers = NULL;
6608 VkDescriptorSetLayout descriptor_set_layout;
6609 VkDescriptorSetLayoutCreateInfo dslci = {};
6610 dslci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
6612 dslci.bindingCount = 1;
6613 dslci.pBindings = layout_bindings;
6614 err = vkCreateDescriptorSetLayout(device(), &dslci, NULL, &descriptor_set_layout);
6615 ASSERT_VK_SUCCESS(err);
6617 VkPipelineLayout pipeline_layout;
6618 VkPipelineLayoutCreateInfo plci = {};
6619 plci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
6621 plci.setLayoutCount = 1;
6622 plci.pSetLayouts = &descriptor_set_layout;
6623 err = vkCreatePipelineLayout(device(), &plci, NULL, &pipeline_layout);
6624 ASSERT_VK_SUCCESS(err);
6626 BeginCommandBuffer();
6627 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &bad_set, 0,
6629 m_errorMonitor->VerifyFound();
6631 vkDestroyPipelineLayout(device(), pipeline_layout, NULL);
6632 vkDestroyDescriptorSetLayout(device(), descriptor_set_layout, NULL);
6635 TEST_F(VkLayerTest, InvalidDescriptorSetLayout) {
6636 // Attempt to create a Pipeline Layout with an invalid Descriptor Set Layout.
6637 // ObjectTracker should catch this.
6638 uint64_t fake_layout_handle = 0xbaad6001;
6639 VkDescriptorSetLayout bad_layout = reinterpret_cast<VkDescriptorSetLayout &>(fake_layout_handle);
6640 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Descriptor Set Layout Object 0xbaad6001");
6641 ASSERT_NO_FATAL_FAILURE(InitState());
6642 VkPipelineLayout pipeline_layout;
6643 VkPipelineLayoutCreateInfo plci = {};
6644 plci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
6646 plci.setLayoutCount = 1;
6647 plci.pSetLayouts = &bad_layout;
6648 vkCreatePipelineLayout(device(), &plci, NULL, &pipeline_layout);
6650 m_errorMonitor->VerifyFound();
6653 TEST_F(VkLayerTest, WriteDescriptorSetIntegrityCheck) {
6654 TEST_DESCRIPTION("This test verifies some requirements of chapter 13.2.3 of the Vulkan Spec "
6655 "1) A uniform buffer update must have a valid buffer index."
6656 "2) When using an array of descriptors in a single WriteDescriptor,"
6657 " the descriptor types and stageflags must all be the same."
6658 "3) Immutable Sampler state must match across descriptors");
6660 const char *invalid_BufferInfo_ErrorMessage =
6661 "vkUpdateDescriptorSets: if pDescriptorWrites[0].descriptorType is VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, "
6662 "VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC or "
6663 "VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, pDescriptorWrites[0].pBufferInfo must not be NULL";
6664 const char *stateFlag_ErrorMessage = "Attempting write update to descriptor set ";
6665 const char *immutable_ErrorMessage = "Attempting write update to descriptor set ";
6667 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_BufferInfo_ErrorMessage);
6669 ASSERT_NO_FATAL_FAILURE(InitState());
6670 VkDescriptorPoolSize ds_type_count[4] = {};
6671 ds_type_count[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
6672 ds_type_count[0].descriptorCount = 1;
6673 ds_type_count[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
6674 ds_type_count[1].descriptorCount = 1;
6675 ds_type_count[2].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
6676 ds_type_count[2].descriptorCount = 1;
6677 ds_type_count[3].type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
6678 ds_type_count[3].descriptorCount = 1;
6680 VkDescriptorPoolCreateInfo ds_pool_ci = {};
6681 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
6682 ds_pool_ci.maxSets = 1;
6683 ds_pool_ci.poolSizeCount = sizeof(ds_type_count) / sizeof(VkDescriptorPoolSize);
6684 ds_pool_ci.pPoolSizes = ds_type_count;
6686 VkDescriptorPool ds_pool;
6687 VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
6688 ASSERT_VK_SUCCESS(err);
6690 VkDescriptorSetLayoutBinding layout_binding[3] = {};
6691 layout_binding[0].binding = 0;
6692 layout_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
6693 layout_binding[0].descriptorCount = 1;
6694 layout_binding[0].stageFlags = VK_SHADER_STAGE_ALL;
6695 layout_binding[0].pImmutableSamplers = NULL;
6697 layout_binding[1].binding = 1;
6698 layout_binding[1].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
6699 layout_binding[1].descriptorCount = 1;
6700 layout_binding[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
6701 layout_binding[1].pImmutableSamplers = NULL;
6703 VkSamplerCreateInfo sampler_ci = {};
6704 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
6705 sampler_ci.pNext = NULL;
6706 sampler_ci.magFilter = VK_FILTER_NEAREST;
6707 sampler_ci.minFilter = VK_FILTER_NEAREST;
6708 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
6709 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
6710 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
6711 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
6712 sampler_ci.mipLodBias = 1.0;
6713 sampler_ci.anisotropyEnable = VK_FALSE;
6714 sampler_ci.maxAnisotropy = 1;
6715 sampler_ci.compareEnable = VK_FALSE;
6716 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
6717 sampler_ci.minLod = 1.0;
6718 sampler_ci.maxLod = 1.0;
6719 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
6720 sampler_ci.unnormalizedCoordinates = VK_FALSE;
6723 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
6724 ASSERT_VK_SUCCESS(err);
6726 layout_binding[2].binding = 2;
6727 layout_binding[2].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
6728 layout_binding[2].descriptorCount = 1;
6729 layout_binding[2].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
6730 layout_binding[2].pImmutableSamplers = static_cast<VkSampler *>(&sampler);
6732 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
6733 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
6734 ds_layout_ci.bindingCount = sizeof(layout_binding) / sizeof(VkDescriptorSetLayoutBinding);
6735 ds_layout_ci.pBindings = layout_binding;
6736 VkDescriptorSetLayout ds_layout;
6737 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
6738 ASSERT_VK_SUCCESS(err);
6740 VkDescriptorSetAllocateInfo alloc_info = {};
6741 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
6742 alloc_info.descriptorSetCount = 1;
6743 alloc_info.descriptorPool = ds_pool;
6744 alloc_info.pSetLayouts = &ds_layout;
6745 VkDescriptorSet descriptorSet;
6746 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
6747 ASSERT_VK_SUCCESS(err);
6749 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
6750 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
6751 pipeline_layout_ci.pNext = NULL;
6752 pipeline_layout_ci.setLayoutCount = 1;
6753 pipeline_layout_ci.pSetLayouts = &ds_layout;
6755 VkPipelineLayout pipeline_layout;
6756 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
6757 ASSERT_VK_SUCCESS(err);
6759 VkWriteDescriptorSet descriptor_write = {};
6760 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
6761 descriptor_write.dstSet = descriptorSet;
6762 descriptor_write.dstBinding = 0;
6763 descriptor_write.descriptorCount = 1;
6764 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
6766 // 1) The uniform buffer is intentionally invalid here
6767 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
6768 m_errorMonitor->VerifyFound();
6770 // Create a buffer to update the descriptor with
6772 VkBufferCreateInfo buffCI = {};
6773 buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
6775 buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
6776 buffCI.queueFamilyIndexCount = 1;
6777 buffCI.pQueueFamilyIndices = &qfi;
6780 err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub);
6781 ASSERT_VK_SUCCESS(err);
6782 VkDescriptorBufferInfo buffInfo = {};
6783 buffInfo.buffer = dyub;
6784 buffInfo.offset = 0;
6785 buffInfo.range = 1024;
6787 descriptor_write.pBufferInfo = &buffInfo;
6788 descriptor_write.descriptorCount = 2;
6790 // 2) The stateFlags don't match between the first and second descriptor
6791 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, stateFlag_ErrorMessage);
6792 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
6793 m_errorMonitor->VerifyFound();
6795 // 3) The second descriptor has a null_ptr pImmutableSamplers and
6796 // the third descriptor contains an immutable sampler
6797 descriptor_write.dstBinding = 1;
6798 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
6800 // Make pImageInfo index non-null to avoid complaints of it missing
6801 VkDescriptorImageInfo imageInfo = {};
6802 imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
6803 descriptor_write.pImageInfo = &imageInfo;
6804 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, immutable_ErrorMessage);
6805 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
6806 m_errorMonitor->VerifyFound();
6808 vkDestroyBuffer(m_device->device(), dyub, NULL);
6809 vkDestroySampler(m_device->device(), sampler, NULL);
6810 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
6811 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
6812 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
6815 TEST_F(VkLayerTest, InvalidCmdBufferBufferDestroyed) {
6816 TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid "
6817 "due to a buffer dependency being destroyed.");
6818 ASSERT_NO_FATAL_FAILURE(InitState());
6822 VkMemoryRequirements mem_reqs;
6824 VkBufferCreateInfo buf_info = {};
6825 buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
6826 buf_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
6827 buf_info.size = 256;
6828 buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
6829 VkResult err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
6830 ASSERT_VK_SUCCESS(err);
6832 vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
6834 VkMemoryAllocateInfo alloc_info = {};
6835 alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
6836 alloc_info.allocationSize = 256;
6838 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
6840 vkDestroyBuffer(m_device->device(), buffer, NULL);
6843 err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
6844 ASSERT_VK_SUCCESS(err);
6846 err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
6847 ASSERT_VK_SUCCESS(err);
6849 m_commandBuffer->BeginCommandBuffer();
6850 vkCmdFillBuffer(m_commandBuffer->GetBufferHandle(), buffer, 0, VK_WHOLE_SIZE, 0);
6851 m_commandBuffer->EndCommandBuffer();
6853 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound buffer ");
6854 // Destroy buffer dependency prior to submit to cause ERROR
6855 vkDestroyBuffer(m_device->device(), buffer, NULL);
6857 VkSubmitInfo submit_info = {};
6858 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
6859 submit_info.commandBufferCount = 1;
6860 submit_info.pCommandBuffers = &m_commandBuffer->handle();
6861 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
6863 m_errorMonitor->VerifyFound();
6864 vkFreeMemory(m_device->handle(), mem, NULL);
6867 TEST_F(VkLayerTest, InvalidCmdBufferBufferViewDestroyed) {
6868 TEST_DESCRIPTION("Delete bufferView bound to cmd buffer, then attempt to submit cmd buffer.");
6870 ASSERT_NO_FATAL_FAILURE(InitState());
6871 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
6873 VkDescriptorPoolSize ds_type_count;
6874 ds_type_count.type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
6875 ds_type_count.descriptorCount = 1;
6877 VkDescriptorPoolCreateInfo ds_pool_ci = {};
6878 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
6879 ds_pool_ci.maxSets = 1;
6880 ds_pool_ci.poolSizeCount = 1;
6881 ds_pool_ci.pPoolSizes = &ds_type_count;
6883 VkDescriptorPool ds_pool;
6884 VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
6885 ASSERT_VK_SUCCESS(err);
6887 VkDescriptorSetLayoutBinding layout_binding;
6888 layout_binding.binding = 0;
6889 layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
6890 layout_binding.descriptorCount = 1;
6891 layout_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
6892 layout_binding.pImmutableSamplers = NULL;
6894 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
6895 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
6896 ds_layout_ci.bindingCount = 1;
6897 ds_layout_ci.pBindings = &layout_binding;
6898 VkDescriptorSetLayout ds_layout;
6899 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
6900 ASSERT_VK_SUCCESS(err);
6902 VkDescriptorSetAllocateInfo alloc_info = {};
6903 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
6904 alloc_info.descriptorSetCount = 1;
6905 alloc_info.descriptorPool = ds_pool;
6906 alloc_info.pSetLayouts = &ds_layout;
6907 VkDescriptorSet descriptor_set;
6908 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
6909 ASSERT_VK_SUCCESS(err);
6911 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
6912 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
6913 pipeline_layout_ci.pNext = NULL;
6914 pipeline_layout_ci.setLayoutCount = 1;
6915 pipeline_layout_ci.pSetLayouts = &ds_layout;
6917 VkPipelineLayout pipeline_layout;
6918 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
6919 ASSERT_VK_SUCCESS(err);
6922 uint32_t queue_family_index = 0;
6923 VkBufferCreateInfo buffer_create_info = {};
6924 buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
6925 buffer_create_info.size = 1024;
6926 buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
6927 buffer_create_info.queueFamilyIndexCount = 1;
6928 buffer_create_info.pQueueFamilyIndices = &queue_family_index;
6930 err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
6931 ASSERT_VK_SUCCESS(err);
6933 VkMemoryRequirements memory_reqs;
6934 VkDeviceMemory buffer_memory;
6936 VkMemoryAllocateInfo memory_info = {};
6937 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
6938 memory_info.allocationSize = 0;
6939 memory_info.memoryTypeIndex = 0;
6941 vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
6942 memory_info.allocationSize = memory_reqs.size;
6943 bool pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
6946 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
6947 ASSERT_VK_SUCCESS(err);
6948 err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
6949 ASSERT_VK_SUCCESS(err);
6952 VkBufferViewCreateInfo bvci = {};
6953 bvci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
6954 bvci.buffer = buffer;
6955 bvci.format = VK_FORMAT_R8_UNORM;
6956 bvci.range = VK_WHOLE_SIZE;
6958 err = vkCreateBufferView(m_device->device(), &bvci, NULL, &view);
6959 ASSERT_VK_SUCCESS(err);
6961 VkWriteDescriptorSet descriptor_write = {};
6962 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
6963 descriptor_write.dstSet = descriptor_set;
6964 descriptor_write.dstBinding = 0;
6965 descriptor_write.descriptorCount = 1;
6966 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
6967 descriptor_write.pTexelBufferView = &view;
6969 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
6971 char const *vsSource = "#version 450\n"
6973 "out gl_PerVertex { \n"
6974 " vec4 gl_Position;\n"
6977 " gl_Position = vec4(1);\n"
6979 char const *fsSource = "#version 450\n"
6981 "layout(set=0, binding=0, r8) uniform imageBuffer s;\n"
6982 "layout(location=0) out vec4 x;\n"
6984 " x = imageLoad(s, 0);\n"
6986 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
6987 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
6988 VkPipelineObj pipe(m_device);
6989 pipe.AddShader(&vs);
6990 pipe.AddShader(&fs);
6991 pipe.AddColorAttachment();
6992 pipe.CreateVKPipeline(pipeline_layout, renderPass());
6994 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot submit cmd buffer using deleted buffer view ");
6995 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound buffer view ");
6997 BeginCommandBuffer();
6998 VkViewport viewport = {0, 0, 16, 16, 0, 1};
6999 vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
7000 VkRect2D scissor = {{0, 0}, {16, 16}};
7001 vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
7002 // Bind pipeline to cmd buffer
7003 vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
7004 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
7005 &descriptor_set, 0, nullptr);
7009 // Delete BufferView in order to invalidate cmd buffer
7010 vkDestroyBufferView(m_device->device(), view, NULL);
7011 // Now attempt submit of cmd buffer
7012 VkSubmitInfo submit_info = {};
7013 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7014 submit_info.commandBufferCount = 1;
7015 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7016 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7017 m_errorMonitor->VerifyFound();
7020 vkDestroyBuffer(m_device->device(), buffer, NULL);
7021 vkFreeMemory(m_device->device(), buffer_memory, NULL);
7022 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
7023 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
7024 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
7027 TEST_F(VkLayerTest, InvalidCmdBufferImageDestroyed) {
7028 TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid "
7029 "due to an image dependency being destroyed.");
7030 ASSERT_NO_FATAL_FAILURE(InitState());
7033 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
7034 VkImageCreateInfo image_create_info = {};
7035 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
7036 image_create_info.pNext = NULL;
7037 image_create_info.imageType = VK_IMAGE_TYPE_2D;
7038 image_create_info.format = tex_format;
7039 image_create_info.extent.width = 32;
7040 image_create_info.extent.height = 32;
7041 image_create_info.extent.depth = 1;
7042 image_create_info.mipLevels = 1;
7043 image_create_info.arrayLayers = 1;
7044 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
7045 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
7046 image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
7047 image_create_info.flags = 0;
7048 VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
7049 ASSERT_VK_SUCCESS(err);
7050 // Have to bind memory to image before recording cmd in cmd buffer using it
7051 VkMemoryRequirements mem_reqs;
7052 VkDeviceMemory image_mem;
7054 VkMemoryAllocateInfo mem_alloc = {};
7055 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
7056 mem_alloc.pNext = NULL;
7057 mem_alloc.memoryTypeIndex = 0;
7058 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
7059 mem_alloc.allocationSize = mem_reqs.size;
7060 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
7062 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &image_mem);
7063 ASSERT_VK_SUCCESS(err);
7064 err = vkBindImageMemory(m_device->device(), image, image_mem, 0);
7065 ASSERT_VK_SUCCESS(err);
7067 m_commandBuffer->BeginCommandBuffer();
7068 VkClearColorValue ccv;
7069 ccv.float32[0] = 1.0f;
7070 ccv.float32[1] = 1.0f;
7071 ccv.float32[2] = 1.0f;
7072 ccv.float32[3] = 1.0f;
7073 VkImageSubresourceRange isr = {};
7074 isr.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7075 isr.baseArrayLayer = 0;
7076 isr.baseMipLevel = 0;
7079 vkCmdClearColorImage(m_commandBuffer->GetBufferHandle(), image, VK_IMAGE_LAYOUT_GENERAL, &ccv, 1, &isr);
7080 m_commandBuffer->EndCommandBuffer();
7082 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound image ");
7083 // Destroy image dependency prior to submit to cause ERROR
7084 vkDestroyImage(m_device->device(), image, NULL);
7086 VkSubmitInfo submit_info = {};
7087 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7088 submit_info.commandBufferCount = 1;
7089 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7090 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7092 m_errorMonitor->VerifyFound();
7093 vkFreeMemory(m_device->device(), image_mem, nullptr);
7096 TEST_F(VkLayerTest, InvalidCmdBufferFramebufferImageDestroyed) {
7097 TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid "
7098 "due to a framebuffer image dependency being destroyed.");
7099 VkFormatProperties format_properties;
7100 VkResult err = VK_SUCCESS;
7101 vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_B8G8R8A8_UNORM, &format_properties);
7102 if (!(format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
7106 ASSERT_NO_FATAL_FAILURE(InitState());
7107 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7109 VkImageCreateInfo image_ci = {};
7110 image_ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
7111 image_ci.pNext = NULL;
7112 image_ci.imageType = VK_IMAGE_TYPE_2D;
7113 image_ci.format = VK_FORMAT_B8G8R8A8_UNORM;
7114 image_ci.extent.width = 32;
7115 image_ci.extent.height = 32;
7116 image_ci.extent.depth = 1;
7117 image_ci.mipLevels = 1;
7118 image_ci.arrayLayers = 1;
7119 image_ci.samples = VK_SAMPLE_COUNT_1_BIT;
7120 image_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
7121 image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
7122 image_ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
7125 ASSERT_VK_SUCCESS(vkCreateImage(m_device->handle(), &image_ci, NULL, &image));
7127 VkMemoryRequirements memory_reqs;
7128 VkDeviceMemory image_memory;
7130 VkMemoryAllocateInfo memory_info = {};
7131 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
7132 memory_info.pNext = NULL;
7133 memory_info.allocationSize = 0;
7134 memory_info.memoryTypeIndex = 0;
7135 vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
7136 memory_info.allocationSize = memory_reqs.size;
7137 pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
7139 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
7140 ASSERT_VK_SUCCESS(err);
7141 err = vkBindImageMemory(m_device->device(), image, image_memory, 0);
7142 ASSERT_VK_SUCCESS(err);
7144 VkImageViewCreateInfo ivci = {
7145 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
7149 VK_IMAGE_VIEW_TYPE_2D,
7150 VK_FORMAT_B8G8R8A8_UNORM,
7151 {VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A},
7152 {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
7155 err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
7156 ASSERT_VK_SUCCESS(err);
7158 VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, m_renderPass, 1, &view, 32, 32, 1};
7160 err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
7161 ASSERT_VK_SUCCESS(err);
7163 // Just use default renderpass with our framebuffer
7164 m_renderPassBeginInfo.framebuffer = fb;
7165 // Create Null cmd buffer for submit
7166 BeginCommandBuffer();
7168 // Destroy image attached to framebuffer to invalidate cmd buffer
7169 vkDestroyImage(m_device->device(), image, NULL);
7170 // Now attempt to submit cmd buffer and verify error
7171 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound image ");
7172 QueueCommandBuffer(false);
7173 m_errorMonitor->VerifyFound();
7175 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
7176 vkDestroyImageView(m_device->device(), view, nullptr);
7177 vkFreeMemory(m_device->device(), image_memory, nullptr);
7180 TEST_F(VkLayerTest, FramebufferImageInUseDestroyedSignaled) {
7181 TEST_DESCRIPTION("Delete in-use image that's child of framebuffer.");
7182 VkFormatProperties format_properties;
7183 VkResult err = VK_SUCCESS;
7184 vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_B8G8R8A8_UNORM, &format_properties);
7186 ASSERT_NO_FATAL_FAILURE(InitState());
7187 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7189 VkImageCreateInfo image_ci = {};
7190 image_ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
7191 image_ci.pNext = NULL;
7192 image_ci.imageType = VK_IMAGE_TYPE_2D;
7193 image_ci.format = VK_FORMAT_B8G8R8A8_UNORM;
7194 image_ci.extent.width = 256;
7195 image_ci.extent.height = 256;
7196 image_ci.extent.depth = 1;
7197 image_ci.mipLevels = 1;
7198 image_ci.arrayLayers = 1;
7199 image_ci.samples = VK_SAMPLE_COUNT_1_BIT;
7200 image_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
7201 image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
7202 image_ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
7205 ASSERT_VK_SUCCESS(vkCreateImage(m_device->handle(), &image_ci, NULL, &image));
7207 VkMemoryRequirements memory_reqs;
7208 VkDeviceMemory image_memory;
7210 VkMemoryAllocateInfo memory_info = {};
7211 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
7212 memory_info.pNext = NULL;
7213 memory_info.allocationSize = 0;
7214 memory_info.memoryTypeIndex = 0;
7215 vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
7216 memory_info.allocationSize = memory_reqs.size;
7217 pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
7219 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
7220 ASSERT_VK_SUCCESS(err);
7221 err = vkBindImageMemory(m_device->device(), image, image_memory, 0);
7222 ASSERT_VK_SUCCESS(err);
7224 VkImageViewCreateInfo ivci = {
7225 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
7229 VK_IMAGE_VIEW_TYPE_2D,
7230 VK_FORMAT_B8G8R8A8_UNORM,
7231 {VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A},
7232 {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
7235 err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
7236 ASSERT_VK_SUCCESS(err);
7238 VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, m_renderPass, 1, &view, 256, 256, 1};
7240 err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
7241 ASSERT_VK_SUCCESS(err);
7243 // Just use default renderpass with our framebuffer
7244 m_renderPassBeginInfo.framebuffer = fb;
7245 // Create Null cmd buffer for submit
7246 BeginCommandBuffer();
7248 // Submit cmd buffer to put it (and attached imageView) in-flight
7249 VkSubmitInfo submit_info = {};
7250 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7251 submit_info.commandBufferCount = 1;
7252 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7253 // Submit cmd buffer to put framebuffer and children in-flight
7254 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7255 // Destroy image attached to framebuffer while in-flight
7256 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot delete image 0x");
7257 vkDestroyImage(m_device->device(), image, NULL);
7258 m_errorMonitor->VerifyFound();
7259 // Wait for queue to complete so we can safely destroy image and other objects
7260 vkQueueWaitIdle(m_device->m_queue);
7261 vkDestroyImage(m_device->device(), image, NULL);
7262 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
7263 vkDestroyImageView(m_device->device(), view, nullptr);
7264 vkFreeMemory(m_device->device(), image_memory, nullptr);
7267 TEST_F(VkLayerTest, ImageMemoryNotBound) {
7268 TEST_DESCRIPTION("Attempt to draw with an image which has not had memory bound to it.");
7269 ASSERT_NO_FATAL_FAILURE(InitState());
7272 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
7273 VkImageCreateInfo image_create_info = {};
7274 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
7275 image_create_info.pNext = NULL;
7276 image_create_info.imageType = VK_IMAGE_TYPE_2D;
7277 image_create_info.format = tex_format;
7278 image_create_info.extent.width = 32;
7279 image_create_info.extent.height = 32;
7280 image_create_info.extent.depth = 1;
7281 image_create_info.mipLevels = 1;
7282 image_create_info.arrayLayers = 1;
7283 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
7284 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
7285 image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
7286 image_create_info.flags = 0;
7287 VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
7288 ASSERT_VK_SUCCESS(err);
7289 // Have to bind memory to image before recording cmd in cmd buffer using it
7290 VkMemoryRequirements mem_reqs;
7291 VkDeviceMemory image_mem;
7293 VkMemoryAllocateInfo mem_alloc = {};
7294 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
7295 mem_alloc.pNext = NULL;
7296 mem_alloc.memoryTypeIndex = 0;
7297 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
7298 mem_alloc.allocationSize = mem_reqs.size;
7299 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
7301 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &image_mem);
7302 ASSERT_VK_SUCCESS(err);
7304 // Introduce error, do not call vkBindImageMemory(m_device->device(), image, image_mem, 0);
7305 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
7306 " used with no memory bound. Memory should be bound by calling vkBindImageMemory().");
7308 m_commandBuffer->BeginCommandBuffer();
7309 VkClearColorValue ccv;
7310 ccv.float32[0] = 1.0f;
7311 ccv.float32[1] = 1.0f;
7312 ccv.float32[2] = 1.0f;
7313 ccv.float32[3] = 1.0f;
7314 VkImageSubresourceRange isr = {};
7315 isr.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7316 isr.baseArrayLayer = 0;
7317 isr.baseMipLevel = 0;
7320 vkCmdClearColorImage(m_commandBuffer->GetBufferHandle(), image, VK_IMAGE_LAYOUT_GENERAL, &ccv, 1, &isr);
7321 m_commandBuffer->EndCommandBuffer();
7323 m_errorMonitor->VerifyFound();
7324 vkDestroyImage(m_device->device(), image, NULL);
7325 vkFreeMemory(m_device->device(), image_mem, nullptr);
7328 TEST_F(VkLayerTest, BufferMemoryNotBound) {
7329 TEST_DESCRIPTION("Attempt to copy from a buffer which has not had memory bound to it.");
7330 ASSERT_NO_FATAL_FAILURE(InitState());
7332 VkImageObj image(m_device);
7333 image.init(128, 128, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
7334 VK_IMAGE_TILING_OPTIMAL, 0);
7335 ASSERT_TRUE(image.initialized());
7339 VkMemoryRequirements mem_reqs;
7341 VkBufferCreateInfo buf_info = {};
7342 buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
7343 buf_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
7344 buf_info.size = 256;
7345 buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
7346 VkResult err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
7347 ASSERT_VK_SUCCESS(err);
7349 vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
7351 VkMemoryAllocateInfo alloc_info = {};
7352 alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
7353 alloc_info.allocationSize = 256;
7355 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
7357 vkDestroyBuffer(m_device->device(), buffer, NULL);
7360 err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
7361 ASSERT_VK_SUCCESS(err);
7363 // Introduce failure by not calling vkBindBufferMemory(m_device->device(), buffer, mem, 0);
7364 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
7365 " used with no memory bound. Memory should be bound by calling vkBindBufferMemory().");
7366 VkBufferImageCopy region = {};
7367 region.bufferRowLength = 128;
7368 region.bufferImageHeight = 128;
7369 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7371 region.imageSubresource.layerCount = 1;
7372 region.imageExtent.height = 4;
7373 region.imageExtent.width = 4;
7374 region.imageExtent.depth = 1;
7375 m_commandBuffer->BeginCommandBuffer();
7376 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer, image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
7378 m_commandBuffer->EndCommandBuffer();
7380 m_errorMonitor->VerifyFound();
7382 vkDestroyBuffer(m_device->device(), buffer, NULL);
7383 vkFreeMemory(m_device->handle(), mem, NULL);
7386 TEST_F(VkLayerTest, InvalidCmdBufferEventDestroyed) {
7387 TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid "
7388 "due to an event dependency being destroyed.");
7389 ASSERT_NO_FATAL_FAILURE(InitState());
7392 VkEventCreateInfo evci = {};
7393 evci.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
7394 VkResult result = vkCreateEvent(m_device->device(), &evci, NULL, &event);
7395 ASSERT_VK_SUCCESS(result);
7397 m_commandBuffer->BeginCommandBuffer();
7398 vkCmdSetEvent(m_commandBuffer->GetBufferHandle(), event, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
7399 m_commandBuffer->EndCommandBuffer();
7401 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound event ");
7402 // Destroy event dependency prior to submit to cause ERROR
7403 vkDestroyEvent(m_device->device(), event, NULL);
7405 VkSubmitInfo submit_info = {};
7406 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7407 submit_info.commandBufferCount = 1;
7408 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7409 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7411 m_errorMonitor->VerifyFound();
7414 TEST_F(VkLayerTest, InvalidCmdBufferQueryPoolDestroyed) {
7415 TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid "
7416 "due to a query pool dependency being destroyed.");
7417 ASSERT_NO_FATAL_FAILURE(InitState());
7419 VkQueryPool query_pool;
7420 VkQueryPoolCreateInfo qpci{};
7421 qpci.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
7422 qpci.queryType = VK_QUERY_TYPE_TIMESTAMP;
7423 qpci.queryCount = 1;
7424 VkResult result = vkCreateQueryPool(m_device->device(), &qpci, nullptr, &query_pool);
7425 ASSERT_VK_SUCCESS(result);
7427 m_commandBuffer->BeginCommandBuffer();
7428 vkCmdResetQueryPool(m_commandBuffer->GetBufferHandle(), query_pool, 0, 1);
7429 m_commandBuffer->EndCommandBuffer();
7431 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound query pool ");
7432 // Destroy query pool dependency prior to submit to cause ERROR
7433 vkDestroyQueryPool(m_device->device(), query_pool, NULL);
7435 VkSubmitInfo submit_info = {};
7436 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7437 submit_info.commandBufferCount = 1;
7438 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7439 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7441 m_errorMonitor->VerifyFound();
7444 TEST_F(VkLayerTest, InvalidCmdBufferPipelineDestroyed) {
7445 TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid "
7446 "due to a pipeline dependency being destroyed.");
7447 ASSERT_NO_FATAL_FAILURE(InitState());
7448 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7452 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
7453 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
7455 VkPipelineLayout pipeline_layout;
7456 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
7457 ASSERT_VK_SUCCESS(err);
7459 VkPipelineViewportStateCreateInfo vp_state_ci = {};
7460 vp_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
7461 vp_state_ci.viewportCount = 1;
7462 VkViewport vp = {}; // Just need dummy vp to point to
7463 vp_state_ci.pViewports = &vp;
7464 vp_state_ci.scissorCount = 1;
7465 VkRect2D scissors = {}; // Dummy scissors to point to
7466 vp_state_ci.pScissors = &scissors;
7468 VkPipelineShaderStageCreateInfo shaderStages[2];
7469 memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));
7471 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
7472 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); // We shouldn't need a fragment shader
7473 // but add it to be able to run on more devices
7474 shaderStages[0] = vs.GetStageCreateInfo();
7475 shaderStages[1] = fs.GetStageCreateInfo();
7477 VkPipelineVertexInputStateCreateInfo vi_ci = {};
7478 vi_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
7480 VkPipelineInputAssemblyStateCreateInfo ia_ci = {};
7481 ia_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
7482 ia_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
7484 VkPipelineRasterizationStateCreateInfo rs_ci = {};
7485 rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
7486 rs_ci.rasterizerDiscardEnable = true;
7487 rs_ci.lineWidth = 1.0f;
7489 VkPipelineColorBlendAttachmentState att = {};
7490 att.blendEnable = VK_FALSE;
7491 att.colorWriteMask = 0xf;
7493 VkPipelineColorBlendStateCreateInfo cb_ci = {};
7494 cb_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
7495 cb_ci.attachmentCount = 1;
7496 cb_ci.pAttachments = &att;
7498 VkGraphicsPipelineCreateInfo gp_ci = {};
7499 gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
7500 gp_ci.stageCount = 2;
7501 gp_ci.pStages = shaderStages;
7502 gp_ci.pVertexInputState = &vi_ci;
7503 gp_ci.pInputAssemblyState = &ia_ci;
7504 gp_ci.pViewportState = &vp_state_ci;
7505 gp_ci.pRasterizationState = &rs_ci;
7506 gp_ci.pColorBlendState = &cb_ci;
7507 gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
7508 gp_ci.layout = pipeline_layout;
7509 gp_ci.renderPass = renderPass();
7511 VkPipelineCacheCreateInfo pc_ci = {};
7512 pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
7514 VkPipeline pipeline;
7515 VkPipelineCache pipelineCache;
7516 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
7517 ASSERT_VK_SUCCESS(err);
7519 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
7520 ASSERT_VK_SUCCESS(err);
7522 m_commandBuffer->BeginCommandBuffer();
7523 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
7524 m_commandBuffer->EndCommandBuffer();
7525 // Now destroy pipeline in order to cause error when submitting
7526 vkDestroyPipeline(m_device->device(), pipeline, nullptr);
7528 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound pipeline ");
7530 VkSubmitInfo submit_info = {};
7531 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7532 submit_info.commandBufferCount = 1;
7533 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7534 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7536 m_errorMonitor->VerifyFound();
7537 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
7538 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
7541 TEST_F(VkLayerTest, InvalidCmdBufferDescriptorSetBufferDestroyed) {
7542 TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid "
7543 "due to a bound descriptor set with a buffer dependency "
7544 "being destroyed.");
7545 ASSERT_NO_FATAL_FAILURE(InitState());
7546 ASSERT_NO_FATAL_FAILURE(InitViewport());
7547 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7549 VkDescriptorPoolSize ds_type_count = {};
7550 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
7551 ds_type_count.descriptorCount = 1;
7553 VkDescriptorPoolCreateInfo ds_pool_ci = {};
7554 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
7555 ds_pool_ci.pNext = NULL;
7556 ds_pool_ci.maxSets = 1;
7557 ds_pool_ci.poolSizeCount = 1;
7558 ds_pool_ci.pPoolSizes = &ds_type_count;
7560 VkDescriptorPool ds_pool;
7561 VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
7562 ASSERT_VK_SUCCESS(err);
7564 VkDescriptorSetLayoutBinding dsl_binding = {};
7565 dsl_binding.binding = 0;
7566 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
7567 dsl_binding.descriptorCount = 1;
7568 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
7569 dsl_binding.pImmutableSamplers = NULL;
7571 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
7572 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
7573 ds_layout_ci.pNext = NULL;
7574 ds_layout_ci.bindingCount = 1;
7575 ds_layout_ci.pBindings = &dsl_binding;
7576 VkDescriptorSetLayout ds_layout;
7577 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
7578 ASSERT_VK_SUCCESS(err);
7580 VkDescriptorSet descriptorSet;
7581 VkDescriptorSetAllocateInfo alloc_info = {};
7582 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
7583 alloc_info.descriptorSetCount = 1;
7584 alloc_info.descriptorPool = ds_pool;
7585 alloc_info.pSetLayouts = &ds_layout;
7586 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
7587 ASSERT_VK_SUCCESS(err);
7589 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
7590 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
7591 pipeline_layout_ci.pNext = NULL;
7592 pipeline_layout_ci.setLayoutCount = 1;
7593 pipeline_layout_ci.pSetLayouts = &ds_layout;
7595 VkPipelineLayout pipeline_layout;
7596 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
7597 ASSERT_VK_SUCCESS(err);
7599 // Create a buffer to update the descriptor with
7601 VkBufferCreateInfo buffCI = {};
7602 buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
7604 buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
7605 buffCI.queueFamilyIndexCount = 1;
7606 buffCI.pQueueFamilyIndices = &qfi;
7609 err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &buffer);
7610 ASSERT_VK_SUCCESS(err);
7611 // Allocate memory and bind to buffer so we can make it to the appropriate
7613 VkMemoryAllocateInfo mem_alloc = {};
7614 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
7615 mem_alloc.pNext = NULL;
7616 mem_alloc.allocationSize = 1024;
7617 mem_alloc.memoryTypeIndex = 0;
7619 VkMemoryRequirements memReqs;
7620 vkGetBufferMemoryRequirements(m_device->device(), buffer, &memReqs);
7621 bool pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &mem_alloc, 0);
7623 vkDestroyBuffer(m_device->device(), buffer, NULL);
7628 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
7629 ASSERT_VK_SUCCESS(err);
7630 err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
7631 ASSERT_VK_SUCCESS(err);
7632 // Correctly update descriptor to avoid "NOT_UPDATED" error
7633 VkDescriptorBufferInfo buffInfo = {};
7634 buffInfo.buffer = buffer;
7635 buffInfo.offset = 0;
7636 buffInfo.range = 1024;
7638 VkWriteDescriptorSet descriptor_write;
7639 memset(&descriptor_write, 0, sizeof(descriptor_write));
7640 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
7641 descriptor_write.dstSet = descriptorSet;
7642 descriptor_write.dstBinding = 0;
7643 descriptor_write.descriptorCount = 1;
7644 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
7645 descriptor_write.pBufferInfo = &buffInfo;
7647 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
7649 // Create PSO to be used for draw-time errors below
7650 char const *vsSource = "#version 450\n"
7652 "out gl_PerVertex { \n"
7653 " vec4 gl_Position;\n"
7656 " gl_Position = vec4(1);\n"
7658 char const *fsSource = "#version 450\n"
7660 "layout(location=0) out vec4 x;\n"
7661 "layout(set=0) layout(binding=0) uniform foo { int x; int y; } bar;\n"
7663 " x = vec4(bar.y);\n"
7665 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
7666 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
7667 VkPipelineObj pipe(m_device);
7668 pipe.AddShader(&vs);
7669 pipe.AddShader(&fs);
7670 pipe.AddColorAttachment();
7671 pipe.CreateVKPipeline(pipeline_layout, renderPass());
7673 BeginCommandBuffer();
7674 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
7675 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
7676 &descriptorSet, 0, NULL);
7679 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound buffer ");
7680 // Destroy buffer should invalidate the cmd buffer, causing error on submit
7681 vkDestroyBuffer(m_device->device(), buffer, NULL);
7682 // Attempt to submit cmd buffer
7683 VkSubmitInfo submit_info = {};
7684 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7685 submit_info.commandBufferCount = 1;
7686 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7687 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7688 m_errorMonitor->VerifyFound();
7690 vkFreeMemory(m_device->device(), mem, NULL);
7692 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
7693 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
7694 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
7697 TEST_F(VkLayerTest, InvalidCmdBufferDescriptorSetImageSamplerDestroyed) {
7698 TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid "
7699 "due to a bound descriptor sets with a combined image "
7700 "sampler having their image, sampler, and descriptor set "
7701 "each respectively destroyed and then attempting to "
7702 "submit associated cmd buffers. Attempt to destroy a "
7703 "DescriptorSet that is in use.");
7704 ASSERT_NO_FATAL_FAILURE(InitState());
7705 ASSERT_NO_FATAL_FAILURE(InitViewport());
7706 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7708 VkDescriptorPoolSize ds_type_count = {};
7709 ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
7710 ds_type_count.descriptorCount = 1;
7712 VkDescriptorPoolCreateInfo ds_pool_ci = {};
7713 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
7714 ds_pool_ci.pNext = NULL;
7715 ds_pool_ci.maxSets = 1;
7716 ds_pool_ci.poolSizeCount = 1;
7717 ds_pool_ci.pPoolSizes = &ds_type_count;
7719 VkDescriptorPool ds_pool;
7720 VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
7721 ASSERT_VK_SUCCESS(err);
7723 VkDescriptorSetLayoutBinding dsl_binding = {};
7724 dsl_binding.binding = 0;
7725 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
7726 dsl_binding.descriptorCount = 1;
7727 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
7728 dsl_binding.pImmutableSamplers = NULL;
7730 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
7731 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
7732 ds_layout_ci.pNext = NULL;
7733 ds_layout_ci.bindingCount = 1;
7734 ds_layout_ci.pBindings = &dsl_binding;
7735 VkDescriptorSetLayout ds_layout;
7736 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
7737 ASSERT_VK_SUCCESS(err);
7739 VkDescriptorSet descriptorSet;
7740 VkDescriptorSetAllocateInfo alloc_info = {};
7741 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
7742 alloc_info.descriptorSetCount = 1;
7743 alloc_info.descriptorPool = ds_pool;
7744 alloc_info.pSetLayouts = &ds_layout;
7745 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
7746 ASSERT_VK_SUCCESS(err);
7748 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
7749 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
7750 pipeline_layout_ci.pNext = NULL;
7751 pipeline_layout_ci.setLayoutCount = 1;
7752 pipeline_layout_ci.pSetLayouts = &ds_layout;
7754 VkPipelineLayout pipeline_layout;
7755 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
7756 ASSERT_VK_SUCCESS(err);
7758 // Create images to update the descriptor with
7761 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
7762 const int32_t tex_width = 32;
7763 const int32_t tex_height = 32;
7764 VkImageCreateInfo image_create_info = {};
7765 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
7766 image_create_info.pNext = NULL;
7767 image_create_info.imageType = VK_IMAGE_TYPE_2D;
7768 image_create_info.format = tex_format;
7769 image_create_info.extent.width = tex_width;
7770 image_create_info.extent.height = tex_height;
7771 image_create_info.extent.depth = 1;
7772 image_create_info.mipLevels = 1;
7773 image_create_info.arrayLayers = 1;
7774 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
7775 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
7776 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
7777 image_create_info.flags = 0;
7778 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
7779 ASSERT_VK_SUCCESS(err);
7780 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image2);
7781 ASSERT_VK_SUCCESS(err);
7783 VkMemoryRequirements memory_reqs;
7784 VkDeviceMemory image_memory;
7786 VkMemoryAllocateInfo memory_info = {};
7787 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
7788 memory_info.pNext = NULL;
7789 memory_info.allocationSize = 0;
7790 memory_info.memoryTypeIndex = 0;
7791 vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
7792 // Allocate enough memory for both images
7793 memory_info.allocationSize = memory_reqs.size * 2;
7794 pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
7796 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
7797 ASSERT_VK_SUCCESS(err);
7798 err = vkBindImageMemory(m_device->device(), image, image_memory, 0);
7799 ASSERT_VK_SUCCESS(err);
7800 // Bind second image to memory right after first image
7801 err = vkBindImageMemory(m_device->device(), image2, image_memory, memory_reqs.size);
7802 ASSERT_VK_SUCCESS(err);
7804 VkImageViewCreateInfo image_view_create_info = {};
7805 image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
7806 image_view_create_info.image = image;
7807 image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
7808 image_view_create_info.format = tex_format;
7809 image_view_create_info.subresourceRange.layerCount = 1;
7810 image_view_create_info.subresourceRange.baseMipLevel = 0;
7811 image_view_create_info.subresourceRange.levelCount = 1;
7812 image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7816 err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
7817 ASSERT_VK_SUCCESS(err);
7818 image_view_create_info.image = image2;
7819 err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view2);
7820 ASSERT_VK_SUCCESS(err);
7822 VkSamplerCreateInfo sampler_ci = {};
7823 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
7824 sampler_ci.pNext = NULL;
7825 sampler_ci.magFilter = VK_FILTER_NEAREST;
7826 sampler_ci.minFilter = VK_FILTER_NEAREST;
7827 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
7828 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
7829 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
7830 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
7831 sampler_ci.mipLodBias = 1.0;
7832 sampler_ci.anisotropyEnable = VK_FALSE;
7833 sampler_ci.maxAnisotropy = 1;
7834 sampler_ci.compareEnable = VK_FALSE;
7835 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
7836 sampler_ci.minLod = 1.0;
7837 sampler_ci.maxLod = 1.0;
7838 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
7839 sampler_ci.unnormalizedCoordinates = VK_FALSE;
7842 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
7843 ASSERT_VK_SUCCESS(err);
7844 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler2);
7845 ASSERT_VK_SUCCESS(err);
7846 // Update descriptor with image and sampler
7847 VkDescriptorImageInfo img_info = {};
7848 img_info.sampler = sampler;
7849 img_info.imageView = view;
7850 img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
7852 VkWriteDescriptorSet descriptor_write;
7853 memset(&descriptor_write, 0, sizeof(descriptor_write));
7854 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
7855 descriptor_write.dstSet = descriptorSet;
7856 descriptor_write.dstBinding = 0;
7857 descriptor_write.descriptorCount = 1;
7858 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
7859 descriptor_write.pImageInfo = &img_info;
7861 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
7863 // Create PSO to be used for draw-time errors below
7864 char const *vsSource = "#version 450\n"
7866 "out gl_PerVertex { \n"
7867 " vec4 gl_Position;\n"
7870 " gl_Position = vec4(1);\n"
7872 char const *fsSource = "#version 450\n"
7874 "layout(set=0, binding=0) uniform sampler2D s;\n"
7875 "layout(location=0) out vec4 x;\n"
7877 " x = texture(s, vec2(1));\n"
7879 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
7880 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
7881 VkPipelineObj pipe(m_device);
7882 pipe.AddShader(&vs);
7883 pipe.AddShader(&fs);
7884 pipe.AddColorAttachment();
7885 pipe.CreateVKPipeline(pipeline_layout, renderPass());
7887 // First error case is destroying sampler prior to cmd buffer submission
7888 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot submit cmd buffer using deleted sampler ");
7889 BeginCommandBuffer();
7890 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
7891 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
7892 &descriptorSet, 0, NULL);
7895 // Destroy sampler invalidates the cmd buffer, causing error on submit
7896 vkDestroySampler(m_device->device(), sampler, NULL);
7897 // Attempt to submit cmd buffer
7898 VkSubmitInfo submit_info = {};
7899 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7900 submit_info.commandBufferCount = 1;
7901 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7902 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7903 m_errorMonitor->VerifyFound();
7904 // Now re-update descriptor with valid sampler and delete image
7905 img_info.sampler = sampler2;
7906 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
7907 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound image ");
7908 BeginCommandBuffer();
7909 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
7910 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
7911 &descriptorSet, 0, NULL);
7914 // Destroy image invalidates the cmd buffer, causing error on submit
7915 vkDestroyImage(m_device->device(), image, NULL);
7916 // Attempt to submit cmd buffer
7918 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7919 submit_info.commandBufferCount = 1;
7920 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7921 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7922 m_errorMonitor->VerifyFound();
7923 // Now update descriptor to be valid, but then free descriptor
7924 img_info.imageView = view2;
7925 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
7926 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound descriptor set ");
7927 BeginCommandBuffer();
7928 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
7929 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
7930 &descriptorSet, 0, NULL);
7933 // Destroy descriptor set invalidates the cb, causing error on submit
7934 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot call vkFreeDescriptorSets() on descriptor set 0x");
7935 vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &descriptorSet);
7936 m_errorMonitor->VerifyFound();
7937 // Attempt to submit cmd buffer
7939 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7940 submit_info.commandBufferCount = 1;
7941 submit_info.pCommandBuffers = &m_commandBuffer->handle();
7942 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7943 m_errorMonitor->VerifyFound();
7945 vkFreeMemory(m_device->device(), image_memory, NULL);
7946 vkDestroySampler(m_device->device(), sampler2, NULL);
7947 vkDestroyImage(m_device->device(), image2, NULL);
7948 vkDestroyImageView(m_device->device(), view, NULL);
7949 vkDestroyImageView(m_device->device(), view2, NULL);
7950 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
7951 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
7952 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
7955 TEST_F(VkLayerTest, DescriptorImageUpdateNoMemoryBound) {
7956 TEST_DESCRIPTION("Attempt an image descriptor set update where image's bound memory has been freed.");
7957 ASSERT_NO_FATAL_FAILURE(InitState());
7958 ASSERT_NO_FATAL_FAILURE(InitViewport());
7959 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7961 VkDescriptorPoolSize ds_type_count = {};
7962 ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
7963 ds_type_count.descriptorCount = 1;
7965 VkDescriptorPoolCreateInfo ds_pool_ci = {};
7966 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
7967 ds_pool_ci.pNext = NULL;
7968 ds_pool_ci.maxSets = 1;
7969 ds_pool_ci.poolSizeCount = 1;
7970 ds_pool_ci.pPoolSizes = &ds_type_count;
7972 VkDescriptorPool ds_pool;
7973 VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
7974 ASSERT_VK_SUCCESS(err);
7976 VkDescriptorSetLayoutBinding dsl_binding = {};
7977 dsl_binding.binding = 0;
7978 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
7979 dsl_binding.descriptorCount = 1;
7980 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
7981 dsl_binding.pImmutableSamplers = NULL;
7983 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
7984 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
7985 ds_layout_ci.pNext = NULL;
7986 ds_layout_ci.bindingCount = 1;
7987 ds_layout_ci.pBindings = &dsl_binding;
7988 VkDescriptorSetLayout ds_layout;
7989 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
7990 ASSERT_VK_SUCCESS(err);
7992 VkDescriptorSet descriptorSet;
7993 VkDescriptorSetAllocateInfo alloc_info = {};
7994 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
7995 alloc_info.descriptorSetCount = 1;
7996 alloc_info.descriptorPool = ds_pool;
7997 alloc_info.pSetLayouts = &ds_layout;
7998 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
7999 ASSERT_VK_SUCCESS(err);
8001 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
8002 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
8003 pipeline_layout_ci.pNext = NULL;
8004 pipeline_layout_ci.setLayoutCount = 1;
8005 pipeline_layout_ci.pSetLayouts = &ds_layout;
8007 VkPipelineLayout pipeline_layout;
8008 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8009 ASSERT_VK_SUCCESS(err);
8011 // Create images to update the descriptor with
8013 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
8014 const int32_t tex_width = 32;
8015 const int32_t tex_height = 32;
8016 VkImageCreateInfo image_create_info = {};
8017 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
8018 image_create_info.pNext = NULL;
8019 image_create_info.imageType = VK_IMAGE_TYPE_2D;
8020 image_create_info.format = tex_format;
8021 image_create_info.extent.width = tex_width;
8022 image_create_info.extent.height = tex_height;
8023 image_create_info.extent.depth = 1;
8024 image_create_info.mipLevels = 1;
8025 image_create_info.arrayLayers = 1;
8026 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
8027 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
8028 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
8029 image_create_info.flags = 0;
8030 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
8031 ASSERT_VK_SUCCESS(err);
8032 // Initially bind memory to avoid error at bind view time. We'll break binding before update.
8033 VkMemoryRequirements memory_reqs;
8034 VkDeviceMemory image_memory;
8036 VkMemoryAllocateInfo memory_info = {};
8037 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
8038 memory_info.pNext = NULL;
8039 memory_info.allocationSize = 0;
8040 memory_info.memoryTypeIndex = 0;
8041 vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
8042 // Allocate enough memory for image
8043 memory_info.allocationSize = memory_reqs.size;
8044 pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
8046 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
8047 ASSERT_VK_SUCCESS(err);
8048 err = vkBindImageMemory(m_device->device(), image, image_memory, 0);
8049 ASSERT_VK_SUCCESS(err);
8051 VkImageViewCreateInfo image_view_create_info = {};
8052 image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
8053 image_view_create_info.image = image;
8054 image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
8055 image_view_create_info.format = tex_format;
8056 image_view_create_info.subresourceRange.layerCount = 1;
8057 image_view_create_info.subresourceRange.baseMipLevel = 0;
8058 image_view_create_info.subresourceRange.levelCount = 1;
8059 image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
8062 err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
8063 ASSERT_VK_SUCCESS(err);
8065 VkSamplerCreateInfo sampler_ci = {};
8066 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
8067 sampler_ci.pNext = NULL;
8068 sampler_ci.magFilter = VK_FILTER_NEAREST;
8069 sampler_ci.minFilter = VK_FILTER_NEAREST;
8070 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
8071 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
8072 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
8073 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
8074 sampler_ci.mipLodBias = 1.0;
8075 sampler_ci.anisotropyEnable = VK_FALSE;
8076 sampler_ci.maxAnisotropy = 1;
8077 sampler_ci.compareEnable = VK_FALSE;
8078 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
8079 sampler_ci.minLod = 1.0;
8080 sampler_ci.maxLod = 1.0;
8081 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
8082 sampler_ci.unnormalizedCoordinates = VK_FALSE;
8084 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
8085 ASSERT_VK_SUCCESS(err);
8086 // Update descriptor with image and sampler
8087 VkDescriptorImageInfo img_info = {};
8088 img_info.sampler = sampler;
8089 img_info.imageView = view;
8090 img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
8092 VkWriteDescriptorSet descriptor_write;
8093 memset(&descriptor_write, 0, sizeof(descriptor_write));
8094 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
8095 descriptor_write.dstSet = descriptorSet;
8096 descriptor_write.dstBinding = 0;
8097 descriptor_write.descriptorCount = 1;
8098 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
8099 descriptor_write.pImageInfo = &img_info;
8100 // Break memory binding and attempt update
8101 vkFreeMemory(m_device->device(), image_memory, nullptr);
8102 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
8103 " previously bound memory was freed. Memory must not be freed prior to this operation.");
8104 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
8105 "vkUpdateDescriptorsSets() failed write update validation for Descriptor Set 0x");
8106 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
8107 m_errorMonitor->VerifyFound();
8109 vkDestroyImage(m_device->device(), image, NULL);
8110 vkDestroySampler(m_device->device(), sampler, NULL);
8111 vkDestroyImageView(m_device->device(), view, NULL);
8112 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8113 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
8114 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
8117 TEST_F(VkLayerTest, InvalidPipeline) {
8118 // Attempt to bind an invalid Pipeline to a valid Command Buffer
8119 // ObjectTracker should catch this.
8120 // Create a valid cmd buffer
8121 // call vkCmdBindPipeline w/ false Pipeline
8122 uint64_t fake_pipeline_handle = 0xbaad6001;
8123 VkPipeline bad_pipeline = reinterpret_cast<VkPipeline &>(fake_pipeline_handle);
8124 ASSERT_NO_FATAL_FAILURE(InitState());
8125 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8127 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Pipeline Object 0xbaad6001");
8128 BeginCommandBuffer();
8129 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, bad_pipeline);
8130 m_errorMonitor->VerifyFound();
8132 // Now issue a draw call with no pipeline bound
8133 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "At Draw/Dispatch time no valid VkPipeline is bound!");
8135 m_errorMonitor->VerifyFound();
8137 // Finally same check once more but with Dispatch/Compute
8138 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "At Draw/Dispatch time no valid VkPipeline is bound!");
8139 vkCmdEndRenderPass(m_commandBuffer->GetBufferHandle()); // must be outside renderpass
8140 vkCmdDispatch(m_commandBuffer->GetBufferHandle(), 0, 0, 0);
8141 m_errorMonitor->VerifyFound();
8144 TEST_F(VkLayerTest, DescriptorSetNotUpdated) {
8145 TEST_DESCRIPTION("Bind a descriptor set that hasn't been updated.");
8148 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, " bound but it was never updated. ");
8150 ASSERT_NO_FATAL_FAILURE(InitState());
8151 ASSERT_NO_FATAL_FAILURE(InitViewport());
8152 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8153 VkDescriptorPoolSize ds_type_count = {};
8154 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
8155 ds_type_count.descriptorCount = 1;
8157 VkDescriptorPoolCreateInfo ds_pool_ci = {};
8158 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
8159 ds_pool_ci.pNext = NULL;
8160 ds_pool_ci.maxSets = 1;
8161 ds_pool_ci.poolSizeCount = 1;
8162 ds_pool_ci.pPoolSizes = &ds_type_count;
8164 VkDescriptorPool ds_pool;
8165 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
8166 ASSERT_VK_SUCCESS(err);
8168 VkDescriptorSetLayoutBinding dsl_binding = {};
8169 dsl_binding.binding = 0;
8170 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
8171 dsl_binding.descriptorCount = 1;
8172 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
8173 dsl_binding.pImmutableSamplers = NULL;
8175 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
8176 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
8177 ds_layout_ci.pNext = NULL;
8178 ds_layout_ci.bindingCount = 1;
8179 ds_layout_ci.pBindings = &dsl_binding;
8180 VkDescriptorSetLayout ds_layout;
8181 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
8182 ASSERT_VK_SUCCESS(err);
8184 VkDescriptorSet descriptorSet;
8185 VkDescriptorSetAllocateInfo alloc_info = {};
8186 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
8187 alloc_info.descriptorSetCount = 1;
8188 alloc_info.descriptorPool = ds_pool;
8189 alloc_info.pSetLayouts = &ds_layout;
8190 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
8191 ASSERT_VK_SUCCESS(err);
8193 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
8194 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
8195 pipeline_layout_ci.pNext = NULL;
8196 pipeline_layout_ci.setLayoutCount = 1;
8197 pipeline_layout_ci.pSetLayouts = &ds_layout;
8199 VkPipelineLayout pipeline_layout;
8200 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8201 ASSERT_VK_SUCCESS(err);
8203 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
8204 // We shouldn't need a fragment shader but add it to be able to run
8206 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
8208 VkPipelineObj pipe(m_device);
8209 pipe.AddShader(&vs);
8210 pipe.AddShader(&fs);
8211 pipe.AddColorAttachment();
8212 pipe.CreateVKPipeline(pipeline_layout, renderPass());
8214 BeginCommandBuffer();
8215 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
8216 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
8217 &descriptorSet, 0, NULL);
8219 m_errorMonitor->VerifyFound();
8221 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8222 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
8223 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
8226 TEST_F(VkLayerTest, InvalidBufferViewObject) {
8227 // Create a single TEXEL_BUFFER descriptor and send it an invalid bufferView
8230 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Attempted write update to texel buffer "
8231 "descriptor with invalid buffer view");
8233 ASSERT_NO_FATAL_FAILURE(InitState());
8234 VkDescriptorPoolSize ds_type_count = {};
8235 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
8236 ds_type_count.descriptorCount = 1;
8238 VkDescriptorPoolCreateInfo ds_pool_ci = {};
8239 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
8240 ds_pool_ci.pNext = NULL;
8241 ds_pool_ci.maxSets = 1;
8242 ds_pool_ci.poolSizeCount = 1;
8243 ds_pool_ci.pPoolSizes = &ds_type_count;
8245 VkDescriptorPool ds_pool;
8246 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
8247 ASSERT_VK_SUCCESS(err);
8249 VkDescriptorSetLayoutBinding dsl_binding = {};
8250 dsl_binding.binding = 0;
8251 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
8252 dsl_binding.descriptorCount = 1;
8253 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
8254 dsl_binding.pImmutableSamplers = NULL;
8256 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
8257 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
8258 ds_layout_ci.pNext = NULL;
8259 ds_layout_ci.bindingCount = 1;
8260 ds_layout_ci.pBindings = &dsl_binding;
8261 VkDescriptorSetLayout ds_layout;
8262 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
8263 ASSERT_VK_SUCCESS(err);
8265 VkDescriptorSet descriptorSet;
8266 VkDescriptorSetAllocateInfo alloc_info = {};
8267 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
8268 alloc_info.descriptorSetCount = 1;
8269 alloc_info.descriptorPool = ds_pool;
8270 alloc_info.pSetLayouts = &ds_layout;
8271 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
8272 ASSERT_VK_SUCCESS(err);
8274 VkBufferView view = (VkBufferView)((size_t)0xbaadbeef); // invalid bufferView object
8275 VkWriteDescriptorSet descriptor_write;
8276 memset(&descriptor_write, 0, sizeof(descriptor_write));
8277 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
8278 descriptor_write.dstSet = descriptorSet;
8279 descriptor_write.dstBinding = 0;
8280 descriptor_write.descriptorCount = 1;
8281 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
8282 descriptor_write.pTexelBufferView = &view;
8284 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
8286 m_errorMonitor->VerifyFound();
8288 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
8289 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
8292 TEST_F(VkLayerTest, CreateBufferViewNoMemoryBoundToBuffer) {
8293 TEST_DESCRIPTION("Attempt to create a buffer view with a buffer that has no memory bound to it.");
8296 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
8297 " used with no memory bound. Memory should be bound by calling vkBindBufferMemory().");
8299 ASSERT_NO_FATAL_FAILURE(InitState());
8301 // Create a buffer with no bound memory and then attempt to create
8303 VkBufferCreateInfo buff_ci = {};
8304 buff_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
8305 buff_ci.usage = VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT;
8307 buff_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
8309 err = vkCreateBuffer(m_device->device(), &buff_ci, NULL, &buffer);
8310 ASSERT_VK_SUCCESS(err);
8312 VkBufferViewCreateInfo buff_view_ci = {};
8313 buff_view_ci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
8314 buff_view_ci.buffer = buffer;
8315 buff_view_ci.format = VK_FORMAT_R8_UNORM;
8316 buff_view_ci.range = VK_WHOLE_SIZE;
8317 VkBufferView buff_view;
8318 err = vkCreateBufferView(m_device->device(), &buff_view_ci, NULL, &buff_view);
8320 m_errorMonitor->VerifyFound();
8321 vkDestroyBuffer(m_device->device(), buffer, NULL);
8322 // If last error is success, it still created the view, so delete it.
8323 if (err == VK_SUCCESS) {
8324 vkDestroyBufferView(m_device->device(), buff_view, NULL);
8328 TEST_F(VkLayerTest, InvalidDynamicOffsetCases) {
8329 // Create a descriptorSet w/ dynamic descriptor and then hit 3 offset error
8331 // 1. No dynamicOffset supplied
8332 // 2. Too many dynamicOffsets supplied
8333 // 3. Dynamic offset oversteps buffer being updated
8335 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " requires 1 dynamicOffsets, but only "
8336 "0 dynamicOffsets are left in "
8337 "pDynamicOffsets ");
8339 ASSERT_NO_FATAL_FAILURE(InitState());
8340 ASSERT_NO_FATAL_FAILURE(InitViewport());
8341 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8343 VkDescriptorPoolSize ds_type_count = {};
8344 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
8345 ds_type_count.descriptorCount = 1;
8347 VkDescriptorPoolCreateInfo ds_pool_ci = {};
8348 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
8349 ds_pool_ci.pNext = NULL;
8350 ds_pool_ci.maxSets = 1;
8351 ds_pool_ci.poolSizeCount = 1;
8352 ds_pool_ci.pPoolSizes = &ds_type_count;
8354 VkDescriptorPool ds_pool;
8355 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
8356 ASSERT_VK_SUCCESS(err);
8358 VkDescriptorSetLayoutBinding dsl_binding = {};
8359 dsl_binding.binding = 0;
8360 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
8361 dsl_binding.descriptorCount = 1;
8362 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
8363 dsl_binding.pImmutableSamplers = NULL;
8365 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
8366 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
8367 ds_layout_ci.pNext = NULL;
8368 ds_layout_ci.bindingCount = 1;
8369 ds_layout_ci.pBindings = &dsl_binding;
8370 VkDescriptorSetLayout ds_layout;
8371 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
8372 ASSERT_VK_SUCCESS(err);
8374 VkDescriptorSet descriptorSet;
8375 VkDescriptorSetAllocateInfo alloc_info = {};
8376 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
8377 alloc_info.descriptorSetCount = 1;
8378 alloc_info.descriptorPool = ds_pool;
8379 alloc_info.pSetLayouts = &ds_layout;
8380 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
8381 ASSERT_VK_SUCCESS(err);
8383 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
8384 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
8385 pipeline_layout_ci.pNext = NULL;
8386 pipeline_layout_ci.setLayoutCount = 1;
8387 pipeline_layout_ci.pSetLayouts = &ds_layout;
8389 VkPipelineLayout pipeline_layout;
8390 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8391 ASSERT_VK_SUCCESS(err);
8393 // Create a buffer to update the descriptor with
8395 VkBufferCreateInfo buffCI = {};
8396 buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
8398 buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
8399 buffCI.queueFamilyIndexCount = 1;
8400 buffCI.pQueueFamilyIndices = &qfi;
8403 err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub);
8404 ASSERT_VK_SUCCESS(err);
8405 // Allocate memory and bind to buffer so we can make it to the appropriate
8407 VkMemoryAllocateInfo mem_alloc = {};
8408 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
8409 mem_alloc.pNext = NULL;
8410 mem_alloc.allocationSize = 1024;
8411 mem_alloc.memoryTypeIndex = 0;
8413 VkMemoryRequirements memReqs;
8414 vkGetBufferMemoryRequirements(m_device->device(), dyub, &memReqs);
8415 bool pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &mem_alloc, 0);
8417 vkDestroyBuffer(m_device->device(), dyub, NULL);
8422 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
8423 ASSERT_VK_SUCCESS(err);
8424 err = vkBindBufferMemory(m_device->device(), dyub, mem, 0);
8425 ASSERT_VK_SUCCESS(err);
8426 // Correctly update descriptor to avoid "NOT_UPDATED" error
8427 VkDescriptorBufferInfo buffInfo = {};
8428 buffInfo.buffer = dyub;
8429 buffInfo.offset = 0;
8430 buffInfo.range = 1024;
8432 VkWriteDescriptorSet descriptor_write;
8433 memset(&descriptor_write, 0, sizeof(descriptor_write));
8434 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
8435 descriptor_write.dstSet = descriptorSet;
8436 descriptor_write.dstBinding = 0;
8437 descriptor_write.descriptorCount = 1;
8438 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
8439 descriptor_write.pBufferInfo = &buffInfo;
8441 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
8443 BeginCommandBuffer();
8444 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
8445 &descriptorSet, 0, NULL);
8446 m_errorMonitor->VerifyFound();
8447 uint32_t pDynOff[2] = {512, 756};
8448 // Now cause error b/c too many dynOffsets in array for # of dyn descriptors
8449 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
8450 "Attempting to bind 1 descriptorSets with 1 dynamic descriptors, but ");
8451 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
8452 &descriptorSet, 2, pDynOff);
8453 m_errorMonitor->VerifyFound();
8454 // Finally cause error due to dynamicOffset being too big
8455 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " dynamic offset 512 combined with "
8456 "offset 0 and range 1024 that "
8457 "oversteps the buffer size of 1024");
8458 // Create PSO to be used for draw-time errors below
8459 char const *vsSource = "#version 450\n"
8461 "out gl_PerVertex { \n"
8462 " vec4 gl_Position;\n"
8465 " gl_Position = vec4(1);\n"
8467 char const *fsSource = "#version 450\n"
8469 "layout(location=0) out vec4 x;\n"
8470 "layout(set=0) layout(binding=0) uniform foo { int x; int y; } bar;\n"
8472 " x = vec4(bar.y);\n"
8474 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
8475 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
8476 VkPipelineObj pipe(m_device);
8477 pipe.AddShader(&vs);
8478 pipe.AddShader(&fs);
8479 pipe.AddColorAttachment();
8480 pipe.CreateVKPipeline(pipeline_layout, renderPass());
8482 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
8483 // This update should succeed, but offset size of 512 will overstep buffer
8484 // /w range 1024 & size 1024
8485 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
8486 &descriptorSet, 1, pDynOff);
8488 m_errorMonitor->VerifyFound();
8490 vkDestroyBuffer(m_device->device(), dyub, NULL);
8491 vkFreeMemory(m_device->device(), mem, NULL);
8493 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8494 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
8495 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
8498 TEST_F(VkLayerTest, DescriptorBufferUpdateNoMemoryBound) {
8499 TEST_DESCRIPTION("Attempt to update a descriptor with a non-sparse buffer "
8500 "that doesn't have memory bound");
8502 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
8503 " used with no memory bound. Memory should be bound by calling vkBindBufferMemory().");
8504 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
8505 "vkUpdateDescriptorsSets() failed write update validation for Descriptor Set 0x");
8507 ASSERT_NO_FATAL_FAILURE(InitState());
8508 ASSERT_NO_FATAL_FAILURE(InitViewport());
8509 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8511 VkDescriptorPoolSize ds_type_count = {};
8512 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
8513 ds_type_count.descriptorCount = 1;
8515 VkDescriptorPoolCreateInfo ds_pool_ci = {};
8516 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
8517 ds_pool_ci.pNext = NULL;
8518 ds_pool_ci.maxSets = 1;
8519 ds_pool_ci.poolSizeCount = 1;
8520 ds_pool_ci.pPoolSizes = &ds_type_count;
8522 VkDescriptorPool ds_pool;
8523 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
8524 ASSERT_VK_SUCCESS(err);
8526 VkDescriptorSetLayoutBinding dsl_binding = {};
8527 dsl_binding.binding = 0;
8528 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
8529 dsl_binding.descriptorCount = 1;
8530 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
8531 dsl_binding.pImmutableSamplers = NULL;
8533 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
8534 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
8535 ds_layout_ci.pNext = NULL;
8536 ds_layout_ci.bindingCount = 1;
8537 ds_layout_ci.pBindings = &dsl_binding;
8538 VkDescriptorSetLayout ds_layout;
8539 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
8540 ASSERT_VK_SUCCESS(err);
8542 VkDescriptorSet descriptorSet;
8543 VkDescriptorSetAllocateInfo alloc_info = {};
8544 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
8545 alloc_info.descriptorSetCount = 1;
8546 alloc_info.descriptorPool = ds_pool;
8547 alloc_info.pSetLayouts = &ds_layout;
8548 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
8549 ASSERT_VK_SUCCESS(err);
8551 // Create a buffer to update the descriptor with
8553 VkBufferCreateInfo buffCI = {};
8554 buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
8556 buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
8557 buffCI.queueFamilyIndexCount = 1;
8558 buffCI.pQueueFamilyIndices = &qfi;
8561 err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub);
8562 ASSERT_VK_SUCCESS(err);
8564 // Attempt to update descriptor without binding memory to it
8565 VkDescriptorBufferInfo buffInfo = {};
8566 buffInfo.buffer = dyub;
8567 buffInfo.offset = 0;
8568 buffInfo.range = 1024;
8570 VkWriteDescriptorSet descriptor_write;
8571 memset(&descriptor_write, 0, sizeof(descriptor_write));
8572 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
8573 descriptor_write.dstSet = descriptorSet;
8574 descriptor_write.dstBinding = 0;
8575 descriptor_write.descriptorCount = 1;
8576 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
8577 descriptor_write.pBufferInfo = &buffInfo;
8579 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
8580 m_errorMonitor->VerifyFound();
8582 vkDestroyBuffer(m_device->device(), dyub, NULL);
8583 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
8584 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
8587 TEST_F(VkLayerTest, InvalidPushConstants) {
8589 ASSERT_NO_FATAL_FAILURE(InitState());
8590 ASSERT_NO_FATAL_FAILURE(InitViewport());
8591 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8593 VkPipelineLayout pipeline_layout;
8594 VkPushConstantRange pc_range = {};
8595 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
8596 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
8597 pipeline_layout_ci.pushConstantRangeCount = 1;
8598 pipeline_layout_ci.pPushConstantRanges = &pc_range;
8601 // Check for invalid push constant ranges in pipeline layouts.
8603 struct PipelineLayoutTestCase {
8604 VkPushConstantRange const range;
8608 const uint32_t too_big = m_device->props.limits.maxPushConstantsSize + 0x4;
8609 const std::array<PipelineLayoutTestCase, 10> range_tests = {{
8610 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 0},
8611 "vkCreatePipelineLayout() call has push constants index 0 with "
8613 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 1},
8614 "vkCreatePipelineLayout() call has push constants index 0 with "
8616 {{VK_SHADER_STAGE_VERTEX_BIT, 4, 1},
8617 "vkCreatePipelineLayout() call has push constants index 0 with "
8619 {{VK_SHADER_STAGE_VERTEX_BIT, 4, 0},
8620 "vkCreatePipelineLayout() call has push constants index 0 with "
8622 {{VK_SHADER_STAGE_VERTEX_BIT, 1, 4},
8623 "vkCreatePipelineLayout() call has push constants index 0 with "
8624 "offset 1. Offset must"},
8625 {{VK_SHADER_STAGE_VERTEX_BIT, 0, too_big},
8626 "vkCreatePipelineLayout() call has push constants index 0 "
8628 {{VK_SHADER_STAGE_VERTEX_BIT, too_big, too_big},
8629 "vkCreatePipelineLayout() call has push constants "
8630 "index 0 with offset "},
8631 {{VK_SHADER_STAGE_VERTEX_BIT, too_big, 4},
8632 "vkCreatePipelineLayout() call has push constants index 0 "
8634 {{VK_SHADER_STAGE_VERTEX_BIT, 0xFFFFFFF0, 0x00000020},
8635 "vkCreatePipelineLayout() call has push "
8636 "constants index 0 with offset "},
8637 {{VK_SHADER_STAGE_VERTEX_BIT, 0x00000020, 0xFFFFFFF0},
8638 "vkCreatePipelineLayout() call has push "
8639 "constants index 0 with offset "},
8642 // Check for invalid offset and size
8643 for (const auto &iter : range_tests) {
8644 pc_range = iter.range;
8645 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, iter.msg);
8646 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8647 m_errorMonitor->VerifyFound();
8648 if (VK_SUCCESS == err) {
8649 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8653 // Check for invalid stage flag
8654 pc_range.offset = 0;
8656 pc_range.stageFlags = 0;
8657 m_errorMonitor->SetDesiredFailureMsg(
8658 VK_DEBUG_REPORT_ERROR_BIT_EXT,
8659 "vkCreatePipelineLayout: value of pCreateInfo->pPushConstantRanges[0].stageFlags must not be 0");
8660 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8661 m_errorMonitor->VerifyFound();
8662 if (VK_SUCCESS == err) {
8663 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8666 // Check for overlapping ranges
8667 const uint32_t ranges_per_test = 5;
8668 struct OverlappingRangeTestCase {
8669 VkPushConstantRange const ranges[ranges_per_test];
8673 const std::array<OverlappingRangeTestCase, 5> overlapping_range_tests = {
8674 {{{{VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
8675 {VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
8676 {VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
8677 {VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
8678 {VK_SHADER_STAGE_VERTEX_BIT, 0, 4}},
8679 "vkCreatePipelineLayout() call has push constants with overlapping ranges:"},
8681 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
8682 {VK_SHADER_STAGE_VERTEX_BIT, 4, 4},
8683 {VK_SHADER_STAGE_VERTEX_BIT, 8, 4},
8684 {VK_SHADER_STAGE_VERTEX_BIT, 12, 8},
8685 {VK_SHADER_STAGE_VERTEX_BIT, 16, 4}},
8686 "vkCreatePipelineLayout() call has push constants with overlapping ranges: 3:[12, 20), 4:[16, 20)",
8689 {{VK_SHADER_STAGE_VERTEX_BIT, 16, 4},
8690 {VK_SHADER_STAGE_VERTEX_BIT, 12, 8},
8691 {VK_SHADER_STAGE_VERTEX_BIT, 8, 4},
8692 {VK_SHADER_STAGE_VERTEX_BIT, 4, 4},
8693 {VK_SHADER_STAGE_VERTEX_BIT, 0, 4}},
8694 "vkCreatePipelineLayout() call has push constants with overlapping ranges: 0:[16, 20), 1:[12, 20)",
8697 {{VK_SHADER_STAGE_VERTEX_BIT, 16, 4},
8698 {VK_SHADER_STAGE_VERTEX_BIT, 8, 4},
8699 {VK_SHADER_STAGE_VERTEX_BIT, 4, 4},
8700 {VK_SHADER_STAGE_VERTEX_BIT, 12, 8},
8701 {VK_SHADER_STAGE_VERTEX_BIT, 0, 4}},
8702 "vkCreatePipelineLayout() call has push constants with overlapping ranges: 0:[16, 20), 3:[12, 20)",
8705 {{VK_SHADER_STAGE_VERTEX_BIT, 16, 4},
8706 {VK_SHADER_STAGE_VERTEX_BIT, 32, 4},
8707 {VK_SHADER_STAGE_VERTEX_BIT, 4, 96},
8708 {VK_SHADER_STAGE_VERTEX_BIT, 40, 8},
8709 {VK_SHADER_STAGE_VERTEX_BIT, 52, 4}},
8710 "vkCreatePipelineLayout() call has push constants with overlapping ranges:",
8713 for (const auto &iter : overlapping_range_tests) {
8714 pipeline_layout_ci.pPushConstantRanges = iter.ranges;
8715 pipeline_layout_ci.pushConstantRangeCount = ranges_per_test;
8716 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, iter.msg);
8717 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8718 m_errorMonitor->VerifyFound();
8719 if (VK_SUCCESS == err) {
8720 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8724 // Run some positive tests to make sure overlap checking in the layer is OK
8725 const std::array<OverlappingRangeTestCase, 2> overlapping_range_tests_pos = {{{{{VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
8726 {VK_SHADER_STAGE_VERTEX_BIT, 4, 4},
8727 {VK_SHADER_STAGE_VERTEX_BIT, 8, 4},
8728 {VK_SHADER_STAGE_VERTEX_BIT, 12, 4},
8729 {VK_SHADER_STAGE_VERTEX_BIT, 16, 4}},
8731 {{{VK_SHADER_STAGE_VERTEX_BIT, 92, 24},
8732 {VK_SHADER_STAGE_VERTEX_BIT, 80, 4},
8733 {VK_SHADER_STAGE_VERTEX_BIT, 64, 8},
8734 {VK_SHADER_STAGE_VERTEX_BIT, 4, 16},
8735 {VK_SHADER_STAGE_VERTEX_BIT, 0, 4}},
8737 for (const auto &iter : overlapping_range_tests_pos) {
8738 pipeline_layout_ci.pPushConstantRanges = iter.ranges;
8739 m_errorMonitor->ExpectSuccess();
8740 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8741 m_errorMonitor->VerifyNotFound();
8742 if (VK_SUCCESS == err) {
8743 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8748 // CmdPushConstants tests
8750 const uint8_t dummy_values[100] = {};
8752 // Check for invalid offset and size and if range is within layout range(s)
8753 const std::array<PipelineLayoutTestCase, 11> cmd_range_tests = {{
8754 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 0}, "vkCmdPushConstants: parameter size must be greater than 0"},
8755 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 1},
8756 "vkCmdPushConstants() call has push constants with size 1. Size "
8757 "must be greater than zero and a multiple of 4."},
8758 {{VK_SHADER_STAGE_VERTEX_BIT, 4, 1},
8759 "vkCmdPushConstants() call has push constants with size 1. Size "
8760 "must be greater than zero and a multiple of 4."},
8761 {{VK_SHADER_STAGE_VERTEX_BIT, 1, 4},
8762 "vkCmdPushConstants() call has push constants with offset 1. "
8763 "Offset must be a multiple of 4."},
8764 {{VK_SHADER_STAGE_VERTEX_BIT, 1, 4},
8765 "vkCmdPushConstants() call has push constants with offset 1. "
8766 "Offset must be a multiple of 4."},
8767 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 20},
8768 "vkCmdPushConstants() Push constant range [0, 20) with stageFlags = "
8769 "0x1 not within flag-matching ranges in pipeline layout"},
8770 {{VK_SHADER_STAGE_VERTEX_BIT, 60, 8},
8771 "vkCmdPushConstants() Push constant range [60, 68) with stageFlags = "
8772 "0x1 not within flag-matching ranges in pipeline layout"},
8773 {{VK_SHADER_STAGE_VERTEX_BIT, 76, 8},
8774 "vkCmdPushConstants() Push constant range [76, 84) with stageFlags = "
8775 "0x1 not within flag-matching ranges in pipeline layout"},
8776 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 80},
8777 "vkCmdPushConstants() Push constant range [0, 80) with stageFlags = "
8778 "0x1 not within flag-matching ranges in pipeline layout"},
8779 {{VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, 0, 4},
8780 "vkCmdPushConstants() stageFlags = 0x2 do not match the stageFlags in "
8781 "any of the ranges in pipeline layout"},
8782 {{VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, 0, 16},
8783 "vkCmdPushConstants() stageFlags = 0x3 do not match the stageFlags in "
8784 "any of the ranges in pipeline layout"},
8787 BeginCommandBuffer();
8789 // Setup ranges: [0,16) [64,80)
8790 const VkPushConstantRange pc_range2[] = {
8791 {VK_SHADER_STAGE_VERTEX_BIT, 64, 16}, {VK_SHADER_STAGE_VERTEX_BIT, 0, 16},
8793 pipeline_layout_ci.pushConstantRangeCount = sizeof(pc_range2) / sizeof(VkPushConstantRange);
8794 pipeline_layout_ci.pPushConstantRanges = pc_range2;
8795 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8796 ASSERT_VK_SUCCESS(err);
8797 for (const auto &iter : cmd_range_tests) {
8798 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, iter.msg);
8799 vkCmdPushConstants(m_commandBuffer->GetBufferHandle(), pipeline_layout, iter.range.stageFlags, iter.range.offset,
8800 iter.range.size, dummy_values);
8801 m_errorMonitor->VerifyFound();
8804 // Check for invalid stage flag
8805 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdPushConstants: value of stageFlags must not be 0");
8806 vkCmdPushConstants(m_commandBuffer->GetBufferHandle(), pipeline_layout, 0, 0, 16, dummy_values);
8807 m_errorMonitor->VerifyFound();
8808 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8810 // overlapping range tests with cmd
8811 const std::array<PipelineLayoutTestCase, 3> cmd_overlap_tests = {{
8812 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 20},
8813 "vkCmdPushConstants() Push constant range [0, 20) with stageFlags = "
8814 "0x1 not within flag-matching ranges in pipeline layout"},
8815 {{VK_SHADER_STAGE_VERTEX_BIT, 16, 4},
8816 "vkCmdPushConstants() Push constant range [16, 20) with stageFlags = "
8817 "0x1 not within flag-matching ranges in pipeline layout"},
8818 {{VK_SHADER_STAGE_VERTEX_BIT, 40, 16},
8819 "vkCmdPushConstants() Push constant range [40, 56) with stageFlags = "
8820 "0x1 not within flag-matching ranges in pipeline layout"},
8822 // Setup ranges: [0,16), [20,36), [36,44), [44,52), [80,92)
8823 const VkPushConstantRange pc_range3[] = {
8824 {VK_SHADER_STAGE_VERTEX_BIT, 20, 16}, {VK_SHADER_STAGE_VERTEX_BIT, 0, 16}, {VK_SHADER_STAGE_VERTEX_BIT, 44, 8},
8825 {VK_SHADER_STAGE_VERTEX_BIT, 80, 12}, {VK_SHADER_STAGE_VERTEX_BIT, 36, 8},
8827 pipeline_layout_ci.pushConstantRangeCount = sizeof(pc_range3) / sizeof(VkPushConstantRange);
8828 pipeline_layout_ci.pPushConstantRanges = pc_range3;
8829 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8830 ASSERT_VK_SUCCESS(err);
8831 for (const auto &iter : cmd_overlap_tests) {
8832 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, iter.msg);
8833 vkCmdPushConstants(m_commandBuffer->GetBufferHandle(), pipeline_layout, iter.range.stageFlags, iter.range.offset,
8834 iter.range.size, dummy_values);
8835 m_errorMonitor->VerifyFound();
8837 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8839 // positive overlapping range tests with cmd
8840 const std::array<PipelineLayoutTestCase, 4> cmd_overlap_tests_pos = {{
8841 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 16}, ""},
8842 {{VK_SHADER_STAGE_VERTEX_BIT, 0, 4}, ""},
8843 {{VK_SHADER_STAGE_VERTEX_BIT, 20, 12}, ""},
8844 {{VK_SHADER_STAGE_VERTEX_BIT, 56, 36}, ""},
8846 // Setup ranges: [0,16) [20,36) [36,44) [44,52) [56,80) [80,92)
8847 const VkPushConstantRange pc_range4[] = {
8848 {VK_SHADER_STAGE_VERTEX_BIT, 20, 16}, {VK_SHADER_STAGE_VERTEX_BIT, 0, 16}, {VK_SHADER_STAGE_VERTEX_BIT, 44, 8},
8849 {VK_SHADER_STAGE_VERTEX_BIT, 80, 12}, {VK_SHADER_STAGE_VERTEX_BIT, 36, 8}, {VK_SHADER_STAGE_VERTEX_BIT, 56, 24},
8851 pipeline_layout_ci.pushConstantRangeCount = sizeof(pc_range4) / sizeof(VkPushConstantRange);
8852 pipeline_layout_ci.pPushConstantRanges = pc_range4;
8853 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8854 ASSERT_VK_SUCCESS(err);
8855 for (const auto &iter : cmd_overlap_tests_pos) {
8856 m_errorMonitor->ExpectSuccess();
8857 vkCmdPushConstants(m_commandBuffer->GetBufferHandle(), pipeline_layout, iter.range.stageFlags, iter.range.offset,
8858 iter.range.size, dummy_values);
8859 m_errorMonitor->VerifyNotFound();
8861 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
8866 TEST_F(VkLayerTest, DescriptorSetCompatibility) {
8867 // Test various desriptorSet errors with bad binding combinations
8870 ASSERT_NO_FATAL_FAILURE(InitState());
8871 ASSERT_NO_FATAL_FAILURE(InitViewport());
8872 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8874 const VkFormat tex_format = VK_FORMAT_R8G8B8A8_UNORM;
8875 VkImageTiling tiling;
8876 VkFormatProperties format_properties;
8877 vkGetPhysicalDeviceFormatProperties(gpu(), tex_format, &format_properties);
8878 if (format_properties.linearTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) {
8879 tiling = VK_IMAGE_TILING_LINEAR;
8880 } else if (format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) {
8881 tiling = VK_IMAGE_TILING_OPTIMAL;
8883 printf("Device does not support VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT; "
8888 static const uint32_t NUM_DESCRIPTOR_TYPES = 5;
8889 VkDescriptorPoolSize ds_type_count[NUM_DESCRIPTOR_TYPES] = {};
8890 ds_type_count[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
8891 ds_type_count[0].descriptorCount = 10;
8892 ds_type_count[1].type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
8893 ds_type_count[1].descriptorCount = 2;
8894 ds_type_count[2].type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
8895 ds_type_count[2].descriptorCount = 2;
8896 ds_type_count[3].type = VK_DESCRIPTOR_TYPE_SAMPLER;
8897 ds_type_count[3].descriptorCount = 5;
8898 // TODO : LunarG ILO driver currently asserts in desc.c w/ INPUT_ATTACHMENT
8900 // ds_type_count[4].type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
8901 ds_type_count[4].type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
8902 ds_type_count[4].descriptorCount = 2;
8904 VkDescriptorPoolCreateInfo ds_pool_ci = {};
8905 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
8906 ds_pool_ci.pNext = NULL;
8907 ds_pool_ci.maxSets = 5;
8908 ds_pool_ci.poolSizeCount = NUM_DESCRIPTOR_TYPES;
8909 ds_pool_ci.pPoolSizes = ds_type_count;
8911 VkDescriptorPool ds_pool;
8912 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
8913 ASSERT_VK_SUCCESS(err);
8915 static const uint32_t MAX_DS_TYPES_IN_LAYOUT = 2;
8916 VkDescriptorSetLayoutBinding dsl_binding[MAX_DS_TYPES_IN_LAYOUT] = {};
8917 dsl_binding[0].binding = 0;
8918 dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
8919 dsl_binding[0].descriptorCount = 5;
8920 dsl_binding[0].stageFlags = VK_SHADER_STAGE_ALL;
8921 dsl_binding[0].pImmutableSamplers = NULL;
8923 // Create layout identical to set0 layout but w/ different stageFlags
8924 VkDescriptorSetLayoutBinding dsl_fs_stage_only = {};
8925 dsl_fs_stage_only.binding = 0;
8926 dsl_fs_stage_only.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
8927 dsl_fs_stage_only.descriptorCount = 5;
8928 dsl_fs_stage_only.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; // Different stageFlags to cause error at
8930 dsl_fs_stage_only.pImmutableSamplers = NULL;
8931 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
8932 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
8933 ds_layout_ci.pNext = NULL;
8934 ds_layout_ci.bindingCount = 1;
8935 ds_layout_ci.pBindings = dsl_binding;
8936 static const uint32_t NUM_LAYOUTS = 4;
8937 VkDescriptorSetLayout ds_layout[NUM_LAYOUTS] = {};
8938 VkDescriptorSetLayout ds_layout_fs_only = {};
8939 // Create 4 unique layouts for full pipelineLayout, and 1 special fs-only
8940 // layout for error case
8941 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout[0]);
8942 ASSERT_VK_SUCCESS(err);
8943 ds_layout_ci.pBindings = &dsl_fs_stage_only;
8944 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout_fs_only);
8945 ASSERT_VK_SUCCESS(err);
8946 dsl_binding[0].binding = 0;
8947 dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
8948 dsl_binding[0].descriptorCount = 2;
8949 dsl_binding[1].binding = 1;
8950 dsl_binding[1].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
8951 dsl_binding[1].descriptorCount = 2;
8952 dsl_binding[1].stageFlags = VK_SHADER_STAGE_ALL;
8953 dsl_binding[1].pImmutableSamplers = NULL;
8954 ds_layout_ci.pBindings = dsl_binding;
8955 ds_layout_ci.bindingCount = 2;
8956 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout[1]);
8957 ASSERT_VK_SUCCESS(err);
8958 dsl_binding[0].binding = 0;
8959 dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
8960 dsl_binding[0].descriptorCount = 5;
8961 ds_layout_ci.bindingCount = 1;
8962 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout[2]);
8963 ASSERT_VK_SUCCESS(err);
8964 dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
8965 dsl_binding[0].descriptorCount = 2;
8966 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout[3]);
8967 ASSERT_VK_SUCCESS(err);
8969 static const uint32_t NUM_SETS = 4;
8970 VkDescriptorSet descriptorSet[NUM_SETS] = {};
8971 VkDescriptorSetAllocateInfo alloc_info = {};
8972 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
8973 alloc_info.descriptorSetCount = NUM_LAYOUTS;
8974 alloc_info.descriptorPool = ds_pool;
8975 alloc_info.pSetLayouts = ds_layout;
8976 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, descriptorSet);
8977 ASSERT_VK_SUCCESS(err);
8978 VkDescriptorSet ds0_fs_only = {};
8979 alloc_info.descriptorSetCount = 1;
8980 alloc_info.pSetLayouts = &ds_layout_fs_only;
8981 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &ds0_fs_only);
8982 ASSERT_VK_SUCCESS(err);
8984 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
8985 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
8986 pipeline_layout_ci.pNext = NULL;
8987 pipeline_layout_ci.setLayoutCount = NUM_LAYOUTS;
8988 pipeline_layout_ci.pSetLayouts = ds_layout;
8990 VkPipelineLayout pipeline_layout;
8991 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
8992 ASSERT_VK_SUCCESS(err);
8993 // Create pipelineLayout with only one setLayout
8994 pipeline_layout_ci.setLayoutCount = 1;
8995 VkPipelineLayout single_pipe_layout;
8996 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &single_pipe_layout);
8997 ASSERT_VK_SUCCESS(err);
8998 // Create pipelineLayout with 2 descriptor setLayout at index 0
8999 pipeline_layout_ci.pSetLayouts = &ds_layout[3];
9000 VkPipelineLayout pipe_layout_one_desc;
9001 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipe_layout_one_desc);
9002 ASSERT_VK_SUCCESS(err);
9003 // Create pipelineLayout with 5 SAMPLER descriptor setLayout at index 0
9004 pipeline_layout_ci.pSetLayouts = &ds_layout[2];
9005 VkPipelineLayout pipe_layout_five_samp;
9006 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipe_layout_five_samp);
9007 ASSERT_VK_SUCCESS(err);
9008 // Create pipelineLayout with UB type, but stageFlags for FS only
9009 pipeline_layout_ci.pSetLayouts = &ds_layout_fs_only;
9010 VkPipelineLayout pipe_layout_fs_only;
9011 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipe_layout_fs_only);
9012 ASSERT_VK_SUCCESS(err);
9013 // Create pipelineLayout w/ incompatible set0 layout, but set1 is fine
9014 VkDescriptorSetLayout pl_bad_s0[2] = {};
9015 pl_bad_s0[0] = ds_layout_fs_only;
9016 pl_bad_s0[1] = ds_layout[1];
9017 pipeline_layout_ci.setLayoutCount = 2;
9018 pipeline_layout_ci.pSetLayouts = pl_bad_s0;
9019 VkPipelineLayout pipe_layout_bad_set0;
9020 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipe_layout_bad_set0);
9021 ASSERT_VK_SUCCESS(err);
9023 // Create a buffer to update the descriptor with
9025 VkBufferCreateInfo buffCI = {};
9026 buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
9028 buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
9029 buffCI.queueFamilyIndexCount = 1;
9030 buffCI.pQueueFamilyIndices = &qfi;
9033 err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub);
9034 ASSERT_VK_SUCCESS(err);
9035 // Correctly update descriptor to avoid "NOT_UPDATED" error
9036 static const uint32_t NUM_BUFFS = 5;
9037 VkDescriptorBufferInfo buffInfo[NUM_BUFFS] = {};
9038 for (uint32_t i = 0; i < NUM_BUFFS; ++i) {
9039 buffInfo[i].buffer = dyub;
9040 buffInfo[i].offset = 0;
9041 buffInfo[i].range = 1024;
9044 const int32_t tex_width = 32;
9045 const int32_t tex_height = 32;
9046 VkImageCreateInfo image_create_info = {};
9047 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
9048 image_create_info.pNext = NULL;
9049 image_create_info.imageType = VK_IMAGE_TYPE_2D;
9050 image_create_info.format = tex_format;
9051 image_create_info.extent.width = tex_width;
9052 image_create_info.extent.height = tex_height;
9053 image_create_info.extent.depth = 1;
9054 image_create_info.mipLevels = 1;
9055 image_create_info.arrayLayers = 1;
9056 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
9057 image_create_info.tiling = tiling;
9058 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT;
9059 image_create_info.flags = 0;
9060 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
9061 ASSERT_VK_SUCCESS(err);
9063 VkMemoryRequirements memReqs;
9064 VkDeviceMemory imageMem;
9066 VkMemoryAllocateInfo memAlloc = {};
9067 memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
9068 memAlloc.pNext = NULL;
9069 memAlloc.allocationSize = 0;
9070 memAlloc.memoryTypeIndex = 0;
9071 vkGetImageMemoryRequirements(m_device->device(), image, &memReqs);
9072 memAlloc.allocationSize = memReqs.size;
9073 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
9075 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &imageMem);
9076 ASSERT_VK_SUCCESS(err);
9077 err = vkBindImageMemory(m_device->device(), image, imageMem, 0);
9078 ASSERT_VK_SUCCESS(err);
9080 VkImageViewCreateInfo image_view_create_info = {};
9081 image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
9082 image_view_create_info.image = image;
9083 image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
9084 image_view_create_info.format = tex_format;
9085 image_view_create_info.subresourceRange.layerCount = 1;
9086 image_view_create_info.subresourceRange.baseMipLevel = 0;
9087 image_view_create_info.subresourceRange.levelCount = 1;
9088 image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
9091 err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
9092 ASSERT_VK_SUCCESS(err);
9093 VkDescriptorImageInfo imageInfo[4] = {};
9094 imageInfo[0].imageView = view;
9095 imageInfo[0].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
9096 imageInfo[1].imageView = view;
9097 imageInfo[1].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
9098 imageInfo[2].imageView = view;
9099 imageInfo[2].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
9100 imageInfo[3].imageView = view;
9101 imageInfo[3].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
9103 static const uint32_t NUM_SET_UPDATES = 3;
9104 VkWriteDescriptorSet descriptor_write[NUM_SET_UPDATES] = {};
9105 descriptor_write[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
9106 descriptor_write[0].dstSet = descriptorSet[0];
9107 descriptor_write[0].dstBinding = 0;
9108 descriptor_write[0].descriptorCount = 5;
9109 descriptor_write[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9110 descriptor_write[0].pBufferInfo = buffInfo;
9111 descriptor_write[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
9112 descriptor_write[1].dstSet = descriptorSet[1];
9113 descriptor_write[1].dstBinding = 0;
9114 descriptor_write[1].descriptorCount = 2;
9115 descriptor_write[1].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
9116 descriptor_write[1].pImageInfo = imageInfo;
9117 descriptor_write[2].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
9118 descriptor_write[2].dstSet = descriptorSet[1];
9119 descriptor_write[2].dstBinding = 1;
9120 descriptor_write[2].descriptorCount = 2;
9121 descriptor_write[2].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
9122 descriptor_write[2].pImageInfo = &imageInfo[2];
9124 vkUpdateDescriptorSets(m_device->device(), 3, descriptor_write, 0, NULL);
9126 // Create PSO to be used for draw-time errors below
9127 char const *vsSource = "#version 450\n"
9129 "out gl_PerVertex {\n"
9130 " vec4 gl_Position;\n"
9133 " gl_Position = vec4(1);\n"
9135 char const *fsSource = "#version 450\n"
9137 "layout(location=0) out vec4 x;\n"
9138 "layout(set=0) layout(binding=0) uniform foo { int x; int y; } bar;\n"
9140 " x = vec4(bar.y);\n"
9142 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
9143 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
9144 VkPipelineObj pipe(m_device);
9145 pipe.AddShader(&vs);
9146 pipe.AddShader(&fs);
9147 pipe.AddColorAttachment();
9148 pipe.CreateVKPipeline(pipe_layout_fs_only, renderPass());
9150 BeginCommandBuffer();
9152 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
9153 // NOTE : I believe LunarG ilo driver has bug (LX#189) that requires binding
9155 // here before binding DSs. Otherwise we assert in cmd_copy_dset_data() of
9157 // due to the fact that cmd_alloc_dset_data() has not been called in
9158 // cmd_bind_graphics_pipeline()
9159 // TODO : Want to cause various binding incompatibility issues here to test
9161 // First cause various verify_layout_compatibility() fails
9162 // Second disturb early and late sets and verify INFO msgs
9163 // verify_set_layout_compatibility fail cases:
9164 // 1. invalid VkPipelineLayout (layout) passed into vkCmdBindDescriptorSets
9165 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Pipeline Layout Object ");
9166 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS,
9167 (VkPipelineLayout)((size_t)0xbaadb1be), 0, 1, &descriptorSet[0], 0, NULL);
9168 m_errorMonitor->VerifyFound();
9170 // 2. layoutIndex exceeds # of layouts in layout
9171 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " attempting to bind set to index 1");
9172 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, single_pipe_layout, 0, 2,
9173 &descriptorSet[0], 0, NULL);
9174 m_errorMonitor->VerifyFound();
9176 vkDestroyPipelineLayout(m_device->device(), single_pipe_layout, NULL);
9177 // 3. Pipeline setLayout[0] has 2 descriptors, but set being bound has 5
9179 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " has 2 descriptors, but DescriptorSetLayout ");
9180 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_one_desc, 0, 1,
9181 &descriptorSet[0], 0, NULL);
9182 m_errorMonitor->VerifyFound();
9184 vkDestroyPipelineLayout(m_device->device(), pipe_layout_one_desc, NULL);
9185 // 4. same # of descriptors but mismatch in type
9186 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is type 'VK_DESCRIPTOR_TYPE_SAMPLER' but binding ");
9187 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_five_samp, 0, 1,
9188 &descriptorSet[0], 0, NULL);
9189 m_errorMonitor->VerifyFound();
9191 vkDestroyPipelineLayout(m_device->device(), pipe_layout_five_samp, NULL);
9192 // 5. same # of descriptors but mismatch in stageFlags
9193 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
9194 " has stageFlags 16 but binding 0 for DescriptorSetLayout ");
9195 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_fs_only, 0, 1,
9196 &descriptorSet[0], 0, NULL);
9197 m_errorMonitor->VerifyFound();
9199 // Cause INFO messages due to disturbing previously bound Sets
9200 // First bind sets 0 & 1
9201 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 2,
9202 &descriptorSet[0], 0, NULL);
9203 // 1. Disturb bound set0 by re-binding set1 w/ updated pipelineLayout
9204 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, " previously bound as set #0 was disturbed ");
9205 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_bad_set0, 1, 1,
9206 &descriptorSet[1], 0, NULL);
9207 m_errorMonitor->VerifyFound();
9209 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 2,
9210 &descriptorSet[0], 0, NULL);
9211 // 2. Disturb set after last bound set
9212 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, " newly bound as set #0 so set #1 and "
9213 "any subsequent sets were disturbed ");
9214 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_fs_only, 0, 1,
9215 &ds0_fs_only, 0, NULL);
9216 m_errorMonitor->VerifyFound();
9218 // Now that we're done actively using the pipelineLayout that gfx pipeline
9219 // was created with, we should be able to delete it. Do that now to verify
9220 // that validation obeys pipelineLayout lifetime
9221 vkDestroyPipelineLayout(m_device->device(), pipe_layout_fs_only, NULL);
9223 // Cause draw-time errors due to PSO incompatibilities
9224 // 1. Error due to not binding required set (we actually use same code as
9225 // above to disturb set0)
9226 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 2,
9227 &descriptorSet[0], 0, NULL);
9228 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_bad_set0, 1, 1,
9229 &descriptorSet[1], 0, NULL);
9230 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " uses set #0 but that set is not bound.");
9232 m_errorMonitor->VerifyFound();
9234 vkDestroyPipelineLayout(m_device->device(), pipe_layout_bad_set0, NULL);
9235 // 2. Error due to bound set not being compatible with PSO's
9236 // VkPipelineLayout (diff stageFlags in this case)
9237 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 2,
9238 &descriptorSet[0], 0, NULL);
9239 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " bound as set #0 is not compatible with ");
9241 m_errorMonitor->VerifyFound();
9243 // Remaining clean-up
9244 for (uint32_t i = 0; i < NUM_LAYOUTS; ++i) {
9245 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout[i], NULL);
9247 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout_fs_only, NULL);
9248 vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &ds0_fs_only);
9249 vkFreeDescriptorSets(m_device->device(), ds_pool, NUM_SETS, descriptorSet);
9250 vkDestroyBuffer(m_device->device(), dyub, NULL);
9251 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
9252 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
9253 vkFreeMemory(m_device->device(), imageMem, NULL);
9254 vkDestroyImage(m_device->device(), image, NULL);
9255 vkDestroyImageView(m_device->device(), view, NULL);
9258 TEST_F(VkLayerTest, NoBeginCommandBuffer) {
9260 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
9261 "You must call vkBeginCommandBuffer() before this call to ");
9263 ASSERT_NO_FATAL_FAILURE(InitState());
9264 VkCommandBufferObj commandBuffer(m_device, m_commandPool);
9265 // Call EndCommandBuffer() w/o calling BeginCommandBuffer()
9266 vkEndCommandBuffer(commandBuffer.GetBufferHandle());
9268 m_errorMonitor->VerifyFound();
9271 TEST_F(VkLayerTest, SecondaryCommandBufferNullRenderpass) {
9273 VkCommandBuffer draw_cmd;
9275 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " must specify a valid renderpass parameter.");
9277 ASSERT_NO_FATAL_FAILURE(InitState());
9279 VkCommandBufferAllocateInfo cmd = {};
9280 cmd.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
9282 cmd.commandPool = m_commandPool;
9283 cmd.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
9284 cmd.commandBufferCount = 1;
9286 err = vkAllocateCommandBuffers(m_device->device(), &cmd, &draw_cmd);
9287 ASSERT_VK_SUCCESS(err);
9289 // Force the failure by not setting the Renderpass and Framebuffer fields
9290 VkCommandBufferBeginInfo cmd_buf_info = {};
9291 VkCommandBufferInheritanceInfo cmd_buf_hinfo = {};
9292 cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
9293 cmd_buf_info.pNext = NULL;
9294 cmd_buf_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
9295 cmd_buf_info.pInheritanceInfo = &cmd_buf_hinfo;
9297 // The error should be caught by validation of the BeginCommandBuffer call
9298 vkBeginCommandBuffer(draw_cmd, &cmd_buf_info);
9300 m_errorMonitor->VerifyFound();
9301 vkFreeCommandBuffers(m_device->device(), m_commandPool, 1, &draw_cmd);
9304 TEST_F(VkLayerTest, CommandBufferResetErrors) {
9305 // Cause error due to Begin while recording CB
9306 // Then cause 2 errors for attempting to reset CB w/o having
9307 // VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT set for the pool from
9308 // which CBs were allocated. Note that this bit is off by default.
9309 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot call Begin on CB");
9311 ASSERT_NO_FATAL_FAILURE(InitState());
9313 // Calls AllocateCommandBuffers
9314 VkCommandBufferObj commandBuffer(m_device, m_commandPool);
9316 // Force the failure by setting the Renderpass and Framebuffer fields with
9318 VkCommandBufferBeginInfo cmd_buf_info = {};
9319 VkCommandBufferInheritanceInfo cmd_buf_hinfo = {};
9320 cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
9321 cmd_buf_info.pNext = NULL;
9322 cmd_buf_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
9323 cmd_buf_info.pInheritanceInfo = &cmd_buf_hinfo;
9325 // Begin CB to transition to recording state
9326 vkBeginCommandBuffer(commandBuffer.GetBufferHandle(), &cmd_buf_info);
9327 // Can't re-begin. This should trigger error
9328 vkBeginCommandBuffer(commandBuffer.GetBufferHandle(), &cmd_buf_info);
9329 m_errorMonitor->VerifyFound();
9331 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Attempt to reset command buffer ");
9332 VkCommandBufferResetFlags flags = 0; // Don't care about flags for this test
9333 // Reset attempt will trigger error due to incorrect CommandPool state
9334 vkResetCommandBuffer(commandBuffer.GetBufferHandle(), flags);
9335 m_errorMonitor->VerifyFound();
9337 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " attempts to implicitly reset cmdBuffer created from ");
9338 // Transition CB to RECORDED state
9339 vkEndCommandBuffer(commandBuffer.GetBufferHandle());
9340 // Now attempting to Begin will implicitly reset, which triggers error
9341 vkBeginCommandBuffer(commandBuffer.GetBufferHandle(), &cmd_buf_info);
9342 m_errorMonitor->VerifyFound();
9345 TEST_F(VkLayerTest, InvalidPipelineCreateState) {
9346 // Attempt to Create Gfx Pipeline w/o a VS
9349 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid Pipeline CreateInfo State: Vtx Shader required");
9351 ASSERT_NO_FATAL_FAILURE(InitState());
9352 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
9354 VkDescriptorPoolSize ds_type_count = {};
9355 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9356 ds_type_count.descriptorCount = 1;
9358 VkDescriptorPoolCreateInfo ds_pool_ci = {};
9359 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
9360 ds_pool_ci.pNext = NULL;
9361 ds_pool_ci.maxSets = 1;
9362 ds_pool_ci.poolSizeCount = 1;
9363 ds_pool_ci.pPoolSizes = &ds_type_count;
9365 VkDescriptorPool ds_pool;
9366 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
9367 ASSERT_VK_SUCCESS(err);
9369 VkDescriptorSetLayoutBinding dsl_binding = {};
9370 dsl_binding.binding = 0;
9371 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9372 dsl_binding.descriptorCount = 1;
9373 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
9374 dsl_binding.pImmutableSamplers = NULL;
9376 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
9377 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
9378 ds_layout_ci.pNext = NULL;
9379 ds_layout_ci.bindingCount = 1;
9380 ds_layout_ci.pBindings = &dsl_binding;
9382 VkDescriptorSetLayout ds_layout;
9383 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
9384 ASSERT_VK_SUCCESS(err);
9386 VkDescriptorSet descriptorSet;
9387 VkDescriptorSetAllocateInfo alloc_info = {};
9388 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
9389 alloc_info.descriptorSetCount = 1;
9390 alloc_info.descriptorPool = ds_pool;
9391 alloc_info.pSetLayouts = &ds_layout;
9392 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
9393 ASSERT_VK_SUCCESS(err);
9395 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
9396 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
9397 pipeline_layout_ci.setLayoutCount = 1;
9398 pipeline_layout_ci.pSetLayouts = &ds_layout;
9400 VkPipelineLayout pipeline_layout;
9401 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
9402 ASSERT_VK_SUCCESS(err);
9404 VkViewport vp = {}; // Just need dummy vp to point to
9405 VkRect2D sc = {}; // dummy scissor to point to
9407 VkPipelineViewportStateCreateInfo vp_state_ci = {};
9408 vp_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
9409 vp_state_ci.scissorCount = 1;
9410 vp_state_ci.pScissors = ≻
9411 vp_state_ci.viewportCount = 1;
9412 vp_state_ci.pViewports = &vp;
9414 VkPipelineRasterizationStateCreateInfo rs_state_ci = {};
9415 rs_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
9416 rs_state_ci.polygonMode = VK_POLYGON_MODE_FILL;
9417 rs_state_ci.cullMode = VK_CULL_MODE_BACK_BIT;
9418 rs_state_ci.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
9419 rs_state_ci.depthClampEnable = VK_FALSE;
9420 rs_state_ci.rasterizerDiscardEnable = VK_FALSE;
9421 rs_state_ci.depthBiasEnable = VK_FALSE;
9423 VkGraphicsPipelineCreateInfo gp_ci = {};
9424 gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
9425 gp_ci.pViewportState = &vp_state_ci;
9426 gp_ci.pRasterizationState = &rs_state_ci;
9427 gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
9428 gp_ci.layout = pipeline_layout;
9429 gp_ci.renderPass = renderPass();
9431 VkPipelineCacheCreateInfo pc_ci = {};
9432 pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
9433 pc_ci.initialDataSize = 0;
9434 pc_ci.pInitialData = 0;
9436 VkPipeline pipeline;
9437 VkPipelineCache pipelineCache;
9439 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
9440 ASSERT_VK_SUCCESS(err);
9441 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
9443 m_errorMonitor->VerifyFound();
9445 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
9446 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
9447 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
9448 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
9450 /*// TODO : This test should be good, but needs Tess support in compiler to run
9451 TEST_F(VkLayerTest, InvalidPatchControlPoints)
9453 // Attempt to Create Gfx Pipeline w/o a VS
9456 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
9457 "Invalid Pipeline CreateInfo State: VK_PRIMITIVE_TOPOLOGY_PATCH
9460 ASSERT_NO_FATAL_FAILURE(InitState());
9461 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
9463 VkDescriptorPoolSize ds_type_count = {};
9464 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9465 ds_type_count.descriptorCount = 1;
9467 VkDescriptorPoolCreateInfo ds_pool_ci = {};
9468 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
9469 ds_pool_ci.pNext = NULL;
9470 ds_pool_ci.poolSizeCount = 1;
9471 ds_pool_ci.pPoolSizes = &ds_type_count;
9473 VkDescriptorPool ds_pool;
9474 err = vkCreateDescriptorPool(m_device->device(),
9475 VK_DESCRIPTOR_POOL_USAGE_NON_FREE, 1, &ds_pool_ci, NULL, &ds_pool);
9476 ASSERT_VK_SUCCESS(err);
9478 VkDescriptorSetLayoutBinding dsl_binding = {};
9479 dsl_binding.binding = 0;
9480 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9481 dsl_binding.descriptorCount = 1;
9482 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
9483 dsl_binding.pImmutableSamplers = NULL;
9485 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
9486 ds_layout_ci.sType =
9487 VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
9488 ds_layout_ci.pNext = NULL;
9489 ds_layout_ci.bindingCount = 1;
9490 ds_layout_ci.pBindings = &dsl_binding;
9492 VkDescriptorSetLayout ds_layout;
9493 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL,
9495 ASSERT_VK_SUCCESS(err);
9497 VkDescriptorSet descriptorSet;
9498 err = vkAllocateDescriptorSets(m_device->device(), ds_pool,
9499 VK_DESCRIPTOR_SET_USAGE_NON_FREE, 1, &ds_layout, &descriptorSet);
9500 ASSERT_VK_SUCCESS(err);
9502 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
9503 pipeline_layout_ci.sType =
9504 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
9505 pipeline_layout_ci.pNext = NULL;
9506 pipeline_layout_ci.setLayoutCount = 1;
9507 pipeline_layout_ci.pSetLayouts = &ds_layout;
9509 VkPipelineLayout pipeline_layout;
9510 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL,
9512 ASSERT_VK_SUCCESS(err);
9514 VkPipelineShaderStageCreateInfo shaderStages[3];
9515 memset(&shaderStages, 0, 3 * sizeof(VkPipelineShaderStageCreateInfo));
9517 VkShaderObj vs(m_device,bindStateVertShaderText,VK_SHADER_STAGE_VERTEX_BIT,
9519 // Just using VS txt for Tess shaders as we don't care about functionality
9521 tc(m_device,bindStateVertShaderText,VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
9524 te(m_device,bindStateVertShaderText,VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
9527 shaderStages[0].sType =
9528 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
9529 shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
9530 shaderStages[0].shader = vs.handle();
9531 shaderStages[1].sType =
9532 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
9533 shaderStages[1].stage = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
9534 shaderStages[1].shader = tc.handle();
9535 shaderStages[2].sType =
9536 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
9537 shaderStages[2].stage = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
9538 shaderStages[2].shader = te.handle();
9540 VkPipelineInputAssemblyStateCreateInfo iaCI = {};
9542 VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
9543 iaCI.topology = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
9545 VkPipelineTessellationStateCreateInfo tsCI = {};
9546 tsCI.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
9547 tsCI.patchControlPoints = 0; // This will cause an error
9549 VkGraphicsPipelineCreateInfo gp_ci = {};
9550 gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
9552 gp_ci.stageCount = 3;
9553 gp_ci.pStages = shaderStages;
9554 gp_ci.pVertexInputState = NULL;
9555 gp_ci.pInputAssemblyState = &iaCI;
9556 gp_ci.pTessellationState = &tsCI;
9557 gp_ci.pViewportState = NULL;
9558 gp_ci.pRasterizationState = NULL;
9559 gp_ci.pMultisampleState = NULL;
9560 gp_ci.pDepthStencilState = NULL;
9561 gp_ci.pColorBlendState = NULL;
9562 gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
9563 gp_ci.layout = pipeline_layout;
9564 gp_ci.renderPass = renderPass();
9566 VkPipelineCacheCreateInfo pc_ci = {};
9567 pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
9569 pc_ci.initialSize = 0;
9570 pc_ci.initialData = 0;
9573 VkPipeline pipeline;
9574 VkPipelineCache pipelineCache;
9576 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL,
9578 ASSERT_VK_SUCCESS(err);
9579 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1,
9580 &gp_ci, NULL, &pipeline);
9582 m_errorMonitor->VerifyFound();
9584 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
9585 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
9586 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
9587 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
9590 // Set scissor and viewport counts to different numbers
9591 TEST_F(VkLayerTest, PSOViewportScissorCountMismatch) {
9594 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
9595 "Gfx Pipeline viewport count (1) must match scissor count (0).");
9597 ASSERT_NO_FATAL_FAILURE(InitState());
9598 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
9600 VkDescriptorPoolSize ds_type_count = {};
9601 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9602 ds_type_count.descriptorCount = 1;
9604 VkDescriptorPoolCreateInfo ds_pool_ci = {};
9605 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
9606 ds_pool_ci.maxSets = 1;
9607 ds_pool_ci.poolSizeCount = 1;
9608 ds_pool_ci.pPoolSizes = &ds_type_count;
9610 VkDescriptorPool ds_pool;
9611 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
9612 ASSERT_VK_SUCCESS(err);
9614 VkDescriptorSetLayoutBinding dsl_binding = {};
9615 dsl_binding.binding = 0;
9616 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9617 dsl_binding.descriptorCount = 1;
9618 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
9620 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
9621 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
9622 ds_layout_ci.bindingCount = 1;
9623 ds_layout_ci.pBindings = &dsl_binding;
9625 VkDescriptorSetLayout ds_layout;
9626 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
9627 ASSERT_VK_SUCCESS(err);
9629 VkDescriptorSet descriptorSet;
9630 VkDescriptorSetAllocateInfo alloc_info = {};
9631 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
9632 alloc_info.descriptorSetCount = 1;
9633 alloc_info.descriptorPool = ds_pool;
9634 alloc_info.pSetLayouts = &ds_layout;
9635 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
9636 ASSERT_VK_SUCCESS(err);
9638 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
9639 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
9640 pipeline_layout_ci.setLayoutCount = 1;
9641 pipeline_layout_ci.pSetLayouts = &ds_layout;
9643 VkPipelineLayout pipeline_layout;
9644 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
9645 ASSERT_VK_SUCCESS(err);
9647 VkViewport vp = {}; // Just need dummy vp to point to
9649 VkPipelineViewportStateCreateInfo vp_state_ci = {};
9650 vp_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
9651 vp_state_ci.scissorCount = 0;
9652 vp_state_ci.viewportCount = 1; // Count mismatch should cause error
9653 vp_state_ci.pViewports = &vp;
9655 VkPipelineRasterizationStateCreateInfo rs_state_ci = {};
9656 rs_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
9657 rs_state_ci.polygonMode = VK_POLYGON_MODE_FILL;
9658 rs_state_ci.cullMode = VK_CULL_MODE_BACK_BIT;
9659 rs_state_ci.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
9660 rs_state_ci.depthClampEnable = VK_FALSE;
9661 rs_state_ci.rasterizerDiscardEnable = VK_FALSE;
9662 rs_state_ci.depthBiasEnable = VK_FALSE;
9664 VkPipelineShaderStageCreateInfo shaderStages[2];
9665 memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));
9667 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
9668 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); // We shouldn't need a fragment shader
9669 // but add it to be able to run on more devices
9670 shaderStages[0] = vs.GetStageCreateInfo();
9671 shaderStages[1] = fs.GetStageCreateInfo();
9673 VkGraphicsPipelineCreateInfo gp_ci = {};
9674 gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
9675 gp_ci.stageCount = 2;
9676 gp_ci.pStages = shaderStages;
9677 gp_ci.pViewportState = &vp_state_ci;
9678 gp_ci.pRasterizationState = &rs_state_ci;
9679 gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
9680 gp_ci.layout = pipeline_layout;
9681 gp_ci.renderPass = renderPass();
9683 VkPipelineCacheCreateInfo pc_ci = {};
9684 pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
9686 VkPipeline pipeline;
9687 VkPipelineCache pipelineCache;
9689 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
9690 ASSERT_VK_SUCCESS(err);
9691 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
9693 m_errorMonitor->VerifyFound();
9695 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
9696 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
9697 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
9698 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
9700 // Don't set viewport state in PSO. This is an error b/c we always need this
9702 // for the counts even if the data is going to be set dynamically.
9703 TEST_F(VkLayerTest, PSOViewportStateNotSet) {
9704 // Attempt to Create Gfx Pipeline w/o a VS
9707 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Gfx Pipeline pViewportState is null. Even if ");
9709 ASSERT_NO_FATAL_FAILURE(InitState());
9710 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
9712 VkDescriptorPoolSize ds_type_count = {};
9713 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9714 ds_type_count.descriptorCount = 1;
9716 VkDescriptorPoolCreateInfo ds_pool_ci = {};
9717 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
9718 ds_pool_ci.maxSets = 1;
9719 ds_pool_ci.poolSizeCount = 1;
9720 ds_pool_ci.pPoolSizes = &ds_type_count;
9722 VkDescriptorPool ds_pool;
9723 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
9724 ASSERT_VK_SUCCESS(err);
9726 VkDescriptorSetLayoutBinding dsl_binding = {};
9727 dsl_binding.binding = 0;
9728 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9729 dsl_binding.descriptorCount = 1;
9730 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
9732 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
9733 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
9734 ds_layout_ci.bindingCount = 1;
9735 ds_layout_ci.pBindings = &dsl_binding;
9737 VkDescriptorSetLayout ds_layout;
9738 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
9739 ASSERT_VK_SUCCESS(err);
9741 VkDescriptorSet descriptorSet;
9742 VkDescriptorSetAllocateInfo alloc_info = {};
9743 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
9744 alloc_info.descriptorSetCount = 1;
9745 alloc_info.descriptorPool = ds_pool;
9746 alloc_info.pSetLayouts = &ds_layout;
9747 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
9748 ASSERT_VK_SUCCESS(err);
9750 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
9751 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
9752 pipeline_layout_ci.setLayoutCount = 1;
9753 pipeline_layout_ci.pSetLayouts = &ds_layout;
9755 VkPipelineLayout pipeline_layout;
9756 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
9757 ASSERT_VK_SUCCESS(err);
9759 VkDynamicState sc_state = VK_DYNAMIC_STATE_SCISSOR;
9760 // Set scissor as dynamic to avoid second error
9761 VkPipelineDynamicStateCreateInfo dyn_state_ci = {};
9762 dyn_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
9763 dyn_state_ci.dynamicStateCount = 1;
9764 dyn_state_ci.pDynamicStates = &sc_state;
9766 VkPipelineShaderStageCreateInfo shaderStages[2];
9767 memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));
9769 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
9770 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); // We shouldn't need a fragment shader
9771 // but add it to be able to run on more devices
9772 shaderStages[0] = vs.GetStageCreateInfo();
9773 shaderStages[1] = fs.GetStageCreateInfo();
9775 VkPipelineRasterizationStateCreateInfo rs_state_ci = {};
9776 rs_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
9777 rs_state_ci.polygonMode = VK_POLYGON_MODE_FILL;
9778 rs_state_ci.cullMode = VK_CULL_MODE_BACK_BIT;
9779 rs_state_ci.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
9780 rs_state_ci.depthClampEnable = VK_FALSE;
9781 rs_state_ci.rasterizerDiscardEnable = VK_FALSE;
9782 rs_state_ci.depthBiasEnable = VK_FALSE;
9784 VkGraphicsPipelineCreateInfo gp_ci = {};
9785 gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
9786 gp_ci.stageCount = 2;
9787 gp_ci.pStages = shaderStages;
9788 gp_ci.pRasterizationState = &rs_state_ci;
9789 gp_ci.pViewportState = NULL; // Not setting VP state w/o dynamic vp state
9790 // should cause validation error
9791 gp_ci.pDynamicState = &dyn_state_ci;
9792 gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
9793 gp_ci.layout = pipeline_layout;
9794 gp_ci.renderPass = renderPass();
9796 VkPipelineCacheCreateInfo pc_ci = {};
9797 pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
9799 VkPipeline pipeline;
9800 VkPipelineCache pipelineCache;
9802 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
9803 ASSERT_VK_SUCCESS(err);
9804 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
9806 m_errorMonitor->VerifyFound();
9808 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
9809 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
9810 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
9811 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
9813 // Create PSO w/o non-zero viewportCount but no viewport data
9814 // Then run second test where dynamic scissor count doesn't match PSO scissor
9816 TEST_F(VkLayerTest, PSOViewportCountWithoutDataAndDynScissorMismatch) {
9819 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
9820 "Gfx Pipeline viewportCount is 1, but pViewports is NULL. ");
9822 ASSERT_NO_FATAL_FAILURE(InitState());
9824 if (!m_device->phy().features().multiViewport) {
9825 printf("Device does not support multiple viewports/scissors; skipped.\n");
9829 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
9831 VkDescriptorPoolSize ds_type_count = {};
9832 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9833 ds_type_count.descriptorCount = 1;
9835 VkDescriptorPoolCreateInfo ds_pool_ci = {};
9836 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
9837 ds_pool_ci.maxSets = 1;
9838 ds_pool_ci.poolSizeCount = 1;
9839 ds_pool_ci.pPoolSizes = &ds_type_count;
9841 VkDescriptorPool ds_pool;
9842 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
9843 ASSERT_VK_SUCCESS(err);
9845 VkDescriptorSetLayoutBinding dsl_binding = {};
9846 dsl_binding.binding = 0;
9847 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9848 dsl_binding.descriptorCount = 1;
9849 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
9851 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
9852 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
9853 ds_layout_ci.bindingCount = 1;
9854 ds_layout_ci.pBindings = &dsl_binding;
9856 VkDescriptorSetLayout ds_layout;
9857 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
9858 ASSERT_VK_SUCCESS(err);
9860 VkDescriptorSet descriptorSet;
9861 VkDescriptorSetAllocateInfo alloc_info = {};
9862 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
9863 alloc_info.descriptorSetCount = 1;
9864 alloc_info.descriptorPool = ds_pool;
9865 alloc_info.pSetLayouts = &ds_layout;
9866 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
9867 ASSERT_VK_SUCCESS(err);
9869 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
9870 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
9871 pipeline_layout_ci.setLayoutCount = 1;
9872 pipeline_layout_ci.pSetLayouts = &ds_layout;
9874 VkPipelineLayout pipeline_layout;
9875 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
9876 ASSERT_VK_SUCCESS(err);
9878 VkPipelineViewportStateCreateInfo vp_state_ci = {};
9879 vp_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
9880 vp_state_ci.viewportCount = 1;
9881 vp_state_ci.pViewports = NULL; // Null vp w/ count of 1 should cause error
9882 vp_state_ci.scissorCount = 1;
9883 vp_state_ci.pScissors = NULL; // Scissor is dynamic (below) so this won't cause error
9885 VkDynamicState sc_state = VK_DYNAMIC_STATE_SCISSOR;
9886 // Set scissor as dynamic to avoid that error
9887 VkPipelineDynamicStateCreateInfo dyn_state_ci = {};
9888 dyn_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
9889 dyn_state_ci.dynamicStateCount = 1;
9890 dyn_state_ci.pDynamicStates = &sc_state;
9892 VkPipelineShaderStageCreateInfo shaderStages[2];
9893 memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));
9895 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
9896 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); // We shouldn't need a fragment shader
9897 // but add it to be able to run on more devices
9898 shaderStages[0] = vs.GetStageCreateInfo();
9899 shaderStages[1] = fs.GetStageCreateInfo();
9901 VkPipelineVertexInputStateCreateInfo vi_ci = {};
9902 vi_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
9903 vi_ci.pNext = nullptr;
9904 vi_ci.vertexBindingDescriptionCount = 0;
9905 vi_ci.pVertexBindingDescriptions = nullptr;
9906 vi_ci.vertexAttributeDescriptionCount = 0;
9907 vi_ci.pVertexAttributeDescriptions = nullptr;
9909 VkPipelineInputAssemblyStateCreateInfo ia_ci = {};
9910 ia_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
9911 ia_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
9913 VkPipelineRasterizationStateCreateInfo rs_ci = {};
9914 rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
9915 rs_ci.pNext = nullptr;
9917 VkPipelineColorBlendAttachmentState att = {};
9918 att.blendEnable = VK_FALSE;
9919 att.colorWriteMask = 0xf;
9921 VkPipelineColorBlendStateCreateInfo cb_ci = {};
9922 cb_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
9923 cb_ci.pNext = nullptr;
9924 cb_ci.attachmentCount = 1;
9925 cb_ci.pAttachments = &att;
9927 VkGraphicsPipelineCreateInfo gp_ci = {};
9928 gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
9929 gp_ci.stageCount = 2;
9930 gp_ci.pStages = shaderStages;
9931 gp_ci.pVertexInputState = &vi_ci;
9932 gp_ci.pInputAssemblyState = &ia_ci;
9933 gp_ci.pViewportState = &vp_state_ci;
9934 gp_ci.pRasterizationState = &rs_ci;
9935 gp_ci.pColorBlendState = &cb_ci;
9936 gp_ci.pDynamicState = &dyn_state_ci;
9937 gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
9938 gp_ci.layout = pipeline_layout;
9939 gp_ci.renderPass = renderPass();
9941 VkPipelineCacheCreateInfo pc_ci = {};
9942 pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
9944 VkPipeline pipeline;
9945 VkPipelineCache pipelineCache;
9947 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
9948 ASSERT_VK_SUCCESS(err);
9949 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
9951 m_errorMonitor->VerifyFound();
9953 // Now hit second fail case where we set scissor w/ different count than PSO
9954 // First need to successfully create the PSO from above by setting
9956 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Dynamic scissor(s) 0 are used by PSO, ");
9958 VkViewport vp = {}; // Just need dummy vp to point to
9959 vp_state_ci.pViewports = &vp;
9960 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
9961 ASSERT_VK_SUCCESS(err);
9962 BeginCommandBuffer();
9963 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
9964 VkRect2D scissors[1] = {}; // don't care about data
9965 // Count of 2 doesn't match PSO count of 1
9966 vkCmdSetScissor(m_commandBuffer->GetBufferHandle(), 1, 1, scissors);
9969 m_errorMonitor->VerifyFound();
9971 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
9972 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
9973 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
9974 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
9975 vkDestroyPipeline(m_device->device(), pipeline, NULL);
9977 // Create PSO w/o non-zero scissorCount but no scissor data
9978 // Then run second test where dynamic viewportCount doesn't match PSO
9980 TEST_F(VkLayerTest, PSOScissorCountWithoutDataAndDynViewportMismatch) {
9983 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Gfx Pipeline scissorCount is 1, but pScissors is NULL. ");
9985 ASSERT_NO_FATAL_FAILURE(InitState());
9987 if (!m_device->phy().features().multiViewport) {
9988 printf("Device does not support multiple viewports/scissors; skipped.\n");
9992 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
9994 VkDescriptorPoolSize ds_type_count = {};
9995 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
9996 ds_type_count.descriptorCount = 1;
9998 VkDescriptorPoolCreateInfo ds_pool_ci = {};
9999 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
10000 ds_pool_ci.maxSets = 1;
10001 ds_pool_ci.poolSizeCount = 1;
10002 ds_pool_ci.pPoolSizes = &ds_type_count;
10004 VkDescriptorPool ds_pool;
10005 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
10006 ASSERT_VK_SUCCESS(err);
10008 VkDescriptorSetLayoutBinding dsl_binding = {};
10009 dsl_binding.binding = 0;
10010 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
10011 dsl_binding.descriptorCount = 1;
10012 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
10014 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
10015 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
10016 ds_layout_ci.bindingCount = 1;
10017 ds_layout_ci.pBindings = &dsl_binding;
10019 VkDescriptorSetLayout ds_layout;
10020 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
10021 ASSERT_VK_SUCCESS(err);
10023 VkDescriptorSet descriptorSet;
10024 VkDescriptorSetAllocateInfo alloc_info = {};
10025 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
10026 alloc_info.descriptorSetCount = 1;
10027 alloc_info.descriptorPool = ds_pool;
10028 alloc_info.pSetLayouts = &ds_layout;
10029 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
10030 ASSERT_VK_SUCCESS(err);
10032 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
10033 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
10034 pipeline_layout_ci.setLayoutCount = 1;
10035 pipeline_layout_ci.pSetLayouts = &ds_layout;
10037 VkPipelineLayout pipeline_layout;
10038 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
10039 ASSERT_VK_SUCCESS(err);
10041 VkPipelineViewportStateCreateInfo vp_state_ci = {};
10042 vp_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
10043 vp_state_ci.scissorCount = 1;
10044 vp_state_ci.pScissors = NULL; // Null scissor w/ count of 1 should cause error
10045 vp_state_ci.viewportCount = 1;
10046 vp_state_ci.pViewports = NULL; // vp is dynamic (below) so this won't cause error
10048 VkDynamicState vp_state = VK_DYNAMIC_STATE_VIEWPORT;
10049 // Set scissor as dynamic to avoid that error
10050 VkPipelineDynamicStateCreateInfo dyn_state_ci = {};
10051 dyn_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
10052 dyn_state_ci.dynamicStateCount = 1;
10053 dyn_state_ci.pDynamicStates = &vp_state;
10055 VkPipelineShaderStageCreateInfo shaderStages[2];
10056 memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));
10058 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
10059 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); // We shouldn't need a fragment shader
10060 // but add it to be able to run on more devices
10061 shaderStages[0] = vs.GetStageCreateInfo();
10062 shaderStages[1] = fs.GetStageCreateInfo();
10064 VkPipelineVertexInputStateCreateInfo vi_ci = {};
10065 vi_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
10066 vi_ci.pNext = nullptr;
10067 vi_ci.vertexBindingDescriptionCount = 0;
10068 vi_ci.pVertexBindingDescriptions = nullptr;
10069 vi_ci.vertexAttributeDescriptionCount = 0;
10070 vi_ci.pVertexAttributeDescriptions = nullptr;
10072 VkPipelineInputAssemblyStateCreateInfo ia_ci = {};
10073 ia_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
10074 ia_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
10076 VkPipelineRasterizationStateCreateInfo rs_ci = {};
10077 rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
10078 rs_ci.pNext = nullptr;
10080 VkPipelineColorBlendAttachmentState att = {};
10081 att.blendEnable = VK_FALSE;
10082 att.colorWriteMask = 0xf;
10084 VkPipelineColorBlendStateCreateInfo cb_ci = {};
10085 cb_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
10086 cb_ci.pNext = nullptr;
10087 cb_ci.attachmentCount = 1;
10088 cb_ci.pAttachments = &att;
10090 VkGraphicsPipelineCreateInfo gp_ci = {};
10091 gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
10092 gp_ci.stageCount = 2;
10093 gp_ci.pStages = shaderStages;
10094 gp_ci.pVertexInputState = &vi_ci;
10095 gp_ci.pInputAssemblyState = &ia_ci;
10096 gp_ci.pViewportState = &vp_state_ci;
10097 gp_ci.pRasterizationState = &rs_ci;
10098 gp_ci.pColorBlendState = &cb_ci;
10099 gp_ci.pDynamicState = &dyn_state_ci;
10100 gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
10101 gp_ci.layout = pipeline_layout;
10102 gp_ci.renderPass = renderPass();
10104 VkPipelineCacheCreateInfo pc_ci = {};
10105 pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
10107 VkPipeline pipeline;
10108 VkPipelineCache pipelineCache;
10110 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
10111 ASSERT_VK_SUCCESS(err);
10112 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
10114 m_errorMonitor->VerifyFound();
10116 // Now hit second fail case where we set scissor w/ different count than PSO
10117 // First need to successfully create the PSO from above by setting
10119 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Dynamic viewport(s) 0 are used by PSO, ");
10121 VkRect2D sc = {}; // Just need dummy vp to point to
10122 vp_state_ci.pScissors = ≻
10123 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
10124 ASSERT_VK_SUCCESS(err);
10125 BeginCommandBuffer();
10126 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
10127 VkViewport viewports[1] = {}; // don't care about data
10128 // Count of 2 doesn't match PSO count of 1
10129 vkCmdSetViewport(m_commandBuffer->GetBufferHandle(), 1, 1, viewports);
10132 m_errorMonitor->VerifyFound();
10134 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
10135 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
10136 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
10137 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
10138 vkDestroyPipeline(m_device->device(), pipeline, NULL);
10141 TEST_F(VkLayerTest, PSOLineWidthInvalid) {
10144 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Attempt to set lineWidth to -1");
10146 ASSERT_NO_FATAL_FAILURE(InitState());
10147 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10149 VkDescriptorPoolSize ds_type_count = {};
10150 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
10151 ds_type_count.descriptorCount = 1;
10153 VkDescriptorPoolCreateInfo ds_pool_ci = {};
10154 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
10155 ds_pool_ci.maxSets = 1;
10156 ds_pool_ci.poolSizeCount = 1;
10157 ds_pool_ci.pPoolSizes = &ds_type_count;
10159 VkDescriptorPool ds_pool;
10160 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
10161 ASSERT_VK_SUCCESS(err);
10163 VkDescriptorSetLayoutBinding dsl_binding = {};
10164 dsl_binding.binding = 0;
10165 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
10166 dsl_binding.descriptorCount = 1;
10167 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
10169 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
10170 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
10171 ds_layout_ci.bindingCount = 1;
10172 ds_layout_ci.pBindings = &dsl_binding;
10174 VkDescriptorSetLayout ds_layout;
10175 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
10176 ASSERT_VK_SUCCESS(err);
10178 VkDescriptorSet descriptorSet;
10179 VkDescriptorSetAllocateInfo alloc_info = {};
10180 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
10181 alloc_info.descriptorSetCount = 1;
10182 alloc_info.descriptorPool = ds_pool;
10183 alloc_info.pSetLayouts = &ds_layout;
10184 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
10185 ASSERT_VK_SUCCESS(err);
10187 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
10188 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
10189 pipeline_layout_ci.setLayoutCount = 1;
10190 pipeline_layout_ci.pSetLayouts = &ds_layout;
10192 VkPipelineLayout pipeline_layout;
10193 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
10194 ASSERT_VK_SUCCESS(err);
10196 VkPipelineViewportStateCreateInfo vp_state_ci = {};
10197 vp_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
10198 vp_state_ci.scissorCount = 1;
10199 vp_state_ci.pScissors = NULL;
10200 vp_state_ci.viewportCount = 1;
10201 vp_state_ci.pViewports = NULL;
10203 VkDynamicState dynamic_states[3] = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_LINE_WIDTH};
10204 // Set scissor as dynamic to avoid that error
10205 VkPipelineDynamicStateCreateInfo dyn_state_ci = {};
10206 dyn_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
10207 dyn_state_ci.dynamicStateCount = 2;
10208 dyn_state_ci.pDynamicStates = dynamic_states;
10210 VkPipelineShaderStageCreateInfo shaderStages[2];
10211 memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));
10213 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
10214 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT,
10215 this); // TODO - We shouldn't need a fragment shader
10216 // but add it to be able to run on more devices
10217 shaderStages[0] = vs.GetStageCreateInfo();
10218 shaderStages[1] = fs.GetStageCreateInfo();
10220 VkPipelineVertexInputStateCreateInfo vi_ci = {};
10221 vi_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
10222 vi_ci.pNext = nullptr;
10223 vi_ci.vertexBindingDescriptionCount = 0;
10224 vi_ci.pVertexBindingDescriptions = nullptr;
10225 vi_ci.vertexAttributeDescriptionCount = 0;
10226 vi_ci.pVertexAttributeDescriptions = nullptr;
10228 VkPipelineInputAssemblyStateCreateInfo ia_ci = {};
10229 ia_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
10230 ia_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
10232 VkPipelineRasterizationStateCreateInfo rs_ci = {};
10233 rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
10234 rs_ci.pNext = nullptr;
10236 // Check too low (line width of -1.0f).
10237 rs_ci.lineWidth = -1.0f;
10239 VkPipelineColorBlendAttachmentState att = {};
10240 att.blendEnable = VK_FALSE;
10241 att.colorWriteMask = 0xf;
10243 VkPipelineColorBlendStateCreateInfo cb_ci = {};
10244 cb_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
10245 cb_ci.pNext = nullptr;
10246 cb_ci.attachmentCount = 1;
10247 cb_ci.pAttachments = &att;
10249 VkGraphicsPipelineCreateInfo gp_ci = {};
10250 gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
10251 gp_ci.stageCount = 2;
10252 gp_ci.pStages = shaderStages;
10253 gp_ci.pVertexInputState = &vi_ci;
10254 gp_ci.pInputAssemblyState = &ia_ci;
10255 gp_ci.pViewportState = &vp_state_ci;
10256 gp_ci.pRasterizationState = &rs_ci;
10257 gp_ci.pColorBlendState = &cb_ci;
10258 gp_ci.pDynamicState = &dyn_state_ci;
10259 gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
10260 gp_ci.layout = pipeline_layout;
10261 gp_ci.renderPass = renderPass();
10263 VkPipelineCacheCreateInfo pc_ci = {};
10264 pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
10266 VkPipeline pipeline;
10267 VkPipelineCache pipelineCache;
10269 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
10270 ASSERT_VK_SUCCESS(err);
10271 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
10273 m_errorMonitor->VerifyFound();
10274 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
10276 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Attempt to set lineWidth to 65536");
10278 // Check too high (line width of 65536.0f).
10279 rs_ci.lineWidth = 65536.0f;
10281 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
10282 ASSERT_VK_SUCCESS(err);
10283 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
10285 m_errorMonitor->VerifyFound();
10286 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
10288 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Attempt to set lineWidth to -1");
10290 dyn_state_ci.dynamicStateCount = 3;
10292 rs_ci.lineWidth = 1.0f;
10294 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
10295 ASSERT_VK_SUCCESS(err);
10296 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
10297 BeginCommandBuffer();
10298 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
10300 // Check too low with dynamic setting.
10301 vkCmdSetLineWidth(m_commandBuffer->GetBufferHandle(), -1.0f);
10302 m_errorMonitor->VerifyFound();
10304 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Attempt to set lineWidth to 65536");
10306 // Check too high with dynamic setting.
10307 vkCmdSetLineWidth(m_commandBuffer->GetBufferHandle(), 65536.0f);
10308 m_errorMonitor->VerifyFound();
10309 EndCommandBuffer();
10311 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
10312 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
10313 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
10314 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
10315 vkDestroyPipeline(m_device->device(), pipeline, NULL);
10318 TEST_F(VkLayerTest, NullRenderPass) {
10319 // Bind a NULL RenderPass
10320 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
10321 "You cannot use a NULL RenderPass object in vkCmdBeginRenderPass()");
10323 ASSERT_NO_FATAL_FAILURE(InitState());
10324 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10326 BeginCommandBuffer();
10327 // Don't care about RenderPass handle b/c error should be flagged before
10329 vkCmdBeginRenderPass(m_commandBuffer->GetBufferHandle(), NULL, VK_SUBPASS_CONTENTS_INLINE);
10331 m_errorMonitor->VerifyFound();
10334 TEST_F(VkLayerTest, RenderPassWithinRenderPass) {
10335 // Bind a BeginRenderPass within an active RenderPass
10336 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
10337 "It is invalid to issue this call inside an active render pass");
10339 ASSERT_NO_FATAL_FAILURE(InitState());
10340 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10342 BeginCommandBuffer();
10343 // Just create a dummy Renderpass that's non-NULL so we can get to the
10345 vkCmdBeginRenderPass(m_commandBuffer->GetBufferHandle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
10347 m_errorMonitor->VerifyFound();
10350 TEST_F(VkLayerTest, RenderPassSecondaryCommandBuffersMultipleTimes) {
10351 m_errorMonitor->ExpectSuccess();
10353 ASSERT_NO_FATAL_FAILURE(InitState());
10354 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10356 BeginCommandBuffer(); // framework implicitly begins the renderpass.
10357 vkCmdEndRenderPass(m_commandBuffer->GetBufferHandle()); // end implicit.
10359 vkCmdBeginRenderPass(m_commandBuffer->GetBufferHandle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
10360 vkCmdEndRenderPass(m_commandBuffer->GetBufferHandle());
10361 m_errorMonitor->VerifyNotFound();
10362 vkCmdBeginRenderPass(m_commandBuffer->GetBufferHandle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
10363 m_errorMonitor->VerifyNotFound();
10364 vkCmdEndRenderPass(m_commandBuffer->GetBufferHandle());
10365 m_errorMonitor->VerifyNotFound();
10367 m_commandBuffer->EndCommandBuffer();
10368 m_errorMonitor->VerifyNotFound();
10371 TEST_F(VkLayerTest, RenderPassClearOpMismatch) {
10372 TEST_DESCRIPTION("Begin a renderPass where clearValueCount is less than"
10373 "the number of renderPass attachments that use loadOp"
10374 "VK_ATTACHMENT_LOAD_OP_CLEAR.");
10376 ASSERT_NO_FATAL_FAILURE(InitState());
10377 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10379 // Create a renderPass with a single attachment that uses loadOp CLEAR
10380 VkAttachmentReference attach = {};
10381 attach.layout = VK_IMAGE_LAYOUT_GENERAL;
10382 VkSubpassDescription subpass = {};
10383 subpass.inputAttachmentCount = 1;
10384 subpass.pInputAttachments = &attach;
10385 VkRenderPassCreateInfo rpci = {};
10386 rpci.subpassCount = 1;
10387 rpci.pSubpasses = &subpass;
10388 rpci.attachmentCount = 1;
10389 VkAttachmentDescription attach_desc = {};
10390 attach_desc.format = VK_FORMAT_UNDEFINED;
10391 // Set loadOp to CLEAR
10392 attach_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
10393 rpci.pAttachments = &attach_desc;
10394 rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
10396 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
10398 VkCommandBufferInheritanceInfo hinfo = {};
10399 hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
10400 hinfo.renderPass = VK_NULL_HANDLE;
10402 hinfo.framebuffer = VK_NULL_HANDLE;
10403 hinfo.occlusionQueryEnable = VK_FALSE;
10404 hinfo.queryFlags = 0;
10405 hinfo.pipelineStatistics = 0;
10406 VkCommandBufferBeginInfo info = {};
10407 info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
10408 info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
10409 info.pInheritanceInfo = &hinfo;
10411 vkBeginCommandBuffer(m_commandBuffer->handle(), &info);
10412 VkRenderPassBeginInfo rp_begin = {};
10413 rp_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
10414 rp_begin.pNext = NULL;
10415 rp_begin.renderPass = renderPass();
10416 rp_begin.framebuffer = framebuffer();
10417 rp_begin.clearValueCount = 0; // Should be 1
10419 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " has a clearValueCount of 0 but "
10420 "there must be at least 1 entries in "
10421 "pClearValues array to account for ");
10423 vkCmdBeginRenderPass(m_commandBuffer->GetBufferHandle(), &rp_begin, VK_SUBPASS_CONTENTS_INLINE);
10425 m_errorMonitor->VerifyFound();
10427 vkDestroyRenderPass(m_device->device(), rp, NULL);
10430 TEST_F(VkLayerTest, EndCommandBufferWithinRenderPass) {
10432 TEST_DESCRIPTION("End a command buffer with an active render pass");
10434 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
10435 "It is invalid to issue this call inside an active render pass");
10437 ASSERT_NO_FATAL_FAILURE(InitState());
10438 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10440 // The framework's BeginCommandBuffer calls CreateRenderPass
10441 BeginCommandBuffer();
10443 // Call directly into vkEndCommandBuffer instead of the
10444 // the framework's EndCommandBuffer, which inserts a
10446 vkEndCommandBuffer(m_commandBuffer->GetBufferHandle());
10448 m_errorMonitor->VerifyFound();
10450 // TODO: Add test for VK_COMMAND_BUFFER_LEVEL_SECONDARY
10451 // TODO: Add test for VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT
10454 TEST_F(VkLayerTest, FillBufferWithinRenderPass) {
10455 // Call CmdFillBuffer within an active renderpass
10456 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
10457 "It is invalid to issue this call inside an active render pass");
10459 ASSERT_NO_FATAL_FAILURE(InitState());
10460 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10462 // Renderpass is started here
10463 BeginCommandBuffer();
10465 VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
10466 vk_testing::Buffer dstBuffer;
10467 dstBuffer.init_as_dst(*m_device, (VkDeviceSize)1024, reqs);
10469 m_commandBuffer->FillBuffer(dstBuffer.handle(), 0, 4, 0x11111111);
10471 m_errorMonitor->VerifyFound();
10474 TEST_F(VkLayerTest, UpdateBufferWithinRenderPass) {
10475 // Call CmdUpdateBuffer within an active renderpass
10476 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
10477 "It is invalid to issue this call inside an active render pass");
10479 ASSERT_NO_FATAL_FAILURE(InitState());
10480 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10482 // Renderpass is started here
10483 BeginCommandBuffer();
10485 VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
10486 vk_testing::Buffer dstBuffer;
10487 dstBuffer.init_as_dst(*m_device, (VkDeviceSize)1024, reqs);
10489 VkDeviceSize dstOffset = 0;
10490 VkDeviceSize dataSize = 1024;
10491 const void *pData = NULL;
10493 vkCmdUpdateBuffer(m_commandBuffer->GetBufferHandle(), dstBuffer.handle(), dstOffset, dataSize, pData);
10495 m_errorMonitor->VerifyFound();
10498 TEST_F(VkLayerTest, ClearColorImageWithinRenderPass) {
10499 // Call CmdClearColorImage within an active RenderPass
10500 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
10501 "It is invalid to issue this call inside an active render pass");
10503 ASSERT_NO_FATAL_FAILURE(InitState());
10504 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10506 // Renderpass is started here
10507 BeginCommandBuffer();
10509 VkClearColorValue clear_color;
10510 memset(clear_color.uint32, 0, sizeof(uint32_t) * 4);
10511 VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
10512 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
10513 const int32_t tex_width = 32;
10514 const int32_t tex_height = 32;
10515 VkImageCreateInfo image_create_info = {};
10516 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
10517 image_create_info.pNext = NULL;
10518 image_create_info.imageType = VK_IMAGE_TYPE_2D;
10519 image_create_info.format = tex_format;
10520 image_create_info.extent.width = tex_width;
10521 image_create_info.extent.height = tex_height;
10522 image_create_info.extent.depth = 1;
10523 image_create_info.mipLevels = 1;
10524 image_create_info.arrayLayers = 1;
10525 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
10526 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
10527 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
10529 vk_testing::Image dstImage;
10530 dstImage.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
10532 const VkImageSubresourceRange range = vk_testing::Image::subresource_range(image_create_info, VK_IMAGE_ASPECT_COLOR_BIT);
10534 vkCmdClearColorImage(m_commandBuffer->GetBufferHandle(), dstImage.handle(), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range);
10536 m_errorMonitor->VerifyFound();
10539 TEST_F(VkLayerTest, ClearDepthStencilImageWithinRenderPass) {
10540 // Call CmdClearDepthStencilImage within an active RenderPass
10541 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
10542 "It is invalid to issue this call inside an active render pass");
10544 ASSERT_NO_FATAL_FAILURE(InitState());
10545 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10547 // Renderpass is started here
10548 BeginCommandBuffer();
10550 VkClearDepthStencilValue clear_value = {0};
10551 VkMemoryPropertyFlags reqs = 0;
10552 VkImageCreateInfo image_create_info = vk_testing::Image::create_info();
10553 image_create_info.imageType = VK_IMAGE_TYPE_2D;
10554 image_create_info.format = VK_FORMAT_D24_UNORM_S8_UINT;
10555 image_create_info.extent.width = 64;
10556 image_create_info.extent.height = 64;
10557 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
10558 image_create_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
10560 vk_testing::Image dstImage;
10561 dstImage.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
10563 const VkImageSubresourceRange range = vk_testing::Image::subresource_range(image_create_info, VK_IMAGE_ASPECT_DEPTH_BIT);
10565 vkCmdClearDepthStencilImage(m_commandBuffer->GetBufferHandle(), dstImage.handle(),
10566 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, &clear_value, 1, &range);
10568 m_errorMonitor->VerifyFound();
10571 TEST_F(VkLayerTest, ClearColorAttachmentsOutsideRenderPass) {
10572 // Call CmdClearAttachmentss outside of an active RenderPass
10575 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdClearAttachments(): This call "
10576 "must be issued inside an active "
10579 ASSERT_NO_FATAL_FAILURE(InitState());
10580 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10582 // Start no RenderPass
10583 err = m_commandBuffer->BeginCommandBuffer();
10584 ASSERT_VK_SUCCESS(err);
10586 VkClearAttachment color_attachment;
10587 color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
10588 color_attachment.clearValue.color.float32[0] = 0;
10589 color_attachment.clearValue.color.float32[1] = 0;
10590 color_attachment.clearValue.color.float32[2] = 0;
10591 color_attachment.clearValue.color.float32[3] = 0;
10592 color_attachment.colorAttachment = 0;
10593 VkClearRect clear_rect = {{{0, 0}, {32, 32}}};
10594 vkCmdClearAttachments(m_commandBuffer->GetBufferHandle(), 1, &color_attachment, 1, &clear_rect);
10596 m_errorMonitor->VerifyFound();
10599 TEST_F(VkLayerTest, RenderPassExcessiveNextSubpass) {
10600 TEST_DESCRIPTION("Test that an error is produced when CmdNextSubpass is "
10601 "called too many times in a renderpass instance");
10603 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdNextSubpass(): Attempted to advance "
10604 "beyond final subpass");
10606 ASSERT_NO_FATAL_FAILURE(InitState());
10607 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10609 BeginCommandBuffer();
10612 vkCmdNextSubpass(m_commandBuffer->GetBufferHandle(), VK_SUBPASS_CONTENTS_INLINE);
10613 m_errorMonitor->VerifyFound();
10615 EndCommandBuffer();
10618 TEST_F(VkLayerTest, RenderPassEndedBeforeFinalSubpass) {
10619 TEST_DESCRIPTION("Test that an error is produced when CmdEndRenderPass is "
10620 "called before the final subpass has been reached");
10622 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdEndRenderPass(): Called before reaching "
10625 ASSERT_NO_FATAL_FAILURE(InitState());
10626 VkSubpassDescription sd[2] = {{0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr},
10627 {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr}};
10629 VkRenderPassCreateInfo rcpi = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 2, sd, 0, nullptr};
10632 VkResult err = vkCreateRenderPass(m_device->device(), &rcpi, nullptr, &rp);
10633 ASSERT_VK_SUCCESS(err);
10635 VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 0, nullptr, 16, 16, 1};
10638 err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb);
10639 ASSERT_VK_SUCCESS(err);
10641 m_commandBuffer->BeginCommandBuffer(); // no implicit RP begin
10643 VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {16, 16}}, 0, nullptr};
10645 vkCmdBeginRenderPass(m_commandBuffer->GetBufferHandle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
10648 vkCmdEndRenderPass(m_commandBuffer->GetBufferHandle());
10649 m_errorMonitor->VerifyFound();
10652 vkDestroyFramebuffer(m_device->device(), fb, nullptr);
10653 vkDestroyRenderPass(m_device->device(), rp, nullptr);
10656 TEST_F(VkLayerTest, BufferMemoryBarrierNoBuffer) {
10657 // Try to add a buffer memory barrier with no buffer.
10658 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
10659 "required parameter pBufferMemoryBarriers[0].buffer specified as VK_NULL_HANDLE");
10661 ASSERT_NO_FATAL_FAILURE(InitState());
10662 BeginCommandBuffer();
10664 VkBufferMemoryBarrier buf_barrier = {};
10665 buf_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
10666 buf_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
10667 buf_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
10668 buf_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
10669 buf_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
10670 buf_barrier.buffer = VK_NULL_HANDLE;
10671 buf_barrier.offset = 0;
10672 buf_barrier.size = VK_WHOLE_SIZE;
10673 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
10674 nullptr, 1, &buf_barrier, 0, nullptr);
10676 m_errorMonitor->VerifyFound();
10679 TEST_F(VkLayerTest, InvalidBarriers) {
10680 TEST_DESCRIPTION("A variety of ways to get VK_INVALID_BARRIER ");
10682 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Barriers cannot be set during subpass");
10684 ASSERT_NO_FATAL_FAILURE(InitState());
10685 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10687 VkMemoryBarrier mem_barrier = {};
10688 mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
10689 mem_barrier.pNext = NULL;
10690 mem_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
10691 mem_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
10692 BeginCommandBuffer();
10693 // BeginCommandBuffer() starts a render pass
10694 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 1,
10695 &mem_barrier, 0, nullptr, 0, nullptr);
10696 m_errorMonitor->VerifyFound();
10698 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Image Layout cannot be transitioned to UNDEFINED");
10699 VkImageObj image(m_device);
10700 image.init(128, 128, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
10701 ASSERT_TRUE(image.initialized());
10702 VkImageMemoryBarrier img_barrier = {};
10703 img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
10704 img_barrier.pNext = NULL;
10705 img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
10706 img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
10707 img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
10708 // New layout can't be UNDEFINED
10709 img_barrier.newLayout = VK_IMAGE_LAYOUT_UNDEFINED;
10710 img_barrier.image = image.handle();
10711 img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
10712 img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
10713 img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
10714 img_barrier.subresourceRange.baseArrayLayer = 0;
10715 img_barrier.subresourceRange.baseMipLevel = 0;
10716 img_barrier.subresourceRange.layerCount = 1;
10717 img_barrier.subresourceRange.levelCount = 1;
10718 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
10719 nullptr, 0, nullptr, 1, &img_barrier);
10720 m_errorMonitor->VerifyFound();
10721 img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
10723 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Subresource must have the sum of the "
10725 // baseArrayLayer + layerCount must be <= image's arrayLayers
10726 img_barrier.subresourceRange.baseArrayLayer = 1;
10727 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
10728 nullptr, 0, nullptr, 1, &img_barrier);
10729 m_errorMonitor->VerifyFound();
10730 img_barrier.subresourceRange.baseArrayLayer = 0;
10732 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Subresource must have the sum of the baseMipLevel");
10733 // baseMipLevel + levelCount must be <= image's mipLevels
10734 img_barrier.subresourceRange.baseMipLevel = 1;
10735 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
10736 nullptr, 0, nullptr, 1, &img_barrier);
10737 m_errorMonitor->VerifyFound();
10738 img_barrier.subresourceRange.baseMipLevel = 0;
10740 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Buffer Barriers cannot be used during a render pass");
10741 vk_testing::Buffer buffer;
10742 buffer.init(*m_device, 256);
10743 VkBufferMemoryBarrier buf_barrier = {};
10744 buf_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
10745 buf_barrier.pNext = NULL;
10746 buf_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
10747 buf_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
10748 buf_barrier.buffer = buffer.handle();
10749 buf_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
10750 buf_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
10751 buf_barrier.offset = 0;
10752 buf_barrier.size = VK_WHOLE_SIZE;
10753 // Can't send buffer barrier during a render pass
10754 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
10755 nullptr, 1, &buf_barrier, 0, nullptr);
10756 m_errorMonitor->VerifyFound();
10757 vkCmdEndRenderPass(m_commandBuffer->GetBufferHandle());
10759 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "which is not less than total size");
10760 buf_barrier.offset = 257;
10761 // Offset greater than total size
10762 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
10763 nullptr, 1, &buf_barrier, 0, nullptr);
10764 m_errorMonitor->VerifyFound();
10765 buf_barrier.offset = 0;
10767 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "whose sum is greater than total size");
10768 buf_barrier.size = 257;
10769 // Size greater than total size
10770 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
10771 nullptr, 1, &buf_barrier, 0, nullptr);
10772 m_errorMonitor->VerifyFound();
10774 // Now exercise barrier aspect bit errors, first DS
10775 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Image is a depth and stencil format and thus must "
10776 "have either one or both of VK_IMAGE_ASPECT_DEPTH_BIT and "
10777 "VK_IMAGE_ASPECT_STENCIL_BIT set.");
10778 VkDepthStencilObj ds_image(m_device);
10779 ds_image.Init(m_device, 128, 128, VK_FORMAT_D24_UNORM_S8_UINT);
10780 ASSERT_TRUE(ds_image.initialized());
10781 img_barrier.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
10782 img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
10783 img_barrier.image = ds_image.handle();
10784 // Use of COLOR aspect on DS image is error
10785 img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
10786 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
10787 nullptr, 0, nullptr, 1, &img_barrier);
10788 m_errorMonitor->VerifyFound();
10789 // Now test depth-only
10790 VkFormatProperties format_props;
10792 vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_D16_UNORM, &format_props);
10793 if (format_props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
10794 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Image is a depth-only format and thus must "
10795 "have VK_IMAGE_ASPECT_DEPTH_BIT set.");
10796 VkDepthStencilObj d_image(m_device);
10797 d_image.Init(m_device, 128, 128, VK_FORMAT_D16_UNORM);
10798 ASSERT_TRUE(d_image.initialized());
10799 img_barrier.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
10800 img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
10801 img_barrier.image = d_image.handle();
10802 // Use of COLOR aspect on depth image is error
10803 img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
10804 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0,
10805 0, nullptr, 0, nullptr, 1, &img_barrier);
10806 m_errorMonitor->VerifyFound();
10808 vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_S8_UINT, &format_props);
10809 if (format_props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
10810 // Now test stencil-only
10811 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Image is a stencil-only format and thus must "
10812 "have VK_IMAGE_ASPECT_STENCIL_BIT set.");
10813 VkDepthStencilObj s_image(m_device);
10814 s_image.Init(m_device, 128, 128, VK_FORMAT_S8_UINT);
10815 ASSERT_TRUE(s_image.initialized());
10816 img_barrier.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
10817 img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
10818 img_barrier.image = s_image.handle();
10819 // Use of COLOR aspect on depth image is error
10820 img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
10821 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0,
10822 0, nullptr, 0, nullptr, 1, &img_barrier);
10823 m_errorMonitor->VerifyFound();
10825 // Finally test color
10826 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Image is a color format and thus must "
10827 "have VK_IMAGE_ASPECT_COLOR_BIT set.");
10828 VkImageObj c_image(m_device);
10829 c_image.init(128, 128, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
10830 ASSERT_TRUE(c_image.initialized());
10831 img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
10832 img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
10833 img_barrier.image = c_image.handle();
10834 // Set aspect to depth (non-color)
10835 img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
10836 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
10837 nullptr, 0, nullptr, 1, &img_barrier);
10838 m_errorMonitor->VerifyFound();
10841 TEST_F(VkLayerTest, LayoutFromPresentWithoutAccessMemoryRead) {
10842 // Transition an image away from PRESENT_SRC_KHR without ACCESS_MEMORY_READ in srcAccessMask
10844 m_errorMonitor->SetDesiredFailureMsg(
10845 VK_DEBUG_REPORT_WARNING_BIT_EXT,
10846 "must have required access bit");
10847 ASSERT_NO_FATAL_FAILURE(InitState());
10848 VkImageObj image(m_device);
10849 image.init(128, 128, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
10850 ASSERT_TRUE(image.initialized());
10852 VkImageMemoryBarrier barrier = {};
10853 VkImageSubresourceRange range;
10854 barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
10855 barrier.srcAccessMask = 0;
10856 barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
10857 barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
10858 barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
10859 barrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
10860 barrier.image = image.handle();
10861 range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
10862 range.baseMipLevel = 0;
10863 range.levelCount = 1;
10864 range.baseArrayLayer = 0;
10865 range.layerCount = 1;
10866 barrier.subresourceRange = range;
10867 VkCommandBufferObj cmdbuf(m_device, m_commandPool);
10868 cmdbuf.BeginCommandBuffer();
10869 cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
10871 barrier.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
10872 barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
10873 barrier.srcAccessMask = 0;
10874 barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
10875 cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
10878 m_errorMonitor->VerifyFound();
10881 TEST_F(VkLayerTest, IdxBufferAlignmentError) {
10882 // Bind a BeginRenderPass within an active RenderPass
10885 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdBindIndexBuffer() offset (0x7) does not fall on ");
10887 ASSERT_NO_FATAL_FAILURE(InitState());
10888 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10890 VkBufferCreateInfo buffCI = {};
10891 buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
10892 buffCI.size = 1024;
10893 buffCI.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
10894 buffCI.queueFamilyIndexCount = 1;
10895 buffCI.pQueueFamilyIndices = &qfi;
10898 err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &ib);
10899 ASSERT_VK_SUCCESS(err);
10901 BeginCommandBuffer();
10902 ASSERT_VK_SUCCESS(err);
10903 // vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(),
10904 // VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
10905 // Should error before calling to driver so don't care about actual data
10906 vkCmdBindIndexBuffer(m_commandBuffer->GetBufferHandle(), ib, 7, VK_INDEX_TYPE_UINT16);
10908 m_errorMonitor->VerifyFound();
10910 vkDestroyBuffer(m_device->device(), ib, NULL);
10913 TEST_F(VkLayerTest, InvalidQueueFamilyIndex) {
10914 // Create an out-of-range queueFamilyIndex
10915 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
10916 "vkCreateBuffer: pCreateInfo->pQueueFamilyIndices[0] (777) must be one "
10917 "of the indices specified when the device was created, via the "
10918 "VkDeviceQueueCreateInfo structure.");
10920 ASSERT_NO_FATAL_FAILURE(InitState());
10921 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10922 VkBufferCreateInfo buffCI = {};
10923 buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
10924 buffCI.size = 1024;
10925 buffCI.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
10926 buffCI.queueFamilyIndexCount = 1;
10927 // Introduce failure by specifying invalid queue_family_index
10928 uint32_t qfi = 777;
10929 buffCI.pQueueFamilyIndices = &qfi;
10930 buffCI.sharingMode = VK_SHARING_MODE_CONCURRENT; // qfi only matters in CONCURRENT mode
10933 vkCreateBuffer(m_device->device(), &buffCI, NULL, &ib);
10935 m_errorMonitor->VerifyFound();
10936 vkDestroyBuffer(m_device->device(), ib, NULL);
10939 TEST_F(VkLayerTest, ExecuteCommandsPrimaryCB) {
10940 TEST_DESCRIPTION("Attempt vkCmdExecuteCommands w/ a primary cmd buffer"
10941 " (should only be secondary)");
10943 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdExecuteCommands() called w/ Primary Cmd Buffer ");
10945 ASSERT_NO_FATAL_FAILURE(InitState());
10946 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
10948 BeginCommandBuffer();
10950 VkCommandBuffer primCB = m_commandBuffer->GetBufferHandle();
10951 vkCmdExecuteCommands(m_commandBuffer->GetBufferHandle(), 1, &primCB);
10953 m_errorMonitor->VerifyFound();
10956 TEST_F(VkLayerTest, DSUsageBitsErrors) {
10957 TEST_DESCRIPTION("Attempt to update descriptor sets for images and buffers "
10958 "that do not have correct usage bits sets.");
10961 ASSERT_NO_FATAL_FAILURE(InitState());
10962 VkDescriptorPoolSize ds_type_count[VK_DESCRIPTOR_TYPE_RANGE_SIZE] = {};
10963 for (uint32_t i = 0; i < VK_DESCRIPTOR_TYPE_RANGE_SIZE; ++i) {
10964 ds_type_count[i].type = VkDescriptorType(i);
10965 ds_type_count[i].descriptorCount = 1;
10967 VkDescriptorPoolCreateInfo ds_pool_ci = {};
10968 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
10969 ds_pool_ci.pNext = NULL;
10970 ds_pool_ci.maxSets = VK_DESCRIPTOR_TYPE_RANGE_SIZE;
10971 ds_pool_ci.poolSizeCount = VK_DESCRIPTOR_TYPE_RANGE_SIZE;
10972 ds_pool_ci.pPoolSizes = ds_type_count;
10974 VkDescriptorPool ds_pool;
10975 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
10976 ASSERT_VK_SUCCESS(err);
10978 // Create 10 layouts where each has a single descriptor of different type
10979 VkDescriptorSetLayoutBinding dsl_binding[VK_DESCRIPTOR_TYPE_RANGE_SIZE] = {};
10980 for (uint32_t i = 0; i < VK_DESCRIPTOR_TYPE_RANGE_SIZE; ++i) {
10981 dsl_binding[i].binding = 0;
10982 dsl_binding[i].descriptorType = VkDescriptorType(i);
10983 dsl_binding[i].descriptorCount = 1;
10984 dsl_binding[i].stageFlags = VK_SHADER_STAGE_ALL;
10985 dsl_binding[i].pImmutableSamplers = NULL;
10988 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
10989 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
10990 ds_layout_ci.pNext = NULL;
10991 ds_layout_ci.bindingCount = 1;
10992 VkDescriptorSetLayout ds_layouts[VK_DESCRIPTOR_TYPE_RANGE_SIZE];
10993 for (uint32_t i = 0; i < VK_DESCRIPTOR_TYPE_RANGE_SIZE; ++i) {
10994 ds_layout_ci.pBindings = dsl_binding + i;
10995 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, ds_layouts + i);
10996 ASSERT_VK_SUCCESS(err);
10998 VkDescriptorSet descriptor_sets[VK_DESCRIPTOR_TYPE_RANGE_SIZE] = {};
10999 VkDescriptorSetAllocateInfo alloc_info = {};
11000 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11001 alloc_info.descriptorSetCount = VK_DESCRIPTOR_TYPE_RANGE_SIZE;
11002 alloc_info.descriptorPool = ds_pool;
11003 alloc_info.pSetLayouts = ds_layouts;
11004 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, descriptor_sets);
11005 ASSERT_VK_SUCCESS(err);
11007 // Create a buffer & bufferView to be used for invalid updates
11008 VkBufferCreateInfo buff_ci = {};
11009 buff_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
11010 // This usage is not valid for any descriptor type
11011 buff_ci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
11012 buff_ci.size = 256;
11013 buff_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
11015 err = vkCreateBuffer(m_device->device(), &buff_ci, NULL, &buffer);
11016 ASSERT_VK_SUCCESS(err);
11018 VkBufferViewCreateInfo buff_view_ci = {};
11019 buff_view_ci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
11020 buff_view_ci.buffer = buffer;
11021 buff_view_ci.format = VK_FORMAT_R8_UNORM;
11022 buff_view_ci.range = VK_WHOLE_SIZE;
11023 VkBufferView buff_view;
11024 err = vkCreateBufferView(m_device->device(), &buff_view_ci, NULL, &buff_view);
11025 ASSERT_VK_SUCCESS(err);
11027 // Create an image to be used for invalid updates
11028 VkImageCreateInfo image_ci = {};
11029 image_ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
11030 image_ci.imageType = VK_IMAGE_TYPE_2D;
11031 image_ci.format = VK_FORMAT_R8G8B8A8_UNORM;
11032 image_ci.extent.width = 64;
11033 image_ci.extent.height = 64;
11034 image_ci.extent.depth = 1;
11035 image_ci.mipLevels = 1;
11036 image_ci.arrayLayers = 1;
11037 image_ci.samples = VK_SAMPLE_COUNT_1_BIT;
11038 image_ci.tiling = VK_IMAGE_TILING_LINEAR;
11039 image_ci.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
11040 // This usage is not valid for any descriptor type
11041 image_ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
11042 image_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
11044 err = vkCreateImage(m_device->device(), &image_ci, NULL, &image);
11045 ASSERT_VK_SUCCESS(err);
11046 // Bind memory to image
11047 VkMemoryRequirements mem_reqs;
11048 VkDeviceMemory image_mem;
11050 VkMemoryAllocateInfo mem_alloc = {};
11051 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
11052 mem_alloc.pNext = NULL;
11053 mem_alloc.allocationSize = 0;
11054 mem_alloc.memoryTypeIndex = 0;
11055 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
11056 mem_alloc.allocationSize = mem_reqs.size;
11057 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
11059 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &image_mem);
11060 ASSERT_VK_SUCCESS(err);
11061 err = vkBindImageMemory(m_device->device(), image, image_mem, 0);
11062 ASSERT_VK_SUCCESS(err);
11063 // Now create view for image
11064 VkImageViewCreateInfo image_view_ci = {};
11065 image_view_ci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
11066 image_view_ci.image = image;
11067 image_view_ci.format = VK_FORMAT_R8G8B8A8_UNORM;
11068 image_view_ci.viewType = VK_IMAGE_VIEW_TYPE_2D;
11069 image_view_ci.subresourceRange.layerCount = 1;
11070 image_view_ci.subresourceRange.baseArrayLayer = 0;
11071 image_view_ci.subresourceRange.levelCount = 1;
11072 image_view_ci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
11073 VkImageView image_view;
11074 err = vkCreateImageView(m_device->device(), &image_view_ci, NULL, &image_view);
11075 ASSERT_VK_SUCCESS(err);
11077 VkDescriptorBufferInfo buff_info = {};
11078 buff_info.buffer = buffer;
11079 VkDescriptorImageInfo img_info = {};
11080 img_info.imageView = image_view;
11081 VkWriteDescriptorSet descriptor_write = {};
11082 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
11083 descriptor_write.dstBinding = 0;
11084 descriptor_write.descriptorCount = 1;
11085 descriptor_write.pTexelBufferView = &buff_view;
11086 descriptor_write.pBufferInfo = &buff_info;
11087 descriptor_write.pImageInfo = &img_info;
11089 // These error messages align with VkDescriptorType struct
11090 const char *error_msgs[] = {"", // placeholder, no error for SAMPLER descriptor
11091 " does not have VK_IMAGE_USAGE_SAMPLED_BIT set.",
11092 " does not have VK_IMAGE_USAGE_SAMPLED_BIT set.",
11093 " does not have VK_IMAGE_USAGE_STORAGE_BIT set.",
11094 " does not have VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT set.",
11095 " does not have VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT set.",
11096 " does not have VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT set.",
11097 " does not have VK_BUFFER_USAGE_STORAGE_BUFFER_BIT set.",
11098 " does not have VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT set.",
11099 " does not have VK_BUFFER_USAGE_STORAGE_BUFFER_BIT set.",
11100 " does not have VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT set."};
11101 // Start loop at 1 as SAMPLER desc type has no usage bit error
11102 for (uint32_t i = 1; i < VK_DESCRIPTOR_TYPE_RANGE_SIZE; ++i) {
11103 descriptor_write.descriptorType = VkDescriptorType(i);
11104 descriptor_write.dstSet = descriptor_sets[i];
11105 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, error_msgs[i]);
11107 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11109 m_errorMonitor->VerifyFound();
11110 vkDestroyDescriptorSetLayout(m_device->device(), ds_layouts[i], NULL);
11112 vkDestroyDescriptorSetLayout(m_device->device(), ds_layouts[0], NULL);
11113 vkDestroyImage(m_device->device(), image, NULL);
11114 vkFreeMemory(m_device->device(), image_mem, NULL);
11115 vkDestroyImageView(m_device->device(), image_view, NULL);
11116 vkDestroyBuffer(m_device->device(), buffer, NULL);
11117 vkDestroyBufferView(m_device->device(), buff_view, NULL);
11118 vkFreeDescriptorSets(m_device->device(), ds_pool, VK_DESCRIPTOR_TYPE_RANGE_SIZE, descriptor_sets);
11119 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
11122 TEST_F(VkLayerTest, DSBufferInfoErrors) {
11123 TEST_DESCRIPTION("Attempt to update buffer descriptor set that has incorrect "
11124 "parameters in VkDescriptorBufferInfo struct. This includes:\n"
11125 "1. offset value greater than buffer size\n"
11126 "2. range value of 0\n"
11127 "3. range value greater than buffer (size - offset)");
11130 ASSERT_NO_FATAL_FAILURE(InitState());
11131 VkDescriptorPoolSize ds_type_count = {};
11132 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11133 ds_type_count.descriptorCount = 1;
11135 VkDescriptorPoolCreateInfo ds_pool_ci = {};
11136 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
11137 ds_pool_ci.pNext = NULL;
11138 ds_pool_ci.maxSets = 1;
11139 ds_pool_ci.poolSizeCount = 1;
11140 ds_pool_ci.pPoolSizes = &ds_type_count;
11142 VkDescriptorPool ds_pool;
11143 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
11144 ASSERT_VK_SUCCESS(err);
11146 // Create layout with single uniform buffer descriptor
11147 VkDescriptorSetLayoutBinding dsl_binding = {};
11148 dsl_binding.binding = 0;
11149 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11150 dsl_binding.descriptorCount = 1;
11151 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
11152 dsl_binding.pImmutableSamplers = NULL;
11154 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
11155 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
11156 ds_layout_ci.pNext = NULL;
11157 ds_layout_ci.bindingCount = 1;
11158 ds_layout_ci.pBindings = &dsl_binding;
11159 VkDescriptorSetLayout ds_layout;
11160 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
11161 ASSERT_VK_SUCCESS(err);
11163 VkDescriptorSet descriptor_set = {};
11164 VkDescriptorSetAllocateInfo alloc_info = {};
11165 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11166 alloc_info.descriptorSetCount = 1;
11167 alloc_info.descriptorPool = ds_pool;
11168 alloc_info.pSetLayouts = &ds_layout;
11169 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
11170 ASSERT_VK_SUCCESS(err);
11172 // Create a buffer to be used for invalid updates
11173 VkBufferCreateInfo buff_ci = {};
11174 buff_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
11175 buff_ci.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
11176 buff_ci.size = 256;
11177 buff_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
11179 err = vkCreateBuffer(m_device->device(), &buff_ci, NULL, &buffer);
11180 ASSERT_VK_SUCCESS(err);
11181 // Have to bind memory to buffer before descriptor update
11182 VkMemoryAllocateInfo mem_alloc = {};
11183 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
11184 mem_alloc.pNext = NULL;
11185 mem_alloc.allocationSize = 256;
11186 mem_alloc.memoryTypeIndex = 0;
11188 VkMemoryRequirements mem_reqs;
11189 vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
11190 bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
11192 vkDestroyBuffer(m_device->device(), buffer, NULL);
11196 VkDeviceMemory mem;
11197 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
11198 ASSERT_VK_SUCCESS(err);
11199 err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
11200 ASSERT_VK_SUCCESS(err);
11202 VkDescriptorBufferInfo buff_info = {};
11203 buff_info.buffer = buffer;
11204 // First make offset 1 larger than buffer size
11205 buff_info.offset = 257;
11206 buff_info.range = VK_WHOLE_SIZE;
11207 VkWriteDescriptorSet descriptor_write = {};
11208 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
11209 descriptor_write.dstBinding = 0;
11210 descriptor_write.descriptorCount = 1;
11211 descriptor_write.pTexelBufferView = nullptr;
11212 descriptor_write.pBufferInfo = &buff_info;
11213 descriptor_write.pImageInfo = nullptr;
11215 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11216 descriptor_write.dstSet = descriptor_set;
11217 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " offset of 257 is greater than buffer ");
11219 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11221 m_errorMonitor->VerifyFound();
11222 // Now cause error due to range of 0
11223 buff_info.offset = 0;
11224 buff_info.range = 0;
11225 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
11226 " range is not VK_WHOLE_SIZE and is zero, which is not allowed.");
11228 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11230 m_errorMonitor->VerifyFound();
11231 // Now cause error due to range exceeding buffer size - offset
11232 buff_info.offset = 128;
11233 buff_info.range = 200;
11234 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " range is 200 which is greater than buffer size ");
11236 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11238 m_errorMonitor->VerifyFound();
11239 vkFreeMemory(m_device->device(), mem, NULL);
11240 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
11241 vkDestroyBuffer(m_device->device(), buffer, NULL);
11242 vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &descriptor_set);
11243 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
11246 TEST_F(VkLayerTest, DSAspectBitsErrors) {
11247 // TODO : Initially only catching case where DEPTH & STENCIL aspect bits
11248 // are set, but could expand this test to hit more cases.
11249 TEST_DESCRIPTION("Attempt to update descriptor sets for images "
11250 "that do not have correct aspect bits sets.");
11253 ASSERT_NO_FATAL_FAILURE(InitState());
11254 VkDescriptorPoolSize ds_type_count = {};
11255 ds_type_count.type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
11256 ds_type_count.descriptorCount = 1;
11258 VkDescriptorPoolCreateInfo ds_pool_ci = {};
11259 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
11260 ds_pool_ci.pNext = NULL;
11261 ds_pool_ci.maxSets = 5;
11262 ds_pool_ci.poolSizeCount = 1;
11263 ds_pool_ci.pPoolSizes = &ds_type_count;
11265 VkDescriptorPool ds_pool;
11266 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
11267 ASSERT_VK_SUCCESS(err);
11269 VkDescriptorSetLayoutBinding dsl_binding = {};
11270 dsl_binding.binding = 0;
11271 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
11272 dsl_binding.descriptorCount = 1;
11273 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
11274 dsl_binding.pImmutableSamplers = NULL;
11276 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
11277 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
11278 ds_layout_ci.pNext = NULL;
11279 ds_layout_ci.bindingCount = 1;
11280 ds_layout_ci.pBindings = &dsl_binding;
11281 VkDescriptorSetLayout ds_layout;
11282 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
11283 ASSERT_VK_SUCCESS(err);
11285 VkDescriptorSet descriptor_set = {};
11286 VkDescriptorSetAllocateInfo alloc_info = {};
11287 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11288 alloc_info.descriptorSetCount = 1;
11289 alloc_info.descriptorPool = ds_pool;
11290 alloc_info.pSetLayouts = &ds_layout;
11291 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
11292 ASSERT_VK_SUCCESS(err);
11294 // Create an image to be used for invalid updates
11295 VkImageCreateInfo image_ci = {};
11296 image_ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
11297 image_ci.imageType = VK_IMAGE_TYPE_2D;
11298 image_ci.format = VK_FORMAT_D24_UNORM_S8_UINT;
11299 image_ci.extent.width = 64;
11300 image_ci.extent.height = 64;
11301 image_ci.extent.depth = 1;
11302 image_ci.mipLevels = 1;
11303 image_ci.arrayLayers = 1;
11304 image_ci.samples = VK_SAMPLE_COUNT_1_BIT;
11305 image_ci.tiling = VK_IMAGE_TILING_LINEAR;
11306 image_ci.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
11307 image_ci.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
11308 image_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
11310 err = vkCreateImage(m_device->device(), &image_ci, NULL, &image);
11311 ASSERT_VK_SUCCESS(err);
11312 // Bind memory to image
11313 VkMemoryRequirements mem_reqs;
11314 VkDeviceMemory image_mem;
11316 VkMemoryAllocateInfo mem_alloc = {};
11317 mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
11318 mem_alloc.pNext = NULL;
11319 mem_alloc.allocationSize = 0;
11320 mem_alloc.memoryTypeIndex = 0;
11321 vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
11322 mem_alloc.allocationSize = mem_reqs.size;
11323 pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
11325 err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &image_mem);
11326 ASSERT_VK_SUCCESS(err);
11327 err = vkBindImageMemory(m_device->device(), image, image_mem, 0);
11328 ASSERT_VK_SUCCESS(err);
11329 // Now create view for image
11330 VkImageViewCreateInfo image_view_ci = {};
11331 image_view_ci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
11332 image_view_ci.image = image;
11333 image_view_ci.format = VK_FORMAT_D24_UNORM_S8_UINT;
11334 image_view_ci.viewType = VK_IMAGE_VIEW_TYPE_2D;
11335 image_view_ci.subresourceRange.layerCount = 1;
11336 image_view_ci.subresourceRange.baseArrayLayer = 0;
11337 image_view_ci.subresourceRange.levelCount = 1;
11338 // Setting both depth & stencil aspect bits is illegal for descriptor
11339 image_view_ci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
11341 VkImageView image_view;
11342 err = vkCreateImageView(m_device->device(), &image_view_ci, NULL, &image_view);
11343 ASSERT_VK_SUCCESS(err);
11345 VkDescriptorImageInfo img_info = {};
11346 img_info.imageView = image_view;
11347 VkWriteDescriptorSet descriptor_write = {};
11348 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
11349 descriptor_write.dstBinding = 0;
11350 descriptor_write.descriptorCount = 1;
11351 descriptor_write.pTexelBufferView = NULL;
11352 descriptor_write.pBufferInfo = NULL;
11353 descriptor_write.pImageInfo = &img_info;
11354 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
11355 descriptor_write.dstSet = descriptor_set;
11356 const char *error_msg = " please only set either VK_IMAGE_ASPECT_DEPTH_BIT "
11357 "or VK_IMAGE_ASPECT_STENCIL_BIT ";
11358 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, error_msg);
11360 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11362 m_errorMonitor->VerifyFound();
11363 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
11364 vkDestroyImage(m_device->device(), image, NULL);
11365 vkFreeMemory(m_device->device(), image_mem, NULL);
11366 vkDestroyImageView(m_device->device(), image_view, NULL);
11367 vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &descriptor_set);
11368 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
11371 TEST_F(VkLayerTest, DSTypeMismatch) {
11372 // Create DS w/ layout of one type and attempt Update w/ mis-matched type
11375 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
11376 " binding #0 with type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER but update "
11377 "type is VK_DESCRIPTOR_TYPE_SAMPLER");
11379 ASSERT_NO_FATAL_FAILURE(InitState());
11380 // VkDescriptorSetObj descriptorSet(m_device);
11381 VkDescriptorPoolSize ds_type_count = {};
11382 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11383 ds_type_count.descriptorCount = 1;
11385 VkDescriptorPoolCreateInfo ds_pool_ci = {};
11386 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
11387 ds_pool_ci.pNext = NULL;
11388 ds_pool_ci.maxSets = 1;
11389 ds_pool_ci.poolSizeCount = 1;
11390 ds_pool_ci.pPoolSizes = &ds_type_count;
11392 VkDescriptorPool ds_pool;
11393 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
11394 ASSERT_VK_SUCCESS(err);
11395 VkDescriptorSetLayoutBinding dsl_binding = {};
11396 dsl_binding.binding = 0;
11397 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11398 dsl_binding.descriptorCount = 1;
11399 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
11400 dsl_binding.pImmutableSamplers = NULL;
11402 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
11403 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
11404 ds_layout_ci.pNext = NULL;
11405 ds_layout_ci.bindingCount = 1;
11406 ds_layout_ci.pBindings = &dsl_binding;
11408 VkDescriptorSetLayout ds_layout;
11409 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
11410 ASSERT_VK_SUCCESS(err);
11412 VkDescriptorSet descriptorSet;
11413 VkDescriptorSetAllocateInfo alloc_info = {};
11414 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11415 alloc_info.descriptorSetCount = 1;
11416 alloc_info.descriptorPool = ds_pool;
11417 alloc_info.pSetLayouts = &ds_layout;
11418 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
11419 ASSERT_VK_SUCCESS(err);
11421 VkSamplerCreateInfo sampler_ci = {};
11422 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
11423 sampler_ci.pNext = NULL;
11424 sampler_ci.magFilter = VK_FILTER_NEAREST;
11425 sampler_ci.minFilter = VK_FILTER_NEAREST;
11426 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
11427 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11428 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11429 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11430 sampler_ci.mipLodBias = 1.0;
11431 sampler_ci.anisotropyEnable = VK_FALSE;
11432 sampler_ci.maxAnisotropy = 1;
11433 sampler_ci.compareEnable = VK_FALSE;
11434 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
11435 sampler_ci.minLod = 1.0;
11436 sampler_ci.maxLod = 1.0;
11437 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
11438 sampler_ci.unnormalizedCoordinates = VK_FALSE;
11440 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
11441 ASSERT_VK_SUCCESS(err);
11443 VkDescriptorImageInfo info = {};
11444 info.sampler = sampler;
11446 VkWriteDescriptorSet descriptor_write;
11447 memset(&descriptor_write, 0, sizeof(descriptor_write));
11448 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
11449 descriptor_write.dstSet = descriptorSet;
11450 descriptor_write.descriptorCount = 1;
11451 // This is a mismatched type for the layout which expects BUFFER
11452 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
11453 descriptor_write.pImageInfo = &info;
11455 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11457 m_errorMonitor->VerifyFound();
11459 vkDestroySampler(m_device->device(), sampler, NULL);
11460 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
11461 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
11464 TEST_F(VkLayerTest, DSUpdateOutOfBounds) {
11465 // For overlapping Update, have arrayIndex exceed that of layout
11468 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
11469 " binding #0 with 1 total descriptors but update of 1 descriptors "
11470 "starting at binding offset of 0 combined with update array element "
11471 "offset of 1 oversteps the size of this descriptor set.");
11473 ASSERT_NO_FATAL_FAILURE(InitState());
11474 // VkDescriptorSetObj descriptorSet(m_device);
11475 VkDescriptorPoolSize ds_type_count = {};
11476 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11477 ds_type_count.descriptorCount = 1;
11479 VkDescriptorPoolCreateInfo ds_pool_ci = {};
11480 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
11481 ds_pool_ci.pNext = NULL;
11482 ds_pool_ci.maxSets = 1;
11483 ds_pool_ci.poolSizeCount = 1;
11484 ds_pool_ci.pPoolSizes = &ds_type_count;
11486 VkDescriptorPool ds_pool;
11487 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
11488 ASSERT_VK_SUCCESS(err);
11490 VkDescriptorSetLayoutBinding dsl_binding = {};
11491 dsl_binding.binding = 0;
11492 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11493 dsl_binding.descriptorCount = 1;
11494 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
11495 dsl_binding.pImmutableSamplers = NULL;
11497 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
11498 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
11499 ds_layout_ci.pNext = NULL;
11500 ds_layout_ci.bindingCount = 1;
11501 ds_layout_ci.pBindings = &dsl_binding;
11503 VkDescriptorSetLayout ds_layout;
11504 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
11505 ASSERT_VK_SUCCESS(err);
11507 VkDescriptorSet descriptorSet;
11508 VkDescriptorSetAllocateInfo alloc_info = {};
11509 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11510 alloc_info.descriptorSetCount = 1;
11511 alloc_info.descriptorPool = ds_pool;
11512 alloc_info.pSetLayouts = &ds_layout;
11513 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
11514 ASSERT_VK_SUCCESS(err);
11516 // Correctly update descriptor to avoid "NOT_UPDATED" error
11517 VkDescriptorBufferInfo buff_info = {};
11518 buff_info.buffer = VkBuffer(0); // Don't care about buffer handle for this test
11519 buff_info.offset = 0;
11520 buff_info.range = 1024;
11522 VkWriteDescriptorSet descriptor_write;
11523 memset(&descriptor_write, 0, sizeof(descriptor_write));
11524 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
11525 descriptor_write.dstSet = descriptorSet;
11526 descriptor_write.dstArrayElement = 1; /* This index out of bounds for the update */
11527 descriptor_write.descriptorCount = 1;
11528 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11529 descriptor_write.pBufferInfo = &buff_info;
11531 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11533 m_errorMonitor->VerifyFound();
11535 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
11536 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
11539 TEST_F(VkLayerTest, InvalidDSUpdateIndex) {
11540 // Create layout w/ count of 1 and attempt update to that layout w/ binding
11544 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " does not have binding 2.");
11546 ASSERT_NO_FATAL_FAILURE(InitState());
11547 // VkDescriptorSetObj descriptorSet(m_device);
11548 VkDescriptorPoolSize ds_type_count = {};
11549 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11550 ds_type_count.descriptorCount = 1;
11552 VkDescriptorPoolCreateInfo ds_pool_ci = {};
11553 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
11554 ds_pool_ci.pNext = NULL;
11555 ds_pool_ci.maxSets = 1;
11556 ds_pool_ci.poolSizeCount = 1;
11557 ds_pool_ci.pPoolSizes = &ds_type_count;
11559 VkDescriptorPool ds_pool;
11560 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
11561 ASSERT_VK_SUCCESS(err);
11563 VkDescriptorSetLayoutBinding dsl_binding = {};
11564 dsl_binding.binding = 0;
11565 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11566 dsl_binding.descriptorCount = 1;
11567 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
11568 dsl_binding.pImmutableSamplers = NULL;
11570 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
11571 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
11572 ds_layout_ci.pNext = NULL;
11573 ds_layout_ci.bindingCount = 1;
11574 ds_layout_ci.pBindings = &dsl_binding;
11575 VkDescriptorSetLayout ds_layout;
11576 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
11577 ASSERT_VK_SUCCESS(err);
11579 VkDescriptorSet descriptorSet;
11580 VkDescriptorSetAllocateInfo alloc_info = {};
11581 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11582 alloc_info.descriptorSetCount = 1;
11583 alloc_info.descriptorPool = ds_pool;
11584 alloc_info.pSetLayouts = &ds_layout;
11585 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
11586 ASSERT_VK_SUCCESS(err);
11588 VkSamplerCreateInfo sampler_ci = {};
11589 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
11590 sampler_ci.pNext = NULL;
11591 sampler_ci.magFilter = VK_FILTER_NEAREST;
11592 sampler_ci.minFilter = VK_FILTER_NEAREST;
11593 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
11594 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11595 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11596 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11597 sampler_ci.mipLodBias = 1.0;
11598 sampler_ci.anisotropyEnable = VK_FALSE;
11599 sampler_ci.maxAnisotropy = 1;
11600 sampler_ci.compareEnable = VK_FALSE;
11601 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
11602 sampler_ci.minLod = 1.0;
11603 sampler_ci.maxLod = 1.0;
11604 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
11605 sampler_ci.unnormalizedCoordinates = VK_FALSE;
11608 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
11609 ASSERT_VK_SUCCESS(err);
11611 VkDescriptorImageInfo info = {};
11612 info.sampler = sampler;
11614 VkWriteDescriptorSet descriptor_write;
11615 memset(&descriptor_write, 0, sizeof(descriptor_write));
11616 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
11617 descriptor_write.dstSet = descriptorSet;
11618 descriptor_write.dstBinding = 2;
11619 descriptor_write.descriptorCount = 1;
11620 // This is the wrong type, but out of bounds will be flagged first
11621 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
11622 descriptor_write.pImageInfo = &info;
11624 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11626 m_errorMonitor->VerifyFound();
11628 vkDestroySampler(m_device->device(), sampler, NULL);
11629 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
11630 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
11633 TEST_F(VkLayerTest, InvalidDSUpdateStruct) {
11634 // Call UpdateDS w/ struct type other than valid VK_STRUCTUR_TYPE_UPDATE_*
11638 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, ".sType must be VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET");
11640 ASSERT_NO_FATAL_FAILURE(InitState());
11642 VkDescriptorPoolSize ds_type_count = {};
11643 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11644 ds_type_count.descriptorCount = 1;
11646 VkDescriptorPoolCreateInfo ds_pool_ci = {};
11647 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
11648 ds_pool_ci.pNext = NULL;
11649 ds_pool_ci.maxSets = 1;
11650 ds_pool_ci.poolSizeCount = 1;
11651 ds_pool_ci.pPoolSizes = &ds_type_count;
11653 VkDescriptorPool ds_pool;
11654 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
11655 ASSERT_VK_SUCCESS(err);
11656 VkDescriptorSetLayoutBinding dsl_binding = {};
11657 dsl_binding.binding = 0;
11658 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11659 dsl_binding.descriptorCount = 1;
11660 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
11661 dsl_binding.pImmutableSamplers = NULL;
11663 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
11664 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
11665 ds_layout_ci.pNext = NULL;
11666 ds_layout_ci.bindingCount = 1;
11667 ds_layout_ci.pBindings = &dsl_binding;
11669 VkDescriptorSetLayout ds_layout;
11670 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
11671 ASSERT_VK_SUCCESS(err);
11673 VkDescriptorSet descriptorSet;
11674 VkDescriptorSetAllocateInfo alloc_info = {};
11675 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11676 alloc_info.descriptorSetCount = 1;
11677 alloc_info.descriptorPool = ds_pool;
11678 alloc_info.pSetLayouts = &ds_layout;
11679 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
11680 ASSERT_VK_SUCCESS(err);
11682 VkSamplerCreateInfo sampler_ci = {};
11683 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
11684 sampler_ci.pNext = NULL;
11685 sampler_ci.magFilter = VK_FILTER_NEAREST;
11686 sampler_ci.minFilter = VK_FILTER_NEAREST;
11687 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
11688 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11689 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11690 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11691 sampler_ci.mipLodBias = 1.0;
11692 sampler_ci.anisotropyEnable = VK_FALSE;
11693 sampler_ci.maxAnisotropy = 1;
11694 sampler_ci.compareEnable = VK_FALSE;
11695 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
11696 sampler_ci.minLod = 1.0;
11697 sampler_ci.maxLod = 1.0;
11698 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
11699 sampler_ci.unnormalizedCoordinates = VK_FALSE;
11701 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
11702 ASSERT_VK_SUCCESS(err);
11704 VkDescriptorImageInfo info = {};
11705 info.sampler = sampler;
11707 VkWriteDescriptorSet descriptor_write;
11708 memset(&descriptor_write, 0, sizeof(descriptor_write));
11709 descriptor_write.sType = (VkStructureType)0x99999999; /* Intentionally broken struct type */
11710 descriptor_write.dstSet = descriptorSet;
11711 descriptor_write.descriptorCount = 1;
11712 // This is the wrong type, but out of bounds will be flagged first
11713 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
11714 descriptor_write.pImageInfo = &info;
11716 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11718 m_errorMonitor->VerifyFound();
11720 vkDestroySampler(m_device->device(), sampler, NULL);
11721 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
11722 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
11725 TEST_F(VkLayerTest, SampleDescriptorUpdateError) {
11726 // Create a single Sampler descriptor and send it an invalid Sampler
11729 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
11730 "Attempted write update to sampler descriptor with invalid sampler");
11732 ASSERT_NO_FATAL_FAILURE(InitState());
11733 // TODO : Farm Descriptor setup code to helper function(s) to reduce copied
11735 VkDescriptorPoolSize ds_type_count = {};
11736 ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLER;
11737 ds_type_count.descriptorCount = 1;
11739 VkDescriptorPoolCreateInfo ds_pool_ci = {};
11740 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
11741 ds_pool_ci.pNext = NULL;
11742 ds_pool_ci.maxSets = 1;
11743 ds_pool_ci.poolSizeCount = 1;
11744 ds_pool_ci.pPoolSizes = &ds_type_count;
11746 VkDescriptorPool ds_pool;
11747 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
11748 ASSERT_VK_SUCCESS(err);
11750 VkDescriptorSetLayoutBinding dsl_binding = {};
11751 dsl_binding.binding = 0;
11752 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
11753 dsl_binding.descriptorCount = 1;
11754 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
11755 dsl_binding.pImmutableSamplers = NULL;
11757 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
11758 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
11759 ds_layout_ci.pNext = NULL;
11760 ds_layout_ci.bindingCount = 1;
11761 ds_layout_ci.pBindings = &dsl_binding;
11762 VkDescriptorSetLayout ds_layout;
11763 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
11764 ASSERT_VK_SUCCESS(err);
11766 VkDescriptorSet descriptorSet;
11767 VkDescriptorSetAllocateInfo alloc_info = {};
11768 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11769 alloc_info.descriptorSetCount = 1;
11770 alloc_info.descriptorPool = ds_pool;
11771 alloc_info.pSetLayouts = &ds_layout;
11772 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
11773 ASSERT_VK_SUCCESS(err);
11775 VkSampler sampler = (VkSampler)((size_t)0xbaadbeef); // Sampler with invalid handle
11777 VkDescriptorImageInfo descriptor_info;
11778 memset(&descriptor_info, 0, sizeof(VkDescriptorImageInfo));
11779 descriptor_info.sampler = sampler;
11781 VkWriteDescriptorSet descriptor_write;
11782 memset(&descriptor_write, 0, sizeof(descriptor_write));
11783 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
11784 descriptor_write.dstSet = descriptorSet;
11785 descriptor_write.dstBinding = 0;
11786 descriptor_write.descriptorCount = 1;
11787 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
11788 descriptor_write.pImageInfo = &descriptor_info;
11790 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11792 m_errorMonitor->VerifyFound();
11794 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
11795 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
11798 TEST_F(VkLayerTest, ImageViewDescriptorUpdateError) {
11799 // Create a single combined Image/Sampler descriptor and send it an invalid
11803 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Attempted write update to combined "
11804 "image sampler descriptor failed due "
11805 "to: Invalid VkImageView:");
11807 ASSERT_NO_FATAL_FAILURE(InitState());
11808 VkDescriptorPoolSize ds_type_count = {};
11809 ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
11810 ds_type_count.descriptorCount = 1;
11812 VkDescriptorPoolCreateInfo ds_pool_ci = {};
11813 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
11814 ds_pool_ci.pNext = NULL;
11815 ds_pool_ci.maxSets = 1;
11816 ds_pool_ci.poolSizeCount = 1;
11817 ds_pool_ci.pPoolSizes = &ds_type_count;
11819 VkDescriptorPool ds_pool;
11820 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
11821 ASSERT_VK_SUCCESS(err);
11823 VkDescriptorSetLayoutBinding dsl_binding = {};
11824 dsl_binding.binding = 0;
11825 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
11826 dsl_binding.descriptorCount = 1;
11827 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
11828 dsl_binding.pImmutableSamplers = NULL;
11830 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
11831 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
11832 ds_layout_ci.pNext = NULL;
11833 ds_layout_ci.bindingCount = 1;
11834 ds_layout_ci.pBindings = &dsl_binding;
11835 VkDescriptorSetLayout ds_layout;
11836 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
11837 ASSERT_VK_SUCCESS(err);
11839 VkDescriptorSet descriptorSet;
11840 VkDescriptorSetAllocateInfo alloc_info = {};
11841 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11842 alloc_info.descriptorSetCount = 1;
11843 alloc_info.descriptorPool = ds_pool;
11844 alloc_info.pSetLayouts = &ds_layout;
11845 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
11846 ASSERT_VK_SUCCESS(err);
11848 VkSamplerCreateInfo sampler_ci = {};
11849 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
11850 sampler_ci.pNext = NULL;
11851 sampler_ci.magFilter = VK_FILTER_NEAREST;
11852 sampler_ci.minFilter = VK_FILTER_NEAREST;
11853 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
11854 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11855 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11856 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11857 sampler_ci.mipLodBias = 1.0;
11858 sampler_ci.anisotropyEnable = VK_FALSE;
11859 sampler_ci.maxAnisotropy = 1;
11860 sampler_ci.compareEnable = VK_FALSE;
11861 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
11862 sampler_ci.minLod = 1.0;
11863 sampler_ci.maxLod = 1.0;
11864 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
11865 sampler_ci.unnormalizedCoordinates = VK_FALSE;
11868 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
11869 ASSERT_VK_SUCCESS(err);
11871 VkImageView view = (VkImageView)((size_t)0xbaadbeef); // invalid imageView object
11873 VkDescriptorImageInfo descriptor_info;
11874 memset(&descriptor_info, 0, sizeof(VkDescriptorImageInfo));
11875 descriptor_info.sampler = sampler;
11876 descriptor_info.imageView = view;
11878 VkWriteDescriptorSet descriptor_write;
11879 memset(&descriptor_write, 0, sizeof(descriptor_write));
11880 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
11881 descriptor_write.dstSet = descriptorSet;
11882 descriptor_write.dstBinding = 0;
11883 descriptor_write.descriptorCount = 1;
11884 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
11885 descriptor_write.pImageInfo = &descriptor_info;
11887 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11889 m_errorMonitor->VerifyFound();
11891 vkDestroySampler(m_device->device(), sampler, NULL);
11892 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
11893 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
11896 TEST_F(VkLayerTest, CopyDescriptorUpdateErrors) {
11897 // Create DS w/ layout of 2 types, write update 1 and attempt to copy-update
11901 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " binding #1 with type "
11902 "VK_DESCRIPTOR_TYPE_SAMPLER. Types do "
11905 ASSERT_NO_FATAL_FAILURE(InitState());
11906 // VkDescriptorSetObj descriptorSet(m_device);
11907 VkDescriptorPoolSize ds_type_count[2] = {};
11908 ds_type_count[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11909 ds_type_count[0].descriptorCount = 1;
11910 ds_type_count[1].type = VK_DESCRIPTOR_TYPE_SAMPLER;
11911 ds_type_count[1].descriptorCount = 1;
11913 VkDescriptorPoolCreateInfo ds_pool_ci = {};
11914 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
11915 ds_pool_ci.pNext = NULL;
11916 ds_pool_ci.maxSets = 1;
11917 ds_pool_ci.poolSizeCount = 2;
11918 ds_pool_ci.pPoolSizes = ds_type_count;
11920 VkDescriptorPool ds_pool;
11921 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
11922 ASSERT_VK_SUCCESS(err);
11923 VkDescriptorSetLayoutBinding dsl_binding[2] = {};
11924 dsl_binding[0].binding = 0;
11925 dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
11926 dsl_binding[0].descriptorCount = 1;
11927 dsl_binding[0].stageFlags = VK_SHADER_STAGE_ALL;
11928 dsl_binding[0].pImmutableSamplers = NULL;
11929 dsl_binding[1].binding = 1;
11930 dsl_binding[1].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
11931 dsl_binding[1].descriptorCount = 1;
11932 dsl_binding[1].stageFlags = VK_SHADER_STAGE_ALL;
11933 dsl_binding[1].pImmutableSamplers = NULL;
11935 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
11936 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
11937 ds_layout_ci.pNext = NULL;
11938 ds_layout_ci.bindingCount = 2;
11939 ds_layout_ci.pBindings = dsl_binding;
11941 VkDescriptorSetLayout ds_layout;
11942 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
11943 ASSERT_VK_SUCCESS(err);
11945 VkDescriptorSet descriptorSet;
11946 VkDescriptorSetAllocateInfo alloc_info = {};
11947 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
11948 alloc_info.descriptorSetCount = 1;
11949 alloc_info.descriptorPool = ds_pool;
11950 alloc_info.pSetLayouts = &ds_layout;
11951 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
11952 ASSERT_VK_SUCCESS(err);
11954 VkSamplerCreateInfo sampler_ci = {};
11955 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
11956 sampler_ci.pNext = NULL;
11957 sampler_ci.magFilter = VK_FILTER_NEAREST;
11958 sampler_ci.minFilter = VK_FILTER_NEAREST;
11959 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
11960 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11961 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11962 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
11963 sampler_ci.mipLodBias = 1.0;
11964 sampler_ci.anisotropyEnable = VK_FALSE;
11965 sampler_ci.maxAnisotropy = 1;
11966 sampler_ci.compareEnable = VK_FALSE;
11967 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
11968 sampler_ci.minLod = 1.0;
11969 sampler_ci.maxLod = 1.0;
11970 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
11971 sampler_ci.unnormalizedCoordinates = VK_FALSE;
11974 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
11975 ASSERT_VK_SUCCESS(err);
11977 VkDescriptorImageInfo info = {};
11978 info.sampler = sampler;
11980 VkWriteDescriptorSet descriptor_write;
11981 memset(&descriptor_write, 0, sizeof(VkWriteDescriptorSet));
11982 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
11983 descriptor_write.dstSet = descriptorSet;
11984 descriptor_write.dstBinding = 1; // SAMPLER binding from layout above
11985 descriptor_write.descriptorCount = 1;
11986 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
11987 descriptor_write.pImageInfo = &info;
11988 // This write update should succeed
11989 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
11990 // Now perform a copy update that fails due to type mismatch
11991 VkCopyDescriptorSet copy_ds_update;
11992 memset(©_ds_update, 0, sizeof(VkCopyDescriptorSet));
11993 copy_ds_update.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
11994 copy_ds_update.srcSet = descriptorSet;
11995 copy_ds_update.srcBinding = 1; // Copy from SAMPLER binding
11996 copy_ds_update.dstSet = descriptorSet;
11997 copy_ds_update.dstBinding = 0; // ERROR : copy to UNIFORM binding
11998 copy_ds_update.descriptorCount = 1; // copy 1 descriptor
11999 vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, ©_ds_update);
12001 m_errorMonitor->VerifyFound();
12002 // Now perform a copy update that fails due to binding out of bounds
12003 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " does not have copy update src binding of 3.");
12004 memset(©_ds_update, 0, sizeof(VkCopyDescriptorSet));
12005 copy_ds_update.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
12006 copy_ds_update.srcSet = descriptorSet;
12007 copy_ds_update.srcBinding = 3; // ERROR : Invalid binding for matching layout
12008 copy_ds_update.dstSet = descriptorSet;
12009 copy_ds_update.dstBinding = 0;
12010 copy_ds_update.descriptorCount = 1; // Copy 1 descriptor
12011 vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, ©_ds_update);
12013 m_errorMonitor->VerifyFound();
12015 // Now perform a copy update that fails due to binding out of bounds
12016 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " binding#1 with offset index of 1 plus "
12017 "update array offset of 0 and update of "
12018 "5 descriptors oversteps total number "
12019 "of descriptors in set: 2.");
12021 memset(©_ds_update, 0, sizeof(VkCopyDescriptorSet));
12022 copy_ds_update.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
12023 copy_ds_update.srcSet = descriptorSet;
12024 copy_ds_update.srcBinding = 1;
12025 copy_ds_update.dstSet = descriptorSet;
12026 copy_ds_update.dstBinding = 0;
12027 copy_ds_update.descriptorCount = 5; // ERROR copy 5 descriptors (out of bounds for layout)
12028 vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, ©_ds_update);
12030 m_errorMonitor->VerifyFound();
12032 vkDestroySampler(m_device->device(), sampler, NULL);
12033 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
12034 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
12037 TEST_F(VkLayerTest, NumSamplesMismatch) {
12038 // Create CommandBuffer where MSAA samples doesn't match RenderPass
12042 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Num samples mismatch! ");
12044 ASSERT_NO_FATAL_FAILURE(InitState());
12045 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
12046 VkDescriptorPoolSize ds_type_count = {};
12047 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
12048 ds_type_count.descriptorCount = 1;
12050 VkDescriptorPoolCreateInfo ds_pool_ci = {};
12051 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
12052 ds_pool_ci.pNext = NULL;
12053 ds_pool_ci.maxSets = 1;
12054 ds_pool_ci.poolSizeCount = 1;
12055 ds_pool_ci.pPoolSizes = &ds_type_count;
12057 VkDescriptorPool ds_pool;
12058 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
12059 ASSERT_VK_SUCCESS(err);
12061 VkDescriptorSetLayoutBinding dsl_binding = {};
12062 dsl_binding.binding = 0;
12063 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
12064 dsl_binding.descriptorCount = 1;
12065 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
12066 dsl_binding.pImmutableSamplers = NULL;
12068 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
12069 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
12070 ds_layout_ci.pNext = NULL;
12071 ds_layout_ci.bindingCount = 1;
12072 ds_layout_ci.pBindings = &dsl_binding;
12074 VkDescriptorSetLayout ds_layout;
12075 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
12076 ASSERT_VK_SUCCESS(err);
12078 VkDescriptorSet descriptorSet;
12079 VkDescriptorSetAllocateInfo alloc_info = {};
12080 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
12081 alloc_info.descriptorSetCount = 1;
12082 alloc_info.descriptorPool = ds_pool;
12083 alloc_info.pSetLayouts = &ds_layout;
12084 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
12085 ASSERT_VK_SUCCESS(err);
12087 VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
12088 pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
12089 pipe_ms_state_ci.pNext = NULL;
12090 pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_4_BIT;
12091 pipe_ms_state_ci.sampleShadingEnable = 0;
12092 pipe_ms_state_ci.minSampleShading = 1.0;
12093 pipe_ms_state_ci.pSampleMask = NULL;
12095 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
12096 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
12097 pipeline_layout_ci.pNext = NULL;
12098 pipeline_layout_ci.setLayoutCount = 1;
12099 pipeline_layout_ci.pSetLayouts = &ds_layout;
12101 VkPipelineLayout pipeline_layout;
12102 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
12103 ASSERT_VK_SUCCESS(err);
12105 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
12106 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); // We shouldn't need a fragment shader
12107 // but add it to be able to run on more devices
12108 VkPipelineObj pipe(m_device);
12109 pipe.AddShader(&vs);
12110 pipe.AddShader(&fs);
12111 pipe.AddColorAttachment();
12112 pipe.SetMSAA(&pipe_ms_state_ci);
12113 pipe.CreateVKPipeline(pipeline_layout, renderPass());
12115 BeginCommandBuffer();
12116 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
12118 // Render triangle (the error should trigger on the attempt to draw).
12121 // Finalize recording of the command buffer
12122 EndCommandBuffer();
12124 m_errorMonitor->VerifyFound();
12126 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
12127 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
12128 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
12131 TEST_F(VkLayerTest, RenderPassIncompatible) {
12132 TEST_DESCRIPTION("Hit RenderPass incompatible cases. "
12133 "Initial case is drawing with an active renderpass that's "
12134 "not compatible with the bound PSO's creation renderpass");
12137 ASSERT_NO_FATAL_FAILURE(InitState());
12138 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
12140 VkDescriptorSetLayoutBinding dsl_binding = {};
12141 dsl_binding.binding = 0;
12142 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
12143 dsl_binding.descriptorCount = 1;
12144 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
12145 dsl_binding.pImmutableSamplers = NULL;
12147 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
12148 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
12149 ds_layout_ci.pNext = NULL;
12150 ds_layout_ci.bindingCount = 1;
12151 ds_layout_ci.pBindings = &dsl_binding;
12153 VkDescriptorSetLayout ds_layout;
12154 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
12155 ASSERT_VK_SUCCESS(err);
12157 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
12158 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
12159 pipeline_layout_ci.pNext = NULL;
12160 pipeline_layout_ci.setLayoutCount = 1;
12161 pipeline_layout_ci.pSetLayouts = &ds_layout;
12163 VkPipelineLayout pipeline_layout;
12164 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
12165 ASSERT_VK_SUCCESS(err);
12167 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
12168 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); // We shouldn't need a fragment shader
12169 // but add it to be able to run on more devices
12170 // Create a renderpass that will be incompatible with default renderpass
12171 VkAttachmentReference attach = {};
12172 attach.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
12173 VkAttachmentReference color_att = {};
12174 color_att.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
12175 VkSubpassDescription subpass = {};
12176 subpass.inputAttachmentCount = 1;
12177 subpass.pInputAttachments = &attach;
12178 subpass.colorAttachmentCount = 1;
12179 subpass.pColorAttachments = &color_att;
12180 VkRenderPassCreateInfo rpci = {};
12181 rpci.subpassCount = 1;
12182 rpci.pSubpasses = &subpass;
12183 rpci.attachmentCount = 1;
12184 VkAttachmentDescription attach_desc = {};
12185 attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
12186 // Format incompatible with PSO RP color attach format B8G8R8A8_UNORM
12187 attach_desc.format = VK_FORMAT_R8G8B8A8_UNORM;
12188 rpci.pAttachments = &attach_desc;
12189 rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
12191 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
12192 VkPipelineObj pipe(m_device);
12193 pipe.AddShader(&vs);
12194 pipe.AddShader(&fs);
12195 pipe.AddColorAttachment();
12196 VkViewport view_port = {};
12197 m_viewports.push_back(view_port);
12198 pipe.SetViewport(m_viewports);
12199 VkRect2D rect = {};
12200 m_scissors.push_back(rect);
12201 pipe.SetScissor(m_scissors);
12202 pipe.CreateVKPipeline(pipeline_layout, renderPass());
12204 VkCommandBufferInheritanceInfo cbii = {};
12205 cbii.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
12206 cbii.renderPass = rp;
12208 VkCommandBufferBeginInfo cbbi = {};
12209 cbbi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
12210 cbbi.pInheritanceInfo = &cbii;
12211 vkBeginCommandBuffer(m_commandBuffer->handle(), &cbbi);
12212 VkRenderPassBeginInfo rpbi = {};
12213 rpbi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
12214 rpbi.framebuffer = m_framebuffer;
12215 rpbi.renderPass = rp;
12216 vkCmdBeginRenderPass(m_commandBuffer->GetBufferHandle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
12217 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
12219 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is incompatible w/ gfx pipeline ");
12220 // Render triangle (the error should trigger on the attempt to draw).
12223 // Finalize recording of the command buffer
12224 EndCommandBuffer();
12226 m_errorMonitor->VerifyFound();
12228 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
12229 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
12230 vkDestroyRenderPass(m_device->device(), rp, NULL);
12233 TEST_F(VkLayerTest, NumBlendAttachMismatch) {
12234 // Create Pipeline where the number of blend attachments doesn't match the
12235 // number of color attachments. In this case, we don't add any color
12236 // blend attachments even though we have a color attachment.
12239 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
12240 "Render pass subpass 0 mismatch with blending state defined and blend state attachment");
12242 ASSERT_NO_FATAL_FAILURE(InitState());
12243 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
12244 VkDescriptorPoolSize ds_type_count = {};
12245 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
12246 ds_type_count.descriptorCount = 1;
12248 VkDescriptorPoolCreateInfo ds_pool_ci = {};
12249 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
12250 ds_pool_ci.pNext = NULL;
12251 ds_pool_ci.maxSets = 1;
12252 ds_pool_ci.poolSizeCount = 1;
12253 ds_pool_ci.pPoolSizes = &ds_type_count;
12255 VkDescriptorPool ds_pool;
12256 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
12257 ASSERT_VK_SUCCESS(err);
12259 VkDescriptorSetLayoutBinding dsl_binding = {};
12260 dsl_binding.binding = 0;
12261 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
12262 dsl_binding.descriptorCount = 1;
12263 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
12264 dsl_binding.pImmutableSamplers = NULL;
12266 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
12267 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
12268 ds_layout_ci.pNext = NULL;
12269 ds_layout_ci.bindingCount = 1;
12270 ds_layout_ci.pBindings = &dsl_binding;
12272 VkDescriptorSetLayout ds_layout;
12273 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
12274 ASSERT_VK_SUCCESS(err);
12276 VkDescriptorSet descriptorSet;
12277 VkDescriptorSetAllocateInfo alloc_info = {};
12278 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
12279 alloc_info.descriptorSetCount = 1;
12280 alloc_info.descriptorPool = ds_pool;
12281 alloc_info.pSetLayouts = &ds_layout;
12282 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
12283 ASSERT_VK_SUCCESS(err);
12285 VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
12286 pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
12287 pipe_ms_state_ci.pNext = NULL;
12288 pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
12289 pipe_ms_state_ci.sampleShadingEnable = 0;
12290 pipe_ms_state_ci.minSampleShading = 1.0;
12291 pipe_ms_state_ci.pSampleMask = NULL;
12293 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
12294 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
12295 pipeline_layout_ci.pNext = NULL;
12296 pipeline_layout_ci.setLayoutCount = 1;
12297 pipeline_layout_ci.pSetLayouts = &ds_layout;
12299 VkPipelineLayout pipeline_layout;
12300 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
12301 ASSERT_VK_SUCCESS(err);
12303 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
12304 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); // We shouldn't need a fragment shader
12305 // but add it to be able to run on more devices
12306 VkPipelineObj pipe(m_device);
12307 pipe.AddShader(&vs);
12308 pipe.AddShader(&fs);
12309 pipe.SetMSAA(&pipe_ms_state_ci);
12310 pipe.CreateVKPipeline(pipeline_layout, renderPass());
12312 BeginCommandBuffer();
12313 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
12315 // Render triangle (the error should trigger on the attempt to draw).
12318 // Finalize recording of the command buffer
12319 EndCommandBuffer();
12321 m_errorMonitor->VerifyFound();
12323 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
12324 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
12325 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
12328 TEST_F(VkLayerTest, MissingClearAttachment) {
12329 TEST_DESCRIPTION("Points to a wrong colorAttachment index in a VkClearAttachment "
12330 "structure passed to vkCmdClearAttachments");
12331 ASSERT_NO_FATAL_FAILURE(InitState());
12332 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
12333 "vkCmdClearAttachments() color attachment index 1 out of range for active subpass 0; ignored");
12335 VKTriangleTest(bindStateVertShaderText, bindStateFragShaderText, BsoFailCmdClearAttachments);
12336 m_errorMonitor->VerifyFound();
12339 TEST_F(VkLayerTest, ClearCmdNoDraw) {
12340 // Create CommandBuffer where we add ClearCmd for FB Color attachment prior
12341 // to issuing a Draw
12344 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
12345 "vkCmdClearAttachments() issued on CB object ");
12347 ASSERT_NO_FATAL_FAILURE(InitState());
12348 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
12350 VkDescriptorPoolSize ds_type_count = {};
12351 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
12352 ds_type_count.descriptorCount = 1;
12354 VkDescriptorPoolCreateInfo ds_pool_ci = {};
12355 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
12356 ds_pool_ci.pNext = NULL;
12357 ds_pool_ci.maxSets = 1;
12358 ds_pool_ci.poolSizeCount = 1;
12359 ds_pool_ci.pPoolSizes = &ds_type_count;
12361 VkDescriptorPool ds_pool;
12362 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
12363 ASSERT_VK_SUCCESS(err);
12365 VkDescriptorSetLayoutBinding dsl_binding = {};
12366 dsl_binding.binding = 0;
12367 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
12368 dsl_binding.descriptorCount = 1;
12369 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
12370 dsl_binding.pImmutableSamplers = NULL;
12372 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
12373 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
12374 ds_layout_ci.pNext = NULL;
12375 ds_layout_ci.bindingCount = 1;
12376 ds_layout_ci.pBindings = &dsl_binding;
12378 VkDescriptorSetLayout ds_layout;
12379 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
12380 ASSERT_VK_SUCCESS(err);
12382 VkDescriptorSet descriptorSet;
12383 VkDescriptorSetAllocateInfo alloc_info = {};
12384 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
12385 alloc_info.descriptorSetCount = 1;
12386 alloc_info.descriptorPool = ds_pool;
12387 alloc_info.pSetLayouts = &ds_layout;
12388 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
12389 ASSERT_VK_SUCCESS(err);
12391 VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
12392 pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
12393 pipe_ms_state_ci.pNext = NULL;
12394 pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_4_BIT;
12395 pipe_ms_state_ci.sampleShadingEnable = 0;
12396 pipe_ms_state_ci.minSampleShading = 1.0;
12397 pipe_ms_state_ci.pSampleMask = NULL;
12399 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
12400 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
12401 pipeline_layout_ci.pNext = NULL;
12402 pipeline_layout_ci.setLayoutCount = 1;
12403 pipeline_layout_ci.pSetLayouts = &ds_layout;
12405 VkPipelineLayout pipeline_layout;
12406 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
12407 ASSERT_VK_SUCCESS(err);
12409 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
12410 // We shouldn't need a fragment shader but add it to be able to run
12412 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
12414 VkPipelineObj pipe(m_device);
12415 pipe.AddShader(&vs);
12416 pipe.AddShader(&fs);
12417 pipe.SetMSAA(&pipe_ms_state_ci);
12418 pipe.CreateVKPipeline(pipeline_layout, renderPass());
12420 BeginCommandBuffer();
12422 // Main thing we care about for this test is that the VkImage obj we're
12423 // clearing matches Color Attachment of FB
12424 // Also pass down other dummy params to keep driver and paramchecker happy
12425 VkClearAttachment color_attachment;
12426 color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
12427 color_attachment.clearValue.color.float32[0] = 1.0;
12428 color_attachment.clearValue.color.float32[1] = 1.0;
12429 color_attachment.clearValue.color.float32[2] = 1.0;
12430 color_attachment.clearValue.color.float32[3] = 1.0;
12431 color_attachment.colorAttachment = 0;
12432 VkClearRect clear_rect = {{{0, 0}, {(uint32_t)m_width, (uint32_t)m_height}}};
12434 vkCmdClearAttachments(m_commandBuffer->GetBufferHandle(), 1, &color_attachment, 1, &clear_rect);
12436 m_errorMonitor->VerifyFound();
12438 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
12439 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
12440 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
12443 TEST_F(VkLayerTest, VtxBufferBadIndex) {
12446 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
12447 "but no vertex buffers are attached to this Pipeline State Object");
12449 ASSERT_NO_FATAL_FAILURE(InitState());
12450 ASSERT_NO_FATAL_FAILURE(InitViewport());
12451 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
12453 VkDescriptorPoolSize ds_type_count = {};
12454 ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
12455 ds_type_count.descriptorCount = 1;
12457 VkDescriptorPoolCreateInfo ds_pool_ci = {};
12458 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
12459 ds_pool_ci.pNext = NULL;
12460 ds_pool_ci.maxSets = 1;
12461 ds_pool_ci.poolSizeCount = 1;
12462 ds_pool_ci.pPoolSizes = &ds_type_count;
12464 VkDescriptorPool ds_pool;
12465 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
12466 ASSERT_VK_SUCCESS(err);
12468 VkDescriptorSetLayoutBinding dsl_binding = {};
12469 dsl_binding.binding = 0;
12470 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
12471 dsl_binding.descriptorCount = 1;
12472 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
12473 dsl_binding.pImmutableSamplers = NULL;
12475 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
12476 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
12477 ds_layout_ci.pNext = NULL;
12478 ds_layout_ci.bindingCount = 1;
12479 ds_layout_ci.pBindings = &dsl_binding;
12481 VkDescriptorSetLayout ds_layout;
12482 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
12483 ASSERT_VK_SUCCESS(err);
12485 VkDescriptorSet descriptorSet;
12486 VkDescriptorSetAllocateInfo alloc_info = {};
12487 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
12488 alloc_info.descriptorSetCount = 1;
12489 alloc_info.descriptorPool = ds_pool;
12490 alloc_info.pSetLayouts = &ds_layout;
12491 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
12492 ASSERT_VK_SUCCESS(err);
12494 VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
12495 pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
12496 pipe_ms_state_ci.pNext = NULL;
12497 pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
12498 pipe_ms_state_ci.sampleShadingEnable = 0;
12499 pipe_ms_state_ci.minSampleShading = 1.0;
12500 pipe_ms_state_ci.pSampleMask = NULL;
12502 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
12503 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
12504 pipeline_layout_ci.pNext = NULL;
12505 pipeline_layout_ci.setLayoutCount = 1;
12506 pipeline_layout_ci.pSetLayouts = &ds_layout;
12507 VkPipelineLayout pipeline_layout;
12509 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
12510 ASSERT_VK_SUCCESS(err);
12512 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
12513 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); // We shouldn't need a fragment shader
12514 // but add it to be able to run on more devices
12515 VkPipelineObj pipe(m_device);
12516 pipe.AddShader(&vs);
12517 pipe.AddShader(&fs);
12518 pipe.AddColorAttachment();
12519 pipe.SetMSAA(&pipe_ms_state_ci);
12520 pipe.SetViewport(m_viewports);
12521 pipe.SetScissor(m_scissors);
12522 pipe.CreateVKPipeline(pipeline_layout, renderPass());
12524 BeginCommandBuffer();
12525 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
12526 // Don't care about actual data, just need to get to draw to flag error
12527 static const float vbo_data[3] = {1.f, 0.f, 1.f};
12528 VkConstantBufferObj vbo(m_device, sizeof(vbo_data), sizeof(float), (const void *)&vbo_data);
12529 BindVertexBuffer(&vbo, (VkDeviceSize)0, 1); // VBO idx 1, but no VBO in PSO
12532 m_errorMonitor->VerifyFound();
12534 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
12535 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
12536 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
12539 TEST_F(VkLayerTest, MismatchCountQueueCreateRequestedFeature) {
12540 TEST_DESCRIPTION("Use an invalid count in a vkEnumeratePhysicalDevices call."
12541 "Use invalid Queue Family Index in vkCreateDevice");
12542 ASSERT_NO_FATAL_FAILURE(InitState());
12544 const char *mismatch_count_message = "Call to vkEnumeratePhysicalDevices() "
12545 "w/ pPhysicalDeviceCount value ";
12547 const char *invalid_queueFamilyIndex_message = "Invalid queue create request in vkCreateDevice(). Invalid "
12548 "queueFamilyIndex ";
12550 const char *unavailable_feature_message = "While calling vkCreateDevice(), requesting feature #";
12552 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, mismatch_count_message);
12553 // The following test fails with recent NVidia drivers.
12554 // By the time core_validation is reached, the NVidia
12555 // driver has sanitized the invalid condition and core_validation
12556 // is not introduced to the failure condition. This is not the case
12557 // with AMD and Mesa drivers. Futher investigation is required
12558 // uint32_t count = static_cast<uint32_t>(~0);
12559 // VkPhysicalDevice physical_device;
12560 // vkEnumeratePhysicalDevices(instance(), &count, &physical_device);
12561 // m_errorMonitor->VerifyFound();
12563 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_queueFamilyIndex_message);
12564 float queue_priority = 0.0;
12566 VkDeviceQueueCreateInfo queue_create_info = {};
12567 queue_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
12568 queue_create_info.queueCount = 1;
12569 queue_create_info.pQueuePriorities = &queue_priority;
12570 queue_create_info.queueFamilyIndex = static_cast<uint32_t>(~0);
12572 VkPhysicalDeviceFeatures features = m_device->phy().features();
12573 VkDevice testDevice;
12574 VkDeviceCreateInfo device_create_info = {};
12575 device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
12576 device_create_info.queueCreateInfoCount = 1;
12577 device_create_info.pQueueCreateInfos = &queue_create_info;
12578 device_create_info.pEnabledFeatures = &features;
12579 vkCreateDevice(gpu(), &device_create_info, nullptr, &testDevice);
12580 m_errorMonitor->VerifyFound();
12582 queue_create_info.queueFamilyIndex = 1;
12584 unsigned feature_count = sizeof(VkPhysicalDeviceFeatures) / sizeof(VkBool32);
12585 VkBool32 *feature_array = reinterpret_cast<VkBool32 *>(&features);
12586 for (unsigned i = 0; i < feature_count; i++) {
12587 if (VK_FALSE == feature_array[i]) {
12588 feature_array[i] = VK_TRUE;
12589 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, unavailable_feature_message);
12590 device_create_info.pEnabledFeatures = &features;
12591 vkCreateDevice(gpu(), &device_create_info, nullptr, &testDevice);
12592 m_errorMonitor->VerifyFound();
12598 TEST_F(VkLayerTest, InvalidQueueIndexInvalidQuery) {
12599 TEST_DESCRIPTION("Use an invalid queue index in a vkCmdWaitEvents call."
12600 "End a command buffer with a query still in progress.");
12602 const char *invalid_queue_index = "was created with sharingMode of VK_SHARING_MODE_EXCLUSIVE. If one "
12603 "of src- or dstQueueFamilyIndex is VK_QUEUE_FAMILY_IGNORED, both "
12606 const char *invalid_query = "Ending command buffer with in progress query: queryPool 0x";
12608 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_queue_index);
12610 ASSERT_NO_FATAL_FAILURE(InitState());
12613 VkEventCreateInfo event_create_info{};
12614 event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
12615 vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);
12617 VkQueue queue = VK_NULL_HANDLE;
12618 vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);
12620 BeginCommandBuffer();
12622 VkImageObj image(m_device);
12623 image.init(128, 128, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
12624 ASSERT_TRUE(image.initialized());
12625 VkImageMemoryBarrier img_barrier = {};
12626 img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
12627 img_barrier.pNext = NULL;
12628 img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
12629 img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
12630 img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
12631 img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
12632 img_barrier.image = image.handle();
12633 img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
12635 // QueueFamilyIndex must be VK_QUEUE_FAMILY_IGNORED, this verifies
12636 // that layer validation catches the case when it is not.
12637 img_barrier.dstQueueFamilyIndex = 0;
12638 img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
12639 img_barrier.subresourceRange.baseArrayLayer = 0;
12640 img_barrier.subresourceRange.baseMipLevel = 0;
12641 img_barrier.subresourceRange.layerCount = 1;
12642 img_barrier.subresourceRange.levelCount = 1;
12643 vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0,
12644 nullptr, 0, nullptr, 1, &img_barrier);
12645 m_errorMonitor->VerifyFound();
12647 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_query);
12649 VkQueryPool query_pool;
12650 VkQueryPoolCreateInfo query_pool_create_info = {};
12651 query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
12652 query_pool_create_info.queryType = VK_QUERY_TYPE_OCCLUSION;
12653 query_pool_create_info.queryCount = 1;
12654 vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool);
12656 vkCmdResetQueryPool(m_commandBuffer->handle(), query_pool, 0 /*startQuery*/, 1 /*queryCount*/);
12657 vkCmdBeginQuery(m_commandBuffer->handle(), query_pool, 0, 0);
12659 vkEndCommandBuffer(m_commandBuffer->handle());
12660 m_errorMonitor->VerifyFound();
12662 vkDestroyQueryPool(m_device->device(), query_pool, nullptr);
12663 vkDestroyEvent(m_device->device(), event, nullptr);
12666 TEST_F(VkLayerTest, VertexBufferInvalid) {
12667 TEST_DESCRIPTION("Submit a command buffer using deleted vertex buffer, "
12668 "delete a buffer twice, use an invalid offset for each "
12669 "buffer type, and attempt to bind a null buffer");
12671 const char *deleted_buffer_in_command_buffer = "Cannot submit cmd buffer "
12672 "using deleted buffer ";
12673 const char *double_destroy_message = "Cannot free buffer 0x";
12674 const char *invalid_offset_message = "vkBindBufferMemory(): "
12675 "memoryOffset is 0x";
12676 const char *invalid_storage_buffer_offset_message = "vkBindBufferMemory(): "
12677 "storage memoryOffset "
12679 const char *invalid_texel_buffer_offset_message = "vkBindBufferMemory(): "
12680 "texel memoryOffset "
12682 const char *invalid_uniform_buffer_offset_message = "vkBindBufferMemory(): "
12683 "uniform memoryOffset "
12685 const char *bind_null_buffer_message = "In vkBindBufferMemory, attempting"
12687 const char *free_invalid_buffer_message = "Request to delete memory "
12690 ASSERT_NO_FATAL_FAILURE(InitState());
12691 ASSERT_NO_FATAL_FAILURE(InitViewport());
12692 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
12694 VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
12695 pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
12696 pipe_ms_state_ci.pNext = NULL;
12697 pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
12698 pipe_ms_state_ci.sampleShadingEnable = 0;
12699 pipe_ms_state_ci.minSampleShading = 1.0;
12700 pipe_ms_state_ci.pSampleMask = nullptr;
12702 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
12703 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
12704 VkPipelineLayout pipeline_layout;
12706 VkResult err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, nullptr, &pipeline_layout);
12707 ASSERT_VK_SUCCESS(err);
12709 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
12710 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
12711 VkPipelineObj pipe(m_device);
12712 pipe.AddShader(&vs);
12713 pipe.AddShader(&fs);
12714 pipe.AddColorAttachment();
12715 pipe.SetMSAA(&pipe_ms_state_ci);
12716 pipe.SetViewport(m_viewports);
12717 pipe.SetScissor(m_scissors);
12718 pipe.CreateVKPipeline(pipeline_layout, renderPass());
12720 BeginCommandBuffer();
12721 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
12724 // Create and bind a vertex buffer in a reduced scope, which will cause
12725 // it to be deleted upon leaving this scope
12726 const float vbo_data[3] = {1.f, 0.f, 1.f};
12727 VkVerticesObj draw_verticies(m_device, 1, 1, sizeof(vbo_data), 3, vbo_data);
12728 draw_verticies.BindVertexBuffers(m_commandBuffer->handle());
12729 draw_verticies.AddVertexInputToPipe(pipe);
12734 EndCommandBuffer();
12736 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, deleted_buffer_in_command_buffer);
12737 QueueCommandBuffer(false);
12738 m_errorMonitor->VerifyFound();
12741 // Create and bind a vertex buffer in a reduced scope, and delete it
12742 // twice, the second through the destructor
12743 VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VkBufferTest::eDoubleDelete);
12744 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, double_destroy_message);
12745 buffer_test.TestDoubleDestroy();
12747 m_errorMonitor->VerifyFound();
12749 if (VkBufferTest::GetTestConditionValid(m_device, VkBufferTest::eInvalidMemoryOffset)) {
12750 // Create and bind a memory buffer with an invalid offset.
12751 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_offset_message);
12752 VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VkBufferTest::eInvalidMemoryOffset);
12754 m_errorMonitor->VerifyFound();
12757 if (VkBufferTest::GetTestConditionValid(m_device, VkBufferTest::eInvalidDeviceOffset,
12758 VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT)) {
12759 // Create and bind a memory buffer with an invalid offset again,
12760 // but look for a texel buffer message.
12761 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_texel_buffer_offset_message);
12762 VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VkBufferTest::eInvalidDeviceOffset);
12764 m_errorMonitor->VerifyFound();
12767 if (VkBufferTest::GetTestConditionValid(m_device, VkBufferTest::eInvalidDeviceOffset, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT)) {
12768 // Create and bind a memory buffer with an invalid offset again, but
12769 // look for a uniform buffer message.
12770 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_uniform_buffer_offset_message);
12771 VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VkBufferTest::eInvalidDeviceOffset);
12773 m_errorMonitor->VerifyFound();
12776 if (VkBufferTest::GetTestConditionValid(m_device, VkBufferTest::eInvalidDeviceOffset, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT)) {
12777 // Create and bind a memory buffer with an invalid offset again, but
12778 // look for a storage buffer message.
12779 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_storage_buffer_offset_message);
12780 VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VkBufferTest::eInvalidDeviceOffset);
12782 m_errorMonitor->VerifyFound();
12786 // Attempt to bind a null buffer.
12787 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, bind_null_buffer_message);
12788 VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VkBufferTest::eBindNullBuffer);
12790 m_errorMonitor->VerifyFound();
12794 // Attempt to use an invalid handle to delete a buffer.
12795 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, free_invalid_buffer_message);
12796 VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VkBufferTest::eFreeInvalidHandle);
12799 m_errorMonitor->VerifyFound();
12801 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
12804 // INVALID_IMAGE_LAYOUT tests (one other case is hit by MapMemWithoutHostVisibleBit and not here)
12805 TEST_F(VkLayerTest, InvalidImageLayout) {
12806 TEST_DESCRIPTION("Hit all possible validation checks associated with the "
12807 "DRAWSTATE_INVALID_IMAGE_LAYOUT enum. Generally these involve having"
12808 "images in the wrong layout when they're copied or transitioned.");
12809 // 3 in ValidateCmdBufImageLayouts
12810 // * -1 Attempt to submit cmd buf w/ deleted image
12811 // * -2 Cmd buf submit of image w/ layout not matching first use w/ subresource
12812 // * -3 Cmd buf submit of image w/ layout not matching first use w/o subresource
12813 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
12814 "Layout for input image should be TRANSFER_SRC_OPTIMAL instead of GENERAL.");
12816 ASSERT_NO_FATAL_FAILURE(InitState());
12817 // Create src & dst images to use for copy operations
12821 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
12822 const int32_t tex_width = 32;
12823 const int32_t tex_height = 32;
12825 VkImageCreateInfo image_create_info = {};
12826 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
12827 image_create_info.pNext = NULL;
12828 image_create_info.imageType = VK_IMAGE_TYPE_2D;
12829 image_create_info.format = tex_format;
12830 image_create_info.extent.width = tex_width;
12831 image_create_info.extent.height = tex_height;
12832 image_create_info.extent.depth = 1;
12833 image_create_info.mipLevels = 1;
12834 image_create_info.arrayLayers = 4;
12835 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
12836 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
12837 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
12838 image_create_info.flags = 0;
12840 VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &src_image);
12841 ASSERT_VK_SUCCESS(err);
12842 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dst_image);
12843 ASSERT_VK_SUCCESS(err);
12845 BeginCommandBuffer();
12846 VkImageCopy copyRegion;
12847 copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
12848 copyRegion.srcSubresource.mipLevel = 0;
12849 copyRegion.srcSubresource.baseArrayLayer = 0;
12850 copyRegion.srcSubresource.layerCount = 1;
12851 copyRegion.srcOffset.x = 0;
12852 copyRegion.srcOffset.y = 0;
12853 copyRegion.srcOffset.z = 0;
12854 copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
12855 copyRegion.dstSubresource.mipLevel = 0;
12856 copyRegion.dstSubresource.baseArrayLayer = 0;
12857 copyRegion.dstSubresource.layerCount = 1;
12858 copyRegion.dstOffset.x = 0;
12859 copyRegion.dstOffset.y = 0;
12860 copyRegion.dstOffset.z = 0;
12861 copyRegion.extent.width = 1;
12862 copyRegion.extent.height = 1;
12863 copyRegion.extent.depth = 1;
12864 m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
12865 m_errorMonitor->VerifyFound();
12866 // Now cause error due to src image layout changing
12867 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot copy from an image whose source layout is "
12868 "VK_IMAGE_LAYOUT_UNDEFINED and doesn't match the current "
12869 "layout VK_IMAGE_LAYOUT_GENERAL.");
12870 m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_UNDEFINED, dst_image, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
12871 m_errorMonitor->VerifyFound();
12872 // Final src error is due to bad layout type
12873 m_errorMonitor->SetDesiredFailureMsg(
12874 VK_DEBUG_REPORT_ERROR_BIT_EXT,
12875 "Layout for input image is VK_IMAGE_LAYOUT_UNDEFINED but can only be TRANSFER_SRC_OPTIMAL or GENERAL.");
12876 m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_UNDEFINED, dst_image, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
12877 m_errorMonitor->VerifyFound();
12878 // Now verify same checks for dst
12879 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
12880 "Layout for output image should be TRANSFER_DST_OPTIMAL instead of GENERAL.");
12881 m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
12882 m_errorMonitor->VerifyFound();
12883 // Now cause error due to src image layout changing
12884 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot copy from an image whose dest layout is "
12885 "VK_IMAGE_LAYOUT_UNDEFINED and doesn't match the current "
12886 "layout VK_IMAGE_LAYOUT_GENERAL.");
12887 m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_UNDEFINED, 1, ©Region);
12888 m_errorMonitor->VerifyFound();
12889 m_errorMonitor->SetDesiredFailureMsg(
12890 VK_DEBUG_REPORT_ERROR_BIT_EXT,
12891 "Layout for output image is VK_IMAGE_LAYOUT_UNDEFINED but can only be TRANSFER_DST_OPTIMAL or GENERAL.");
12892 m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_UNDEFINED, 1, ©Region);
12893 m_errorMonitor->VerifyFound();
12894 // Now cause error due to bad image layout transition in PipelineBarrier
12895 VkImageMemoryBarrier image_barrier[1] = {};
12896 image_barrier[0].oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
12897 image_barrier[0].image = src_image;
12898 image_barrier[0].subresourceRange.layerCount = 2;
12899 image_barrier[0].subresourceRange.levelCount = 2;
12900 image_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
12901 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "You cannot transition the layout from "
12902 "VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL when "
12903 "current layout is VK_IMAGE_LAYOUT_GENERAL.");
12904 vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
12905 NULL, 0, NULL, 1, image_barrier);
12906 m_errorMonitor->VerifyFound();
12908 // Finally some layout errors at RenderPass create time
12909 // Just hacking in specific state to get to the errors we want so don't copy this unless you know what you're doing.
12910 VkAttachmentReference attach = {};
12911 // perf warning for GENERAL layout w/ non-DS input attachment
12912 attach.layout = VK_IMAGE_LAYOUT_GENERAL;
12913 VkSubpassDescription subpass = {};
12914 subpass.inputAttachmentCount = 1;
12915 subpass.pInputAttachments = &attach;
12916 VkRenderPassCreateInfo rpci = {};
12917 rpci.subpassCount = 1;
12918 rpci.pSubpasses = &subpass;
12919 rpci.attachmentCount = 1;
12920 VkAttachmentDescription attach_desc = {};
12921 attach_desc.format = VK_FORMAT_UNDEFINED;
12922 rpci.pAttachments = &attach_desc;
12923 rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
12925 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
12926 "Layout for input attachment is GENERAL but should be READ_ONLY_OPTIMAL.");
12927 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
12928 m_errorMonitor->VerifyFound();
12929 // error w/ non-general layout
12930 attach.layout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
12932 m_errorMonitor->SetDesiredFailureMsg(
12933 VK_DEBUG_REPORT_ERROR_BIT_EXT,
12934 "Layout for input attachment is VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL but can only be READ_ONLY_OPTIMAL or GENERAL.");
12935 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
12936 m_errorMonitor->VerifyFound();
12937 subpass.inputAttachmentCount = 0;
12938 subpass.colorAttachmentCount = 1;
12939 subpass.pColorAttachments = &attach;
12940 attach.layout = VK_IMAGE_LAYOUT_GENERAL;
12941 // perf warning for GENERAL layout on color attachment
12942 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
12943 "Layout for color attachment is GENERAL but should be COLOR_ATTACHMENT_OPTIMAL.");
12944 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
12945 m_errorMonitor->VerifyFound();
12946 // error w/ non-color opt or GENERAL layout for color attachment
12947 attach.layout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
12948 m_errorMonitor->SetDesiredFailureMsg(
12949 VK_DEBUG_REPORT_ERROR_BIT_EXT,
12950 "Layout for color attachment is VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL but can only be COLOR_ATTACHMENT_OPTIMAL or GENERAL.");
12951 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
12952 m_errorMonitor->VerifyFound();
12953 subpass.colorAttachmentCount = 0;
12954 subpass.pDepthStencilAttachment = &attach;
12955 attach.layout = VK_IMAGE_LAYOUT_GENERAL;
12956 // perf warning for GENERAL layout on DS attachment
12957 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
12958 "GENERAL layout for depth attachment may not give optimal performance.");
12959 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
12960 m_errorMonitor->VerifyFound();
12961 // error w/ non-ds opt or GENERAL layout for color attachment
12962 attach.layout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
12963 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
12964 "Layout for depth attachment is VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL but can only be "
12965 "DEPTH_STENCIL_ATTACHMENT_OPTIMAL, DEPTH_STENCIL_READ_ONLY_OPTIMAL or GENERAL.");
12966 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
12967 m_errorMonitor->VerifyFound();
12968 // For this error we need a valid renderpass so create default one
12969 attach.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
12970 attach.attachment = 0;
12971 attach_desc.format = VK_FORMAT_D24_UNORM_S8_UINT;
12972 attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
12973 attach_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
12974 attach_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
12975 attach_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
12976 // Can't do a CLEAR load on READ_ONLY initialLayout
12977 attach_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
12978 attach_desc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
12979 attach_desc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
12980 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " with invalid first layout "
12981 "VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_"
12983 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
12984 m_errorMonitor->VerifyFound();
12986 vkDestroyImage(m_device->device(), src_image, NULL);
12987 vkDestroyImage(m_device->device(), dst_image, NULL);
12990 TEST_F(VkLayerTest, ValidRenderPassAttachmentLayoutWithLoadOp) {
12991 TEST_DESCRIPTION("Positive test where we create a renderpass with an "
12992 "attachment that uses LOAD_OP_CLEAR, the first subpass "
12993 "has a valid layout, and a second subpass then uses a "
12994 "valid *READ_ONLY* layout.");
12995 m_errorMonitor->ExpectSuccess();
12996 ASSERT_NO_FATAL_FAILURE(InitState());
12998 VkAttachmentReference attach[2] = {};
12999 attach[0].attachment = 0;
13000 attach[0].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
13001 attach[1].attachment = 0;
13002 attach[1].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
13003 VkSubpassDescription subpasses[2] = {};
13004 // First subpass clears DS attach on load
13005 subpasses[0].pDepthStencilAttachment = &attach[0];
13006 // 2nd subpass reads in DS as input attachment
13007 subpasses[1].inputAttachmentCount = 1;
13008 subpasses[1].pInputAttachments = &attach[1];
13009 VkAttachmentDescription attach_desc = {};
13010 attach_desc.format = VK_FORMAT_D24_UNORM_S8_UINT;
13011 attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
13012 attach_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
13013 attach_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
13014 attach_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
13015 attach_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
13016 attach_desc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
13017 attach_desc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
13018 VkRenderPassCreateInfo rpci = {};
13019 rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
13020 rpci.attachmentCount = 1;
13021 rpci.pAttachments = &attach_desc;
13022 rpci.subpassCount = 2;
13023 rpci.pSubpasses = subpasses;
13025 // Now create RenderPass and verify no errors
13027 vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
13028 m_errorMonitor->VerifyNotFound();
13030 vkDestroyRenderPass(m_device->device(), rp, NULL);
13033 TEST_F(VkLayerTest, SimultaneousUse) {
13034 TEST_DESCRIPTION("Use vkCmdExecuteCommands with invalid state "
13035 "in primary and secondary command buffers.");
13037 ASSERT_NO_FATAL_FAILURE(InitState());
13038 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13040 const char *simultaneous_use_message1 = "w/o VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT set!";
13041 const char *simultaneous_use_message2 = "does not have VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT set and "
13042 "will cause primary command buffer";
13044 VkCommandBufferAllocateInfo command_buffer_allocate_info = {};
13045 command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
13046 command_buffer_allocate_info.commandPool = m_commandPool;
13047 command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
13048 command_buffer_allocate_info.commandBufferCount = 1;
13050 VkCommandBuffer secondary_command_buffer;
13051 ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &secondary_command_buffer));
13052 VkCommandBufferBeginInfo command_buffer_begin_info = {};
13053 VkCommandBufferInheritanceInfo command_buffer_inheritance_info = {};
13054 command_buffer_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
13055 command_buffer_inheritance_info.renderPass = m_renderPass;
13056 command_buffer_inheritance_info.framebuffer = m_framebuffer;
13057 command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
13058 command_buffer_begin_info.flags =
13059 VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
13060 command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info;
13062 vkBeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info);
13063 vkCmdBeginRenderPass(m_commandBuffer->handle(), &renderPassBeginInfo(), VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
13064 vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_command_buffer);
13065 vkCmdEndRenderPass(m_commandBuffer->GetBufferHandle());
13066 vkEndCommandBuffer(secondary_command_buffer);
13068 VkSubmitInfo submit_info = {};
13069 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
13070 submit_info.commandBufferCount = 1;
13071 submit_info.pCommandBuffers = &m_commandBuffer->handle();
13072 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13074 vkBeginCommandBuffer(m_commandBuffer->handle(), &command_buffer_begin_info);
13075 vkCmdBeginRenderPass(m_commandBuffer->handle(), &renderPassBeginInfo(), VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
13076 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, simultaneous_use_message1);
13077 vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_command_buffer);
13078 m_errorMonitor->VerifyFound();
13079 vkCmdEndRenderPass(m_commandBuffer->GetBufferHandle());
13080 vkEndCommandBuffer(m_commandBuffer->handle());
13082 m_errorMonitor->SetDesiredFailureMsg(0, "");
13083 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13085 command_buffer_begin_info.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
13086 vkBeginCommandBuffer(m_commandBuffer->handle(), &command_buffer_begin_info);
13087 vkCmdBeginRenderPass(m_commandBuffer->handle(), &renderPassBeginInfo(), VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
13089 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, simultaneous_use_message2);
13090 vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_command_buffer);
13091 m_errorMonitor->VerifyFound();
13092 vkCmdEndRenderPass(m_commandBuffer->GetBufferHandle());
13093 vkEndCommandBuffer(m_commandBuffer->handle());
13096 TEST_F(VkLayerTest, InUseDestroyedSignaled) {
13097 TEST_DESCRIPTION("Use vkCmdExecuteCommands with invalid state "
13098 "in primary and secondary command buffers. "
13099 "Delete objects that are inuse. Call VkQueueSubmit "
13100 "with an event that has been deleted.");
13102 ASSERT_NO_FATAL_FAILURE(InitState());
13103 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13105 const char *submit_with_deleted_event_message = "Cannot submit cmd buffer using deleted event 0x";
13106 const char *cannot_delete_event_message = "Cannot delete event 0x";
13107 const char *cannot_delete_semaphore_message = "Cannot delete semaphore 0x";
13108 const char *cannot_destroy_fence_message = "Fence 0x";
13110 BeginCommandBuffer();
13113 VkEventCreateInfo event_create_info = {};
13114 event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
13115 vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);
13116 vkCmdSetEvent(m_commandBuffer->handle(), event, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
13118 EndCommandBuffer();
13119 vkDestroyEvent(m_device->device(), event, nullptr);
13121 VkSubmitInfo submit_info = {};
13122 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
13123 submit_info.commandBufferCount = 1;
13124 submit_info.pCommandBuffers = &m_commandBuffer->handle();
13125 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, submit_with_deleted_event_message);
13126 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13127 m_errorMonitor->VerifyFound();
13129 m_errorMonitor->SetDesiredFailureMsg(0, "");
13130 vkResetCommandBuffer(m_commandBuffer->handle(), 0);
13132 vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);
13134 VkSemaphoreCreateInfo semaphore_create_info = {};
13135 semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
13136 VkSemaphore semaphore;
13137 ASSERT_VK_SUCCESS(vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore));
13138 VkFenceCreateInfo fence_create_info = {};
13139 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
13141 ASSERT_VK_SUCCESS(vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence));
13143 VkDescriptorPoolSize descriptor_pool_type_count = {};
13144 descriptor_pool_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
13145 descriptor_pool_type_count.descriptorCount = 1;
13147 VkDescriptorPoolCreateInfo descriptor_pool_create_info = {};
13148 descriptor_pool_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
13149 descriptor_pool_create_info.maxSets = 1;
13150 descriptor_pool_create_info.poolSizeCount = 1;
13151 descriptor_pool_create_info.pPoolSizes = &descriptor_pool_type_count;
13152 descriptor_pool_create_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
13154 VkDescriptorPool descriptorset_pool;
13155 ASSERT_VK_SUCCESS(vkCreateDescriptorPool(m_device->device(), &descriptor_pool_create_info, nullptr, &descriptorset_pool));
13157 VkDescriptorSetLayoutBinding descriptorset_layout_binding = {};
13158 descriptorset_layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
13159 descriptorset_layout_binding.descriptorCount = 1;
13160 descriptorset_layout_binding.stageFlags = VK_SHADER_STAGE_ALL;
13162 VkDescriptorSetLayoutCreateInfo descriptorset_layout_create_info = {};
13163 descriptorset_layout_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
13164 descriptorset_layout_create_info.bindingCount = 1;
13165 descriptorset_layout_create_info.pBindings = &descriptorset_layout_binding;
13167 VkDescriptorSetLayout descriptorset_layout;
13169 vkCreateDescriptorSetLayout(m_device->device(), &descriptorset_layout_create_info, nullptr, &descriptorset_layout));
13171 VkDescriptorSet descriptorset;
13172 VkDescriptorSetAllocateInfo descriptorset_allocate_info = {};
13173 descriptorset_allocate_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
13174 descriptorset_allocate_info.descriptorSetCount = 1;
13175 descriptorset_allocate_info.descriptorPool = descriptorset_pool;
13176 descriptorset_allocate_info.pSetLayouts = &descriptorset_layout;
13177 ASSERT_VK_SUCCESS(vkAllocateDescriptorSets(m_device->device(), &descriptorset_allocate_info, &descriptorset));
13179 VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
13181 VkDescriptorBufferInfo buffer_info = {};
13182 buffer_info.buffer = buffer_test.GetBuffer();
13183 buffer_info.offset = 0;
13184 buffer_info.range = 1024;
13186 VkWriteDescriptorSet write_descriptor_set = {};
13187 write_descriptor_set.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
13188 write_descriptor_set.dstSet = descriptorset;
13189 write_descriptor_set.descriptorCount = 1;
13190 write_descriptor_set.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
13191 write_descriptor_set.pBufferInfo = &buffer_info;
13193 vkUpdateDescriptorSets(m_device->device(), 1, &write_descriptor_set, 0, nullptr);
13195 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
13196 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
13198 VkPipelineObj pipe(m_device);
13199 pipe.AddColorAttachment();
13200 pipe.AddShader(&vs);
13201 pipe.AddShader(&fs);
13203 VkPipelineLayoutCreateInfo pipeline_layout_create_info = {};
13204 pipeline_layout_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
13205 pipeline_layout_create_info.setLayoutCount = 1;
13206 pipeline_layout_create_info.pSetLayouts = &descriptorset_layout;
13208 VkPipelineLayout pipeline_layout;
13209 ASSERT_VK_SUCCESS(vkCreatePipelineLayout(m_device->device(), &pipeline_layout_create_info, nullptr, &pipeline_layout));
13211 pipe.CreateVKPipeline(pipeline_layout, m_renderPass);
13213 BeginCommandBuffer();
13214 vkCmdSetEvent(m_commandBuffer->handle(), event, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
13216 vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
13217 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
13218 &descriptorset, 0, NULL);
13220 EndCommandBuffer();
13222 submit_info.signalSemaphoreCount = 1;
13223 submit_info.pSignalSemaphores = &semaphore;
13224 vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
13226 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, cannot_delete_event_message);
13227 vkDestroyEvent(m_device->device(), event, nullptr);
13228 m_errorMonitor->VerifyFound();
13230 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, cannot_delete_semaphore_message);
13231 vkDestroySemaphore(m_device->device(), semaphore, nullptr);
13232 m_errorMonitor->VerifyFound();
13234 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, cannot_destroy_fence_message);
13235 vkDestroyFence(m_device->device(), fence, nullptr);
13236 m_errorMonitor->VerifyFound();
13238 vkQueueWaitIdle(m_device->m_queue);
13239 vkDestroySemaphore(m_device->device(), semaphore, nullptr);
13240 vkDestroyFence(m_device->device(), fence, nullptr);
13241 vkDestroyEvent(m_device->device(), event, nullptr);
13242 vkDestroyDescriptorPool(m_device->device(), descriptorset_pool, nullptr);
13243 vkDestroyDescriptorSetLayout(m_device->device(), descriptorset_layout, nullptr);
13244 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, nullptr);
13247 TEST_F(VkLayerTest, QueryPoolInUseDestroyedSignaled) {
13248 TEST_DESCRIPTION("Delete in-use query pool.");
13250 ASSERT_NO_FATAL_FAILURE(InitState());
13251 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13253 VkQueryPool query_pool;
13254 VkQueryPoolCreateInfo query_pool_ci{};
13255 query_pool_ci.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
13256 query_pool_ci.queryType = VK_QUERY_TYPE_TIMESTAMP;
13257 query_pool_ci.queryCount = 1;
13258 vkCreateQueryPool(m_device->device(), &query_pool_ci, nullptr, &query_pool);
13259 BeginCommandBuffer();
13260 // Reset query pool to create binding with cmd buffer
13261 vkCmdResetQueryPool(m_commandBuffer->handle(), query_pool, 0, 1);
13263 EndCommandBuffer();
13265 VkSubmitInfo submit_info = {};
13266 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
13267 submit_info.commandBufferCount = 1;
13268 submit_info.pCommandBuffers = &m_commandBuffer->handle();
13269 // Submit cmd buffer and then destroy query pool while in-flight
13270 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13272 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot delete query pool 0x");
13273 vkDestroyQueryPool(m_device->handle(), query_pool, NULL);
13274 m_errorMonitor->VerifyFound();
13276 vkQueueWaitIdle(m_device->m_queue);
13277 // Now that cmd buffer done we can safely destroy query_pool
13278 vkDestroyQueryPool(m_device->handle(), query_pool, NULL);
13281 TEST_F(VkLayerTest, PipelineInUseDestroyedSignaled) {
13282 TEST_DESCRIPTION("Delete in-use pipeline.");
13284 ASSERT_NO_FATAL_FAILURE(InitState());
13285 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13287 // Empty pipeline layout used for binding PSO
13288 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
13289 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
13290 pipeline_layout_ci.setLayoutCount = 0;
13291 pipeline_layout_ci.pSetLayouts = NULL;
13293 VkPipelineLayout pipeline_layout;
13294 VkResult err = vkCreatePipelineLayout(m_device->handle(), &pipeline_layout_ci, NULL, &pipeline_layout);
13295 ASSERT_VK_SUCCESS(err);
13297 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot delete pipeline 0x");
13298 // Create PSO to be used for draw-time errors below
13299 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
13300 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
13301 // Store pipeline handle so we can actually delete it before test finishes
13302 VkPipeline delete_this_pipeline;
13303 { // Scope pipeline so it will be auto-deleted
13304 VkPipelineObj pipe(m_device);
13305 pipe.AddShader(&vs);
13306 pipe.AddShader(&fs);
13307 pipe.AddColorAttachment();
13308 pipe.CreateVKPipeline(pipeline_layout, renderPass());
13309 delete_this_pipeline = pipe.handle();
13311 BeginCommandBuffer();
13312 // Bind pipeline to cmd buffer
13313 vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
13315 EndCommandBuffer();
13317 VkSubmitInfo submit_info = {};
13318 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
13319 submit_info.commandBufferCount = 1;
13320 submit_info.pCommandBuffers = &m_commandBuffer->handle();
13321 // Submit cmd buffer and then pipeline destroyed while in-flight
13322 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13323 } // Pipeline deletion triggered here
13324 m_errorMonitor->VerifyFound();
13325 // Make sure queue finished and then actually delete pipeline
13326 vkQueueWaitIdle(m_device->m_queue);
13327 vkDestroyPipeline(m_device->handle(), delete_this_pipeline, nullptr);
13328 vkDestroyPipelineLayout(m_device->handle(), pipeline_layout, nullptr);
13331 TEST_F(VkLayerTest, ImageViewInUseDestroyedSignaled) {
13332 TEST_DESCRIPTION("Delete in-use imageView.");
13334 ASSERT_NO_FATAL_FAILURE(InitState());
13335 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13337 VkDescriptorPoolSize ds_type_count;
13338 ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
13339 ds_type_count.descriptorCount = 1;
13341 VkDescriptorPoolCreateInfo ds_pool_ci = {};
13342 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
13343 ds_pool_ci.maxSets = 1;
13344 ds_pool_ci.poolSizeCount = 1;
13345 ds_pool_ci.pPoolSizes = &ds_type_count;
13347 VkDescriptorPool ds_pool;
13348 VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
13349 ASSERT_VK_SUCCESS(err);
13351 VkSamplerCreateInfo sampler_ci = {};
13352 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
13353 sampler_ci.pNext = NULL;
13354 sampler_ci.magFilter = VK_FILTER_NEAREST;
13355 sampler_ci.minFilter = VK_FILTER_NEAREST;
13356 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
13357 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
13358 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
13359 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
13360 sampler_ci.mipLodBias = 1.0;
13361 sampler_ci.anisotropyEnable = VK_FALSE;
13362 sampler_ci.maxAnisotropy = 1;
13363 sampler_ci.compareEnable = VK_FALSE;
13364 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
13365 sampler_ci.minLod = 1.0;
13366 sampler_ci.maxLod = 1.0;
13367 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
13368 sampler_ci.unnormalizedCoordinates = VK_FALSE;
13371 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
13372 ASSERT_VK_SUCCESS(err);
13374 VkDescriptorSetLayoutBinding layout_binding;
13375 layout_binding.binding = 0;
13376 layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
13377 layout_binding.descriptorCount = 1;
13378 layout_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
13379 layout_binding.pImmutableSamplers = NULL;
13381 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
13382 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
13383 ds_layout_ci.bindingCount = 1;
13384 ds_layout_ci.pBindings = &layout_binding;
13385 VkDescriptorSetLayout ds_layout;
13386 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
13387 ASSERT_VK_SUCCESS(err);
13389 VkDescriptorSetAllocateInfo alloc_info = {};
13390 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
13391 alloc_info.descriptorSetCount = 1;
13392 alloc_info.descriptorPool = ds_pool;
13393 alloc_info.pSetLayouts = &ds_layout;
13394 VkDescriptorSet descriptor_set;
13395 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
13396 ASSERT_VK_SUCCESS(err);
13398 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
13399 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
13400 pipeline_layout_ci.pNext = NULL;
13401 pipeline_layout_ci.setLayoutCount = 1;
13402 pipeline_layout_ci.pSetLayouts = &ds_layout;
13404 VkPipelineLayout pipeline_layout;
13405 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
13406 ASSERT_VK_SUCCESS(err);
13408 VkImageObj image(m_device);
13409 image.init(128, 128, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
13410 ASSERT_TRUE(image.initialized());
13413 VkImageViewCreateInfo ivci = {};
13414 ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
13415 ivci.image = image.handle();
13416 ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
13417 ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
13418 ivci.subresourceRange.layerCount = 1;
13419 ivci.subresourceRange.baseMipLevel = 0;
13420 ivci.subresourceRange.levelCount = 1;
13421 ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
13423 err = vkCreateImageView(m_device->device(), &ivci, NULL, &view);
13424 ASSERT_VK_SUCCESS(err);
13426 VkDescriptorImageInfo image_info{};
13427 image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
13428 image_info.imageView = view;
13429 image_info.sampler = sampler;
13431 VkWriteDescriptorSet descriptor_write = {};
13432 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
13433 descriptor_write.dstSet = descriptor_set;
13434 descriptor_write.dstBinding = 0;
13435 descriptor_write.descriptorCount = 1;
13436 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
13437 descriptor_write.pImageInfo = &image_info;
13439 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
13441 // Create PSO to use the sampler
13442 char const *vsSource = "#version 450\n"
13444 "out gl_PerVertex { \n"
13445 " vec4 gl_Position;\n"
13448 " gl_Position = vec4(1);\n"
13450 char const *fsSource = "#version 450\n"
13452 "layout(set=0, binding=0) uniform sampler2D s;\n"
13453 "layout(location=0) out vec4 x;\n"
13455 " x = texture(s, vec2(1));\n"
13457 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
13458 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
13459 VkPipelineObj pipe(m_device);
13460 pipe.AddShader(&vs);
13461 pipe.AddShader(&fs);
13462 pipe.AddColorAttachment();
13463 pipe.CreateVKPipeline(pipeline_layout, renderPass());
13465 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot delete image view 0x");
13467 BeginCommandBuffer();
13468 // Bind pipeline to cmd buffer
13469 vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
13470 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
13471 &descriptor_set, 0, nullptr);
13473 EndCommandBuffer();
13474 // Submit cmd buffer then destroy sampler
13475 VkSubmitInfo submit_info = {};
13476 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
13477 submit_info.commandBufferCount = 1;
13478 submit_info.pCommandBuffers = &m_commandBuffer->handle();
13479 // Submit cmd buffer and then destroy imageView while in-flight
13480 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13482 vkDestroyImageView(m_device->device(), view, nullptr);
13483 m_errorMonitor->VerifyFound();
13484 vkQueueWaitIdle(m_device->m_queue);
13485 // Now we can actually destroy imageView
13486 vkDestroyImageView(m_device->device(), view, NULL);
13487 vkDestroySampler(m_device->device(), sampler, nullptr);
13488 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
13489 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
13490 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
13493 TEST_F(VkLayerTest, BufferViewInUseDestroyedSignaled) {
13494 TEST_DESCRIPTION("Delete in-use bufferView.");
13496 ASSERT_NO_FATAL_FAILURE(InitState());
13497 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13499 VkDescriptorPoolSize ds_type_count;
13500 ds_type_count.type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
13501 ds_type_count.descriptorCount = 1;
13503 VkDescriptorPoolCreateInfo ds_pool_ci = {};
13504 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
13505 ds_pool_ci.maxSets = 1;
13506 ds_pool_ci.poolSizeCount = 1;
13507 ds_pool_ci.pPoolSizes = &ds_type_count;
13509 VkDescriptorPool ds_pool;
13510 VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
13511 ASSERT_VK_SUCCESS(err);
13513 VkDescriptorSetLayoutBinding layout_binding;
13514 layout_binding.binding = 0;
13515 layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
13516 layout_binding.descriptorCount = 1;
13517 layout_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
13518 layout_binding.pImmutableSamplers = NULL;
13520 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
13521 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
13522 ds_layout_ci.bindingCount = 1;
13523 ds_layout_ci.pBindings = &layout_binding;
13524 VkDescriptorSetLayout ds_layout;
13525 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
13526 ASSERT_VK_SUCCESS(err);
13528 VkDescriptorSetAllocateInfo alloc_info = {};
13529 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
13530 alloc_info.descriptorSetCount = 1;
13531 alloc_info.descriptorPool = ds_pool;
13532 alloc_info.pSetLayouts = &ds_layout;
13533 VkDescriptorSet descriptor_set;
13534 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
13535 ASSERT_VK_SUCCESS(err);
13537 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
13538 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
13539 pipeline_layout_ci.pNext = NULL;
13540 pipeline_layout_ci.setLayoutCount = 1;
13541 pipeline_layout_ci.pSetLayouts = &ds_layout;
13543 VkPipelineLayout pipeline_layout;
13544 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
13545 ASSERT_VK_SUCCESS(err);
13548 uint32_t queue_family_index = 0;
13549 VkBufferCreateInfo buffer_create_info = {};
13550 buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
13551 buffer_create_info.size = 1024;
13552 buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
13553 buffer_create_info.queueFamilyIndexCount = 1;
13554 buffer_create_info.pQueueFamilyIndices = &queue_family_index;
13556 err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
13557 ASSERT_VK_SUCCESS(err);
13559 VkMemoryRequirements memory_reqs;
13560 VkDeviceMemory buffer_memory;
13562 VkMemoryAllocateInfo memory_info = {};
13563 memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
13564 memory_info.allocationSize = 0;
13565 memory_info.memoryTypeIndex = 0;
13567 vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
13568 memory_info.allocationSize = memory_reqs.size;
13569 bool pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
13572 err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
13573 ASSERT_VK_SUCCESS(err);
13574 err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
13575 ASSERT_VK_SUCCESS(err);
13578 VkBufferViewCreateInfo bvci = {};
13579 bvci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
13580 bvci.buffer = buffer;
13581 bvci.format = VK_FORMAT_R8_UNORM;
13582 bvci.range = VK_WHOLE_SIZE;
13584 err = vkCreateBufferView(m_device->device(), &bvci, NULL, &view);
13585 ASSERT_VK_SUCCESS(err);
13587 VkWriteDescriptorSet descriptor_write = {};
13588 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
13589 descriptor_write.dstSet = descriptor_set;
13590 descriptor_write.dstBinding = 0;
13591 descriptor_write.descriptorCount = 1;
13592 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
13593 descriptor_write.pTexelBufferView = &view;
13595 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
13597 char const *vsSource = "#version 450\n"
13599 "out gl_PerVertex { \n"
13600 " vec4 gl_Position;\n"
13603 " gl_Position = vec4(1);\n"
13605 char const *fsSource = "#version 450\n"
13607 "layout(set=0, binding=0, r8) uniform imageBuffer s;\n"
13608 "layout(location=0) out vec4 x;\n"
13610 " x = imageLoad(s, 0);\n"
13612 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
13613 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
13614 VkPipelineObj pipe(m_device);
13615 pipe.AddShader(&vs);
13616 pipe.AddShader(&fs);
13617 pipe.AddColorAttachment();
13618 pipe.CreateVKPipeline(pipeline_layout, renderPass());
13620 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot delete buffer view 0x");
13622 BeginCommandBuffer();
13623 VkViewport viewport = {0, 0, 16, 16, 0, 1};
13624 vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
13625 VkRect2D scissor = {{0, 0}, {16, 16}};
13626 vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
13627 // Bind pipeline to cmd buffer
13628 vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
13629 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
13630 &descriptor_set, 0, nullptr);
13632 EndCommandBuffer();
13634 VkSubmitInfo submit_info = {};
13635 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
13636 submit_info.commandBufferCount = 1;
13637 submit_info.pCommandBuffers = &m_commandBuffer->handle();
13638 // Submit cmd buffer and then destroy bufferView while in-flight
13639 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13641 vkDestroyBufferView(m_device->device(), view, nullptr);
13642 m_errorMonitor->VerifyFound();
13643 vkQueueWaitIdle(m_device->m_queue);
13644 // Now we can actually destroy bufferView
13645 vkDestroyBufferView(m_device->device(), view, NULL);
13646 vkDestroyBuffer(m_device->device(), buffer, NULL);
13647 vkFreeMemory(m_device->device(), buffer_memory, NULL);
13648 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
13649 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
13650 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
13653 TEST_F(VkLayerTest, SamplerInUseDestroyedSignaled) {
13654 TEST_DESCRIPTION("Delete in-use sampler.");
13656 ASSERT_NO_FATAL_FAILURE(InitState());
13657 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13659 VkDescriptorPoolSize ds_type_count;
13660 ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
13661 ds_type_count.descriptorCount = 1;
13663 VkDescriptorPoolCreateInfo ds_pool_ci = {};
13664 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
13665 ds_pool_ci.maxSets = 1;
13666 ds_pool_ci.poolSizeCount = 1;
13667 ds_pool_ci.pPoolSizes = &ds_type_count;
13669 VkDescriptorPool ds_pool;
13670 VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
13671 ASSERT_VK_SUCCESS(err);
13673 VkSamplerCreateInfo sampler_ci = {};
13674 sampler_ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
13675 sampler_ci.pNext = NULL;
13676 sampler_ci.magFilter = VK_FILTER_NEAREST;
13677 sampler_ci.minFilter = VK_FILTER_NEAREST;
13678 sampler_ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
13679 sampler_ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
13680 sampler_ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
13681 sampler_ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
13682 sampler_ci.mipLodBias = 1.0;
13683 sampler_ci.anisotropyEnable = VK_FALSE;
13684 sampler_ci.maxAnisotropy = 1;
13685 sampler_ci.compareEnable = VK_FALSE;
13686 sampler_ci.compareOp = VK_COMPARE_OP_NEVER;
13687 sampler_ci.minLod = 1.0;
13688 sampler_ci.maxLod = 1.0;
13689 sampler_ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
13690 sampler_ci.unnormalizedCoordinates = VK_FALSE;
13693 err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
13694 ASSERT_VK_SUCCESS(err);
13696 VkDescriptorSetLayoutBinding layout_binding;
13697 layout_binding.binding = 0;
13698 layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
13699 layout_binding.descriptorCount = 1;
13700 layout_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
13701 layout_binding.pImmutableSamplers = NULL;
13703 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
13704 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
13705 ds_layout_ci.bindingCount = 1;
13706 ds_layout_ci.pBindings = &layout_binding;
13707 VkDescriptorSetLayout ds_layout;
13708 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
13709 ASSERT_VK_SUCCESS(err);
13711 VkDescriptorSetAllocateInfo alloc_info = {};
13712 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
13713 alloc_info.descriptorSetCount = 1;
13714 alloc_info.descriptorPool = ds_pool;
13715 alloc_info.pSetLayouts = &ds_layout;
13716 VkDescriptorSet descriptor_set;
13717 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
13718 ASSERT_VK_SUCCESS(err);
13720 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
13721 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
13722 pipeline_layout_ci.pNext = NULL;
13723 pipeline_layout_ci.setLayoutCount = 1;
13724 pipeline_layout_ci.pSetLayouts = &ds_layout;
13726 VkPipelineLayout pipeline_layout;
13727 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
13728 ASSERT_VK_SUCCESS(err);
13730 VkImageObj image(m_device);
13731 image.init(128, 128, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
13732 ASSERT_TRUE(image.initialized());
13735 VkImageViewCreateInfo ivci = {};
13736 ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
13737 ivci.image = image.handle();
13738 ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
13739 ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
13740 ivci.subresourceRange.layerCount = 1;
13741 ivci.subresourceRange.baseMipLevel = 0;
13742 ivci.subresourceRange.levelCount = 1;
13743 ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
13745 err = vkCreateImageView(m_device->device(), &ivci, NULL, &view);
13746 ASSERT_VK_SUCCESS(err);
13748 VkDescriptorImageInfo image_info{};
13749 image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
13750 image_info.imageView = view;
13751 image_info.sampler = sampler;
13753 VkWriteDescriptorSet descriptor_write = {};
13754 descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
13755 descriptor_write.dstSet = descriptor_set;
13756 descriptor_write.dstBinding = 0;
13757 descriptor_write.descriptorCount = 1;
13758 descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
13759 descriptor_write.pImageInfo = &image_info;
13761 vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
13763 // Create PSO to use the sampler
13764 char const *vsSource = "#version 450\n"
13766 "out gl_PerVertex { \n"
13767 " vec4 gl_Position;\n"
13770 " gl_Position = vec4(1);\n"
13772 char const *fsSource = "#version 450\n"
13774 "layout(set=0, binding=0) uniform sampler2D s;\n"
13775 "layout(location=0) out vec4 x;\n"
13777 " x = texture(s, vec2(1));\n"
13779 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
13780 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
13781 VkPipelineObj pipe(m_device);
13782 pipe.AddShader(&vs);
13783 pipe.AddShader(&fs);
13784 pipe.AddColorAttachment();
13785 pipe.CreateVKPipeline(pipeline_layout, renderPass());
13787 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot delete sampler 0x");
13789 BeginCommandBuffer();
13790 // Bind pipeline to cmd buffer
13791 vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
13792 vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
13793 &descriptor_set, 0, nullptr);
13795 EndCommandBuffer();
13796 // Submit cmd buffer then destroy sampler
13797 VkSubmitInfo submit_info = {};
13798 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
13799 submit_info.commandBufferCount = 1;
13800 submit_info.pCommandBuffers = &m_commandBuffer->handle();
13801 // Submit cmd buffer and then destroy sampler while in-flight
13802 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13804 vkDestroySampler(m_device->device(), sampler, nullptr);
13805 m_errorMonitor->VerifyFound();
13806 vkQueueWaitIdle(m_device->m_queue);
13807 // Now we can actually destroy sampler
13808 vkDestroySampler(m_device->device(), sampler, nullptr);
13809 vkDestroyImageView(m_device->device(), view, NULL);
13810 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
13811 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
13812 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
13815 TEST_F(VkLayerTest, QueueForwardProgressFenceWait) {
13816 TEST_DESCRIPTION("Call VkQueueSubmit with a semaphore that is already "
13817 "signaled but not waited on by the queue. Wait on a "
13818 "fence that has not yet been submitted to a queue.");
13820 ASSERT_NO_FATAL_FAILURE(InitState());
13821 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13823 const char *queue_forward_progress_message = " that has already been signaled but not waited on by queue 0x";
13824 const char *invalid_fence_wait_message = " which has not been submitted on a Queue or during "
13825 "acquire next image.";
13827 BeginCommandBuffer();
13828 EndCommandBuffer();
13830 VkSemaphoreCreateInfo semaphore_create_info = {};
13831 semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
13832 VkSemaphore semaphore;
13833 ASSERT_VK_SUCCESS(vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore));
13834 VkSubmitInfo submit_info = {};
13835 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
13836 submit_info.commandBufferCount = 1;
13837 submit_info.pCommandBuffers = &m_commandBuffer->handle();
13838 submit_info.signalSemaphoreCount = 1;
13839 submit_info.pSignalSemaphores = &semaphore;
13840 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13841 m_errorMonitor->SetDesiredFailureMsg(0, "");
13842 vkResetCommandBuffer(m_commandBuffer->handle(), 0);
13843 BeginCommandBuffer();
13844 EndCommandBuffer();
13845 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, queue_forward_progress_message);
13846 vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
13847 m_errorMonitor->VerifyFound();
13849 VkFenceCreateInfo fence_create_info = {};
13850 fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
13852 ASSERT_VK_SUCCESS(vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence));
13854 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, invalid_fence_wait_message);
13855 vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
13856 m_errorMonitor->VerifyFound();
13858 vkDeviceWaitIdle(m_device->device());
13859 vkDestroyFence(m_device->device(), fence, nullptr);
13860 vkDestroySemaphore(m_device->device(), semaphore, nullptr);
13863 TEST_F(VkLayerTest, FramebufferIncompatible) {
13864 TEST_DESCRIPTION("Bind a secondary command buffer with with a framebuffer "
13865 "that does not match the framebuffer for the active "
13867 ASSERT_NO_FATAL_FAILURE(InitState());
13868 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13870 // A renderpass with one color attachment.
13871 VkAttachmentDescription attachment = {0,
13872 VK_FORMAT_B8G8R8A8_UNORM,
13873 VK_SAMPLE_COUNT_1_BIT,
13874 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
13875 VK_ATTACHMENT_STORE_OP_STORE,
13876 VK_ATTACHMENT_LOAD_OP_DONT_CARE,
13877 VK_ATTACHMENT_STORE_OP_DONT_CARE,
13878 VK_IMAGE_LAYOUT_UNDEFINED,
13879 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
13881 VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
13883 VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};
13885 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};
13888 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
13889 ASSERT_VK_SUCCESS(err);
13891 // A compatible framebuffer.
13892 VkImageObj image(m_device);
13893 image.init(32, 32, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
13894 ASSERT_TRUE(image.initialized());
13896 VkImageViewCreateInfo ivci = {
13897 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
13901 VK_IMAGE_VIEW_TYPE_2D,
13902 VK_FORMAT_B8G8R8A8_UNORM,
13903 {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
13904 VK_COMPONENT_SWIZZLE_IDENTITY},
13905 {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
13908 err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
13909 ASSERT_VK_SUCCESS(err);
13911 VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
13913 err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
13914 ASSERT_VK_SUCCESS(err);
13916 VkCommandBufferAllocateInfo cbai = {};
13917 cbai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
13918 cbai.commandPool = m_commandPool;
13919 cbai.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
13920 cbai.commandBufferCount = 1;
13922 VkCommandBuffer sec_cb;
13923 err = vkAllocateCommandBuffers(m_device->device(), &cbai, &sec_cb);
13924 ASSERT_VK_SUCCESS(err);
13925 VkCommandBufferBeginInfo cbbi = {};
13926 VkCommandBufferInheritanceInfo cbii = {};
13927 cbii.renderPass = renderPass();
13928 cbii.framebuffer = fb;
13929 cbbi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
13931 cbbi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
13932 cbbi.pInheritanceInfo = &cbii;
13933 vkBeginCommandBuffer(sec_cb, &cbbi);
13934 vkEndCommandBuffer(sec_cb);
13936 VkCommandBufferBeginInfo cbbi2 = {
13937 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
13940 vkBeginCommandBuffer(m_commandBuffer->GetBufferHandle(), &cbbi2);
13941 vkCmdBeginRenderPass(m_commandBuffer->GetBufferHandle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
13943 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
13944 " that is not the same as the primaryCB's current active framebuffer ");
13945 vkCmdExecuteCommands(m_commandBuffer->GetBufferHandle(), 1, &sec_cb);
13946 m_errorMonitor->VerifyFound();
13948 vkDestroyImageView(m_device->device(), view, NULL);
13949 vkDestroyRenderPass(m_device->device(), rp, NULL);
13950 vkDestroyFramebuffer(m_device->device(), fb, NULL);
13953 TEST_F(VkLayerTest, ColorBlendLogicOpTests) {
13954 TEST_DESCRIPTION("If logicOp is available on the device, set it to an "
13955 "invalid value. If logicOp is not available, attempt to "
13956 "use it and verify that we see the correct error.");
13957 ASSERT_NO_FATAL_FAILURE(InitState());
13958 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
13960 auto features = m_device->phy().features();
13961 // Set the expected error depending on whether or not logicOp available
13962 if (VK_FALSE == features.logicOp) {
13963 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "If logic operations feature not "
13964 "enabled, logicOpEnable must be "
13967 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "pColorBlendState->logicOp (16)");
13969 // Create a pipeline using logicOp
13972 VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
13973 pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
13975 VkPipelineLayout pipeline_layout;
13976 err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
13977 ASSERT_VK_SUCCESS(err);
13979 VkPipelineViewportStateCreateInfo vp_state_ci = {};
13980 vp_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
13981 vp_state_ci.viewportCount = 1;
13982 VkViewport vp = {}; // Just need dummy vp to point to
13983 vp_state_ci.pViewports = &vp;
13984 vp_state_ci.scissorCount = 1;
13985 VkRect2D scissors = {}; // Dummy scissors to point to
13986 vp_state_ci.pScissors = &scissors;
13988 VkPipelineShaderStageCreateInfo shaderStages[2];
13989 memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));
13991 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
13992 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
13993 shaderStages[0] = vs.GetStageCreateInfo();
13994 shaderStages[1] = fs.GetStageCreateInfo();
13996 VkPipelineVertexInputStateCreateInfo vi_ci = {};
13997 vi_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
13999 VkPipelineInputAssemblyStateCreateInfo ia_ci = {};
14000 ia_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
14001 ia_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
14003 VkPipelineRasterizationStateCreateInfo rs_ci = {};
14004 rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
14005 rs_ci.lineWidth = 1.0f;
14007 VkPipelineColorBlendAttachmentState att = {};
14008 att.blendEnable = VK_FALSE;
14009 att.colorWriteMask = 0xf;
14011 VkPipelineColorBlendStateCreateInfo cb_ci = {};
14012 cb_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
14013 // Enable logicOp & set logicOp to value 1 beyond allowed entries
14014 cb_ci.logicOpEnable = VK_TRUE;
14015 cb_ci.logicOp = VK_LOGIC_OP_RANGE_SIZE; // This should cause an error
14016 cb_ci.attachmentCount = 1;
14017 cb_ci.pAttachments = &att;
14019 VkPipelineMultisampleStateCreateInfo ms_ci = {};
14020 ms_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
14021 ms_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
14023 VkGraphicsPipelineCreateInfo gp_ci = {};
14024 gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
14025 gp_ci.stageCount = 2;
14026 gp_ci.pStages = shaderStages;
14027 gp_ci.pVertexInputState = &vi_ci;
14028 gp_ci.pInputAssemblyState = &ia_ci;
14029 gp_ci.pViewportState = &vp_state_ci;
14030 gp_ci.pRasterizationState = &rs_ci;
14031 gp_ci.pColorBlendState = &cb_ci;
14032 gp_ci.pMultisampleState = &ms_ci;
14033 gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
14034 gp_ci.layout = pipeline_layout;
14035 gp_ci.renderPass = renderPass();
14037 VkPipelineCacheCreateInfo pc_ci = {};
14038 pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
14040 VkPipeline pipeline;
14041 VkPipelineCache pipelineCache;
14042 err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
14043 ASSERT_VK_SUCCESS(err);
14045 err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
14046 m_errorMonitor->VerifyFound();
14047 if (VK_SUCCESS == err) {
14048 vkDestroyPipeline(m_device->device(), pipeline, NULL);
14050 vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
14051 vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
14053 #endif // DRAW_STATE_TESTS
14055 #if THREADING_TESTS
14056 #if GTEST_IS_THREADSAFE
14057 struct thread_data_struct {
14058 VkCommandBuffer commandBuffer;
14063 extern "C" void *AddToCommandBuffer(void *arg) {
14064 struct thread_data_struct *data = (struct thread_data_struct *)arg;
14066 for (int i = 0; i < 80000; i++) {
14067 vkCmdSetEvent(data->commandBuffer, data->event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
14068 if (data->bailout) {
14075 TEST_F(VkLayerTest, ThreadCommandBufferCollision) {
14076 test_platform_thread thread;
14078 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "THREADING ERROR");
14080 ASSERT_NO_FATAL_FAILURE(InitState());
14081 ASSERT_NO_FATAL_FAILURE(InitViewport());
14082 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14084 // Calls AllocateCommandBuffers
14085 VkCommandBufferObj commandBuffer(m_device, m_commandPool);
14087 // Avoid creating RenderPass
14088 commandBuffer.BeginCommandBuffer();
14090 VkEventCreateInfo event_info;
14094 memset(&event_info, 0, sizeof(event_info));
14095 event_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
14097 err = vkCreateEvent(device(), &event_info, NULL, &event);
14098 ASSERT_VK_SUCCESS(err);
14100 err = vkResetEvent(device(), event);
14101 ASSERT_VK_SUCCESS(err);
14103 struct thread_data_struct data;
14104 data.commandBuffer = commandBuffer.GetBufferHandle();
14105 data.event = event;
14106 data.bailout = false;
14107 m_errorMonitor->SetBailout(&data.bailout);
14109 // First do some correct operations using multiple threads.
14110 // Add many entries to command buffer from another thread.
14111 test_platform_thread_create(&thread, AddToCommandBuffer, (void *)&data);
14112 // Make non-conflicting calls from this thread at the same time.
14113 for (int i = 0; i < 80000; i++) {
14115 vkEnumeratePhysicalDevices(instance(), &count, NULL);
14117 test_platform_thread_join(thread, NULL);
14119 // Then do some incorrect operations using multiple threads.
14120 // Add many entries to command buffer from another thread.
14121 test_platform_thread_create(&thread, AddToCommandBuffer, (void *)&data);
14122 // Add many entries to command buffer from this thread at the same time.
14123 AddToCommandBuffer(&data);
14125 test_platform_thread_join(thread, NULL);
14126 commandBuffer.EndCommandBuffer();
14128 m_errorMonitor->SetBailout(NULL);
14130 m_errorMonitor->VerifyFound();
14132 vkDestroyEvent(device(), event, NULL);
14134 #endif // GTEST_IS_THREADSAFE
14135 #endif // THREADING_TESTS
14137 #if SHADER_CHECKER_TESTS
14138 TEST_F(VkLayerTest, InvalidSPIRVCodeSize) {
14139 TEST_DESCRIPTION("Test that an error is produced for a spirv module "
14140 "with an impossible code size");
14142 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid SPIR-V header");
14144 ASSERT_NO_FATAL_FAILURE(InitState());
14145 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14147 VkShaderModule module;
14148 VkShaderModuleCreateInfo moduleCreateInfo;
14149 struct icd_spv_header spv;
14151 spv.magic = ICD_SPV_MAGIC;
14152 spv.version = ICD_SPV_VERSION;
14155 moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
14156 moduleCreateInfo.pNext = NULL;
14157 moduleCreateInfo.pCode = (const uint32_t *)&spv;
14158 moduleCreateInfo.codeSize = 4;
14159 moduleCreateInfo.flags = 0;
14160 vkCreateShaderModule(m_device->device(), &moduleCreateInfo, NULL, &module);
14162 m_errorMonitor->VerifyFound();
14165 TEST_F(VkLayerTest, InvalidSPIRVMagic) {
14166 TEST_DESCRIPTION("Test that an error is produced for a spirv module "
14167 "with a bad magic number");
14169 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid SPIR-V magic number");
14171 ASSERT_NO_FATAL_FAILURE(InitState());
14172 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14174 VkShaderModule module;
14175 VkShaderModuleCreateInfo moduleCreateInfo;
14176 struct icd_spv_header spv;
14178 spv.magic = ~ICD_SPV_MAGIC;
14179 spv.version = ICD_SPV_VERSION;
14182 moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
14183 moduleCreateInfo.pNext = NULL;
14184 moduleCreateInfo.pCode = (const uint32_t *)&spv;
14185 moduleCreateInfo.codeSize = sizeof(spv) + 10;
14186 moduleCreateInfo.flags = 0;
14187 vkCreateShaderModule(m_device->device(), &moduleCreateInfo, NULL, &module);
14189 m_errorMonitor->VerifyFound();
14193 // Not currently covered by SPIRV-Tools validator
14194 TEST_F(VkLayerTest, InvalidSPIRVVersion) {
14195 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
14196 "Invalid SPIR-V header");
14198 ASSERT_NO_FATAL_FAILURE(InitState());
14199 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14201 VkShaderModule module;
14202 VkShaderModuleCreateInfo moduleCreateInfo;
14203 struct icd_spv_header spv;
14205 spv.magic = ICD_SPV_MAGIC;
14206 spv.version = ~ICD_SPV_VERSION;
14209 moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
14210 moduleCreateInfo.pNext = NULL;
14212 moduleCreateInfo.pCode = (const uint32_t *)&spv;
14213 moduleCreateInfo.codeSize = sizeof(spv) + 10;
14214 moduleCreateInfo.flags = 0;
14215 vkCreateShaderModule(m_device->device(), &moduleCreateInfo, NULL, &module);
14217 m_errorMonitor->VerifyFound();
14221 TEST_F(VkLayerTest, CreatePipelineVertexOutputNotConsumed) {
14222 TEST_DESCRIPTION("Test that a warning is produced for a vertex output that "
14223 "is not consumed by the fragment stage");
14224 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, "not consumed by fragment shader");
14226 ASSERT_NO_FATAL_FAILURE(InitState());
14227 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14229 char const *vsSource = "#version 450\n"
14231 "layout(location=0) out float x;\n"
14232 "out gl_PerVertex {\n"
14233 " vec4 gl_Position;\n"
14236 " gl_Position = vec4(1);\n"
14239 char const *fsSource = "#version 450\n"
14241 "layout(location=0) out vec4 color;\n"
14243 " color = vec4(1);\n"
14246 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14247 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14249 VkPipelineObj pipe(m_device);
14250 pipe.AddColorAttachment();
14251 pipe.AddShader(&vs);
14252 pipe.AddShader(&fs);
14254 VkDescriptorSetObj descriptorSet(m_device);
14255 descriptorSet.AppendDummy();
14256 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14258 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14260 m_errorMonitor->VerifyFound();
14263 TEST_F(VkLayerTest, CreatePipelineFragmentInputNotProvided) {
14264 TEST_DESCRIPTION("Test that an error is produced for a fragment shader input "
14265 "which is not present in the outputs of the previous stage");
14267 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "not written by vertex shader");
14269 ASSERT_NO_FATAL_FAILURE(InitState());
14270 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14272 char const *vsSource = "#version 450\n"
14274 "out gl_PerVertex {\n"
14275 " vec4 gl_Position;\n"
14278 " gl_Position = vec4(1);\n"
14280 char const *fsSource = "#version 450\n"
14282 "layout(location=0) in float x;\n"
14283 "layout(location=0) out vec4 color;\n"
14285 " color = vec4(x);\n"
14288 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14289 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14291 VkPipelineObj pipe(m_device);
14292 pipe.AddColorAttachment();
14293 pipe.AddShader(&vs);
14294 pipe.AddShader(&fs);
14296 VkDescriptorSetObj descriptorSet(m_device);
14297 descriptorSet.AppendDummy();
14298 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14300 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14302 m_errorMonitor->VerifyFound();
14305 TEST_F(VkLayerTest, CreatePipelineFragmentInputNotProvidedInBlock) {
14306 TEST_DESCRIPTION("Test that an error is produced for a fragment shader input "
14307 "within an interace block, which is not present in the outputs "
14308 "of the previous stage.");
14309 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "not written by vertex shader");
14311 ASSERT_NO_FATAL_FAILURE(InitState());
14312 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14314 char const *vsSource = "#version 450\n"
14316 "out gl_PerVertex {\n"
14317 " vec4 gl_Position;\n"
14320 " gl_Position = vec4(1);\n"
14322 char const *fsSource = "#version 450\n"
14324 "in block { layout(location=0) float x; } ins;\n"
14325 "layout(location=0) out vec4 color;\n"
14327 " color = vec4(ins.x);\n"
14330 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14331 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14333 VkPipelineObj pipe(m_device);
14334 pipe.AddColorAttachment();
14335 pipe.AddShader(&vs);
14336 pipe.AddShader(&fs);
14338 VkDescriptorSetObj descriptorSet(m_device);
14339 descriptorSet.AppendDummy();
14340 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14342 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14344 m_errorMonitor->VerifyFound();
14347 TEST_F(VkLayerTest, CreatePipelineVsFsTypeMismatchArraySize) {
14348 TEST_DESCRIPTION("Test that an error is produced for mismatched array sizes "
14349 "across the VS->FS interface");
14350 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Type mismatch on location 0.0: 'ptr to "
14351 "output arr[2] of float32' vs 'ptr to "
14352 "input arr[3] of float32'");
14354 ASSERT_NO_FATAL_FAILURE(InitState());
14355 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14357 char const *vsSource = "#version 450\n"
14359 "layout(location=0) out float x[2];\n"
14360 "out gl_PerVertex {\n"
14361 " vec4 gl_Position;\n"
14364 " x[0] = 0; x[1] = 0;\n"
14365 " gl_Position = vec4(1);\n"
14367 char const *fsSource = "#version 450\n"
14369 "layout(location=0) in float x[3];\n"
14370 "layout(location=0) out vec4 color;\n"
14372 " color = vec4(x[0] + x[1] + x[2]);\n"
14375 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14376 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14378 VkPipelineObj pipe(m_device);
14379 pipe.AddColorAttachment();
14380 pipe.AddShader(&vs);
14381 pipe.AddShader(&fs);
14383 VkDescriptorSetObj descriptorSet(m_device);
14384 descriptorSet.AppendDummy();
14385 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14387 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14389 m_errorMonitor->VerifyFound();
14392 TEST_F(VkLayerTest, CreatePipelineVsFsTypeMismatch) {
14393 TEST_DESCRIPTION("Test that an error is produced for mismatched types across "
14394 "the VS->FS interface");
14395 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Type mismatch on location 0");
14397 ASSERT_NO_FATAL_FAILURE(InitState());
14398 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14400 char const *vsSource = "#version 450\n"
14402 "layout(location=0) out int x;\n"
14403 "out gl_PerVertex {\n"
14404 " vec4 gl_Position;\n"
14408 " gl_Position = vec4(1);\n"
14410 char const *fsSource = "#version 450\n"
14412 "layout(location=0) in float x;\n" /* VS writes int */
14413 "layout(location=0) out vec4 color;\n"
14415 " color = vec4(x);\n"
14418 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14419 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14421 VkPipelineObj pipe(m_device);
14422 pipe.AddColorAttachment();
14423 pipe.AddShader(&vs);
14424 pipe.AddShader(&fs);
14426 VkDescriptorSetObj descriptorSet(m_device);
14427 descriptorSet.AppendDummy();
14428 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14430 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14432 m_errorMonitor->VerifyFound();
14435 TEST_F(VkLayerTest, CreatePipelineVsFsTypeMismatchInBlock) {
14436 TEST_DESCRIPTION("Test that an error is produced for mismatched types across "
14437 "the VS->FS interface, when the variable is contained within "
14438 "an interface block");
14439 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Type mismatch on location 0");
14441 ASSERT_NO_FATAL_FAILURE(InitState());
14442 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14444 char const *vsSource = "#version 450\n"
14446 "out block { layout(location=0) int x; } outs;\n"
14447 "out gl_PerVertex {\n"
14448 " vec4 gl_Position;\n"
14452 " gl_Position = vec4(1);\n"
14454 char const *fsSource = "#version 450\n"
14456 "in block { layout(location=0) float x; } ins;\n" /* VS writes int */
14457 "layout(location=0) out vec4 color;\n"
14459 " color = vec4(ins.x);\n"
14462 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14463 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14465 VkPipelineObj pipe(m_device);
14466 pipe.AddColorAttachment();
14467 pipe.AddShader(&vs);
14468 pipe.AddShader(&fs);
14470 VkDescriptorSetObj descriptorSet(m_device);
14471 descriptorSet.AppendDummy();
14472 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14474 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14476 m_errorMonitor->VerifyFound();
14479 TEST_F(VkLayerTest, CreatePipelineVsFsMismatchByLocation) {
14480 TEST_DESCRIPTION("Test that an error is produced for location mismatches across "
14481 "the VS->FS interface; This should manifest as a not-written/not-consumed "
14482 "pair, but flushes out broken walking of the interfaces");
14483 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "location 0.0 which is not written by vertex shader");
14485 ASSERT_NO_FATAL_FAILURE(InitState());
14486 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14488 char const *vsSource = "#version 450\n"
14490 "out block { layout(location=1) float x; } outs;\n"
14491 "out gl_PerVertex {\n"
14492 " vec4 gl_Position;\n"
14496 " gl_Position = vec4(1);\n"
14498 char const *fsSource = "#version 450\n"
14500 "in block { layout(location=0) float x; } ins;\n"
14501 "layout(location=0) out vec4 color;\n"
14503 " color = vec4(ins.x);\n"
14506 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14507 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14509 VkPipelineObj pipe(m_device);
14510 pipe.AddColorAttachment();
14511 pipe.AddShader(&vs);
14512 pipe.AddShader(&fs);
14514 VkDescriptorSetObj descriptorSet(m_device);
14515 descriptorSet.AppendDummy();
14516 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14518 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14520 m_errorMonitor->VerifyFound();
14523 TEST_F(VkLayerTest, CreatePipelineVsFsMismatchByComponent) {
14524 TEST_DESCRIPTION("Test that an error is produced for component mismatches across the "
14525 "VS->FS interface. It's not enough to have the same set of locations in "
14526 "use; matching is defined in terms of spirv variables.");
14527 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "location 0.1 which is not written by vertex shader");
14529 ASSERT_NO_FATAL_FAILURE(InitState());
14530 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14532 char const *vsSource = "#version 450\n"
14534 "out block { layout(location=0, component=0) float x; } outs;\n"
14535 "out gl_PerVertex {\n"
14536 " vec4 gl_Position;\n"
14540 " gl_Position = vec4(1);\n"
14542 char const *fsSource = "#version 450\n"
14544 "in block { layout(location=0, component=1) float x; } ins;\n"
14545 "layout(location=0) out vec4 color;\n"
14547 " color = vec4(ins.x);\n"
14550 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14551 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14553 VkPipelineObj pipe(m_device);
14554 pipe.AddColorAttachment();
14555 pipe.AddShader(&vs);
14556 pipe.AddShader(&fs);
14558 VkDescriptorSetObj descriptorSet(m_device);
14559 descriptorSet.AppendDummy();
14560 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14562 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14564 m_errorMonitor->VerifyFound();
14567 TEST_F(VkLayerTest, CreatePipelineAttribNotConsumed) {
14568 TEST_DESCRIPTION("Test that a warning is produced for a vertex attribute which is "
14569 "not consumed by the vertex shader");
14570 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, "location 0 not consumed by VS");
14572 ASSERT_NO_FATAL_FAILURE(InitState());
14573 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14575 VkVertexInputBindingDescription input_binding;
14576 memset(&input_binding, 0, sizeof(input_binding));
14578 VkVertexInputAttributeDescription input_attrib;
14579 memset(&input_attrib, 0, sizeof(input_attrib));
14580 input_attrib.format = VK_FORMAT_R32_SFLOAT;
14582 char const *vsSource = "#version 450\n"
14584 "out gl_PerVertex {\n"
14585 " vec4 gl_Position;\n"
14588 " gl_Position = vec4(1);\n"
14590 char const *fsSource = "#version 450\n"
14592 "layout(location=0) out vec4 color;\n"
14594 " color = vec4(1);\n"
14597 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14598 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14600 VkPipelineObj pipe(m_device);
14601 pipe.AddColorAttachment();
14602 pipe.AddShader(&vs);
14603 pipe.AddShader(&fs);
14605 pipe.AddVertexInputBindings(&input_binding, 1);
14606 pipe.AddVertexInputAttribs(&input_attrib, 1);
14608 VkDescriptorSetObj descriptorSet(m_device);
14609 descriptorSet.AppendDummy();
14610 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14612 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14614 m_errorMonitor->VerifyFound();
14617 TEST_F(VkLayerTest, CreatePipelineAttribLocationMismatch) {
14618 TEST_DESCRIPTION("Test that a warning is produced for a location mismatch on "
14619 "vertex attributes. This flushes out bad behavior in the interface walker");
14620 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, "location 0 not consumed by VS");
14622 ASSERT_NO_FATAL_FAILURE(InitState());
14623 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14625 VkVertexInputBindingDescription input_binding;
14626 memset(&input_binding, 0, sizeof(input_binding));
14628 VkVertexInputAttributeDescription input_attrib;
14629 memset(&input_attrib, 0, sizeof(input_attrib));
14630 input_attrib.format = VK_FORMAT_R32_SFLOAT;
14632 char const *vsSource = "#version 450\n"
14634 "layout(location=1) in float x;\n"
14635 "out gl_PerVertex {\n"
14636 " vec4 gl_Position;\n"
14639 " gl_Position = vec4(x);\n"
14641 char const *fsSource = "#version 450\n"
14643 "layout(location=0) out vec4 color;\n"
14645 " color = vec4(1);\n"
14648 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14649 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14651 VkPipelineObj pipe(m_device);
14652 pipe.AddColorAttachment();
14653 pipe.AddShader(&vs);
14654 pipe.AddShader(&fs);
14656 pipe.AddVertexInputBindings(&input_binding, 1);
14657 pipe.AddVertexInputAttribs(&input_attrib, 1);
14659 VkDescriptorSetObj descriptorSet(m_device);
14660 descriptorSet.AppendDummy();
14661 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14663 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14665 m_errorMonitor->VerifyFound();
14668 TEST_F(VkLayerTest, CreatePipelineAttribNotProvided) {
14669 TEST_DESCRIPTION("Test that an error is produced for a vertex shader input which is not "
14670 "provided by a vertex attribute");
14671 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Vertex shader consumes input at location 0 but not provided");
14673 ASSERT_NO_FATAL_FAILURE(InitState());
14674 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14676 char const *vsSource = "#version 450\n"
14678 "layout(location=0) in vec4 x;\n" /* not provided */
14679 "out gl_PerVertex {\n"
14680 " vec4 gl_Position;\n"
14683 " gl_Position = x;\n"
14685 char const *fsSource = "#version 450\n"
14687 "layout(location=0) out vec4 color;\n"
14689 " color = vec4(1);\n"
14692 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14693 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14695 VkPipelineObj pipe(m_device);
14696 pipe.AddColorAttachment();
14697 pipe.AddShader(&vs);
14698 pipe.AddShader(&fs);
14700 VkDescriptorSetObj descriptorSet(m_device);
14701 descriptorSet.AppendDummy();
14702 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14704 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14706 m_errorMonitor->VerifyFound();
14709 TEST_F(VkLayerTest, CreatePipelineAttribTypeMismatch) {
14710 TEST_DESCRIPTION("Test that an error is produced for a mismatch between the "
14711 "fundamental type (float/int/uint) of an attribute and the "
14712 "vertex shader input that consumes it");
14713 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "location 0 does not match vertex shader input type");
14715 ASSERT_NO_FATAL_FAILURE(InitState());
14716 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14718 VkVertexInputBindingDescription input_binding;
14719 memset(&input_binding, 0, sizeof(input_binding));
14721 VkVertexInputAttributeDescription input_attrib;
14722 memset(&input_attrib, 0, sizeof(input_attrib));
14723 input_attrib.format = VK_FORMAT_R32_SFLOAT;
14725 char const *vsSource = "#version 450\n"
14727 "layout(location=0) in int x;\n" /* attrib provided float */
14728 "out gl_PerVertex {\n"
14729 " vec4 gl_Position;\n"
14732 " gl_Position = vec4(x);\n"
14734 char const *fsSource = "#version 450\n"
14736 "layout(location=0) out vec4 color;\n"
14738 " color = vec4(1);\n"
14741 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14742 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14744 VkPipelineObj pipe(m_device);
14745 pipe.AddColorAttachment();
14746 pipe.AddShader(&vs);
14747 pipe.AddShader(&fs);
14749 pipe.AddVertexInputBindings(&input_binding, 1);
14750 pipe.AddVertexInputAttribs(&input_attrib, 1);
14752 VkDescriptorSetObj descriptorSet(m_device);
14753 descriptorSet.AppendDummy();
14754 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14756 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14758 m_errorMonitor->VerifyFound();
14761 TEST_F(VkLayerTest, CreatePipelineDuplicateStage) {
14762 TEST_DESCRIPTION("Test that an error is produced for a pipeline containing multiple "
14763 "shaders for the same stage");
14764 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
14765 "Multiple shaders provided for stage VK_SHADER_STAGE_VERTEX_BIT");
14767 ASSERT_NO_FATAL_FAILURE(InitState());
14768 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14770 char const *vsSource = "#version 450\n"
14772 "out gl_PerVertex {\n"
14773 " vec4 gl_Position;\n"
14776 " gl_Position = vec4(1);\n"
14778 char const *fsSource = "#version 450\n"
14780 "layout(location=0) out vec4 color;\n"
14782 " color = vec4(1);\n"
14785 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14786 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14788 VkPipelineObj pipe(m_device);
14789 pipe.AddColorAttachment();
14790 pipe.AddShader(&vs);
14791 pipe.AddShader(&vs);
14792 pipe.AddShader(&fs);
14794 VkDescriptorSetObj descriptorSet(m_device);
14795 descriptorSet.AppendDummy();
14796 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14798 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14800 m_errorMonitor->VerifyFound();
14803 TEST_F(VkLayerTest, CreatePipelineAttribMatrixType) {
14804 TEST_DESCRIPTION("Test that pipeline validation accepts matrices passed "
14805 "as vertex attributes");
14806 m_errorMonitor->ExpectSuccess();
14808 ASSERT_NO_FATAL_FAILURE(InitState());
14809 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14811 VkVertexInputBindingDescription input_binding;
14812 memset(&input_binding, 0, sizeof(input_binding));
14814 VkVertexInputAttributeDescription input_attribs[2];
14815 memset(input_attribs, 0, sizeof(input_attribs));
14817 for (int i = 0; i < 2; i++) {
14818 input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT;
14819 input_attribs[i].location = i;
14822 char const *vsSource = "#version 450\n"
14824 "layout(location=0) in mat2x4 x;\n"
14825 "out gl_PerVertex {\n"
14826 " vec4 gl_Position;\n"
14829 " gl_Position = x[0] + x[1];\n"
14831 char const *fsSource = "#version 450\n"
14833 "layout(location=0) out vec4 color;\n"
14835 " color = vec4(1);\n"
14838 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14839 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14841 VkPipelineObj pipe(m_device);
14842 pipe.AddColorAttachment();
14843 pipe.AddShader(&vs);
14844 pipe.AddShader(&fs);
14846 pipe.AddVertexInputBindings(&input_binding, 1);
14847 pipe.AddVertexInputAttribs(input_attribs, 2);
14849 VkDescriptorSetObj descriptorSet(m_device);
14850 descriptorSet.AppendDummy();
14851 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14853 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14855 /* expect success */
14856 m_errorMonitor->VerifyNotFound();
14859 TEST_F(VkLayerTest, CreatePipelineAttribArrayType) {
14860 m_errorMonitor->ExpectSuccess();
14862 ASSERT_NO_FATAL_FAILURE(InitState());
14863 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14865 VkVertexInputBindingDescription input_binding;
14866 memset(&input_binding, 0, sizeof(input_binding));
14868 VkVertexInputAttributeDescription input_attribs[2];
14869 memset(input_attribs, 0, sizeof(input_attribs));
14871 for (int i = 0; i < 2; i++) {
14872 input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT;
14873 input_attribs[i].location = i;
14876 char const *vsSource = "#version 450\n"
14878 "layout(location=0) in vec4 x[2];\n"
14879 "out gl_PerVertex {\n"
14880 " vec4 gl_Position;\n"
14883 " gl_Position = x[0] + x[1];\n"
14885 char const *fsSource = "#version 450\n"
14887 "layout(location=0) out vec4 color;\n"
14889 " color = vec4(1);\n"
14892 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14893 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14895 VkPipelineObj pipe(m_device);
14896 pipe.AddColorAttachment();
14897 pipe.AddShader(&vs);
14898 pipe.AddShader(&fs);
14900 pipe.AddVertexInputBindings(&input_binding, 1);
14901 pipe.AddVertexInputAttribs(input_attribs, 2);
14903 VkDescriptorSetObj descriptorSet(m_device);
14904 descriptorSet.AppendDummy();
14905 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14907 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14909 m_errorMonitor->VerifyNotFound();
14912 TEST_F(VkLayerTest, CreatePipelineAttribComponents) {
14913 TEST_DESCRIPTION("Test that pipeline validation accepts consuming a vertex attribute "
14914 "through multiple vertex shader inputs, each consuming a different "
14915 "subset of the components.");
14916 m_errorMonitor->ExpectSuccess();
14918 ASSERT_NO_FATAL_FAILURE(InitState());
14919 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14921 VkVertexInputBindingDescription input_binding;
14922 memset(&input_binding, 0, sizeof(input_binding));
14924 VkVertexInputAttributeDescription input_attribs[3];
14925 memset(input_attribs, 0, sizeof(input_attribs));
14927 for (int i = 0; i < 3; i++) {
14928 input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT;
14929 input_attribs[i].location = i;
14932 char const *vsSource = "#version 450\n"
14934 "layout(location=0) in vec4 x;\n"
14935 "layout(location=1) in vec3 y1;\n"
14936 "layout(location=1, component=3) in float y2;\n"
14937 "layout(location=2) in vec4 z;\n"
14938 "out gl_PerVertex {\n"
14939 " vec4 gl_Position;\n"
14942 " gl_Position = x + vec4(y1, y2) + z;\n"
14944 char const *fsSource = "#version 450\n"
14946 "layout(location=0) out vec4 color;\n"
14948 " color = vec4(1);\n"
14951 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14952 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
14954 VkPipelineObj pipe(m_device);
14955 pipe.AddColorAttachment();
14956 pipe.AddShader(&vs);
14957 pipe.AddShader(&fs);
14959 pipe.AddVertexInputBindings(&input_binding, 1);
14960 pipe.AddVertexInputAttribs(input_attribs, 3);
14962 VkDescriptorSetObj descriptorSet(m_device);
14963 descriptorSet.AppendDummy();
14964 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
14966 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
14968 m_errorMonitor->VerifyNotFound();
14971 TEST_F(VkLayerTest, CreatePipelineMissingEntrypoint) {
14972 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
14973 "No entrypoint found named `foo`");
14975 ASSERT_NO_FATAL_FAILURE(InitState());
14976 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
14978 char const *vsSource = "#version 450\n"
14979 "out gl_PerVertex {\n"
14980 " vec4 gl_Position;\n"
14983 " gl_Position = vec4(0);\n"
14985 char const *fsSource = "#version 450\n"
14987 "layout(location=0) out vec4 color;\n"
14989 " color = vec4(1);\n"
14992 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
14993 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this, "foo");
14995 VkPipelineObj pipe(m_device);
14996 pipe.AddColorAttachment();
14997 pipe.AddShader(&vs);
14998 pipe.AddShader(&fs);
15000 VkDescriptorSetObj descriptorSet(m_device);
15001 descriptorSet.AppendDummy();
15002 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15004 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15006 m_errorMonitor->VerifyFound();
15009 TEST_F(VkLayerTest, CreatePipelineSimplePositive) {
15010 m_errorMonitor->ExpectSuccess();
15012 ASSERT_NO_FATAL_FAILURE(InitState());
15013 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15015 char const *vsSource = "#version 450\n"
15016 "out gl_PerVertex {\n"
15017 " vec4 gl_Position;\n"
15020 " gl_Position = vec4(0);\n"
15022 char const *fsSource = "#version 450\n"
15024 "layout(location=0) out vec4 color;\n"
15026 " color = vec4(1);\n"
15029 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15030 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15032 VkPipelineObj pipe(m_device);
15033 pipe.AddColorAttachment();
15034 pipe.AddShader(&vs);
15035 pipe.AddShader(&fs);
15037 VkDescriptorSetObj descriptorSet(m_device);
15038 descriptorSet.AppendDummy();
15039 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15041 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15043 m_errorMonitor->VerifyNotFound();
15046 TEST_F(VkLayerTest, CreatePipelineDepthStencilRequired) {
15047 m_errorMonitor->SetDesiredFailureMsg(
15048 VK_DEBUG_REPORT_ERROR_BIT_EXT,
15049 "pDepthStencilState is NULL when rasterization is enabled and subpass "
15050 "uses a depth/stencil attachment");
15052 ASSERT_NO_FATAL_FAILURE(InitState());
15053 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15055 char const *vsSource = "#version 450\n"
15056 "void main(){ gl_Position = vec4(0); }\n";
15057 char const *fsSource = "#version 450\n"
15059 "layout(location=0) out vec4 color;\n"
15061 " color = vec4(1);\n"
15064 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15065 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15067 VkPipelineObj pipe(m_device);
15068 pipe.AddColorAttachment();
15069 pipe.AddShader(&vs);
15070 pipe.AddShader(&fs);
15072 VkDescriptorSetObj descriptorSet(m_device);
15073 descriptorSet.AppendDummy();
15074 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15076 VkAttachmentDescription attachments[] = {
15077 { 0, VK_FORMAT_B8G8R8A8_UNORM, VK_SAMPLE_COUNT_1_BIT,
15078 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
15079 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
15080 VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
15082 { 0, VK_FORMAT_D16_UNORM, VK_SAMPLE_COUNT_1_BIT,
15083 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
15084 VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
15085 VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
15088 VkAttachmentReference refs[] = {
15089 { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL },
15090 { 1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL },
15092 VkSubpassDescription subpass = {
15093 0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr,
15094 1, &refs[0], nullptr, &refs[1],
15097 VkRenderPassCreateInfo rpci = {
15098 VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr,
15099 0, 2, attachments, 1, &subpass, 0, nullptr
15102 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
15103 ASSERT_VK_SUCCESS(err);
15105 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), rp);
15107 m_errorMonitor->VerifyFound();
15109 vkDestroyRenderPass(m_device->device(), rp, nullptr);
15112 TEST_F(VkLayerTest, CreatePipelineRelaxedTypeMatch) {
15113 TEST_DESCRIPTION("Test that pipeline validation accepts the relaxed type matching rules "
15114 "set out in 14.1.3: fundamental type must match, and producer side must "
15115 "have at least as many components");
15116 m_errorMonitor->ExpectSuccess();
15118 // VK 1.0.8 Specification, 14.1.3 "Additionally,..." block
15120 ASSERT_NO_FATAL_FAILURE(InitState());
15121 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15123 char const *vsSource = "#version 450\n"
15124 "out gl_PerVertex {\n"
15125 " vec4 gl_Position;\n"
15127 "layout(location=0) out vec3 x;\n"
15128 "layout(location=1) out ivec3 y;\n"
15129 "layout(location=2) out vec3 z;\n"
15131 " gl_Position = vec4(0);\n"
15132 " x = vec3(0); y = ivec3(0); z = vec3(0);\n"
15134 char const *fsSource = "#version 450\n"
15136 "layout(location=0) out vec4 color;\n"
15137 "layout(location=0) in float x;\n"
15138 "layout(location=1) flat in int y;\n"
15139 "layout(location=2) in vec2 z;\n"
15141 " color = vec4(1 + x + y + z.x);\n"
15144 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15145 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15147 VkPipelineObj pipe(m_device);
15148 pipe.AddColorAttachment();
15149 pipe.AddShader(&vs);
15150 pipe.AddShader(&fs);
15152 VkDescriptorSetObj descriptorSet(m_device);
15153 descriptorSet.AppendDummy();
15154 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15156 VkResult err = VK_SUCCESS;
15157 err = pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15158 ASSERT_VK_SUCCESS(err);
15160 m_errorMonitor->VerifyNotFound();
15163 TEST_F(VkLayerTest, CreatePipelineTessPerVertex) {
15164 TEST_DESCRIPTION("Test that pipeline validation accepts per-vertex variables "
15165 "passed between the TCS and TES stages");
15166 m_errorMonitor->ExpectSuccess();
15168 ASSERT_NO_FATAL_FAILURE(InitState());
15169 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15171 if (!m_device->phy().features().tessellationShader) {
15172 printf("Device does not support tessellation shaders; skipped.\n");
15176 char const *vsSource = "#version 450\n"
15178 char const *tcsSource = "#version 450\n"
15179 "layout(location=0) out int x[];\n"
15180 "layout(vertices=3) out;\n"
15182 " gl_TessLevelOuter[0] = gl_TessLevelOuter[1] = gl_TessLevelOuter[2] = 1;\n"
15183 " gl_TessLevelInner[0] = 1;\n"
15184 " x[gl_InvocationID] = gl_InvocationID;\n"
15186 char const *tesSource = "#version 450\n"
15187 "layout(triangles, equal_spacing, cw) in;\n"
15188 "layout(location=0) in int x[];\n"
15189 "out gl_PerVertex { vec4 gl_Position; };\n"
15191 " gl_Position.xyz = gl_TessCoord;\n"
15192 " gl_Position.w = x[0] + x[1] + x[2];\n"
15194 char const *fsSource = "#version 450\n"
15195 "layout(location=0) out vec4 color;\n"
15197 " color = vec4(1);\n"
15200 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15201 VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
15202 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
15203 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15205 VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
15206 VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};
15208 VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3};
15210 VkPipelineObj pipe(m_device);
15211 pipe.SetInputAssembly(&iasci);
15212 pipe.SetTessellation(&tsci);
15213 pipe.AddColorAttachment();
15214 pipe.AddShader(&vs);
15215 pipe.AddShader(&tcs);
15216 pipe.AddShader(&tes);
15217 pipe.AddShader(&fs);
15219 VkDescriptorSetObj descriptorSet(m_device);
15220 descriptorSet.AppendDummy();
15221 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15223 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15225 m_errorMonitor->VerifyNotFound();
15228 TEST_F(VkLayerTest, CreatePipelineGeometryInputBlockPositive) {
15229 TEST_DESCRIPTION("Test that pipeline validation accepts a user-defined "
15230 "interface block passed into the geometry shader. This "
15231 "is interesting because the 'extra' array level is not "
15232 "present on the member type, but on the block instance.");
15233 m_errorMonitor->ExpectSuccess();
15235 ASSERT_NO_FATAL_FAILURE(InitState());
15236 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15238 if (!m_device->phy().features().geometryShader) {
15239 printf("Device does not support geometry shaders; skipped.\n");
15243 char const *vsSource = "#version 450\n"
15244 "layout(location=0) out VertexData { vec4 x; } vs_out;\n"
15246 " vs_out.x = vec4(1);\n"
15248 char const *gsSource = "#version 450\n"
15249 "layout(triangles) in;\n"
15250 "layout(triangle_strip, max_vertices=3) out;\n"
15251 "layout(location=0) in VertexData { vec4 x; } gs_in[];\n"
15252 "out gl_PerVertex { vec4 gl_Position; };\n"
15254 " gl_Position = gs_in[0].x;\n"
15257 char const *fsSource = "#version 450\n"
15258 "layout(location=0) out vec4 color;\n"
15260 " color = vec4(1);\n"
15263 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15264 VkShaderObj gs(m_device, gsSource, VK_SHADER_STAGE_GEOMETRY_BIT, this);
15265 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15267 VkPipelineObj pipe(m_device);
15268 pipe.AddColorAttachment();
15269 pipe.AddShader(&vs);
15270 pipe.AddShader(&gs);
15271 pipe.AddShader(&fs);
15273 VkDescriptorSetObj descriptorSet(m_device);
15274 descriptorSet.AppendDummy();
15275 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15277 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15279 m_errorMonitor->VerifyNotFound();
15282 TEST_F(VkLayerTest, CreatePipelineTessPatchDecorationMismatch) {
15283 TEST_DESCRIPTION("Test that an error is produced for a variable output from "
15284 "the TCS without the patch decoration, but consumed in the TES "
15285 "with the decoration.");
15286 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "is per-vertex in tessellation control shader stage "
15287 "but per-patch in tessellation evaluation shader stage");
15289 ASSERT_NO_FATAL_FAILURE(InitState());
15290 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15292 if (!m_device->phy().features().tessellationShader) {
15293 printf("Device does not support tessellation shaders; skipped.\n");
15297 char const *vsSource = "#version 450\n"
15299 char const *tcsSource = "#version 450\n"
15300 "layout(location=0) out int x[];\n"
15301 "layout(vertices=3) out;\n"
15303 " gl_TessLevelOuter[0] = gl_TessLevelOuter[1] = gl_TessLevelOuter[2] = 1;\n"
15304 " gl_TessLevelInner[0] = 1;\n"
15305 " x[gl_InvocationID] = gl_InvocationID;\n"
15307 char const *tesSource = "#version 450\n"
15308 "layout(triangles, equal_spacing, cw) in;\n"
15309 "layout(location=0) patch in int x;\n"
15310 "out gl_PerVertex { vec4 gl_Position; };\n"
15312 " gl_Position.xyz = gl_TessCoord;\n"
15313 " gl_Position.w = x;\n"
15315 char const *fsSource = "#version 450\n"
15316 "layout(location=0) out vec4 color;\n"
15318 " color = vec4(1);\n"
15321 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15322 VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
15323 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
15324 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15326 VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
15327 VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};
15329 VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3};
15331 VkPipelineObj pipe(m_device);
15332 pipe.SetInputAssembly(&iasci);
15333 pipe.SetTessellation(&tsci);
15334 pipe.AddColorAttachment();
15335 pipe.AddShader(&vs);
15336 pipe.AddShader(&tcs);
15337 pipe.AddShader(&tes);
15338 pipe.AddShader(&fs);
15340 VkDescriptorSetObj descriptorSet(m_device);
15341 descriptorSet.AppendDummy();
15342 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15344 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15346 m_errorMonitor->VerifyFound();
15349 TEST_F(VkLayerTest, CreatePipelineAttribBindingConflict) {
15350 TEST_DESCRIPTION("Test that an error is produced for a vertex attribute setup where multiple "
15351 "bindings provide the same location");
15352 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
15353 "Duplicate vertex input binding descriptions for binding 0");
15355 ASSERT_NO_FATAL_FAILURE(InitState());
15356 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15358 /* Two binding descriptions for binding 0 */
15359 VkVertexInputBindingDescription input_bindings[2];
15360 memset(input_bindings, 0, sizeof(input_bindings));
15362 VkVertexInputAttributeDescription input_attrib;
15363 memset(&input_attrib, 0, sizeof(input_attrib));
15364 input_attrib.format = VK_FORMAT_R32_SFLOAT;
15366 char const *vsSource = "#version 450\n"
15368 "layout(location=0) in float x;\n" /* attrib provided float */
15369 "out gl_PerVertex {\n"
15370 " vec4 gl_Position;\n"
15373 " gl_Position = vec4(x);\n"
15375 char const *fsSource = "#version 450\n"
15377 "layout(location=0) out vec4 color;\n"
15379 " color = vec4(1);\n"
15382 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15383 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15385 VkPipelineObj pipe(m_device);
15386 pipe.AddColorAttachment();
15387 pipe.AddShader(&vs);
15388 pipe.AddShader(&fs);
15390 pipe.AddVertexInputBindings(input_bindings, 2);
15391 pipe.AddVertexInputAttribs(&input_attrib, 1);
15393 VkDescriptorSetObj descriptorSet(m_device);
15394 descriptorSet.AppendDummy();
15395 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15397 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15399 m_errorMonitor->VerifyFound();
15402 TEST_F(VkLayerTest, CreatePipeline64BitAttributesPositive) {
15403 TEST_DESCRIPTION("Test that pipeline validation accepts basic use of 64bit vertex "
15404 "attributes. This is interesting because they consume multiple "
15406 m_errorMonitor->ExpectSuccess();
15408 ASSERT_NO_FATAL_FAILURE(InitState());
15409 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15411 if (!m_device->phy().features().shaderFloat64) {
15412 printf("Device does not support 64bit vertex attributes; skipped.\n");
15416 VkVertexInputBindingDescription input_bindings[1];
15417 memset(input_bindings, 0, sizeof(input_bindings));
15419 VkVertexInputAttributeDescription input_attribs[4];
15420 memset(input_attribs, 0, sizeof(input_attribs));
15421 input_attribs[0].location = 0;
15422 input_attribs[0].offset = 0;
15423 input_attribs[0].format = VK_FORMAT_R64G64B64A64_SFLOAT;
15424 input_attribs[1].location = 2;
15425 input_attribs[1].offset = 32;
15426 input_attribs[1].format = VK_FORMAT_R64G64B64A64_SFLOAT;
15427 input_attribs[2].location = 4;
15428 input_attribs[2].offset = 64;
15429 input_attribs[2].format = VK_FORMAT_R64G64B64A64_SFLOAT;
15430 input_attribs[3].location = 6;
15431 input_attribs[3].offset = 96;
15432 input_attribs[3].format = VK_FORMAT_R64G64B64A64_SFLOAT;
15434 char const *vsSource = "#version 450\n"
15436 "layout(location=0) in dmat4 x;\n"
15437 "out gl_PerVertex {\n"
15438 " vec4 gl_Position;\n"
15441 " gl_Position = vec4(x[0][0]);\n"
15443 char const *fsSource = "#version 450\n"
15445 "layout(location=0) out vec4 color;\n"
15447 " color = vec4(1);\n"
15450 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15451 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15453 VkPipelineObj pipe(m_device);
15454 pipe.AddColorAttachment();
15455 pipe.AddShader(&vs);
15456 pipe.AddShader(&fs);
15458 pipe.AddVertexInputBindings(input_bindings, 1);
15459 pipe.AddVertexInputAttribs(input_attribs, 4);
15461 VkDescriptorSetObj descriptorSet(m_device);
15462 descriptorSet.AppendDummy();
15463 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15465 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15467 m_errorMonitor->VerifyNotFound();
15470 TEST_F(VkLayerTest, CreatePipelineFragmentOutputNotWritten) {
15471 TEST_DESCRIPTION("Test that an error is produced for a FS which does not "
15472 "provide an output for one of the pipeline's color attachments");
15473 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Attachment 0 not written by FS");
15475 ASSERT_NO_FATAL_FAILURE(InitState());
15477 char const *vsSource = "#version 450\n"
15479 "out gl_PerVertex {\n"
15480 " vec4 gl_Position;\n"
15483 " gl_Position = vec4(1);\n"
15485 char const *fsSource = "#version 450\n"
15490 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15491 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15493 VkPipelineObj pipe(m_device);
15494 pipe.AddShader(&vs);
15495 pipe.AddShader(&fs);
15497 /* set up CB 0, not written */
15498 pipe.AddColorAttachment();
15499 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15501 VkDescriptorSetObj descriptorSet(m_device);
15502 descriptorSet.AppendDummy();
15503 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15505 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15507 m_errorMonitor->VerifyFound();
15510 TEST_F(VkLayerTest, CreatePipelineFragmentOutputNotConsumed) {
15511 TEST_DESCRIPTION("Test that a warning is produced for a FS which provides a spurious "
15512 "output with no matching attachment");
15513 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT,
15514 "FS writes to output location 1 with no matching attachment");
15516 ASSERT_NO_FATAL_FAILURE(InitState());
15518 char const *vsSource = "#version 450\n"
15520 "out gl_PerVertex {\n"
15521 " vec4 gl_Position;\n"
15524 " gl_Position = vec4(1);\n"
15526 char const *fsSource = "#version 450\n"
15528 "layout(location=0) out vec4 x;\n"
15529 "layout(location=1) out vec4 y;\n" /* no matching attachment for this */
15535 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15536 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15538 VkPipelineObj pipe(m_device);
15539 pipe.AddShader(&vs);
15540 pipe.AddShader(&fs);
15542 /* set up CB 0, not written */
15543 pipe.AddColorAttachment();
15544 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15545 /* FS writes CB 1, but we don't configure it */
15547 VkDescriptorSetObj descriptorSet(m_device);
15548 descriptorSet.AppendDummy();
15549 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15551 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15553 m_errorMonitor->VerifyFound();
15556 TEST_F(VkLayerTest, CreatePipelineFragmentOutputTypeMismatch) {
15557 TEST_DESCRIPTION("Test that an error is produced for a mismatch between the fundamental "
15558 "type of an FS output variable, and the format of the corresponding attachment");
15559 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "does not match FS output type");
15561 ASSERT_NO_FATAL_FAILURE(InitState());
15563 char const *vsSource = "#version 450\n"
15565 "out gl_PerVertex {\n"
15566 " vec4 gl_Position;\n"
15569 " gl_Position = vec4(1);\n"
15571 char const *fsSource = "#version 450\n"
15573 "layout(location=0) out ivec4 x;\n" /* not UNORM */
15578 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15579 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15581 VkPipelineObj pipe(m_device);
15582 pipe.AddShader(&vs);
15583 pipe.AddShader(&fs);
15585 /* set up CB 0; type is UNORM by default */
15586 pipe.AddColorAttachment();
15587 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15589 VkDescriptorSetObj descriptorSet(m_device);
15590 descriptorSet.AppendDummy();
15591 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15593 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15595 m_errorMonitor->VerifyFound();
15598 TEST_F(VkLayerTest, CreatePipelineUniformBlockNotProvided) {
15599 TEST_DESCRIPTION("Test that an error is produced for a shader consuming a uniform "
15600 "block which has no corresponding binding in the pipeline layout");
15601 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "not declared in pipeline layout");
15603 ASSERT_NO_FATAL_FAILURE(InitState());
15605 char const *vsSource = "#version 450\n"
15607 "out gl_PerVertex {\n"
15608 " vec4 gl_Position;\n"
15611 " gl_Position = vec4(1);\n"
15613 char const *fsSource = "#version 450\n"
15615 "layout(location=0) out vec4 x;\n"
15616 "layout(set=0) layout(binding=0) uniform foo { int x; int y; } bar;\n"
15618 " x = vec4(bar.y);\n"
15621 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15622 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15624 VkPipelineObj pipe(m_device);
15625 pipe.AddShader(&vs);
15626 pipe.AddShader(&fs);
15628 /* set up CB 0; type is UNORM by default */
15629 pipe.AddColorAttachment();
15630 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15632 VkDescriptorSetObj descriptorSet(m_device);
15633 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15635 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15637 m_errorMonitor->VerifyFound();
15640 TEST_F(VkLayerTest, CreatePipelinePushConstantsNotInLayout) {
15641 TEST_DESCRIPTION("Test that an error is produced for a shader consuming push constants "
15642 "which are not provided in the pipeline layout");
15643 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "not declared in layout");
15645 ASSERT_NO_FATAL_FAILURE(InitState());
15647 char const *vsSource = "#version 450\n"
15649 "layout(push_constant, std430) uniform foo { float x; } consts;\n"
15650 "out gl_PerVertex {\n"
15651 " vec4 gl_Position;\n"
15654 " gl_Position = vec4(consts.x);\n"
15656 char const *fsSource = "#version 450\n"
15658 "layout(location=0) out vec4 x;\n"
15663 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15664 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15666 VkPipelineObj pipe(m_device);
15667 pipe.AddShader(&vs);
15668 pipe.AddShader(&fs);
15670 /* set up CB 0; type is UNORM by default */
15671 pipe.AddColorAttachment();
15672 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15674 VkDescriptorSetObj descriptorSet(m_device);
15675 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15677 pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
15679 /* should have generated an error -- no push constant ranges provided! */
15680 m_errorMonitor->VerifyFound();
15683 TEST_F(VkLayerTest, CreatePipelineInputAttachmentMissing) {
15684 TEST_DESCRIPTION("Test that an error is produced for a shader consuming an input attachment "
15685 "which is not included in the subpass description");
15686 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
15687 "consumes input attachment index 0 but not provided in subpass");
15689 ASSERT_NO_FATAL_FAILURE(InitState());
15691 char const *vsSource = "#version 450\n"
15693 "out gl_PerVertex {\n"
15694 " vec4 gl_Position;\n"
15697 " gl_Position = vec4(1);\n"
15699 char const *fsSource = "#version 450\n"
15701 "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput x;\n"
15702 "layout(location=0) out vec4 color;\n"
15704 " color = subpassLoad(x);\n"
15707 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15708 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15710 VkPipelineObj pipe(m_device);
15711 pipe.AddShader(&vs);
15712 pipe.AddShader(&fs);
15713 pipe.AddColorAttachment();
15714 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15716 VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
15717 VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dslb};
15718 VkDescriptorSetLayout dsl;
15719 VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
15720 ASSERT_VK_SUCCESS(err);
15722 VkPipelineLayoutCreateInfo plci = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dsl, 0, nullptr};
15723 VkPipelineLayout pl;
15724 err = vkCreatePipelineLayout(m_device->device(), &plci, nullptr, &pl);
15725 ASSERT_VK_SUCCESS(err);
15728 pipe.CreateVKPipeline(pl, renderPass());
15730 m_errorMonitor->VerifyFound();
15732 vkDestroyPipelineLayout(m_device->device(), pl, nullptr);
15733 vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
15736 TEST_F(VkLayerTest, CreatePipelineInputAttachmentPositive) {
15737 TEST_DESCRIPTION("Positive test for a correctly matched input attachment");
15738 m_errorMonitor->ExpectSuccess();
15740 ASSERT_NO_FATAL_FAILURE(InitState());
15742 char const *vsSource = "#version 450\n"
15744 "out gl_PerVertex {\n"
15745 " vec4 gl_Position;\n"
15748 " gl_Position = vec4(1);\n"
15750 char const *fsSource = "#version 450\n"
15752 "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput x;\n"
15753 "layout(location=0) out vec4 color;\n"
15755 " color = subpassLoad(x);\n"
15758 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15759 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15761 VkPipelineObj pipe(m_device);
15762 pipe.AddShader(&vs);
15763 pipe.AddShader(&fs);
15764 pipe.AddColorAttachment();
15765 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15767 VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
15768 VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dslb};
15769 VkDescriptorSetLayout dsl;
15770 VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
15771 ASSERT_VK_SUCCESS(err);
15773 VkPipelineLayoutCreateInfo plci = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dsl, 0, nullptr};
15774 VkPipelineLayout pl;
15775 err = vkCreatePipelineLayout(m_device->device(), &plci, nullptr, &pl);
15776 ASSERT_VK_SUCCESS(err);
15778 VkAttachmentDescription descs[2] = {
15779 {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
15780 VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
15781 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
15782 {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
15783 VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL},
15785 VkAttachmentReference color = {
15786 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
15788 VkAttachmentReference input = {
15789 1, VK_IMAGE_LAYOUT_GENERAL,
15792 VkSubpassDescription sd = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &input, 1, &color, nullptr, nullptr, 0, nullptr};
15794 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, descs, 1, &sd, 0, nullptr};
15796 err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
15797 ASSERT_VK_SUCCESS(err);
15799 // should be OK. would go wrong here if it's going to...
15800 pipe.CreateVKPipeline(pl, rp);
15802 m_errorMonitor->VerifyNotFound();
15804 vkDestroyRenderPass(m_device->device(), rp, nullptr);
15805 vkDestroyPipelineLayout(m_device->device(), pl, nullptr);
15806 vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
15809 TEST_F(VkLayerTest, CreatePipelineInputAttachmentTypeMismatch) {
15810 TEST_DESCRIPTION("Test that an error is produced for a shader consuming an input attachment "
15811 "with a format having a different fundamental type");
15812 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
15813 "input attachment 0 format of VK_FORMAT_R8G8B8A8_UINT does not match");
15815 ASSERT_NO_FATAL_FAILURE(InitState());
15817 char const *vsSource = "#version 450\n"
15819 "out gl_PerVertex {\n"
15820 " vec4 gl_Position;\n"
15823 " gl_Position = vec4(1);\n"
15825 char const *fsSource = "#version 450\n"
15827 "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput x;\n"
15828 "layout(location=0) out vec4 color;\n"
15830 " color = subpassLoad(x);\n"
15833 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15834 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15836 VkPipelineObj pipe(m_device);
15837 pipe.AddShader(&vs);
15838 pipe.AddShader(&fs);
15839 pipe.AddColorAttachment();
15840 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15842 VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
15843 VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dslb};
15844 VkDescriptorSetLayout dsl;
15845 VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
15846 ASSERT_VK_SUCCESS(err);
15848 VkPipelineLayoutCreateInfo plci = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dsl, 0, nullptr};
15849 VkPipelineLayout pl;
15850 err = vkCreatePipelineLayout(m_device->device(), &plci, nullptr, &pl);
15851 ASSERT_VK_SUCCESS(err);
15853 VkAttachmentDescription descs[2] = {
15854 {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
15855 VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
15856 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
15857 {0, VK_FORMAT_R8G8B8A8_UINT, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
15858 VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL},
15860 VkAttachmentReference color = {
15861 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
15863 VkAttachmentReference input = {
15864 1, VK_IMAGE_LAYOUT_GENERAL,
15867 VkSubpassDescription sd = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &input, 1, &color, nullptr, nullptr, 0, nullptr};
15869 VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, descs, 1, &sd, 0, nullptr};
15871 err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
15872 ASSERT_VK_SUCCESS(err);
15875 pipe.CreateVKPipeline(pl, rp);
15877 m_errorMonitor->VerifyFound();
15879 vkDestroyRenderPass(m_device->device(), rp, nullptr);
15880 vkDestroyPipelineLayout(m_device->device(), pl, nullptr);
15881 vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
15884 TEST_F(VkLayerTest, CreatePipelineInputAttachmentMissingArray) {
15885 TEST_DESCRIPTION("Test that an error is produced for a shader consuming an input attachment "
15886 "which is not included in the subpass description -- array case");
15887 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
15888 "consumes input attachment index 1 but not provided in subpass");
15890 ASSERT_NO_FATAL_FAILURE(InitState());
15892 char const *vsSource = "#version 450\n"
15894 "out gl_PerVertex {\n"
15895 " vec4 gl_Position;\n"
15898 " gl_Position = vec4(1);\n"
15900 char const *fsSource = "#version 450\n"
15902 "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput xs[2];\n"
15903 "layout(location=0) out vec4 color;\n"
15905 " color = subpassLoad(xs[1]);\n"
15908 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
15909 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
15911 VkPipelineObj pipe(m_device);
15912 pipe.AddShader(&vs);
15913 pipe.AddShader(&fs);
15914 pipe.AddColorAttachment();
15915 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
15917 VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 2, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
15918 VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dslb};
15919 VkDescriptorSetLayout dsl;
15920 VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
15921 ASSERT_VK_SUCCESS(err);
15923 VkPipelineLayoutCreateInfo plci = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dsl, 0, nullptr};
15924 VkPipelineLayout pl;
15925 err = vkCreatePipelineLayout(m_device->device(), &plci, nullptr, &pl);
15926 ASSERT_VK_SUCCESS(err);
15929 pipe.CreateVKPipeline(pl, renderPass());
15931 m_errorMonitor->VerifyFound();
15933 vkDestroyPipelineLayout(m_device->device(), pl, nullptr);
15934 vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
15937 TEST_F(VkLayerTest, CreateComputePipelineMissingDescriptor) {
15938 TEST_DESCRIPTION("Test that an error is produced for a compute pipeline consuming a "
15939 "descriptor which is not provided in the pipeline layout");
15940 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Shader uses descriptor slot 0.0");
15942 ASSERT_NO_FATAL_FAILURE(InitState());
15944 char const *csSource = "#version 450\n"
15946 "layout(local_size_x=1) in;\n"
15947 "layout(set=0, binding=0) buffer block { vec4 x; };\n"
15952 VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);
15954 VkDescriptorSetObj descriptorSet(m_device);
15955 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15957 VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
15960 {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
15961 VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
15962 descriptorSet.GetPipelineLayout(),
15967 VkResult err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);
15969 m_errorMonitor->VerifyFound();
15971 if (err == VK_SUCCESS) {
15972 vkDestroyPipeline(m_device->device(), pipe, nullptr);
15976 TEST_F(VkLayerTest, CreateComputePipelineMissingDescriptorUnusedPositive) {
15977 TEST_DESCRIPTION("Test that pipeline validation accepts a compute pipeline which declares a "
15978 "descriptor-backed resource which is not provided, but the shader does not "
15979 "statically use it. This is interesting because it requires compute pipelines "
15980 "to have a proper descriptor use walk, which they didn't for some time.");
15981 m_errorMonitor->ExpectSuccess();
15983 ASSERT_NO_FATAL_FAILURE(InitState());
15985 char const *csSource = "#version 450\n"
15987 "layout(local_size_x=1) in;\n"
15988 "layout(set=0, binding=0) buffer block { vec4 x; };\n"
15990 " // x is not used.\n"
15993 VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);
15995 VkDescriptorSetObj descriptorSet(m_device);
15996 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
15998 VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
16001 {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
16002 VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
16003 descriptorSet.GetPipelineLayout(),
16008 VkResult err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);
16010 m_errorMonitor->VerifyNotFound();
16012 if (err == VK_SUCCESS) {
16013 vkDestroyPipeline(m_device->device(), pipe, nullptr);
16017 TEST_F(VkLayerTest, CreateComputePipelineDescriptorTypeMismatch) {
16018 TEST_DESCRIPTION("Test that an error is produced for a pipeline consuming a "
16019 "descriptor-backed resource of a mismatched type");
16020 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
16021 "but descriptor of type VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER");
16023 ASSERT_NO_FATAL_FAILURE(InitState());
16025 VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr};
16026 VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, 1, &binding};
16027 VkDescriptorSetLayout dsl;
16028 VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
16029 ASSERT_VK_SUCCESS(err);
16031 VkPipelineLayoutCreateInfo plci = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dsl, 0, nullptr};
16032 VkPipelineLayout pl;
16033 err = vkCreatePipelineLayout(m_device->device(), &plci, nullptr, &pl);
16034 ASSERT_VK_SUCCESS(err);
16036 char const *csSource = "#version 450\n"
16038 "layout(local_size_x=1) in;\n"
16039 "layout(set=0, binding=0) buffer block { vec4 x; };\n"
16043 VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);
16045 VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
16048 {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
16049 VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
16055 err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);
16057 m_errorMonitor->VerifyFound();
16059 if (err == VK_SUCCESS) {
16060 vkDestroyPipeline(m_device->device(), pipe, nullptr);
16063 vkDestroyPipelineLayout(m_device->device(), pl, nullptr);
16064 vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
16067 TEST_F(VkLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsSampler) {
16068 TEST_DESCRIPTION("Test that pipeline validation accepts a shader consuming only the "
16069 "sampler portion of a combined image + sampler");
16070 m_errorMonitor->ExpectSuccess();
16072 ASSERT_NO_FATAL_FAILURE(InitState());
16074 VkDescriptorSetLayoutBinding bindings[] = {
16075 {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
16076 {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
16077 {2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
16079 VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, 3, bindings};
16080 VkDescriptorSetLayout dsl;
16081 VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
16082 ASSERT_VK_SUCCESS(err);
16084 VkPipelineLayoutCreateInfo plci = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dsl, 0, nullptr};
16085 VkPipelineLayout pl;
16086 err = vkCreatePipelineLayout(m_device->device(), &plci, nullptr, &pl);
16087 ASSERT_VK_SUCCESS(err);
16089 char const *csSource = "#version 450\n"
16091 "layout(local_size_x=1) in;\n"
16092 "layout(set=0, binding=0) uniform sampler s;\n"
16093 "layout(set=0, binding=1) uniform texture2D t;\n"
16094 "layout(set=0, binding=2) buffer block { vec4 x; };\n"
16096 " x = texture(sampler2D(t, s), vec2(0));\n"
16098 VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);
16100 VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
16103 {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
16104 VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
16110 err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);
16112 m_errorMonitor->VerifyNotFound();
16114 if (err == VK_SUCCESS) {
16115 vkDestroyPipeline(m_device->device(), pipe, nullptr);
16118 vkDestroyPipelineLayout(m_device->device(), pl, nullptr);
16119 vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
16122 TEST_F(VkLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsImage) {
16123 TEST_DESCRIPTION("Test that pipeline validation accepts a shader consuming only the "
16124 "image portion of a combined image + sampler");
16125 m_errorMonitor->ExpectSuccess();
16127 ASSERT_NO_FATAL_FAILURE(InitState());
16129 VkDescriptorSetLayoutBinding bindings[] = {
16130 {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
16131 {1, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
16132 {2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
16134 VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, 3, bindings};
16135 VkDescriptorSetLayout dsl;
16136 VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
16137 ASSERT_VK_SUCCESS(err);
16139 VkPipelineLayoutCreateInfo plci = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dsl, 0, nullptr};
16140 VkPipelineLayout pl;
16141 err = vkCreatePipelineLayout(m_device->device(), &plci, nullptr, &pl);
16142 ASSERT_VK_SUCCESS(err);
16144 char const *csSource = "#version 450\n"
16146 "layout(local_size_x=1) in;\n"
16147 "layout(set=0, binding=0) uniform texture2D t;\n"
16148 "layout(set=0, binding=1) uniform sampler s;\n"
16149 "layout(set=0, binding=2) buffer block { vec4 x; };\n"
16151 " x = texture(sampler2D(t, s), vec2(0));\n"
16153 VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);
16155 VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
16158 {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
16159 VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
16165 err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);
16167 m_errorMonitor->VerifyNotFound();
16169 if (err == VK_SUCCESS) {
16170 vkDestroyPipeline(m_device->device(), pipe, nullptr);
16173 vkDestroyPipelineLayout(m_device->device(), pl, nullptr);
16174 vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
16177 TEST_F(VkLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsBoth) {
16178 TEST_DESCRIPTION("Test that pipeline validation accepts a shader consuming "
16179 "both the sampler and the image of a combined image+sampler "
16180 "but via separate variables");
16181 m_errorMonitor->ExpectSuccess();
16183 ASSERT_NO_FATAL_FAILURE(InitState());
16185 VkDescriptorSetLayoutBinding bindings[] = {
16186 {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
16187 {1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
16189 VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, 2, bindings};
16190 VkDescriptorSetLayout dsl;
16191 VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
16192 ASSERT_VK_SUCCESS(err);
16194 VkPipelineLayoutCreateInfo plci = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, 1, &dsl, 0, nullptr};
16195 VkPipelineLayout pl;
16196 err = vkCreatePipelineLayout(m_device->device(), &plci, nullptr, &pl);
16197 ASSERT_VK_SUCCESS(err);
16199 char const *csSource = "#version 450\n"
16201 "layout(local_size_x=1) in;\n"
16202 "layout(set=0, binding=0) uniform texture2D t;\n"
16203 "layout(set=0, binding=0) uniform sampler s; // both binding 0!\n"
16204 "layout(set=0, binding=1) buffer block { vec4 x; };\n"
16206 " x = texture(sampler2D(t, s), vec2(0));\n"
16208 VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);
16210 VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
16213 {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
16214 VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
16220 err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);
16222 m_errorMonitor->VerifyNotFound();
16224 if (err == VK_SUCCESS) {
16225 vkDestroyPipeline(m_device->device(), pipe, nullptr);
16228 vkDestroyPipelineLayout(m_device->device(), pl, nullptr);
16229 vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
16232 TEST_F(VkLayerTest, DrawTimeImageViewTypeMismatchWithPipeline) {
16233 TEST_DESCRIPTION("Test that an error is produced when an image view type "
16234 "does not match the dimensionality declared in the shader");
16236 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "requires an image view of type VK_IMAGE_VIEW_TYPE_3D");
16238 ASSERT_NO_FATAL_FAILURE(InitState());
16239 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
16241 char const *vsSource = "#version 450\n"
16243 "out gl_PerVertex { vec4 gl_Position; };\n"
16244 "void main() { gl_Position = vec4(0); }\n";
16245 char const *fsSource = "#version 450\n"
16247 "layout(set=0, binding=0) uniform sampler3D s;\n"
16248 "layout(location=0) out vec4 color;\n"
16250 " color = texture(s, vec3(0));\n"
16252 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
16253 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
16255 VkPipelineObj pipe(m_device);
16256 pipe.AddShader(&vs);
16257 pipe.AddShader(&fs);
16258 pipe.AddColorAttachment();
16260 VkTextureObj texture(m_device, nullptr);
16261 VkSamplerObj sampler(m_device);
16263 VkDescriptorSetObj descriptorSet(m_device);
16264 descriptorSet.AppendSamplerTexture(&sampler, &texture);
16265 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
16267 VkResult err = pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
16268 ASSERT_VK_SUCCESS(err);
16270 BeginCommandBuffer();
16272 m_commandBuffer->BindPipeline(pipe);
16273 m_commandBuffer->BindDescriptorSet(descriptorSet);
16275 VkViewport viewport = {0, 0, 16, 16, 0, 1};
16276 vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
16277 VkRect2D scissor = {{0, 0}, {16, 16}};
16278 vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
16280 // error produced here.
16281 vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
16283 m_errorMonitor->VerifyFound();
16285 EndCommandBuffer();
16288 TEST_F(VkLayerTest, DrawTimeImageMultisampleMismatchWithPipeline) {
16289 TEST_DESCRIPTION("Test that an error is produced when a multisampled images "
16290 "are consumed via singlesample images types in the shader, or vice versa.");
16292 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "requires bound image to have multiple samples");
16294 ASSERT_NO_FATAL_FAILURE(InitState());
16295 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
16297 char const *vsSource = "#version 450\n"
16299 "out gl_PerVertex { vec4 gl_Position; };\n"
16300 "void main() { gl_Position = vec4(0); }\n";
16301 char const *fsSource = "#version 450\n"
16303 "layout(set=0, binding=0) uniform sampler2DMS s;\n"
16304 "layout(location=0) out vec4 color;\n"
16306 " color = texelFetch(s, ivec2(0), 0);\n"
16308 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
16309 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
16311 VkPipelineObj pipe(m_device);
16312 pipe.AddShader(&vs);
16313 pipe.AddShader(&fs);
16314 pipe.AddColorAttachment();
16316 VkTextureObj texture(m_device, nullptr);
16317 VkSamplerObj sampler(m_device);
16319 VkDescriptorSetObj descriptorSet(m_device);
16320 descriptorSet.AppendSamplerTexture(&sampler, &texture);
16321 descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
16323 VkResult err = pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
16324 ASSERT_VK_SUCCESS(err);
16326 BeginCommandBuffer();
16328 m_commandBuffer->BindPipeline(pipe);
16329 m_commandBuffer->BindDescriptorSet(descriptorSet);
16331 VkViewport viewport = {0, 0, 16, 16, 0, 1};
16332 vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
16333 VkRect2D scissor = {{0, 0}, {16, 16}};
16334 vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
16336 // error produced here.
16337 vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
16339 m_errorMonitor->VerifyFound();
16341 EndCommandBuffer();
16344 #endif // SHADER_CHECKER_TESTS
16346 #if DEVICE_LIMITS_TESTS
16347 TEST_F(VkLayerTest, CreateImageLimitsViolationMaxWidth) {
16348 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "CreateImage extents exceed allowable limits for format");
16350 ASSERT_NO_FATAL_FAILURE(InitState());
16355 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
16356 const int32_t tex_width = 32;
16357 const int32_t tex_height = 32;
16359 VkImageCreateInfo image_create_info = {};
16360 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16361 image_create_info.pNext = NULL;
16362 image_create_info.imageType = VK_IMAGE_TYPE_2D;
16363 image_create_info.format = tex_format;
16364 image_create_info.extent.width = tex_width;
16365 image_create_info.extent.height = tex_height;
16366 image_create_info.extent.depth = 1;
16367 image_create_info.mipLevels = 1;
16368 image_create_info.arrayLayers = 1;
16369 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
16370 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
16371 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
16372 image_create_info.flags = 0;
16374 // Introduce error by sending down a bogus width extent
16375 image_create_info.extent.width = 65536;
16376 vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
16378 m_errorMonitor->VerifyFound();
16381 TEST_F(VkLayerTest, CreateImageLimitsViolationMinWidth) {
16382 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
16383 "CreateImage extents is 0 for at least one required dimension");
16385 ASSERT_NO_FATAL_FAILURE(InitState());
16390 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
16391 const int32_t tex_width = 32;
16392 const int32_t tex_height = 32;
16394 VkImageCreateInfo image_create_info = {};
16395 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16396 image_create_info.pNext = NULL;
16397 image_create_info.imageType = VK_IMAGE_TYPE_2D;
16398 image_create_info.format = tex_format;
16399 image_create_info.extent.width = tex_width;
16400 image_create_info.extent.height = tex_height;
16401 image_create_info.extent.depth = 1;
16402 image_create_info.mipLevels = 1;
16403 image_create_info.arrayLayers = 1;
16404 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
16405 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
16406 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
16407 image_create_info.flags = 0;
16409 // Introduce error by sending down a bogus width extent
16410 image_create_info.extent.width = 0;
16411 vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
16413 m_errorMonitor->VerifyFound();
16415 #endif // DEVICE_LIMITS_TESTS
16418 TEST_F(VkLayerTest, AttachmentDescriptionUndefinedFormat) {
16419 TEST_DESCRIPTION("Create a render pass with an attachment description "
16420 "format set to VK_FORMAT_UNDEFINED");
16422 ASSERT_NO_FATAL_FAILURE(InitState());
16423 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
16425 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "format is VK_FORMAT_UNDEFINED");
16427 VkAttachmentReference color_attach = {};
16428 color_attach.layout = VK_IMAGE_LAYOUT_GENERAL;
16429 color_attach.attachment = 0;
16430 VkSubpassDescription subpass = {};
16431 subpass.colorAttachmentCount = 1;
16432 subpass.pColorAttachments = &color_attach;
16434 VkRenderPassCreateInfo rpci = {};
16435 rpci.subpassCount = 1;
16436 rpci.pSubpasses = &subpass;
16437 rpci.attachmentCount = 1;
16438 VkAttachmentDescription attach_desc = {};
16439 attach_desc.format = VK_FORMAT_UNDEFINED;
16440 rpci.pAttachments = &attach_desc;
16441 rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
16443 VkResult result = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
16445 m_errorMonitor->VerifyFound();
16447 if (result == VK_SUCCESS) {
16448 vkDestroyRenderPass(m_device->device(), rp, NULL);
16452 TEST_F(VkLayerTest, InvalidImageView) {
16455 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCreateImageView called with baseMipLevel 10 ");
16457 ASSERT_NO_FATAL_FAILURE(InitState());
16459 // Create an image and try to create a view with bad baseMipLevel
16462 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
16463 const int32_t tex_width = 32;
16464 const int32_t tex_height = 32;
16466 VkImageCreateInfo image_create_info = {};
16467 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16468 image_create_info.pNext = NULL;
16469 image_create_info.imageType = VK_IMAGE_TYPE_2D;
16470 image_create_info.format = tex_format;
16471 image_create_info.extent.width = tex_width;
16472 image_create_info.extent.height = tex_height;
16473 image_create_info.extent.depth = 1;
16474 image_create_info.mipLevels = 1;
16475 image_create_info.arrayLayers = 1;
16476 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
16477 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
16478 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
16479 image_create_info.flags = 0;
16481 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
16482 ASSERT_VK_SUCCESS(err);
16484 VkImageViewCreateInfo image_view_create_info = {};
16485 image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16486 image_view_create_info.image = image;
16487 image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
16488 image_view_create_info.format = tex_format;
16489 image_view_create_info.subresourceRange.layerCount = 1;
16490 image_view_create_info.subresourceRange.baseMipLevel = 10; // cause an error
16491 image_view_create_info.subresourceRange.levelCount = 1;
16492 image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16495 err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
16497 m_errorMonitor->VerifyFound();
16498 vkDestroyImage(m_device->device(), image, NULL);
16501 TEST_F(VkLayerTest, CreateImageViewNoMemoryBoundToImage) {
16503 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
16504 " used with no memory bound. Memory should be bound by calling vkBindImageMemory().");
16506 ASSERT_NO_FATAL_FAILURE(InitState());
16508 // Create an image and try to create a view with no memory backing the image
16511 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
16512 const int32_t tex_width = 32;
16513 const int32_t tex_height = 32;
16515 VkImageCreateInfo image_create_info = {};
16516 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16517 image_create_info.pNext = NULL;
16518 image_create_info.imageType = VK_IMAGE_TYPE_2D;
16519 image_create_info.format = tex_format;
16520 image_create_info.extent.width = tex_width;
16521 image_create_info.extent.height = tex_height;
16522 image_create_info.extent.depth = 1;
16523 image_create_info.mipLevels = 1;
16524 image_create_info.arrayLayers = 1;
16525 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
16526 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
16527 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
16528 image_create_info.flags = 0;
16530 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
16531 ASSERT_VK_SUCCESS(err);
16533 VkImageViewCreateInfo image_view_create_info = {};
16534 image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16535 image_view_create_info.image = image;
16536 image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
16537 image_view_create_info.format = tex_format;
16538 image_view_create_info.subresourceRange.layerCount = 1;
16539 image_view_create_info.subresourceRange.baseMipLevel = 0;
16540 image_view_create_info.subresourceRange.levelCount = 1;
16541 image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16544 err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
16546 m_errorMonitor->VerifyFound();
16547 vkDestroyImage(m_device->device(), image, NULL);
16548 // If last error is success, it still created the view, so delete it.
16549 if (err == VK_SUCCESS) {
16550 vkDestroyImageView(m_device->device(), view, NULL);
16554 TEST_F(VkLayerTest, InvalidImageViewAspect) {
16555 TEST_DESCRIPTION("Create an image and try to create a view with an invalid aspectMask");
16556 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCreateImageView: Color image "
16557 "formats must have ONLY the "
16558 "VK_IMAGE_ASPECT_COLOR_BIT set");
16560 ASSERT_NO_FATAL_FAILURE(InitState());
16562 const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
16563 VkImageObj image(m_device);
16564 image.init(32, 32, tex_format, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_LINEAR, 0);
16565 ASSERT_TRUE(image.initialized());
16567 VkImageViewCreateInfo image_view_create_info = {};
16568 image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16569 image_view_create_info.image = image.handle();
16570 image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
16571 image_view_create_info.format = tex_format;
16572 image_view_create_info.subresourceRange.baseMipLevel = 0;
16573 image_view_create_info.subresourceRange.levelCount = 1;
16574 // Cause an error by setting an invalid image aspect
16575 image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_METADATA_BIT;
16578 vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
16580 m_errorMonitor->VerifyFound();
16583 TEST_F(VkLayerTest, CopyImageLayerCountMismatch) {
16587 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
16588 "vkCmdCopyImage: number of layers in source and destination subresources for pRegions");
16590 ASSERT_NO_FATAL_FAILURE(InitState());
16592 // Create two images of different types and try to copy between them
16595 VkDeviceMemory srcMem;
16596 VkDeviceMemory destMem;
16597 VkMemoryRequirements memReqs;
16599 VkImageCreateInfo image_create_info = {};
16600 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16601 image_create_info.pNext = NULL;
16602 image_create_info.imageType = VK_IMAGE_TYPE_2D;
16603 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
16604 image_create_info.extent.width = 32;
16605 image_create_info.extent.height = 32;
16606 image_create_info.extent.depth = 1;
16607 image_create_info.mipLevels = 1;
16608 image_create_info.arrayLayers = 4;
16609 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
16610 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
16611 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
16612 image_create_info.flags = 0;
16614 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
16615 ASSERT_VK_SUCCESS(err);
16617 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
16618 ASSERT_VK_SUCCESS(err);
16621 VkMemoryAllocateInfo memAlloc = {};
16622 memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
16623 memAlloc.pNext = NULL;
16624 memAlloc.allocationSize = 0;
16625 memAlloc.memoryTypeIndex = 0;
16627 vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
16628 memAlloc.allocationSize = memReqs.size;
16629 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
16631 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
16632 ASSERT_VK_SUCCESS(err);
16634 vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
16635 memAlloc.allocationSize = memReqs.size;
16636 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
16637 ASSERT_VK_SUCCESS(err);
16638 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
16639 ASSERT_VK_SUCCESS(err);
16641 err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
16642 ASSERT_VK_SUCCESS(err);
16643 err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
16644 ASSERT_VK_SUCCESS(err);
16646 BeginCommandBuffer();
16647 VkImageCopy copyRegion;
16648 copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16649 copyRegion.srcSubresource.mipLevel = 0;
16650 copyRegion.srcSubresource.baseArrayLayer = 0;
16651 copyRegion.srcSubresource.layerCount = 1;
16652 copyRegion.srcOffset.x = 0;
16653 copyRegion.srcOffset.y = 0;
16654 copyRegion.srcOffset.z = 0;
16655 copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16656 copyRegion.dstSubresource.mipLevel = 0;
16657 copyRegion.dstSubresource.baseArrayLayer = 0;
16658 // Introduce failure by forcing the dst layerCount to differ from src
16659 copyRegion.dstSubresource.layerCount = 3;
16660 copyRegion.dstOffset.x = 0;
16661 copyRegion.dstOffset.y = 0;
16662 copyRegion.dstOffset.z = 0;
16663 copyRegion.extent.width = 1;
16664 copyRegion.extent.height = 1;
16665 copyRegion.extent.depth = 1;
16666 m_commandBuffer->CopyImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
16667 EndCommandBuffer();
16669 m_errorMonitor->VerifyFound();
16671 vkDestroyImage(m_device->device(), srcImage, NULL);
16672 vkDestroyImage(m_device->device(), dstImage, NULL);
16673 vkFreeMemory(m_device->device(), srcMem, NULL);
16674 vkFreeMemory(m_device->device(), destMem, NULL);
16677 TEST_F(VkLayerTest, ImageLayerUnsupportedFormat) {
16679 TEST_DESCRIPTION("Creating images with unsuported formats ");
16681 ASSERT_NO_FATAL_FAILURE(InitState());
16682 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
16683 VkImageObj image(m_device);
16684 image.init(128, 128, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
16685 VK_IMAGE_TILING_OPTIMAL, 0);
16686 ASSERT_TRUE(image.initialized());
16688 // Create image with unsupported format - Expect FORMAT_UNSUPPORTED
16689 VkImageCreateInfo image_create_info;
16690 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16691 image_create_info.pNext = NULL;
16692 image_create_info.imageType = VK_IMAGE_TYPE_2D;
16693 image_create_info.format = VK_FORMAT_UNDEFINED;
16694 image_create_info.extent.width = 32;
16695 image_create_info.extent.height = 32;
16696 image_create_info.extent.depth = 1;
16697 image_create_info.mipLevels = 1;
16698 image_create_info.arrayLayers = 1;
16699 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
16700 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
16701 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
16702 image_create_info.flags = 0;
16704 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
16705 "vkCreateImage: VkFormat for image must not be VK_FORMAT_UNDEFINED");
16707 VkImage localImage;
16708 vkCreateImage(m_device->handle(), &image_create_info, NULL, &localImage);
16709 m_errorMonitor->VerifyFound();
16711 VkFormat unsupported = VK_FORMAT_UNDEFINED;
16712 // Look for a format that is COMPLETELY unsupported with this hardware
16713 for (int f = VK_FORMAT_BEGIN_RANGE; f <= VK_FORMAT_END_RANGE; f++) {
16714 VkFormat format = static_cast<VkFormat>(f);
16715 VkFormatProperties fProps = m_device->format_properties(format);
16716 if (format != VK_FORMAT_UNDEFINED && fProps.linearTilingFeatures == 0 && fProps.optimalTilingFeatures == 0) {
16717 unsupported = format;
16722 if (unsupported != VK_FORMAT_UNDEFINED) {
16723 image_create_info.format = unsupported;
16724 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "is an unsupported format");
16726 vkCreateImage(m_device->handle(), &image_create_info, NULL, &localImage);
16727 m_errorMonitor->VerifyFound();
16731 TEST_F(VkLayerTest, ImageLayerViewTests) {
16733 TEST_DESCRIPTION("Passing bad parameters to CreateImageView");
16735 ASSERT_NO_FATAL_FAILURE(InitState());
16737 VkImageObj image(m_device);
16738 image.init(128, 128, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
16739 VK_IMAGE_TILING_OPTIMAL, 0);
16740 ASSERT_TRUE(image.initialized());
16742 VkImageView imgView;
16743 VkImageViewCreateInfo imgViewInfo = {};
16744 imgViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
16745 imgViewInfo.image = image.handle();
16746 imgViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
16747 imgViewInfo.format = VK_FORMAT_B8G8R8A8_UNORM;
16748 imgViewInfo.subresourceRange.layerCount = 1;
16749 imgViewInfo.subresourceRange.baseMipLevel = 0;
16750 imgViewInfo.subresourceRange.levelCount = 1;
16751 imgViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16753 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCreateImageView called with baseMipLevel");
16754 // View can't have baseMipLevel >= image's mipLevels - Expect
16755 // VIEW_CREATE_ERROR
16756 imgViewInfo.subresourceRange.baseMipLevel = 1;
16757 vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
16758 m_errorMonitor->VerifyFound();
16759 imgViewInfo.subresourceRange.baseMipLevel = 0;
16761 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCreateImageView called with baseArrayLayer");
16762 // View can't have baseArrayLayer >= image's arraySize - Expect
16763 // VIEW_CREATE_ERROR
16764 imgViewInfo.subresourceRange.baseArrayLayer = 1;
16765 vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
16766 m_errorMonitor->VerifyFound();
16767 imgViewInfo.subresourceRange.baseArrayLayer = 0;
16769 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCreateImageView called with 0 in "
16770 "pCreateInfo->subresourceRange."
16772 // View's levelCount can't be 0 - Expect VIEW_CREATE_ERROR
16773 imgViewInfo.subresourceRange.levelCount = 0;
16774 vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
16775 m_errorMonitor->VerifyFound();
16776 imgViewInfo.subresourceRange.levelCount = 1;
16778 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCreateImageView called with 0 in "
16779 "pCreateInfo->subresourceRange."
16781 // View's layerCount can't be 0 - Expect VIEW_CREATE_ERROR
16782 imgViewInfo.subresourceRange.layerCount = 0;
16783 vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
16784 m_errorMonitor->VerifyFound();
16785 imgViewInfo.subresourceRange.layerCount = 1;
16787 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "but both must be color formats");
16788 // Can't use depth format for view into color image - Expect INVALID_FORMAT
16789 imgViewInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
16790 vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
16791 m_errorMonitor->VerifyFound();
16792 imgViewInfo.format = VK_FORMAT_B8G8R8A8_UNORM;
16794 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Formats MUST be IDENTICAL unless "
16795 "VK_IMAGE_CREATE_MUTABLE_FORMAT BIT "
16796 "was set on image creation.");
16797 // Same compatibility class but no MUTABLE_FORMAT bit - Expect
16798 // VIEW_CREATE_ERROR
16799 imgViewInfo.format = VK_FORMAT_B8G8R8A8_UINT;
16800 vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
16801 m_errorMonitor->VerifyFound();
16802 imgViewInfo.format = VK_FORMAT_B8G8R8A8_UNORM;
16804 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "can support ImageViews with "
16805 "differing formats but they must be "
16806 "in the same compatibility class.");
16807 // Have MUTABLE_FORMAT bit but not in same compatibility class - Expect
16808 // VIEW_CREATE_ERROR
16809 VkImageCreateInfo mutImgInfo = image.create_info();
16811 mutImgInfo.format = VK_FORMAT_R8_UINT;
16812 assert(m_device->format_properties(VK_FORMAT_R8_UINT).optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT);
16813 mutImgInfo.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
16814 mutImgInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
16815 ret = vkCreateImage(m_device->handle(), &mutImgInfo, NULL, &mutImage);
16816 ASSERT_VK_SUCCESS(ret);
16817 imgViewInfo.image = mutImage;
16818 vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
16819 m_errorMonitor->VerifyFound();
16820 imgViewInfo.image = image.handle();
16821 vkDestroyImage(m_device->handle(), mutImage, NULL);
16824 TEST_F(VkLayerTest, MiscImageLayerTests) {
16826 TEST_DESCRIPTION("Image layer tests that don't belong elsewhare");
16828 ASSERT_NO_FATAL_FAILURE(InitState());
16830 VkImageObj image(m_device);
16831 image.init(128, 128, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
16832 VK_IMAGE_TILING_OPTIMAL, 0);
16833 ASSERT_TRUE(image.initialized());
16835 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "number of layers in image subresource is zero");
16836 vk_testing::Buffer buffer;
16837 VkMemoryPropertyFlags reqs = 0;
16838 buffer.init_as_src(*m_device, 128 * 128 * 4, reqs);
16839 VkBufferImageCopy region = {};
16840 region.bufferRowLength = 128;
16841 region.bufferImageHeight = 128;
16842 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16843 // layerCount can't be 0 - Expect MISMATCHED_IMAGE_ASPECT
16844 region.imageSubresource.layerCount = 0;
16845 region.imageExtent.height = 4;
16846 region.imageExtent.width = 4;
16847 region.imageExtent.depth = 1;
16848 m_commandBuffer->BeginCommandBuffer();
16849 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), image.handle(),
16850 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
16851 m_errorMonitor->VerifyFound();
16852 region.imageSubresource.layerCount = 1;
16854 // BufferOffset must be a multiple of the calling command's VkImage parameter's texel size
16855 // Introduce failure by setting bufferOffset to 1 and 1/2 texels
16856 region.bufferOffset = 6;
16857 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "must be a multiple of this format's texel size");
16858 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), image.handle(),
16859 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
16860 m_errorMonitor->VerifyFound();
16862 // BufferOffset must be a multiple of 4
16863 // Introduce failure by setting bufferOffset to a value not divisible by 4
16864 region.bufferOffset = 6;
16865 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "must be a multiple of 4");
16866 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), image.handle(),
16867 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
16868 m_errorMonitor->VerifyFound();
16870 // BufferRowLength must be 0, or greater than or equal to the width member of imageExtent
16871 region.bufferOffset = 0;
16872 region.imageExtent.height = 128;
16873 region.imageExtent.width = 128;
16874 // Introduce failure by setting bufferRowLength > 0 but less than width
16875 region.bufferRowLength = 64;
16876 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
16877 "must be zero or greater-than-or-equal-to imageExtent.width");
16878 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), image.handle(),
16879 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
16880 m_errorMonitor->VerifyFound();
16882 // BufferImageHeight must be 0, or greater than or equal to the height member of imageExtent
16883 region.bufferRowLength = 128;
16884 // Introduce failure by setting bufferRowHeight > 0 but less than height
16885 region.bufferImageHeight = 64;
16886 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
16887 "must be zero or greater-than-or-equal-to imageExtent.height");
16888 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), image.handle(),
16889 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
16890 m_errorMonitor->VerifyFound();
16892 region.bufferImageHeight = 128;
16893 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "aspectMasks for each region must "
16894 "specify only COLOR or DEPTH or "
16896 // Expect MISMATCHED_IMAGE_ASPECT
16897 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_METADATA_BIT;
16898 vkCmdCopyBufferToImage(m_commandBuffer->GetBufferHandle(), buffer.handle(), image.handle(),
16899 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
16900 m_errorMonitor->VerifyFound();
16901 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16903 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
16904 "If the format of srcImage is a depth, stencil, depth stencil or "
16905 "integer-based format then filter must be VK_FILTER_NEAREST");
16906 // Expect INVALID_FILTER
16907 VkImageObj intImage1(m_device);
16908 intImage1.init(128, 128, VK_FORMAT_R8_UINT, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
16909 VkImageObj intImage2(m_device);
16910 intImage2.init(128, 128, VK_FORMAT_R8_UINT, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
16911 VkImageBlit blitRegion = {};
16912 blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16913 blitRegion.srcSubresource.baseArrayLayer = 0;
16914 blitRegion.srcSubresource.layerCount = 1;
16915 blitRegion.srcSubresource.mipLevel = 0;
16916 blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16917 blitRegion.dstSubresource.baseArrayLayer = 0;
16918 blitRegion.dstSubresource.layerCount = 1;
16919 blitRegion.dstSubresource.mipLevel = 0;
16921 vkCmdBlitImage(m_commandBuffer->GetBufferHandle(), intImage1.handle(), intImage1.layout(), intImage2.handle(),
16922 intImage2.layout(), 16, &blitRegion, VK_FILTER_LINEAR);
16923 m_errorMonitor->VerifyFound();
16925 // Look for NULL-blit warning
16926 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "Offsets specify a zero-volume area.");
16927 vkCmdBlitImage(m_commandBuffer->GetBufferHandle(), intImage1.handle(), intImage1.layout(), intImage2.handle(),
16928 intImage2.layout(), 1, &blitRegion, VK_FILTER_LINEAR);
16929 m_errorMonitor->VerifyFound();
16931 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "called with 0 in ppMemoryBarriers");
16932 VkImageMemoryBarrier img_barrier;
16933 img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
16934 img_barrier.pNext = NULL;
16935 img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
16936 img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
16937 img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
16938 img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
16939 img_barrier.image = image.handle();
16940 img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
16941 img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
16942 img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
16943 img_barrier.subresourceRange.baseArrayLayer = 0;
16944 img_barrier.subresourceRange.baseMipLevel = 0;
16945 // layerCount should not be 0 - Expect INVALID_IMAGE_RESOURCE
16946 img_barrier.subresourceRange.layerCount = 0;
16947 img_barrier.subresourceRange.levelCount = 1;
16948 vkCmdPipelineBarrier(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
16949 nullptr, 0, nullptr, 1, &img_barrier);
16950 m_errorMonitor->VerifyFound();
16951 img_barrier.subresourceRange.layerCount = 1;
16954 TEST_F(VkLayerTest, ImageFormatLimits) {
16956 TEST_DESCRIPTION("Exceed the limits of image format ");
16958 ASSERT_NO_FATAL_FAILURE(InitState());
16959 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "CreateImage extents exceed allowable limits for format");
16960 VkImageCreateInfo image_create_info = {};
16961 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
16962 image_create_info.pNext = NULL;
16963 image_create_info.imageType = VK_IMAGE_TYPE_2D;
16964 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
16965 image_create_info.extent.width = 32;
16966 image_create_info.extent.height = 32;
16967 image_create_info.extent.depth = 1;
16968 image_create_info.mipLevels = 1;
16969 image_create_info.arrayLayers = 1;
16970 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
16971 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
16972 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
16973 image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
16974 image_create_info.flags = 0;
16977 VkImageFormatProperties imgFmtProps;
16978 vkGetPhysicalDeviceImageFormatProperties(gpu(), image_create_info.format, image_create_info.imageType, image_create_info.tiling,
16979 image_create_info.usage, image_create_info.flags, &imgFmtProps);
16980 image_create_info.extent.depth = imgFmtProps.maxExtent.depth + 1;
16981 // Expect INVALID_FORMAT_LIMITS_VIOLATION
16982 vkCreateImage(m_device->handle(), &image_create_info, NULL, &nullImg);
16983 m_errorMonitor->VerifyFound();
16984 image_create_info.extent.depth = 1;
16986 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "exceeds allowable maximum supported by format of");
16987 image_create_info.mipLevels = imgFmtProps.maxMipLevels + 1;
16988 // Expect INVALID_FORMAT_LIMITS_VIOLATION
16989 vkCreateImage(m_device->handle(), &image_create_info, NULL, &nullImg);
16990 m_errorMonitor->VerifyFound();
16991 image_create_info.mipLevels = 1;
16993 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "exceeds allowable maximum supported by format of");
16994 image_create_info.arrayLayers = imgFmtProps.maxArrayLayers + 1;
16995 // Expect INVALID_FORMAT_LIMITS_VIOLATION
16996 vkCreateImage(m_device->handle(), &image_create_info, NULL, &nullImg);
16997 m_errorMonitor->VerifyFound();
16998 image_create_info.arrayLayers = 1;
17000 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "is not supported by format");
17001 int samples = imgFmtProps.sampleCounts >> 1;
17002 image_create_info.samples = (VkSampleCountFlagBits)samples;
17003 // Expect INVALID_FORMAT_LIMITS_VIOLATION
17004 vkCreateImage(m_device->handle(), &image_create_info, NULL, &nullImg);
17005 m_errorMonitor->VerifyFound();
17006 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
17008 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "pCreateInfo->initialLayout, must be "
17009 "VK_IMAGE_LAYOUT_UNDEFINED or "
17010 "VK_IMAGE_LAYOUT_PREINITIALIZED");
17011 image_create_info.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
17012 // Expect INVALID_LAYOUT
17013 vkCreateImage(m_device->handle(), &image_create_info, NULL, &nullImg);
17014 m_errorMonitor->VerifyFound();
17015 image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
17018 TEST_F(VkLayerTest, CopyImageFormatSizeMismatch) {
17022 // Create color images with different format sizes and try to copy between them
17023 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
17024 "vkCmdCopyImage called with unmatched source and dest image format sizes");
17026 ASSERT_NO_FATAL_FAILURE(InitState());
17028 // Create two images of different types and try to copy between them
17031 VkDeviceMemory srcMem;
17032 VkDeviceMemory destMem;
17033 VkMemoryRequirements memReqs;
17035 VkImageCreateInfo image_create_info = {};
17036 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
17037 image_create_info.pNext = NULL;
17038 image_create_info.imageType = VK_IMAGE_TYPE_2D;
17039 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
17040 image_create_info.extent.width = 32;
17041 image_create_info.extent.height = 32;
17042 image_create_info.extent.depth = 1;
17043 image_create_info.mipLevels = 1;
17044 image_create_info.arrayLayers = 1;
17045 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
17046 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
17047 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
17048 image_create_info.flags = 0;
17050 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
17051 ASSERT_VK_SUCCESS(err);
17053 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
17054 // Introduce failure by creating second image with a different-sized format.
17055 image_create_info.format = VK_FORMAT_R5G5B5A1_UNORM_PACK16;
17057 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
17058 ASSERT_VK_SUCCESS(err);
17061 VkMemoryAllocateInfo memAlloc = {};
17062 memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
17063 memAlloc.pNext = NULL;
17064 memAlloc.allocationSize = 0;
17065 memAlloc.memoryTypeIndex = 0;
17067 vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
17068 memAlloc.allocationSize = memReqs.size;
17069 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17071 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
17072 ASSERT_VK_SUCCESS(err);
17074 vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
17075 memAlloc.allocationSize = memReqs.size;
17076 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17078 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
17079 ASSERT_VK_SUCCESS(err);
17081 err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
17082 ASSERT_VK_SUCCESS(err);
17083 err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
17084 ASSERT_VK_SUCCESS(err);
17086 BeginCommandBuffer();
17087 VkImageCopy copyRegion;
17088 copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17089 copyRegion.srcSubresource.mipLevel = 0;
17090 copyRegion.srcSubresource.baseArrayLayer = 0;
17091 copyRegion.srcSubresource.layerCount = 0;
17092 copyRegion.srcOffset.x = 0;
17093 copyRegion.srcOffset.y = 0;
17094 copyRegion.srcOffset.z = 0;
17095 copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17096 copyRegion.dstSubresource.mipLevel = 0;
17097 copyRegion.dstSubresource.baseArrayLayer = 0;
17098 copyRegion.dstSubresource.layerCount = 0;
17099 copyRegion.dstOffset.x = 0;
17100 copyRegion.dstOffset.y = 0;
17101 copyRegion.dstOffset.z = 0;
17102 copyRegion.extent.width = 1;
17103 copyRegion.extent.height = 1;
17104 copyRegion.extent.depth = 1;
17105 m_commandBuffer->CopyImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
17106 EndCommandBuffer();
17108 m_errorMonitor->VerifyFound();
17110 vkDestroyImage(m_device->device(), srcImage, NULL);
17111 vkDestroyImage(m_device->device(), dstImage, NULL);
17112 vkFreeMemory(m_device->device(), srcMem, NULL);
17113 vkFreeMemory(m_device->device(), destMem, NULL);
17116 TEST_F(VkLayerTest, CopyImageDepthStencilFormatMismatch) {
17120 // Create a color image and a depth/stencil image and try to copy between them
17121 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
17122 "vkCmdCopyImage called with unmatched source and dest image depth");
17124 ASSERT_NO_FATAL_FAILURE(InitState());
17126 // Create two images of different types and try to copy between them
17129 VkDeviceMemory srcMem;
17130 VkDeviceMemory destMem;
17131 VkMemoryRequirements memReqs;
17133 VkImageCreateInfo image_create_info = {};
17134 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
17135 image_create_info.pNext = NULL;
17136 image_create_info.imageType = VK_IMAGE_TYPE_2D;
17137 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
17138 image_create_info.extent.width = 32;
17139 image_create_info.extent.height = 32;
17140 image_create_info.extent.depth = 1;
17141 image_create_info.mipLevels = 1;
17142 image_create_info.arrayLayers = 1;
17143 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
17144 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
17145 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
17146 image_create_info.flags = 0;
17148 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
17149 ASSERT_VK_SUCCESS(err);
17151 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
17153 // Introduce failure by creating second image with a depth/stencil format
17154 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
17155 image_create_info.format = VK_FORMAT_D24_UNORM_S8_UINT;
17156 image_create_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
17158 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
17159 ASSERT_VK_SUCCESS(err);
17162 VkMemoryAllocateInfo memAlloc = {};
17163 memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
17164 memAlloc.pNext = NULL;
17165 memAlloc.allocationSize = 0;
17166 memAlloc.memoryTypeIndex = 0;
17168 vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
17169 memAlloc.allocationSize = memReqs.size;
17170 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17172 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
17173 ASSERT_VK_SUCCESS(err);
17175 vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
17176 memAlloc.allocationSize = memReqs.size;
17177 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17179 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
17180 ASSERT_VK_SUCCESS(err);
17182 err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
17183 ASSERT_VK_SUCCESS(err);
17184 err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
17185 ASSERT_VK_SUCCESS(err);
17187 BeginCommandBuffer();
17188 VkImageCopy copyRegion;
17189 copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17190 copyRegion.srcSubresource.mipLevel = 0;
17191 copyRegion.srcSubresource.baseArrayLayer = 0;
17192 copyRegion.srcSubresource.layerCount = 0;
17193 copyRegion.srcOffset.x = 0;
17194 copyRegion.srcOffset.y = 0;
17195 copyRegion.srcOffset.z = 0;
17196 copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17197 copyRegion.dstSubresource.mipLevel = 0;
17198 copyRegion.dstSubresource.baseArrayLayer = 0;
17199 copyRegion.dstSubresource.layerCount = 0;
17200 copyRegion.dstOffset.x = 0;
17201 copyRegion.dstOffset.y = 0;
17202 copyRegion.dstOffset.z = 0;
17203 copyRegion.extent.width = 1;
17204 copyRegion.extent.height = 1;
17205 copyRegion.extent.depth = 1;
17206 m_commandBuffer->CopyImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
17207 EndCommandBuffer();
17209 m_errorMonitor->VerifyFound();
17211 vkDestroyImage(m_device->device(), srcImage, NULL);
17212 vkDestroyImage(m_device->device(), dstImage, NULL);
17213 vkFreeMemory(m_device->device(), srcMem, NULL);
17214 vkFreeMemory(m_device->device(), destMem, NULL);
17217 TEST_F(VkLayerTest, ResolveImageLowSampleCount) {
17221 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
17222 "vkCmdResolveImage called with source sample count less than 2.");
17224 ASSERT_NO_FATAL_FAILURE(InitState());
17226 // Create two images of sample count 1 and try to Resolve between them
17229 VkDeviceMemory srcMem;
17230 VkDeviceMemory destMem;
17231 VkMemoryRequirements memReqs;
17233 VkImageCreateInfo image_create_info = {};
17234 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
17235 image_create_info.pNext = NULL;
17236 image_create_info.imageType = VK_IMAGE_TYPE_2D;
17237 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
17238 image_create_info.extent.width = 32;
17239 image_create_info.extent.height = 1;
17240 image_create_info.extent.depth = 1;
17241 image_create_info.mipLevels = 1;
17242 image_create_info.arrayLayers = 1;
17243 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
17244 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
17245 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
17246 image_create_info.flags = 0;
17248 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
17249 ASSERT_VK_SUCCESS(err);
17251 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
17253 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
17254 ASSERT_VK_SUCCESS(err);
17257 VkMemoryAllocateInfo memAlloc = {};
17258 memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
17259 memAlloc.pNext = NULL;
17260 memAlloc.allocationSize = 0;
17261 memAlloc.memoryTypeIndex = 0;
17263 vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
17264 memAlloc.allocationSize = memReqs.size;
17265 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17267 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
17268 ASSERT_VK_SUCCESS(err);
17270 vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
17271 memAlloc.allocationSize = memReqs.size;
17272 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17274 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
17275 ASSERT_VK_SUCCESS(err);
17277 err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
17278 ASSERT_VK_SUCCESS(err);
17279 err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
17280 ASSERT_VK_SUCCESS(err);
17282 BeginCommandBuffer();
17283 // Need memory barrier to VK_IMAGE_LAYOUT_GENERAL for source and dest?
17284 // VK_IMAGE_LAYOUT_UNDEFINED = 0,
17285 // VK_IMAGE_LAYOUT_GENERAL = 1,
17286 VkImageResolve resolveRegion;
17287 resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17288 resolveRegion.srcSubresource.mipLevel = 0;
17289 resolveRegion.srcSubresource.baseArrayLayer = 0;
17290 resolveRegion.srcSubresource.layerCount = 1;
17291 resolveRegion.srcOffset.x = 0;
17292 resolveRegion.srcOffset.y = 0;
17293 resolveRegion.srcOffset.z = 0;
17294 resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17295 resolveRegion.dstSubresource.mipLevel = 0;
17296 resolveRegion.dstSubresource.baseArrayLayer = 0;
17297 resolveRegion.dstSubresource.layerCount = 1;
17298 resolveRegion.dstOffset.x = 0;
17299 resolveRegion.dstOffset.y = 0;
17300 resolveRegion.dstOffset.z = 0;
17301 resolveRegion.extent.width = 1;
17302 resolveRegion.extent.height = 1;
17303 resolveRegion.extent.depth = 1;
17304 m_commandBuffer->ResolveImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, &resolveRegion);
17305 EndCommandBuffer();
17307 m_errorMonitor->VerifyFound();
17309 vkDestroyImage(m_device->device(), srcImage, NULL);
17310 vkDestroyImage(m_device->device(), dstImage, NULL);
17311 vkFreeMemory(m_device->device(), srcMem, NULL);
17312 vkFreeMemory(m_device->device(), destMem, NULL);
17315 TEST_F(VkLayerTest, ResolveImageHighSampleCount) {
17319 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
17320 "vkCmdResolveImage called with dest sample count greater than 1.");
17322 ASSERT_NO_FATAL_FAILURE(InitState());
17324 // Create two images of sample count 4 and try to Resolve between them
17327 VkDeviceMemory srcMem;
17328 VkDeviceMemory destMem;
17329 VkMemoryRequirements memReqs;
17331 VkImageCreateInfo image_create_info = {};
17332 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
17333 image_create_info.pNext = NULL;
17334 image_create_info.imageType = VK_IMAGE_TYPE_2D;
17335 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
17336 image_create_info.extent.width = 32;
17337 image_create_info.extent.height = 1;
17338 image_create_info.extent.depth = 1;
17339 image_create_info.mipLevels = 1;
17340 image_create_info.arrayLayers = 1;
17341 image_create_info.samples = VK_SAMPLE_COUNT_4_BIT;
17342 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
17343 // Note: Some implementations expect color attachment usage for any
17344 // multisample surface
17345 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
17346 image_create_info.flags = 0;
17348 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
17349 ASSERT_VK_SUCCESS(err);
17351 // Note: Some implementations expect color attachment usage for any
17352 // multisample surface
17353 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
17355 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
17356 ASSERT_VK_SUCCESS(err);
17359 VkMemoryAllocateInfo memAlloc = {};
17360 memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
17361 memAlloc.pNext = NULL;
17362 memAlloc.allocationSize = 0;
17363 memAlloc.memoryTypeIndex = 0;
17365 vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
17366 memAlloc.allocationSize = memReqs.size;
17367 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17369 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
17370 ASSERT_VK_SUCCESS(err);
17372 vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
17373 memAlloc.allocationSize = memReqs.size;
17374 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17376 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
17377 ASSERT_VK_SUCCESS(err);
17379 err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
17380 ASSERT_VK_SUCCESS(err);
17381 err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
17382 ASSERT_VK_SUCCESS(err);
17384 BeginCommandBuffer();
17385 // Need memory barrier to VK_IMAGE_LAYOUT_GENERAL for source and dest?
17386 // VK_IMAGE_LAYOUT_UNDEFINED = 0,
17387 // VK_IMAGE_LAYOUT_GENERAL = 1,
17388 VkImageResolve resolveRegion;
17389 resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17390 resolveRegion.srcSubresource.mipLevel = 0;
17391 resolveRegion.srcSubresource.baseArrayLayer = 0;
17392 resolveRegion.srcSubresource.layerCount = 1;
17393 resolveRegion.srcOffset.x = 0;
17394 resolveRegion.srcOffset.y = 0;
17395 resolveRegion.srcOffset.z = 0;
17396 resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17397 resolveRegion.dstSubresource.mipLevel = 0;
17398 resolveRegion.dstSubresource.baseArrayLayer = 0;
17399 resolveRegion.dstSubresource.layerCount = 1;
17400 resolveRegion.dstOffset.x = 0;
17401 resolveRegion.dstOffset.y = 0;
17402 resolveRegion.dstOffset.z = 0;
17403 resolveRegion.extent.width = 1;
17404 resolveRegion.extent.height = 1;
17405 resolveRegion.extent.depth = 1;
17406 m_commandBuffer->ResolveImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, &resolveRegion);
17407 EndCommandBuffer();
17409 m_errorMonitor->VerifyFound();
17411 vkDestroyImage(m_device->device(), srcImage, NULL);
17412 vkDestroyImage(m_device->device(), dstImage, NULL);
17413 vkFreeMemory(m_device->device(), srcMem, NULL);
17414 vkFreeMemory(m_device->device(), destMem, NULL);
17417 TEST_F(VkLayerTest, ResolveImageFormatMismatch) {
17421 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
17422 "vkCmdResolveImage called with unmatched source and dest formats.");
17424 ASSERT_NO_FATAL_FAILURE(InitState());
17426 // Create two images of different types and try to copy between them
17429 VkDeviceMemory srcMem;
17430 VkDeviceMemory destMem;
17431 VkMemoryRequirements memReqs;
17433 VkImageCreateInfo image_create_info = {};
17434 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
17435 image_create_info.pNext = NULL;
17436 image_create_info.imageType = VK_IMAGE_TYPE_2D;
17437 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
17438 image_create_info.extent.width = 32;
17439 image_create_info.extent.height = 1;
17440 image_create_info.extent.depth = 1;
17441 image_create_info.mipLevels = 1;
17442 image_create_info.arrayLayers = 1;
17443 image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
17444 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
17445 // Note: Some implementations expect color attachment usage for any
17446 // multisample surface
17447 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
17448 image_create_info.flags = 0;
17450 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
17451 ASSERT_VK_SUCCESS(err);
17453 // Set format to something other than source image
17454 image_create_info.format = VK_FORMAT_R32_SFLOAT;
17455 // Note: Some implementations expect color attachment usage for any
17456 // multisample surface
17457 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
17458 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
17460 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
17461 ASSERT_VK_SUCCESS(err);
17464 VkMemoryAllocateInfo memAlloc = {};
17465 memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
17466 memAlloc.pNext = NULL;
17467 memAlloc.allocationSize = 0;
17468 memAlloc.memoryTypeIndex = 0;
17470 vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
17471 memAlloc.allocationSize = memReqs.size;
17472 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17474 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
17475 ASSERT_VK_SUCCESS(err);
17477 vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
17478 memAlloc.allocationSize = memReqs.size;
17479 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17481 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
17482 ASSERT_VK_SUCCESS(err);
17484 err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
17485 ASSERT_VK_SUCCESS(err);
17486 err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
17487 ASSERT_VK_SUCCESS(err);
17489 BeginCommandBuffer();
17490 // Need memory barrier to VK_IMAGE_LAYOUT_GENERAL for source and dest?
17491 // VK_IMAGE_LAYOUT_UNDEFINED = 0,
17492 // VK_IMAGE_LAYOUT_GENERAL = 1,
17493 VkImageResolve resolveRegion;
17494 resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17495 resolveRegion.srcSubresource.mipLevel = 0;
17496 resolveRegion.srcSubresource.baseArrayLayer = 0;
17497 resolveRegion.srcSubresource.layerCount = 1;
17498 resolveRegion.srcOffset.x = 0;
17499 resolveRegion.srcOffset.y = 0;
17500 resolveRegion.srcOffset.z = 0;
17501 resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17502 resolveRegion.dstSubresource.mipLevel = 0;
17503 resolveRegion.dstSubresource.baseArrayLayer = 0;
17504 resolveRegion.dstSubresource.layerCount = 1;
17505 resolveRegion.dstOffset.x = 0;
17506 resolveRegion.dstOffset.y = 0;
17507 resolveRegion.dstOffset.z = 0;
17508 resolveRegion.extent.width = 1;
17509 resolveRegion.extent.height = 1;
17510 resolveRegion.extent.depth = 1;
17511 m_commandBuffer->ResolveImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, &resolveRegion);
17512 EndCommandBuffer();
17514 m_errorMonitor->VerifyFound();
17516 vkDestroyImage(m_device->device(), srcImage, NULL);
17517 vkDestroyImage(m_device->device(), dstImage, NULL);
17518 vkFreeMemory(m_device->device(), srcMem, NULL);
17519 vkFreeMemory(m_device->device(), destMem, NULL);
17522 TEST_F(VkLayerTest, ResolveImageTypeMismatch) {
17526 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
17527 "vkCmdResolveImage called with unmatched source and dest image types.");
17529 ASSERT_NO_FATAL_FAILURE(InitState());
17531 // Create two images of different types and try to copy between them
17534 VkDeviceMemory srcMem;
17535 VkDeviceMemory destMem;
17536 VkMemoryRequirements memReqs;
17538 VkImageCreateInfo image_create_info = {};
17539 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
17540 image_create_info.pNext = NULL;
17541 image_create_info.imageType = VK_IMAGE_TYPE_2D;
17542 image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
17543 image_create_info.extent.width = 32;
17544 image_create_info.extent.height = 1;
17545 image_create_info.extent.depth = 1;
17546 image_create_info.mipLevels = 1;
17547 image_create_info.arrayLayers = 1;
17548 image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
17549 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
17550 // Note: Some implementations expect color attachment usage for any
17551 // multisample surface
17552 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
17553 image_create_info.flags = 0;
17555 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
17556 ASSERT_VK_SUCCESS(err);
17558 image_create_info.imageType = VK_IMAGE_TYPE_1D;
17559 // Note: Some implementations expect color attachment usage for any
17560 // multisample surface
17561 image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
17562 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
17564 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
17565 ASSERT_VK_SUCCESS(err);
17568 VkMemoryAllocateInfo memAlloc = {};
17569 memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
17570 memAlloc.pNext = NULL;
17571 memAlloc.allocationSize = 0;
17572 memAlloc.memoryTypeIndex = 0;
17574 vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
17575 memAlloc.allocationSize = memReqs.size;
17576 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17578 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
17579 ASSERT_VK_SUCCESS(err);
17581 vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
17582 memAlloc.allocationSize = memReqs.size;
17583 pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
17585 err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
17586 ASSERT_VK_SUCCESS(err);
17588 err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
17589 ASSERT_VK_SUCCESS(err);
17590 err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
17591 ASSERT_VK_SUCCESS(err);
17593 BeginCommandBuffer();
17594 // Need memory barrier to VK_IMAGE_LAYOUT_GENERAL for source and dest?
17595 // VK_IMAGE_LAYOUT_UNDEFINED = 0,
17596 // VK_IMAGE_LAYOUT_GENERAL = 1,
17597 VkImageResolve resolveRegion;
17598 resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17599 resolveRegion.srcSubresource.mipLevel = 0;
17600 resolveRegion.srcSubresource.baseArrayLayer = 0;
17601 resolveRegion.srcSubresource.layerCount = 1;
17602 resolveRegion.srcOffset.x = 0;
17603 resolveRegion.srcOffset.y = 0;
17604 resolveRegion.srcOffset.z = 0;
17605 resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17606 resolveRegion.dstSubresource.mipLevel = 0;
17607 resolveRegion.dstSubresource.baseArrayLayer = 0;
17608 resolveRegion.dstSubresource.layerCount = 1;
17609 resolveRegion.dstOffset.x = 0;
17610 resolveRegion.dstOffset.y = 0;
17611 resolveRegion.dstOffset.z = 0;
17612 resolveRegion.extent.width = 1;
17613 resolveRegion.extent.height = 1;
17614 resolveRegion.extent.depth = 1;
17615 m_commandBuffer->ResolveImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, &resolveRegion);
17616 EndCommandBuffer();
17618 m_errorMonitor->VerifyFound();
17620 vkDestroyImage(m_device->device(), srcImage, NULL);
17621 vkDestroyImage(m_device->device(), dstImage, NULL);
17622 vkFreeMemory(m_device->device(), srcMem, NULL);
17623 vkFreeMemory(m_device->device(), destMem, NULL);
17626 TEST_F(VkLayerTest, DepthStencilImageViewWithColorAspectBitError) {
17627 // Create a single Image descriptor and cause it to first hit an error due
17628 // to using a DS format, then cause it to hit error due to COLOR_BIT not
17630 // The image format check comes 2nd in validation so we trigger it first,
17631 // then when we cause aspect fail next, bad format check will be preempted
17634 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
17635 "Combination depth/stencil image formats can have only the ");
17637 ASSERT_NO_FATAL_FAILURE(InitState());
17639 VkDescriptorPoolSize ds_type_count = {};
17640 ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
17641 ds_type_count.descriptorCount = 1;
17643 VkDescriptorPoolCreateInfo ds_pool_ci = {};
17644 ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
17645 ds_pool_ci.pNext = NULL;
17646 ds_pool_ci.maxSets = 1;
17647 ds_pool_ci.poolSizeCount = 1;
17648 ds_pool_ci.pPoolSizes = &ds_type_count;
17650 VkDescriptorPool ds_pool;
17651 err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
17652 ASSERT_VK_SUCCESS(err);
17654 VkDescriptorSetLayoutBinding dsl_binding = {};
17655 dsl_binding.binding = 0;
17656 dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
17657 dsl_binding.descriptorCount = 1;
17658 dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
17659 dsl_binding.pImmutableSamplers = NULL;
17661 VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
17662 ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
17663 ds_layout_ci.pNext = NULL;
17664 ds_layout_ci.bindingCount = 1;
17665 ds_layout_ci.pBindings = &dsl_binding;
17666 VkDescriptorSetLayout ds_layout;
17667 err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
17668 ASSERT_VK_SUCCESS(err);
17670 VkDescriptorSet descriptorSet;
17671 VkDescriptorSetAllocateInfo alloc_info = {};
17672 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
17673 alloc_info.descriptorSetCount = 1;
17674 alloc_info.descriptorPool = ds_pool;
17675 alloc_info.pSetLayouts = &ds_layout;
17676 err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
17677 ASSERT_VK_SUCCESS(err);
17680 VkImage image_good;
17681 // One bad format and one good format for Color attachment
17682 const VkFormat tex_format_bad = VK_FORMAT_D24_UNORM_S8_UINT;
17683 const VkFormat tex_format_good = VK_FORMAT_B8G8R8A8_UNORM;
17684 const int32_t tex_width = 32;
17685 const int32_t tex_height = 32;
17687 VkImageCreateInfo image_create_info = {};
17688 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
17689 image_create_info.pNext = NULL;
17690 image_create_info.imageType = VK_IMAGE_TYPE_2D;
17691 image_create_info.format = tex_format_bad;
17692 image_create_info.extent.width = tex_width;
17693 image_create_info.extent.height = tex_height;
17694 image_create_info.extent.depth = 1;
17695 image_create_info.mipLevels = 1;
17696 image_create_info.arrayLayers = 1;
17697 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
17698 image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
17699 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
17700 image_create_info.flags = 0;
17702 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image_bad);
17703 ASSERT_VK_SUCCESS(err);
17704 image_create_info.format = tex_format_good;
17705 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
17706 err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image_good);
17707 ASSERT_VK_SUCCESS(err);
17709 VkImageViewCreateInfo image_view_create_info = {};
17710 image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
17711 image_view_create_info.image = image_bad;
17712 image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
17713 image_view_create_info.format = tex_format_bad;
17714 image_view_create_info.subresourceRange.baseArrayLayer = 0;
17715 image_view_create_info.subresourceRange.baseMipLevel = 0;
17716 image_view_create_info.subresourceRange.layerCount = 1;
17717 image_view_create_info.subresourceRange.levelCount = 1;
17718 image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
17721 err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
17723 m_errorMonitor->VerifyFound();
17725 vkDestroyImage(m_device->device(), image_bad, NULL);
17726 vkDestroyImage(m_device->device(), image_good, NULL);
17727 vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
17728 vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
17731 TEST_F(VkLayerTest, ClearImageErrors) {
17732 TEST_DESCRIPTION("Call ClearColorImage w/ a depth|stencil image and "
17733 "ClearDepthStencilImage with a color image.");
17735 ASSERT_NO_FATAL_FAILURE(InitState());
17736 ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
17738 // Renderpass is started here so end it as Clear cmds can't be in renderpass
17739 BeginCommandBuffer();
17740 m_commandBuffer->EndRenderPass();
17743 VkClearColorValue clear_color;
17744 memset(clear_color.uint32, 0, sizeof(uint32_t) * 4);
17745 VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
17746 const VkFormat color_format = VK_FORMAT_B8G8R8A8_UNORM;
17747 const int32_t img_width = 32;
17748 const int32_t img_height = 32;
17749 VkImageCreateInfo image_create_info = {};
17750 image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
17751 image_create_info.pNext = NULL;
17752 image_create_info.imageType = VK_IMAGE_TYPE_2D;
17753 image_create_info.format = color_format;
17754 image_create_info.extent.width = img_width;
17755 image_create_info.extent.height = img_height;
17756 image_create_info.extent.depth = 1;
17757 image_create_info.mipLevels = 1;
17758 image_create_info.arrayLayers = 1;
17759 image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
17760 image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
17761 image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
17763 vk_testing::Image color_image;
17764 color_image.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
17766 const VkImageSubresourceRange color_range = vk_testing::Image::subresource_range(image_create_info, VK_IMAGE_ASPECT_COLOR_BIT);
17768 // Depth/Stencil image
17769 VkClearDepthStencilValue clear_value = {0};
17770 reqs = 0; // don't need HOST_VISIBLE DS image
17771 VkImageCreateInfo ds_image_create_info = vk_testing::Image::create_info();
17772 ds_image_create_info.imageType = VK_IMAGE_TYPE_2D;
17773 ds_image_create_info.format = VK_FORMAT_D24_UNORM_S8_UINT;
17774 ds_image_create_info.extent.width = 64;
17775 ds_image_create_info.extent.height = 64;
17776 ds_image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
17777 ds_image_create_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
17779 vk_testing::Image ds_image;
17780 ds_image.init(*m_device, (const VkImageCreateInfo &)ds_image_create_info, reqs);
17782 const VkImageSubresourceRange ds_range = vk_testing::Image::subresource_range(ds_image_create_info, VK_IMAGE_ASPECT_DEPTH_BIT);
17784 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdClearColorImage called with depth/stencil image.");
17786 vkCmdClearColorImage(m_commandBuffer->GetBufferHandle(), ds_image.handle(), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1,
17789 m_errorMonitor->VerifyFound();
17791 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdClearColorImage called with "
17792 "image created without "
17793 "VK_IMAGE_USAGE_TRANSFER_DST_BIT");
17795 vkCmdClearColorImage(m_commandBuffer->GetBufferHandle(), ds_image.handle(), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1,
17798 m_errorMonitor->VerifyFound();
17800 // Call CmdClearDepthStencilImage with color image
17801 m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
17802 "vkCmdClearDepthStencilImage called without a depth/stencil image.");
17804 vkCmdClearDepthStencilImage(m_commandBuffer->GetBufferHandle(), color_image.handle(),
17805 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, &clear_value, 1, &ds_range);
17807 m_errorMonitor->VerifyFound();
17809 #endif // IMAGE_TESTS
17811 #if defined(ANDROID) && defined(VALIDATION_APK)
17812 static bool initialized = false;
17813 static bool active = false;
17815 // Convert Intents to argv
17816 // Ported from Hologram sample, only difference is flexible key
17817 std::vector<std::string> get_args(android_app &app, const char *intent_extra_data_key) {
17818 std::vector<std::string> args;
17819 JavaVM &vm = *app.activity->vm;
17821 if (vm.AttachCurrentThread(&p_env, nullptr) != JNI_OK)
17824 JNIEnv &env = *p_env;
17825 jobject activity = app.activity->clazz;
17826 jmethodID get_intent_method = env.GetMethodID(env.GetObjectClass(activity), "getIntent", "()Landroid/content/Intent;");
17827 jobject intent = env.CallObjectMethod(activity, get_intent_method);
17828 jmethodID get_string_extra_method =
17829 env.GetMethodID(env.GetObjectClass(intent), "getStringExtra", "(Ljava/lang/String;)Ljava/lang/String;");
17830 jvalue get_string_extra_args;
17831 get_string_extra_args.l = env.NewStringUTF(intent_extra_data_key);
17832 jstring extra_str = static_cast<jstring>(env.CallObjectMethodA(intent, get_string_extra_method, &get_string_extra_args));
17834 std::string args_str;
17836 const char *extra_utf = env.GetStringUTFChars(extra_str, nullptr);
17837 args_str = extra_utf;
17838 env.ReleaseStringUTFChars(extra_str, extra_utf);
17839 env.DeleteLocalRef(extra_str);
17842 env.DeleteLocalRef(get_string_extra_args.l);
17843 env.DeleteLocalRef(intent);
17844 vm.DetachCurrentThread();
17847 std::stringstream ss(args_str);
17849 while (std::getline(ss, arg, ' ')) {
17851 args.push_back(arg);
17857 static int32_t processInput(struct android_app *app, AInputEvent *event) { return 0; }
17859 static void processCommand(struct android_app *app, int32_t cmd) {
17861 case APP_CMD_INIT_WINDOW: {
17863 initialized = true;
17867 case APP_CMD_GAINED_FOCUS: {
17871 case APP_CMD_LOST_FOCUS: {
17878 void android_main(struct android_app *app) {
17881 const char *appTag = "VulkanLayerValidationTests";
17883 int vulkanSupport = InitVulkan();
17884 if (vulkanSupport == 0) {
17885 __android_log_print(ANDROID_LOG_INFO, appTag, "==== FAILED ==== No Vulkan support found");
17889 app->onAppCmd = processCommand;
17890 app->onInputEvent = processInput;
17894 struct android_poll_source *source;
17895 while (ALooper_pollAll(active ? 0 : -1, NULL, &events, (void **)&source) >= 0) {
17897 source->process(app, source);
17900 if (app->destroyRequested != 0) {
17901 VkTestFramework::Finish();
17906 if (initialized && active) {
17907 // Use the following key to send arguments to gtest, i.e.
17908 // --es args "--gtest_filter=-VkLayerTest.foo"
17909 const char key[] = "args";
17910 std::vector<std::string> args = get_args(*app, key);
17912 std::string filter = "";
17913 if (args.size() > 0) {
17914 __android_log_print(ANDROID_LOG_INFO, appTag, "Intent args = %s", args[0].c_str());
17917 __android_log_print(ANDROID_LOG_INFO, appTag, "No Intent args detected");
17921 char *argv[] = {(char *)"foo", (char *)filter.c_str()};
17922 __android_log_print(ANDROID_LOG_DEBUG, appTag, "filter = %s", argv[1]);
17924 // Route output to files until we can override the gtest output
17925 freopen("/sdcard/Android/data/com.example.VulkanLayerValidationTests/files/out.txt", "w", stdout);
17926 freopen("/sdcard/Android/data/com.example.VulkanLayerValidationTests/files/err.txt", "w", stderr);
17928 ::testing::InitGoogleTest(&argc, argv);
17929 VkTestFramework::InitArgs(&argc, argv);
17930 ::testing::AddGlobalTestEnvironment(new TestEnvironment);
17932 int result = RUN_ALL_TESTS();
17935 __android_log_print(ANDROID_LOG_INFO, appTag, "==== Tests FAILED ====");
17937 __android_log_print(ANDROID_LOG_INFO, appTag, "==== Tests PASSED ====");
17940 VkTestFramework::Finish();
17945 ANativeActivity_finish(app->activity);
17953 int main(int argc, char **argv) {
17957 int vulkanSupport = InitVulkan();
17958 if (vulkanSupport == 0)
17962 ::testing::InitGoogleTest(&argc, argv);
17963 VkTestFramework::InitArgs(&argc, argv);
17965 ::testing::AddGlobalTestEnvironment(new TestEnvironment);
17967 result = RUN_ALL_TESTS();
17969 VkTestFramework::Finish();