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30 #include "weston-test-client-helper.h"
32 char *server_parameters="--use-pixman --width=320 --height=240";
35 draw_stuff(pixman_image_t *image)
38 int stride; /* bytes */
43 pixman_format_code_t fmt;
45 fmt = pixman_image_get_format(image);
46 w = pixman_image_get_width(image);
47 h = pixman_image_get_height(image);
48 stride = pixman_image_get_stride(image);
49 pixels = pixman_image_get_data(image);
51 assert(PIXMAN_FORMAT_BPP(fmt) == 32);
53 for (x = 0; x < w; x++)
54 for (y = 0; y < h; y++) {
58 pixel = pixels + (y * stride / 4) + x;
59 *pixel = (255 << 24) | (r << 16) | (g << 8) | b;
63 TEST(internal_screenshot)
66 struct client *client;
67 struct wl_surface *surface;
68 struct buffer *screenshot = NULL;
69 pixman_image_t *reference_good = NULL;
70 pixman_image_t *reference_bad = NULL;
71 pixman_image_t *diffimg;
72 struct rectangle clip;
75 bool dump_all_images = true;
77 /* Create the client */
78 printf("Creating client for test\n");
79 client = create_client_and_test_surface(100, 100, 100, 100);
81 surface = client->surface->wl_surface;
84 * We are racing our screenshooting against weston-desktop-shell
85 * setting the cursor. If w-d-s wins, our screenshot will have a cursor
86 * shown, which makes the image comparison fail. Our window and the
87 * default pointer position are accidentally causing an overlap that
88 * intersects our test clip rectangle.
90 * w-d-s wins very rarely though, so the race is easy to miss. You can
91 * make it happen by putting a delay before the call to
92 * create_client_and_test_surface().
94 * The weston_test_move_pointer() below makes the race irrelevant, as
95 * the cursor won't overlap with anything we care about.
98 /* Move the pointer away from the screenshot area. */
99 weston_test_move_pointer(client->test->weston_test, 0, 0);
101 buf = create_shm_buffer_a8r8g8b8(client, 100, 100);
102 draw_stuff(buf->image);
103 wl_surface_attach(surface, buf->proxy, 0, 0);
104 wl_surface_damage(surface, 0, 0, 100, 100);
105 wl_surface_commit(surface);
107 /* Take a snapshot. Result will be in screenshot->wl_buffer. */
108 printf("Taking a screenshot\n");
109 screenshot = capture_screenshot_of_output(client);
112 /* Load good reference image */
113 fname = screenshot_reference_filename("internal-screenshot-good", 0);
114 printf("Loading good reference image %s\n", fname);
115 reference_good = load_image_from_png(fname);
116 assert(reference_good);
118 /* Load bad reference image */
119 fname = screenshot_reference_filename("internal-screenshot-bad", 0);
120 printf("Loading bad reference image %s\n", fname);
121 reference_bad = load_image_from_png(fname);
122 assert(reference_bad);
124 /* Test check_images_match() without a clip.
125 * We expect this to fail since we use a bad reference image
127 match = check_images_match(screenshot->image, reference_bad, NULL);
128 printf("Screenshot %s reference image\n", match? "equal to" : "different from");
130 pixman_image_unref(reference_bad);
132 /* Test check_images_match() with clip.
133 * Alpha-blending and other effects can cause irrelevant discrepancies, so look only
134 * at a small portion of the solid-colored background
140 printf("Clip: %d,%d %d x %d\n", clip.x, clip.y, clip.width, clip.height);
141 match = check_images_match(screenshot->image, reference_good, &clip);
142 printf("Screenshot %s reference image in clipped area\n", match? "matches" : "doesn't match");
144 diffimg = visualize_image_difference(screenshot->image, reference_good, &clip);
145 fname = screenshot_output_filename("internal-screenshot-error", 0);
146 write_image_as_png(diffimg, fname);
147 pixman_image_unref(diffimg);
149 pixman_image_unref(reference_good);
151 /* Test dumping of non-matching images */
152 if (!match || dump_all_images) {
153 fname = screenshot_output_filename("internal-screenshot", 0);
154 write_image_as_png(screenshot->image, fname);
157 buffer_destroy(screenshot);
159 printf("Test complete\n");