4 #include <clutter/clutter.h>
6 static const ClutterColor bg_color = { 0xcc, 0xcc, 0xcc, 0x99 };
8 static gboolean is_expanded = FALSE;
11 draw_background (ClutterCairoTexture *texture,
18 clutter_cairo_texture_get_surface_size (texture, &width, &height);
20 #define BG_ROUND_RADIUS 12
24 cairo_move_to (cr, BG_ROUND_RADIUS, y);
25 cairo_line_to (cr, width - BG_ROUND_RADIUS, y);
26 cairo_curve_to (cr, width, y, width, y, width, BG_ROUND_RADIUS);
27 cairo_line_to (cr, width, height - BG_ROUND_RADIUS);
28 cairo_curve_to (cr, width, height, width, height, width - BG_ROUND_RADIUS, height);
29 cairo_line_to (cr, BG_ROUND_RADIUS, height);
30 cairo_curve_to (cr, x, height, x, height, x, height - BG_ROUND_RADIUS);
31 cairo_line_to (cr, x, BG_ROUND_RADIUS);
32 cairo_curve_to (cr, x, y, x, y, BG_ROUND_RADIUS, y);
34 cairo_close_path (cr);
36 clutter_cairo_set_source_color (cr, &bg_color);
44 cairo_move_to (cr, BG_ROUND_RADIUS, y);
45 cairo_line_to (cr, width - BG_ROUND_RADIUS, y);
46 cairo_curve_to (cr, width, y, width, y, width, BG_ROUND_RADIUS);
47 cairo_line_to (cr, width, height - BG_ROUND_RADIUS);
48 cairo_curve_to (cr, width, height, width, height, width - BG_ROUND_RADIUS, height);
49 cairo_line_to (cr, BG_ROUND_RADIUS, height);
50 cairo_curve_to (cr, x, height, x, height, x, height - BG_ROUND_RADIUS);
51 cairo_line_to (cr, x, BG_ROUND_RADIUS);
52 cairo_curve_to (cr, x, y, x, y, BG_ROUND_RADIUS, y);
54 cairo_close_path (cr);
56 pat = cairo_pattern_create_linear (0, 0, 0, height);
57 cairo_pattern_add_color_stop_rgba (pat, 1, .85, .85, .85, 1);
58 cairo_pattern_add_color_stop_rgba (pat, .95, 1, 1, 1, 1);
59 cairo_pattern_add_color_stop_rgba (pat, .05, 1, 1, 1, 1);
60 cairo_pattern_add_color_stop_rgba (pat, 0, .85, .85, .85, 1);
62 cairo_set_source (cr, pat);
65 cairo_pattern_destroy (pat);
67 #undef BG_ROUND_RADIUS
73 on_box_enter (ClutterActor *box,
77 clutter_actor_animate (emblem, CLUTTER_LINEAR, 150,
85 on_box_leave (ClutterActor *box,
89 clutter_actor_animate (emblem, CLUTTER_LINEAR, 150,
97 on_rect_clicked (ClutterClickAction *action,
102 clutter_actor_animate (box, CLUTTER_EASE_OUT_BOUNCE, 250,
107 clutter_actor_animate (box, CLUTTER_EASE_OUT_BOUNCE, 250,
112 is_expanded = !is_expanded;
116 on_rect_long_press (ClutterClickAction *action,
118 ClutterLongPressState state,
123 case CLUTTER_LONG_PRESS_QUERY:
124 g_print ("*** long press: query ***\n");
127 case CLUTTER_LONG_PRESS_CANCEL:
128 g_print ("*** long press: cancel ***\n");
131 case CLUTTER_LONG_PRESS_ACTIVATE:
132 g_print ("*** long press: activate ***\n");
140 on_box_allocation_changed (ClutterActor *box,
141 const ClutterActorBox *allocation,
142 ClutterAllocationFlags flags,
143 ClutterActor *background)
145 gfloat new_width, new_height;
147 clutter_actor_box_get_size (allocation, &new_width, &new_height);
148 clutter_cairo_texture_set_surface_size (CLUTTER_CAIRO_TEXTURE (background),
151 clutter_cairo_texture_invalidate (CLUTTER_CAIRO_TEXTURE (background));
155 test_bin_layout_main (int argc, char *argv[])
157 ClutterActor *stage, *box, *rect;
158 ClutterLayoutManager *layout;
159 ClutterColor stage_color = { 0xe0, 0xf2, 0xfc, 0xff };
161 ClutterAction *action;
163 if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
166 stage = clutter_stage_new ();
167 clutter_stage_set_title (CLUTTER_STAGE (stage), "BinLayout");
168 clutter_actor_set_background_color (stage, &stage_color);
169 clutter_actor_set_size (stage, 640, 480);
170 g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
172 layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
173 CLUTTER_BIN_ALIGNMENT_CENTER);
175 box = clutter_box_new (layout);
176 clutter_container_add_actor (CLUTTER_CONTAINER (stage), box);
177 clutter_actor_set_anchor_point_from_gravity (box, CLUTTER_GRAVITY_CENTER);
178 clutter_actor_set_position (box, 320, 240);
179 clutter_actor_set_reactive (box, TRUE);
180 clutter_actor_set_name (box, "box");
182 /* the contents of the texture are created every time the allocation
183 * of the box changes, to keep the background's size the same as the
186 rect = clutter_cairo_texture_new (100, 100);
187 g_signal_connect (rect, "draw", G_CALLBACK (draw_background), NULL);
189 /* first method: use clutter_box_pack() */
190 clutter_box_pack (CLUTTER_BOX (box), rect,
191 "x-align", CLUTTER_BIN_ALIGNMENT_FILL,
192 "y-align", CLUTTER_BIN_ALIGNMENT_FILL,
195 clutter_actor_lower_bottom (rect);
196 clutter_actor_set_name (rect, "background");
197 g_signal_connect (box, "allocation-changed",
198 G_CALLBACK (on_box_allocation_changed),
207 file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
208 tex = clutter_texture_new_from_file (file, &error);
210 g_error ("Unable to create texture: %s", error->message);
212 clutter_texture_set_keep_aspect_ratio (CLUTTER_TEXTURE (tex), TRUE);
214 /* second method: use clutter_bin_layout_add() */
215 clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (layout), tex,
216 CLUTTER_BIN_ALIGNMENT_CENTER,
217 CLUTTER_BIN_ALIGNMENT_CENTER);
219 clutter_actor_raise (tex, rect);
220 clutter_actor_set_width (tex, 175);
221 clutter_actor_set_name (tex, "texture");
226 color = clutter_color_new (g_random_int_range (0, 255),
227 g_random_int_range (0, 255),
228 g_random_int_range (0, 255),
231 rect = clutter_rectangle_new_with_color (color);
233 /* third method: container_add() and set_alignment() */
234 clutter_container_add_actor (CLUTTER_CONTAINER (box), rect);
235 clutter_bin_layout_set_alignment (CLUTTER_BIN_LAYOUT (layout), rect,
236 CLUTTER_BIN_ALIGNMENT_END,
237 CLUTTER_BIN_ALIGNMENT_END);
239 clutter_actor_set_size (rect, 50, 50);
240 clutter_actor_set_opacity (rect, 0);
241 clutter_actor_set_reactive (rect, TRUE);
242 clutter_actor_raise_top (rect);
243 clutter_actor_set_name (rect, "emblem");
245 action = clutter_click_action_new ();
246 clutter_actor_add_action (rect, action);
247 g_signal_connect (action, "clicked", G_CALLBACK (on_rect_clicked), box);
248 g_signal_connect (action, "long-press", G_CALLBACK (on_rect_long_press), box);
249 g_signal_connect (box,
250 "enter-event", G_CALLBACK (on_box_enter),
252 g_signal_connect (box,
253 "leave-event", G_CALLBACK (on_box_leave),
256 rect = clutter_text_new ();
257 clutter_text_set_text (CLUTTER_TEXT (rect), "A simple test");
258 clutter_container_add_actor (CLUTTER_CONTAINER (box), rect);
259 clutter_bin_layout_set_alignment (CLUTTER_BIN_LAYOUT (layout), rect,
260 CLUTTER_BIN_ALIGNMENT_CENTER,
261 CLUTTER_BIN_ALIGNMENT_START);
262 clutter_actor_raise_top (rect);
263 clutter_actor_set_name (rect, "text");
265 clutter_actor_show_all (stage);
269 clutter_color_free (color);
274 G_MODULE_EXPORT const char *
275 test_bin_layout_describe (void)
277 return "BinLayout layout manager example";