2 Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 This software is provided 'as-is', without any express or implied
5 warranty. In no event will the authors be held liable for any damages
6 arising from the use of this software.
8 Permission is granted to anyone to use this software for any purpose,
9 including commercial applications, and to alter it and redistribute it
13 /* Definitions for platform dependent windowing functions to test SDL
14 integration with native windows
19 /* This header includes all the necessary system headers for native windows */
20 #include "SDL_syswm.h"
25 void *(*CreateNativeWindow) (int w, int h);
26 void (*DestroyNativeWindow) (void *window);
27 } NativeWindowFactory;
29 #ifdef SDL_VIDEO_DRIVER_WINDOWS
30 #define TEST_NATIVE_WINDOWS
31 extern NativeWindowFactory WindowsWindowFactory;
34 #ifdef SDL_VIDEO_DRIVER_X11
35 #define TEST_NATIVE_X11
36 extern NativeWindowFactory X11WindowFactory;
39 #ifdef SDL_VIDEO_DRIVER_COCOA
40 /* Actually, we don't really do this, since it involves adding Objective C
41 support to the build system, which is a little tricky. You can uncomment
42 it manually though and link testnativecocoa.m into the test application.
44 #define TEST_NATIVE_COCOA
45 extern NativeWindowFactory CocoaWindowFactory;