1 // ***********************************************************************
2 // Copyright (c) 2014 Charlie Poole
4 // Permission is hereby granted, free of charge, to any person obtaining
5 // a copy of this software and associated documentation files (the
6 // "Software"), to deal in the Software without restriction, including
7 // without limitation the rights to use, copy, modify, merge, publish,
8 // distribute, sublicense, and/or sell copies of the Software, and to
9 // permit persons to whom the Software is furnished to do so, subject to
10 // the following conditions:
12 // The above copyright notice and this permission notice shall be
13 // included in all copies or substantial portions of the Software.
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
19 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
20 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
21 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 // ***********************************************************************
25 #define NUNIT_FRAMEWORK
29 namespace NUnit.Framework.Internal.Execution
32 /// An IWorkItemDispatcher handles execution of work items.
34 public interface IWorkItemDispatcher
37 /// Dispatch a single work item for execution. The first
38 /// work item dispatched is saved as the top-level
39 /// work item and used when stopping the run.
41 /// <param name="work">The item to dispatch</param>
42 void Dispatch(WorkItem work);
45 /// Cancel the ongoing run completely.
46 /// If no run is in process, the call has no effect.
48 /// <param name="force">true if the IWorkItemDispatcher should abort all currently running WorkItems, false if it should allow all currently running WorkItems to complete</param>
49 void CancelRun(bool force);