1 # Microsoft Developer Studio Project File - Name="sx" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "sx.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "sx.mak" CFG="sx - Win32 Release"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "sx - Win32 Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "sx - Win32 Debug" (based on "Win32 (x86) Console Application")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
31 !IF "$(CFG)" == "sx - Win32 Release"
34 # PROP BASE Use_Debug_Libraries 0
35 # PROP BASE Output_Dir ".\Release"
36 # PROP BASE Intermediate_Dir ".\Release"
37 # PROP BASE Target_Dir "."
39 # PROP Use_Debug_Libraries 0
40 # PROP Output_Dir ".\Release"
41 # PROP Intermediate_Dir ".\Release"
42 # PROP Ignore_Export_Lib 0
44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
45 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D SP_NAMESPACE=OpenSP /D "SP_MULTI_BYTE" /YX /FD /c
46 # ADD BASE RSC /l 0x809 /d "NDEBUG"
47 # ADD RSC /l 0x809 /d "NDEBUG"
49 # ADD BASE BSC32 /nologo
52 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
53 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\bin\osx.exe"
55 !ELSEIF "$(CFG)" == "sx - Win32 Debug"
58 # PROP BASE Use_Debug_Libraries 1
59 # PROP BASE Output_Dir ".\Debug"
60 # PROP BASE Intermediate_Dir ".\Debug"
61 # PROP BASE Target_Dir "."
63 # PROP Use_Debug_Libraries 1
64 # PROP Output_Dir ".\Debug"
65 # PROP Intermediate_Dir ".\Debug"
66 # PROP Ignore_Export_Lib 0
68 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
69 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D SP_NAMESPACE=OpenSP /D "SP_MULTI_BYTE" /YX /FD /c
70 # ADD BASE RSC /l 0x809 /d "_DEBUG"
71 # ADD RSC /l 0x809 /d "_DEBUG"
73 # ADD BASE BSC32 /nologo
76 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
77 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\dbgbin\osx.exe"
83 # Name "sx - Win32 Release"
84 # Name "sx - Win32 Debug"
85 # Begin Group "Source Files"
87 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;for;f90"
100 !IF "$(CFG)" == "sx - Win32 Release"
102 # Begin Custom Build - Processing $(InputPath)
104 InputPath=.\sx_inst.m4
107 "$(InputDir)\$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
108 del /f $(InputDir)\$(InputName).cxx
109 perl ..\instmac.pl $(InputPath) >$(InputDir)\$(InputName).cxx
110 attrib +r $(InputDir)\$(InputName).cxx
114 !ELSEIF "$(CFG)" == "sx - Win32 Debug"
116 # Begin Custom Build - Processing $(InputPath)
118 InputPath=.\sx_inst.m4
121 "$(InputDir)\$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
122 del /f $(InputDir)\$(InputName).cxx
123 perl ..\instmac.pl $(InputPath) >$(InputDir)\$(InputName).cxx
124 attrib +r $(InputDir)\$(InputName).cxx
133 SOURCE=.\SxMessages.msg
135 !IF "$(CFG)" == "sx - Win32 Release"
137 # Begin Custom Build - Processing $(InputPath)
139 InputPath=.\SxMessages.msg
142 "$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
143 perl -w ..\msggen.pl -l appModule $(InputPath)
147 !ELSEIF "$(CFG)" == "sx - Win32 Debug"
149 # Begin Custom Build - Processing $(InputPath)
151 InputPath=.\SxMessages.msg
154 "$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
155 perl -w ..\msggen.pl -l appModule $(InputPath)
164 SOURCE=.\XmlOutputEventHandler.cxx
168 SOURCE=.\XmlOutputMessages.msg
170 !IF "$(CFG)" == "sx - Win32 Release"
172 # Begin Custom Build - Processing $(InputPath)
174 InputPath=.\XmlOutputMessages.msg
175 InputName=XmlOutputMessages
177 "$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
178 perl -w ..\msggen.pl -l appModule $(InputPath)
182 !ELSEIF "$(CFG)" == "sx - Win32 Debug"
184 # Begin Custom Build - Processing $(InputPath)
186 InputPath=.\XmlOutputMessages.msg
187 InputName=XmlOutputMessages
189 "$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
190 perl -w ..\msggen.pl -l appModule $(InputPath)
198 # Begin Group "Header Files"
200 # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
203 SOURCE=.\SxMessages.h
207 SOURCE=.\XmlOutputEventHandler.h
211 SOURCE=.\XmlOutputMessages.h
214 # Begin Group "Resource Files"
216 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
223 SOURCE=.\SxMessages.rc
224 # PROP BASE Exclude_From_Build 1
225 # PROP Exclude_From_Build 1
229 SOURCE=.\XmlOutputMessages.rc
230 # PROP BASE Exclude_From_Build 1
231 # PROP Exclude_From_Build 1