2 * Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
3 * Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Library General Public License for more details.
15 * You should have received a copy of the GNU Library General Public
16 * License along with this library; if not, write to the
17 * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
18 * Boston, MA 02110-1301, USA.
21 #ifndef __GST_D3D11_PLUGIN_UTILS_H__
22 #define __GST_D3D11_PLUGIN_UTILS_H__
25 #include <gst/video/video.h>
26 #include <gst/d3d11/gstd3d11.h>
30 typedef struct _GstDxgiColorSpace GstDxgiColorSpace;
34 GST_D3D11_DEVICE_VENDOR_UNKNOWN = 0,
35 GST_D3D11_DEVICE_VENDOR_AMD,
36 GST_D3D11_DEVICE_VENDOR_INTEL,
37 GST_D3D11_DEVICE_VENDOR_NVIDIA,
38 GST_D3D11_DEVICE_VENDOR_QUALCOMM,
39 GST_D3D11_DEVICE_VENDOR_XBOX,
40 } GstD3D11DeviceVendor;
42 struct _GstDxgiColorSpace
44 guint dxgi_color_space_type;
45 GstVideoColorRange range;
46 GstVideoColorMatrix matrix;
47 GstVideoTransferFunction transfer;
48 GstVideoColorPrimaries primaries;
51 #define GST_D3D11_CLEAR_COM(obj) G_STMT_START { \
58 void gst_d3d11_plugin_utils_init (D3D_FEATURE_LEVEL feature_level);
60 GstCaps * gst_d3d11_get_updated_template_caps (GstStaticCaps * template_caps);
62 gboolean gst_d3d11_is_windows_8_or_greater (void);
64 GstD3D11DeviceVendor gst_d3d11_get_device_vendor (GstD3D11Device * device);
66 #if (GST_D3D11_DXGI_HEADER_VERSION >= 5)
67 gboolean gst_d3d11_hdr_meta_data_to_dxgi (GstVideoMasteringDisplayInfo * minfo,
68 GstVideoContentLightLevel * cll,
69 DXGI_HDR_METADATA_HDR10 * dxgi_hdr10);
72 #if (GST_D3D11_DXGI_HEADER_VERSION >= 4)
73 const GstDxgiColorSpace * gst_d3d11_video_info_to_dxgi_color_space (GstVideoInfo * info);
75 const GstDxgiColorSpace * gst_d3d11_find_swap_chain_color_space (GstVideoInfo * info,
76 IDXGISwapChain3 * swapchain);
79 GstBuffer * gst_d3d11_allocate_staging_buffer_for (GstBuffer * buffer,
80 const GstVideoInfo * info,
81 gboolean add_videometa);
83 gboolean gst_d3d11_buffer_copy_into (GstBuffer * dst,
85 const GstVideoInfo * info);
87 gboolean gst_is_d3d11_buffer (GstBuffer * buffer);
89 gboolean gst_d3d11_buffer_can_access_device (GstBuffer * buffer,
90 ID3D11Device * device);
92 gboolean gst_d3d11_buffer_map (GstBuffer * buffer,
93 ID3D11Device * device,
94 GstMapInfo info[GST_VIDEO_MAX_PLANES],
97 gboolean gst_d3d11_buffer_unmap (GstBuffer * buffer,
98 GstMapInfo info[GST_VIDEO_MAX_PLANES]);
100 guint gst_d3d11_buffer_get_shader_resource_view (GstBuffer * buffer,
101 ID3D11ShaderResourceView * view[GST_VIDEO_MAX_PLANES]);
103 guint gst_d3d11_buffer_get_render_target_view (GstBuffer * buffer,
104 ID3D11RenderTargetView * view[GST_VIDEO_MAX_PLANES]);
106 GstBufferPool * gst_d3d11_buffer_pool_new_with_options (GstD3D11Device * device,
108 GstD3D11AllocationParams * alloc_params,
114 #endif /* __GST_D3D11_PLUGIN_UTILS_H__ */