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Update rive-cpp to 2.0 version
[platform/core/uifw/rive-tizen.git]
/
submodule
/
skia
/
tests
/
sksl
/
workarounds
/
RewriteMatrixVectorMultiply.glsl
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#version 400
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out vec4 sk_FragColor;
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vec4 main() {
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mat4 m44 = mat4(123.0);
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vec4 v4 = vec4(0.0, 1.0, 2.0, 3.0);
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return ((m44[0] * v4.x + m44[1] * v4.y) + m44[2] * v4.z) + m44[3] * v4.w;
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}