3 uniform vec4 colorGreen;
8 vec4 fnGreen_h4bf2(bool b, vec2 _skAnonymousParam1) {
11 vec4 fnRed_h4ifS(int _skAnonymousParam0, float f, S _skAnonymousParam2) {
15 return bool(colorGreen.y) ? fnGreen_h4bf2(true, coords) : fnRed_h4ifS(123, 3.1400001049041748, S(0));