1 uniform half4 colorGreen;
2 uniform half4 colorRed;
3 half4 main(float2 coords)
5 int i2[2] = int[2](1, 2);
6 short s2[2] = short[2](1, 2);
7 float f2[2] = float[2](1.0, 2.0);
8 half h2[2] = half[2](1.0, 2.0);
15 const float cf2[2] = float[2](1.0, 2.0);
17 return half4(((i2 == int[2](s2) && f2 == float[2](h2)) && i2 == int[2](1, 2)) && float[2](h2) == cf2 ? colorGreen : colorRed);