2 float index_by_literal_0();
4 float index_by_loop_0();
6 float index_by_complex_loop_0();
8 float index_out_of_bounds_checked_0();
9 float index_by_literal_0()
13 float index_by_loop_0()
16 for (int i = 3;i >= 0; --i)
22 float index_by_complex_loop_0()
25 for (int i = 0;i < 4; ++i)
27 prod *= u3[i < 2 ? 0 : i];
31 float index_out_of_bounds_checked_0()
34 for (float f = -2.2999999523162842;f < 17.0; f += 3.7000000476837158)
36 if (f > 0.0 && f < 16.0)
43 float4 main(float2 xy)
45 return half4(float4(index_by_literal_0(), index_by_loop_0(), index_by_complex_loop_0(), index_out_of_bounds_checked_0()));