Update rive-cpp to 2.0 version
[platform/core/uifw/rive-tizen.git] / submodule / skia / tests / sksl / intrinsics / Pack.metal
1 #include <metal_stdlib>
2 #include <simd/simd.h>
3 using namespace metal;
4 struct Uniforms {
5     half2 a;
6     half4 b;
7 };
8 struct Inputs {
9 };
10 struct Outputs {
11     half4 sk_FragColor [[color(0)]];
12 };
13 fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
14     Outputs _out;
15     (void)_out;
16     _out.sk_FragColor.x = half(as_type<uint>(half2(float2(_uniforms.a))));
17     _out.sk_FragColor.x = half(pack_float_to_unorm2x16(float2(_uniforms.a)));
18     _out.sk_FragColor.x = half(pack_float_to_snorm2x16(float2(_uniforms.a)));
19     _out.sk_FragColor.x = half(pack_float_to_unorm4x8(float4(_uniforms.b)));
20     _out.sk_FragColor.x = half(pack_float_to_snorm4x8(float4(_uniforms.b)));
21     return _out;
22 }