Update rive-cpp to 2.0 version
[platform/core/uifw/rive-tizen.git] / submodule / skia / tests / DefaultPathRendererTest.cpp
1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "include/core/SkBitmap.h"
9 #include "include/core/SkColor.h"
10 #include "include/core/SkColorSpace.h"
11 #include "include/core/SkImageInfo.h"
12 #include "include/core/SkMatrix.h"
13 #include "include/core/SkPath.h"
14 #include "include/core/SkRect.h"
15 #include "include/core/SkRefCnt.h"
16 #include "include/core/SkStrokeRec.h"
17 #include "include/core/SkSurface.h"
18 #include "include/core/SkTypes.h"
19 #include "include/gpu/GrBackendSurface.h"
20 #include "include/gpu/GrContextOptions.h"
21 #include "include/gpu/GrDirectContext.h"
22 #include "include/gpu/GrTypes.h"
23 #include "include/private/SkColorData.h"
24 #include "include/private/gpu/ganesh/GrTypesPriv.h"
25 #include "src/gpu/ganesh/GrCaps.h"
26 #include "src/gpu/ganesh/GrDirectContextPriv.h"
27 #include "src/gpu/ganesh/GrFragmentProcessor.h"
28 #include "src/gpu/ganesh/GrImageInfo.h"
29 #include "src/gpu/ganesh/GrPaint.h"
30 #include "src/gpu/ganesh/GrStyle.h"
31 #include "src/gpu/ganesh/v1/SurfaceDrawContext_v1.h"
32 #include "tests/Test.h"
33 #include "tools/gpu/GrContextFactory.h"
34
35 #include <utility>
36
37 static void only_allow_default(GrContextOptions* options) {
38     options->fGpuPathRenderers = GpuPathRenderers::kNone;
39 }
40
41 static SkBitmap read_back(GrDirectContext* dContext,
42                           skgpu::v1::SurfaceDrawContext* sdc,
43                           int width, int height) {
44
45     SkImageInfo dstII = SkImageInfo::MakeN32Premul(width, height);
46
47     SkBitmap bm;
48     bm.allocPixels(dstII);
49
50     sdc->readPixels(dContext, bm.pixmap(), {0, 0});
51
52     return bm;
53 }
54
55 static SkPath make_path(const SkRect& outer, int inset, SkPathFillType fill) {
56     SkPath p;
57
58     p.addRect(outer, SkPathDirection::kCW);
59     p.addRect(outer.makeInset(inset, inset), SkPathDirection::kCCW);
60     p.setFillType(fill);
61     return p;
62 }
63
64
65 static const int kBigSize = 64; // This should be a power of 2
66 static const int kPad = 3;
67
68 // From crbug.com/769898:
69 //   create an approx fit render target context that will have extra space (i.e., npot)
70 //   draw an inverse wound concave path into it - forcing use of the stencil-using path renderer
71 //   throw the RTC away so the backing GrSurface/GrStencilBuffer can be reused
72 //   create a new render target context that will reuse the prior GrSurface
73 //   draw a normally wound concave path that touches outside of the approx fit RTC's content rect
74 //
75 // When the bug manifests the DefaultPathRenderer/GrMSAAPathRenderer is/was leaving the stencil
76 // buffer outside of the first content rect in a bad state and the second draw would be incorrect.
77
78 static void run_test(GrDirectContext* dContext, skiatest::Reporter* reporter) {
79     SkPath invPath = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize),
80                                kBigSize/2-1, SkPathFillType::kInverseWinding);
81     SkPath path = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize),
82                             kPad, SkPathFillType::kWinding);
83
84     GrStyle style(SkStrokeRec::kFill_InitStyle);
85
86     {
87         auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr,
88                                                        SkBackingFit::kApprox,
89                                                        {kBigSize/2 + 1, kBigSize/2 + 1},
90                                                        SkSurfaceProps());
91
92         sdc->clear(SK_PMColor4fBLACK);
93
94         GrPaint paint;
95
96         const SkPMColor4f color = { 1.0f, 0.0f, 0.0f, 1.0f };
97         auto fp = GrFragmentProcessor::MakeColor(color);
98         paint.setColorFragmentProcessor(std::move(fp));
99
100         sdc->drawPath(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), invPath, style);
101
102         dContext->priv().flushSurface(sdc->asSurfaceProxy());
103     }
104
105     {
106         auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr,
107                                                        SkBackingFit::kExact, {kBigSize, kBigSize},
108                                                        SkSurfaceProps());
109
110         sdc->clear(SK_PMColor4fBLACK);
111
112         GrPaint paint;
113
114         const SkPMColor4f color = { 0.0f, 1.0f, 0.0f, 1.0f };
115         auto fp = GrFragmentProcessor::MakeColor(color);
116         paint.setColorFragmentProcessor(std::move(fp));
117
118         sdc->drawPath(nullptr, std::move(paint), GrAA::kNo,
119                       SkMatrix::I(), path, style);
120
121         SkBitmap bm = read_back(dContext, sdc.get(), kBigSize, kBigSize);
122
123         bool correct = true;
124         for (int y = kBigSize/2+1; y < kBigSize-kPad-1 && correct; ++y) {
125             for (int x = kPad+1; x < kBigSize-kPad-1 && correct; ++x) {
126                 correct = bm.getColor(x, y) == SK_ColorBLACK;
127                 REPORTER_ASSERT(reporter, correct);
128             }
129         }
130     }
131 }
132
133 DEF_GPUTEST_FOR_CONTEXTS(DefaultPathRendererTest,
134                          sk_gpu_test::GrContextFactory::IsRenderingContext,
135                          reporter, ctxInfo, only_allow_default) {
136     auto ctx = ctxInfo.directContext();
137
138     run_test(ctx, reporter);
139 }