2 * Copyright 2012 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #ifndef SkRadialGradient_DEFINED
9 #define SkRadialGradient_DEFINED
11 #include "src/shaders/gradients/SkGradientShaderPriv.h"
13 class SkShaderCodeDictionary;
15 class SkRadialGradient final : public SkGradientShaderBase {
17 SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor&);
19 GradientType asAGradient(GradientInfo* info) const override;
21 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
24 void addToKey(const SkKeyContext&,
25 SkPaintParamsKeyBuilder*,
26 SkPipelineDataGatherer*) const override;
29 SkRadialGradient(SkReadBuffer& buffer);
30 void flatten(SkWriteBuffer& buffer) const override;
32 void appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* tPipeline,
33 SkRasterPipeline* postPipeline) const override;
35 skvm::F32 transformT(skvm::Builder*, skvm::Uniforms*,
36 skvm::Coord coord, skvm::I32* mask) const final;
39 SK_FLATTENABLE_HOOKS(SkRadialGradient)
41 const SkPoint fCenter;
42 const SkScalar fRadius;
44 friend class SkGradientShader;
45 using INHERITED = SkGradientShaderBase;