Update rive-cpp to 2.0 version
[platform/core/uifw/rive-tizen.git] / submodule / skia / src / shaders / gradients / SkLinearGradient.h
1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #ifndef SkLinearGradient_DEFINED
9 #define SkLinearGradient_DEFINED
10
11 #include "src/shaders/gradients/SkGradientShaderPriv.h"
12
13 class SkShaderCodeDictionary;
14
15 class SkLinearGradient : public SkGradientShaderBase {
16 public:
17     SkLinearGradient(const SkPoint pts[2], const Descriptor&);
18
19     GradientType asAGradient(GradientInfo* info) const override;
20 #if SK_SUPPORT_GPU
21     std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
22 #endif
23 #ifdef SK_ENABLE_SKSL
24     void addToKey(const SkKeyContext&,
25                   SkPaintParamsKeyBuilder*,
26                   SkPipelineDataGatherer*) const override;
27 #endif
28
29 protected:
30     SkLinearGradient(SkReadBuffer& buffer);
31     void flatten(SkWriteBuffer& buffer) const override;
32 #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT
33     Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override;
34 #endif
35
36     void appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* tPipeline,
37                               SkRasterPipeline* postPipeline) const final;
38
39     skvm::F32 transformT(skvm::Builder*, skvm::Uniforms*,
40                          skvm::Coord coord, skvm::I32* mask) const final;
41
42 private:
43     SK_FLATTENABLE_HOOKS(SkLinearGradient)
44
45     class LinearGradient4fContext;
46
47     friend class SkGradientShader;
48     using INHERITED = SkGradientShaderBase;
49     const SkPoint fStart;
50     const SkPoint fEnd;
51 };
52
53 #endif