Update rive-cpp to 2.0 version
[platform/core/uifw/rive-tizen.git] / submodule / skia / src / gpu / ganesh / v1 / PathRendererChain.cpp
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8
9 #include "src/gpu/ganesh/v1/PathRendererChain.h"
10
11 #include "include/gpu/GrDirectContext.h"
12 #include "include/gpu/GrRecordingContext.h"
13 #include "src/gpu/ganesh/GrCaps.h"
14 #include "src/gpu/ganesh/GrDirectContextPriv.h"
15 #include "src/gpu/ganesh/GrGpu.h"
16 #include "src/gpu/ganesh/GrRecordingContextPriv.h"
17 #include "src/gpu/ganesh/GrShaderCaps.h"
18 #include "src/gpu/ganesh/geometry/GrStyledShape.h"
19 #include "src/gpu/ganesh/ops/AAConvexPathRenderer.h"
20 #include "src/gpu/ganesh/ops/AAHairLinePathRenderer.h"
21 #include "src/gpu/ganesh/ops/AALinearizingConvexPathRenderer.h"
22 #include "src/gpu/ganesh/ops/AtlasPathRenderer.h"
23 #include "src/gpu/ganesh/ops/DashLinePathRenderer.h"
24 #include "src/gpu/ganesh/ops/DefaultPathRenderer.h"
25 #include "src/gpu/ganesh/ops/SmallPathRenderer.h"
26 #include "src/gpu/ganesh/ops/TessellationPathRenderer.h"
27 #include "src/gpu/ganesh/ops/TriangulatingPathRenderer.h"
28
29 namespace skgpu::v1 {
30
31 PathRendererChain::PathRendererChain(GrRecordingContext* context, const Options& options) {
32     const GrCaps& caps = *context->priv().caps();
33     if (options.fGpuPathRenderers & GpuPathRenderers::kDashLine) {
34         fChain.push_back(sk_make_sp<DashLinePathRenderer>());
35     }
36     if (options.fGpuPathRenderers & GpuPathRenderers::kAAConvex) {
37         fChain.push_back(sk_make_sp<AAConvexPathRenderer>());
38     }
39     if (options.fGpuPathRenderers & GpuPathRenderers::kAAHairline) {
40         fChain.push_back(sk_make_sp<AAHairLinePathRenderer>());
41     }
42     if (options.fGpuPathRenderers & GpuPathRenderers::kAALinearizing) {
43         fChain.push_back(sk_make_sp<AALinearizingConvexPathRenderer>());
44     }
45     if (options.fGpuPathRenderers & GpuPathRenderers::kAtlas) {
46         if (auto atlasPathRenderer = AtlasPathRenderer::Make(context)) {
47             fAtlasPathRenderer = atlasPathRenderer.get();
48             context->priv().addOnFlushCallbackObject(atlasPathRenderer.get());
49             fChain.push_back(std::move(atlasPathRenderer));
50         }
51     }
52     if (options.fGpuPathRenderers & GpuPathRenderers::kSmall) {
53         fChain.push_back(sk_make_sp<SmallPathRenderer>());
54     }
55     if (options.fGpuPathRenderers & GpuPathRenderers::kTriangulating) {
56         fChain.push_back(sk_make_sp<TriangulatingPathRenderer>());
57     }
58     if (options.fGpuPathRenderers & GpuPathRenderers::kTessellation) {
59         if (TessellationPathRenderer::IsSupported(caps)) {
60             auto tess = sk_make_sp<TessellationPathRenderer>();
61             fTessellationPathRenderer = tess.get();
62             fChain.push_back(std::move(tess));
63         }
64     }
65
66     // We always include the default path renderer (as well as SW), so we can draw any path
67     fChain.push_back(sk_make_sp<DefaultPathRenderer>());
68 }
69
70 PathRenderer* PathRendererChain::getPathRenderer(const PathRenderer::CanDrawPathArgs& args,
71                                                  DrawType drawType,
72                                                  PathRenderer::StencilSupport* stencilSupport) {
73     static_assert(PathRenderer::kNoSupport_StencilSupport <
74                   PathRenderer::kStencilOnly_StencilSupport);
75     static_assert(PathRenderer::kStencilOnly_StencilSupport <
76                   PathRenderer::kNoRestriction_StencilSupport);
77     PathRenderer::StencilSupport minStencilSupport;
78     if (DrawType::kStencil == drawType) {
79         minStencilSupport = PathRenderer::kStencilOnly_StencilSupport;
80     } else if (DrawType::kStencilAndColor == drawType) {
81         minStencilSupport = PathRenderer::kNoRestriction_StencilSupport;
82     } else {
83         minStencilSupport = PathRenderer::kNoSupport_StencilSupport;
84     }
85     if (minStencilSupport != PathRenderer::kNoSupport_StencilSupport) {
86         // We don't support (and shouldn't need) stenciling of non-fill paths.
87         if (!args.fShape->style().isSimpleFill()) {
88             return nullptr;
89         }
90     }
91
92     PathRenderer* bestPathRenderer = nullptr;
93     for (const sk_sp<PathRenderer>& pr : fChain) {
94         PathRenderer::StencilSupport support = PathRenderer::kNoSupport_StencilSupport;
95         if (PathRenderer::kNoSupport_StencilSupport != minStencilSupport) {
96             support = pr->getStencilSupport(*args.fShape);
97             if (support < minStencilSupport) {
98                 continue;
99             }
100         }
101         PathRenderer::CanDrawPath canDrawPath = pr->canDrawPath(args);
102         if (PathRenderer::CanDrawPath::kNo == canDrawPath) {
103             continue;
104         }
105         if (PathRenderer::CanDrawPath::kAsBackup == canDrawPath && bestPathRenderer) {
106             continue;
107         }
108         if (stencilSupport) {
109             *stencilSupport = support;
110         }
111         bestPathRenderer = pr.get();
112         if (PathRenderer::CanDrawPath::kYes == canDrawPath) {
113             break;
114         }
115     }
116     return bestPathRenderer;
117 }
118
119 } // namespace skgpu::v1