Update rive-cpp to 2.0 version
[platform/core/uifw/rive-tizen.git] / submodule / skia / resources / sksl / shared / UniformBuffers.sksl
1 layout(binding=0) uniform testBlock {
2     layout(offset=0)  half x;
3     layout(offset=4)  int w;
4     layout(offset=16) half y[2];
5     layout(offset=48) half3x3 z;
6 };
7
8 void main() {
9     sk_FragColor = half4(x, y[0], y[1], 0);
10 }