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Update rive-cpp to 2.0 version
[platform/core/uifw/rive-tizen.git]
/
submodule
/
skia
/
resources
/
sksl
/
shared
/
RectangleTexture.sksl
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layout(binding=0) uniform sampler2D test2D;
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layout(binding=1) uniform sampler2D test2DRect;
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void main() {
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sk_FragColor = sample(test2D, float2(0.5));
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sk_FragColor = sample(test2DRect, float2(0.5));
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sk_FragColor = sample(test2DRect, float3(0.5));
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}