Update rive-cpp to 2.0 version
[platform/core/uifw/rive-tizen.git] / submodule / skia / resources / sksl / shared / RectangleTexture.sksl
1 layout(binding=0) uniform sampler2D test2D;
2 layout(binding=1) uniform sampler2D test2DRect;
3
4 void main() {
5     sk_FragColor = sample(test2D, float2(0.5));
6     sk_FragColor = sample(test2DRect, float2(0.5));
7     sk_FragColor = sample(test2DRect, float3(0.5));
8 }