1 uniform half4 inputVal, expected;
2 uniform half4 colorGreen, colorRed;
4 half4 main(float2 coords) {
5 const half4 constVal1 = half4(0);
6 const half4 constVal2 = half4(1);
7 return (atan(inputVal.x) == expected.x &&
8 atan(inputVal.xy) == expected.xy &&
9 atan(inputVal.xyz) == expected.xyz &&
10 atan(inputVal.xyzw) == expected.xyzw &&
11 atan(constVal1.x) == expected.x &&
12 atan(constVal1.xy) == expected.xy &&
13 atan(constVal1.xyz) == expected.xyz &&
14 atan(constVal1.xyzw) == expected.xyzw &&
15 atan(inputVal.x, constVal2.x) == expected.x &&
16 atan(inputVal.xy, constVal2.xy) == expected.xy &&
17 atan(inputVal.xyz, constVal2.xyz) == expected.xyz &&
18 atan(inputVal.xyzw, constVal2.xyzw) == expected.xyzw &&
19 atan(constVal1.x, constVal2.x) == expected.x &&
20 atan(constVal1.xy, constVal2.xy) == expected.xy &&
21 atan(constVal1.xyz, constVal2.xyz) == expected.xyz &&
22 atan(constVal1.xyzw, constVal2.xyzw) == expected.xyzw) ? colorGreen : colorRed;