1 uniform half4 inputH4, expectedH4;
2 uniform half4 colorGreen, colorRed;
4 half4 main(float2 coords) {
5 bool4 inputVal = bool4(inputH4);
6 bool4 expected = bool4(expectedH4);
7 const bool4 constVal = bool4(false, false, true, false);
8 return (any(inputVal.xy) == expected.x &&
9 any(inputVal.xyz) == expected.y &&
10 any(inputVal.xyzw) == expected.z &&
11 any(constVal.xy) == expected.x &&
12 any(constVal.xyz) == expected.y &&
13 any(constVal.xyzw) == expected.z) ? colorGreen : colorRed;