2 * Copyright 2021 Google LLC
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkMatrix.h"
11 #include "include/core/SkRect.h"
13 // Outsetting of very thin, nearly line, quads for AA would go haywire and draw far outside of the
14 // quad. Artifacts seemed to occur more when coord values are large, hence the large GM size. At the
15 // time of GM creation this was fixed by dropping AA, which makes these quads practically never draw
16 // as it's very unlikely a pixel center would fall inside the geometry.
17 DEF_SIMPLE_GM(crbug_1174186, canvas, 1200, 1200) {
18 auto m = SkMatrix::MakeAll(
19 SkBits2Float(0x24480629), SkBits2Float(0xbf3555c2), SkBits2Float(0x4377d67b),
20 SkBits2Float(0x23a61d51), SkBits2Float(0x3f34b400), SkBits2Float(0x4453f572),
21 SkBits2Float(0x00000000), SkBits2Float(0x00000000), SkBits2Float(0x3f800000));
23 SkPoint pts[] = {{SkBits2Float(0x3f7ffff2), SkBits2Float(0x43483d60)},
24 {SkBits2Float(0x00000000), SkBits2Float(0x43483d60)},
25 {SkBits2Float(0x00000000), SkBits2Float(0x4311a628)},
26 {SkBits2Float(0x3f800000), SkBits2Float(0x43130f8c)}};
27 SkColor color = SK_ColorGREEN;
28 canvas->translate(-500, 0);
29 for (int i = 0; i < 10; ++i) {
30 for (int flags = 0; flags < static_cast<int>(SkCanvas::kAll_QuadAAFlags); ++flags) {
31 SkCanvas::QuadAAFlags aaFlags = static_cast<SkCanvas::QuadAAFlags>(flags);
34 canvas->experimental_DrawEdgeAAQuad(SkRect::MakeWH(1000, 1000), pts, aaFlags, color,
35 SkBlendMode::kSrcOver);
37 canvas->translate(5.1f, 0);
38 SkColor rgb = color & 0x00FFFFFF;
39 color = 0xFF000000 | (rgb << 4) | (rgb >> 20);