1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(SkPath_arcto_conic_parametric, 512, 512, false, 0) {
5 SkPoint conic(SkPoint p0, SkPoint p1, SkPoint p2, float w, float t) {
7 return {((s * s * p0.x()) + (2 * s * t * w * p1.x()) + (t * t * p2.x())) /
8 ((s * s) + (w * 2 * s * t) + (t * t)),
9 ((s * s * p0.y()) + (2 * s * t * w * p1.y()) + (t * t * p2.y())) /
10 ((s * s) + (w * 2 * s * t) + (t * t))};
13 void draw(SkCanvas* canvas) {
14 canvas->clear(SkColorSetARGB(255, 255, 255, 255));
17 paint.setAntiAlias(true);
18 paint.setStyle(SkPaint::kStroke_Style);
19 paint.setStrokeWidth(2.5);
21 SkPoint center = {256, 256};
23 SkRect oval = {center.x() - r, center.y() - r, center.x() + r, center.y() + r};
24 canvas->drawOval(oval, paint);
26 float sweepAngle = 179;
29 arc.arcTo(oval, startAngle, sweepAngle, false);
31 paint.setStrokeWidth(5);
32 paint.setColor(SkColorSetARGB(255, 0, 0, 255));
33 canvas->drawPath(arc, paint);
36 pointPaint.setAntiAlias(true);
37 pointPaint.setStrokeWidth(8);
38 pointPaint.setStrokeCap(SkPaint::kRound_Cap);
39 pointPaint.setColor(SkColorSetARGB(255, 0, 255, 0));
41 float finalAngle = startAngle + sweepAngle;
42 float middleAngle = startAngle + 0.5f * sweepAngle;
43 float weight = cos(SkDegreesToRadians(sweepAngle) / 2);
44 SkPoint p0 = {r * SkScalarCos(SkDegreesToRadians(startAngle)),
45 r * SkScalarSin(SkDegreesToRadians(startAngle))};
47 SkPoint p1 = {d * SkScalarCos(SkDegreesToRadians(middleAngle)),
48 d * SkScalarSin(SkDegreesToRadians(middleAngle))};
49 SkPoint p2 = {r * SkScalarCos(SkDegreesToRadians(finalAngle)),
50 r * SkScalarSin(SkDegreesToRadians(finalAngle))};
56 for (int i = 0; i <= N; ++i) {
57 SkPoint p = conic(p0, p1, p2, weight, (float)i / N);
58 canvas->drawPoint(p.x(), p.y(), pointPaint);
60 pointPaint.setColor(SkColorSetARGB(255, 255, 0, 0));
61 canvas->drawPoint(p0.x(), p0.y(), pointPaint);
62 canvas->drawPoint(p1.x(), p1.y(), pointPaint);
63 canvas->drawPoint(p2.x(), p2.y(), pointPaint);
65 SkPath weightedQuadratic;
66 weightedQuadratic.moveTo(p0);
67 weightedQuadratic.conicTo(p1, p2, weight);
68 paint.setColor(SK_ColorCYAN);
69 paint.setStrokeWidth(1);
70 canvas->drawPath(weightedQuadratic, paint);