1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=d093aad721261f421c4bef4a296aab48
5 REG_FIDDLE(Image_getBackendTexture, 256, 256, false, 3) {
6 void draw(SkCanvas* canvas) {
10 GrRecordingContext* context = canvas->recordingContext();
12 canvas->drawString("GPU only!", 20, 40, font, paint);
15 GrDirectContext* direct = context->asDirectContext();
17 canvas->drawString("Direct context only!", 20, 40, font, paint);
21 sk_sp<SkImage> imageFromBackend = SkImage::MakeFromAdoptedTexture(direct,
23 kBottomLeft_GrSurfaceOrigin,
24 kRGBA_8888_SkColorType,
26 GrBackendTexture textureFromImage = imageFromBackend->getBackendTexture(false);
27 if (!textureFromImage.isValid()) {
30 sk_sp<SkImage> imageFromTexture = SkImage::MakeFromAdoptedTexture(direct,
32 kTopLeft_GrSurfaceOrigin,
33 kRGBA_8888_SkColorType,
35 canvas->drawImage(imageFromTexture, 0, 0);
36 canvas->drawImage(imageFromBackend, 128, 128);