Update rive-cpp to 2.0 version
[platform/core/uifw/rive-tizen.git] / submodule / skia / docs / examples / 50_percent_gray.cpp
1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE_SRGB(50_percent_gray, 530, 150, false, 0, 0, false) {
5 static sk_sp<SkShader> make_bw_dither() {
6     auto surf = SkSurface::MakeRasterN32Premul(2, 2);
7     surf->getCanvas()->drawColor(SK_ColorWHITE);
8     surf->getCanvas()->drawRect({0, 0, 1, 1}, SkPaint());
9     surf->getCanvas()->drawRect({1, 1, 2, 2}, SkPaint());
10     return surf->makeImageSnapshot()->makeShader(SkTileMode::kRepeat,
11                                                  SkTileMode::kRepeat,
12                                                  SkSamplingOptions(SkFilterMode::kLinear));
13 }
14
15 void draw(SkCanvas* canvas) {
16     canvas->drawColor(SK_ColorWHITE);
17     SkFont font(nullptr, 12);
18
19     // BW Dither
20     canvas->translate(5, 5);
21     SkPaint p;
22     p.setShader(make_bw_dither());
23     canvas->drawRect({0, 0, 100, 100}, p);
24     SkPaint black;
25     canvas->drawString("BW Dither", 0, 125, font, black);
26
27     // Scaled BW Dither
28     canvas->translate(105, 0);
29     canvas->save();
30     canvas->scale(0.5, 0.5);
31     canvas->drawRect({0, 0, 200, 200}, p);
32     canvas->restore();
33     canvas->drawString("Scaled Dither", 0, 125, font, black);
34
35     // Blend black on to white
36     canvas->translate(105, 0);
37     p.setColor(0x80000000);
38     p.setShader(nullptr);
39     canvas->drawRect({0, 0, 100, 100}, p);
40     p.setShader(nullptr);
41     canvas->drawString("Blend", 0, 125, font, black);
42
43     // Opaque color (0xFFBCBCBC)
44     canvas->translate(105, 0);
45     p.setColor(0xFFBCBCBC);
46     canvas->drawRect({0, 0, 100, 100}, p);
47     canvas->drawString("0xFFBCBCBC", 0, 125, font, black);
48
49     // Opaque color (0xFF808080)
50     canvas->translate(105, 0);
51     p.setColor(0xFF808080);
52     canvas->drawRect({0, 0, 100, 100}, p);
53     canvas->drawString("0xFF808080", 0, 125, font, black);
54 }
55 }  // END FIDDLE