1 #ifndef _RIVE_NESTED_SIMPLE_ANIMATION_HPP_
2 #define _RIVE_NESTED_SIMPLE_ANIMATION_HPP_
3 #include "rive/generated/animation/nested_simple_animation_base.hpp"
6 class NestedSimpleAnimation : public NestedSimpleAnimationBase {
8 void advance(float elapsedSeconds) override;