1 #ifndef _RIVE_SOLID_COLOR_HPP_
2 #define _RIVE_SOLID_COLOR_HPP_
3 #include "generated/shapes/paint/solid_color_base.hpp"
4 #include "shapes/paint/shape_paint_mutator.hpp"
7 class SolidColor : public SolidColorBase, public ShapePaintMutator
10 StatusCode onAddedDirty(CoreContext* context) override;
11 StatusCode onAddedClean(CoreContext* context) override
13 return StatusCode::Ok;
17 void renderOpacityChanged() override;
18 void colorValueChanged() override;