1 #ifndef _RIVE_SHAPE_PAINT_MUTATOR_HPP_
2 #define _RIVE_SHAPE_PAINT_MUTATOR_HPP_
8 class ShapePaintMutator
11 float m_RenderOpacity = 1.0f;
12 RenderPaint* m_RenderPaint = nullptr;
13 /// The Component providing this ShapePaintMutator interface.
14 Component* m_Component = nullptr;
17 /// Hook up this paint mutator as the mutator for the shape paint
18 /// expected to be the parent.
19 bool initPaintMutator(Component* component);
20 virtual void renderOpacityChanged() = 0;
22 RenderPaint* renderPaint() const { return m_RenderPaint; }
25 float renderOpacity() const { return m_RenderOpacity; }
26 void renderOpacity(float value);
28 Component* component() const { return m_Component; }