1 #ifndef _RIVE_LINEAR_GRADIENT_HPP_
2 #define _RIVE_LINEAR_GRADIENT_HPP_
3 #include "generated/shapes/paint/linear_gradient_base.hpp"
4 #include "math/vec2d.hpp"
5 #include "shapes/paint/shape_paint_mutator.hpp"
12 class LinearGradient : public LinearGradientBase, public ShapePaintMutator
15 std::vector<GradientStop*> m_Stops;
16 Node* m_ShapePaintContainer = nullptr;
19 StatusCode onAddedDirty(CoreContext* context) override;
20 StatusCode onAddedClean(CoreContext* context) override
22 return StatusCode::Ok;
24 void addStop(GradientStop* stop);
25 void update(ComponentDirt value) override;
26 void markGradientDirty();
27 void markStopsDirty();
30 void buildDependencies() override;
31 void startXChanged() override;
32 void startYChanged() override;
33 void endXChanged() override;
34 void endYChanged() override;
35 void opacityChanged() override;
36 void renderOpacityChanged() override;
37 virtual void makeGradient(const Vec2D& start, const Vec2D& end);