up-to-date submodule(rive-cpp)
[platform/core/uifw/rive-tizen.git] / submodule / include / shapes / paint / linear_gradient.hpp
1 #ifndef _RIVE_LINEAR_GRADIENT_HPP_
2 #define _RIVE_LINEAR_GRADIENT_HPP_
3 #include "generated/shapes/paint/linear_gradient_base.hpp"
4 #include "math/vec2d.hpp"
5 #include "shapes/paint/shape_paint_mutator.hpp"
6 #include <vector>
7 namespace rive
8 {
9         class Node;
10         class GradientStop;
11
12         class LinearGradient : public LinearGradientBase, public ShapePaintMutator
13         {
14         private:
15                 std::vector<GradientStop*> m_Stops;
16                 Node* m_ShapePaintContainer = nullptr;
17
18         public:
19                 StatusCode onAddedDirty(CoreContext* context) override;
20                 void addStop(GradientStop* stop);
21                 void update(ComponentDirt value) override;
22                 void markGradientDirty();
23                 void markStopsDirty();
24
25         protected:
26                 void buildDependencies() override;
27                 void startXChanged() override;
28                 void startYChanged() override;
29                 void endXChanged() override;
30                 void endYChanged() override;
31                 void opacityChanged() override;
32                 void renderOpacityChanged() override;
33                 virtual void makeGradient(const Vec2D& start, const Vec2D& end);
34         };
35 } // namespace rive
36
37 #endif