1 #ifndef _RIVE_LINEAR_GRADIENT_HPP_
2 #define _RIVE_LINEAR_GRADIENT_HPP_
3 #include "generated/shapes/paint/linear_gradient_base.hpp"
4 #include "math/vec2d.hpp"
5 #include "shapes/paint/shape_paint_mutator.hpp"
12 class LinearGradient : public LinearGradientBase, public ShapePaintMutator
15 std::vector<GradientStop*> m_Stops;
16 Node* m_ShapePaintContainer = nullptr;
19 StatusCode onAddedDirty(CoreContext* context) override;
20 void addStop(GradientStop* stop);
21 void update(ComponentDirt value) override;
22 void markGradientDirty();
23 void markStopsDirty();
26 void buildDependencies() override;
27 void startXChanged() override;
28 void startYChanged() override;
29 void endXChanged() override;
30 void endYChanged() override;
31 void opacityChanged() override;
32 void renderOpacityChanged() override;
33 virtual void makeGradient(const Vec2D& start, const Vec2D& end);