645e829f29f378bbdeeb047b4a27001c89e91a99
[platform/core/uifw/rive-tizen.git] / submodule / include / shapes / paint / linear_gradient.hpp
1 #ifndef _RIVE_LINEAR_GRADIENT_HPP_
2 #define _RIVE_LINEAR_GRADIENT_HPP_
3 #include "generated/shapes/paint/linear_gradient_base.hpp"
4 #include "math/vec2d.hpp"
5 #include "shapes/paint/shape_paint_mutator.hpp"
6 #include <vector>
7 namespace rive
8 {
9         class Node;
10         class GradientStop;
11
12         class LinearGradient : public LinearGradientBase, public ShapePaintMutator
13         {
14         private:
15                 std::vector<GradientStop*> m_Stops;
16                 Node* m_ShapePaintContainer = nullptr;
17
18         public:
19                 StatusCode onAddedDirty(CoreContext* context) override;
20                 StatusCode onAddedClean(CoreContext* context) override
21                 {
22                         return StatusCode::Ok;
23                 }
24                 void addStop(GradientStop* stop);
25                 void update(ComponentDirt value) override;
26                 void markGradientDirty();
27                 void markStopsDirty();
28
29         protected:
30                 void buildDependencies() override;
31                 void startXChanged() override;
32                 void startYChanged() override;
33                 void endXChanged() override;
34                 void endYChanged() override;
35                 void opacityChanged() override;
36                 void renderOpacityChanged() override;
37                 virtual void makeGradient(const Vec2D& start, const Vec2D& end);
38         };
39 } // namespace rive
40
41 #endif