1 #ifndef _RIVE_STATE_MACHINE_LAYER_IMPORTER_HPP_
2 #define _RIVE_STATE_MACHINE_LAYER_IMPORTER_HPP_
4 #include "importers/import_stack.hpp"
8 class StateMachineLayer;
12 class StateMachineLayerImporter : public ImportStackObject
15 StateMachineLayer* m_Layer;
16 const Artboard* m_Artboard;
19 StateMachineLayerImporter(StateMachineLayer* layer,
20 const Artboard* artboard);
21 void addState(LayerState* state);
22 StatusCode resolve() override;
23 bool readNullObject() override;