1 #ifndef _RIVE_KEYED_PROPERTY_IMPORTER_HPP_
2 #define _RIVE_KEYED_PROPERTY_IMPORTER_HPP_
4 #include "importers/import_stack.hpp"
11 class LinearAnimation;
12 class KeyedPropertyImporter : public ImportStackObject
15 LinearAnimation* m_Animation;
16 KeyedProperty* m_KeyedProperty;
19 KeyedPropertyImporter(LinearAnimation* animation,
20 KeyedProperty* keyedProperty);
21 void addKeyFrame(KeyFrame* keyFrame);
22 bool readNullObject() override;