1 #ifndef _RIVE_ARTBOARD_IMPORTER_HPP_
2 #define _RIVE_ARTBOARD_IMPORTER_HPP_
4 #include "importers/import_stack.hpp"
10 class LinearAnimation;
12 class ArtboardImporter : public ImportStackObject
18 ArtboardImporter(Artboard* artboard);
19 void addComponent(Core* object);
20 void addAnimation(LinearAnimation* animation);
21 void addStateMachine(StateMachine* stateMachine);
22 StatusCode resolve() override;
23 const Artboard* artboard() const { return m_Artboard; }
25 bool readNullObject() override;