submodule: add rive-cpp to rive-tizen as submodule
[platform/core/uifw/rive-tizen.git] / submodule / include / generated / bones / root_bone_base.hpp
1 #ifndef _RIVE_ROOT_BONE_BASE_HPP_
2 #define _RIVE_ROOT_BONE_BASE_HPP_
3 #include "bones/bone.hpp"
4 #include "core/field_types/core_double_type.hpp"
5 namespace rive
6 {
7         class RootBoneBase : public Bone
8         {
9         protected:
10                 typedef Bone Super;
11
12         public:
13                 static const int typeKey = 41;
14
15                 /// Helper to quickly determine if a core object extends another without
16                 /// RTTI at runtime.
17                 bool isTypeOf(int typeKey) const override
18                 {
19                         switch (typeKey)
20                         {
21                                 case RootBoneBase::typeKey:
22                                 case BoneBase::typeKey:
23                                 case SkeletalComponentBase::typeKey:
24                                 case TransformComponentBase::typeKey:
25                                 case ContainerComponentBase::typeKey:
26                                 case ComponentBase::typeKey:
27                                         return true;
28                                 default:
29                                         return false;
30                         }
31                 }
32
33                 int coreType() const override { return typeKey; }
34
35                 static const int xPropertyKey = 90;
36                 static const int yPropertyKey = 91;
37
38         private:
39                 float m_X = 0;
40                 float m_Y = 0;
41         public:
42                 inline float x() const override { return m_X; }
43                 void x(float value)
44                 {
45                         if (m_X == value)
46                         {
47                                 return;
48                         }
49                         m_X = value;
50                         xChanged();
51                 }
52
53                 inline float y() const override { return m_Y; }
54                 void y(float value)
55                 {
56                         if (m_Y == value)
57                         {
58                                 return;
59                         }
60                         m_Y = value;
61                         yChanged();
62                 }
63
64                 bool deserialize(int propertyKey, BinaryReader& reader) override
65                 {
66                         switch (propertyKey)
67                         {
68                                 case xPropertyKey:
69                                         m_X = CoreDoubleType::deserialize(reader);
70                                         return true;
71                                 case yPropertyKey:
72                                         m_Y = CoreDoubleType::deserialize(reader);
73                                         return true;
74                         }
75                         return Bone::deserialize(propertyKey, reader);
76                 }
77
78         protected:
79                 virtual void xChanged() {}
80                 virtual void yChanged() {}
81         };
82 } // namespace rive
83
84 #endif