[Adaptation Layer] Added rive-tizen adaptation layer class.
[platform/core/uifw/rive-tizen.git] / submodule / include / generated / animation / state_machine_input_base.hpp
1 #ifndef _RIVE_STATE_MACHINE_INPUT_BASE_HPP_
2 #define _RIVE_STATE_MACHINE_INPUT_BASE_HPP_
3 #include "animation/state_machine_component.hpp"
4 namespace rive
5 {
6         class StateMachineInputBase : public StateMachineComponent
7         {
8         protected:
9                 typedef StateMachineComponent Super;
10
11         public:
12                 static const uint16_t typeKey = 55;
13
14                 /// Helper to quickly determine if a core object extends another without
15                 /// RTTI at runtime.
16                 bool isTypeOf(uint16_t typeKey) const override
17                 {
18                         switch (typeKey)
19                         {
20                                 case StateMachineInputBase::typeKey:
21                                 case StateMachineComponentBase::typeKey:
22                                         return true;
23                                 default:
24                                         return false;
25                         }
26                 }
27
28                 uint16_t coreType() const override { return typeKey; }
29
30         protected:
31         };
32 } // namespace rive
33
34 #endif