change SDL 1.2 to SDL 2.0
[platform/upstream/SDL.git] / src / video / nacl / SDL_naclopengles.c
1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22
23 #if SDL_VIDEO_DRIVER_NACL
24
25 /* NaCl SDL video GLES 2 driver implementation */
26
27 #include "SDL_video.h"
28 #include "SDL_naclvideo.h"
29
30 #if SDL_LOADSO_DLOPEN
31 #include "dlfcn.h"
32 #endif
33
34 #include "ppapi/gles2/gl2ext_ppapi.h"
35 #include "ppapi_simple/ps.h"
36
37 /* GL functions */
38 int
39 NACL_GLES_LoadLibrary(_THIS, const char *path)
40 {
41     /* FIXME: Support dynamic linking when PNACL supports it */
42     return glInitializePPAPI(PSGetInterface) == 0;
43 }
44
45 void *
46 NACL_GLES_GetProcAddress(_THIS, const char *proc)
47 {
48 #if SDL_LOADSO_DLOPEN
49     return dlsym( 0 /* RTLD_DEFAULT */, proc);
50 #else
51     return NULL;
52 #endif
53 }
54
55 void
56 NACL_GLES_UnloadLibrary(_THIS)
57 {
58     /* FIXME: Support dynamic linking when PNACL supports it */
59     glTerminatePPAPI();
60 }
61
62 int
63 NACL_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext sdl_context)
64 {
65     SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
66     /* FIXME: Check threading issues...otherwise use a hardcoded _this->context across all threads */
67     driverdata->ppb_instance->BindGraphics(driverdata->instance, (PP_Resource) sdl_context);
68     glSetCurrentContextPPAPI((PP_Resource) sdl_context);
69     return 0;
70 }
71
72 SDL_GLContext
73 NACL_GLES_CreateContext(_THIS, SDL_Window * window)
74 {
75     SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
76     PP_Resource context, share_context = 0;
77     /* 64 seems nice. */
78     Sint32 attribs[64];
79     int i = 0;
80     
81     if (_this->gl_config.share_with_current_context) {
82         share_context = (PP_Resource) SDL_GL_GetCurrentContext();
83     }
84
85     /* FIXME: Some ATTRIBS from PP_Graphics3DAttrib are not set here */
86     
87     attribs[i++] = PP_GRAPHICS3DATTRIB_WIDTH;
88     attribs[i++] = window->w;
89     attribs[i++] = PP_GRAPHICS3DATTRIB_HEIGHT;
90     attribs[i++] = window->h;
91     attribs[i++] = PP_GRAPHICS3DATTRIB_RED_SIZE;
92     attribs[i++] = _this->gl_config.red_size;
93     attribs[i++] = PP_GRAPHICS3DATTRIB_GREEN_SIZE;
94     attribs[i++] = _this->gl_config.green_size;
95     attribs[i++] = PP_GRAPHICS3DATTRIB_BLUE_SIZE;
96     attribs[i++] = _this->gl_config.blue_size;
97     
98     if (_this->gl_config.alpha_size) {
99         attribs[i++] = PP_GRAPHICS3DATTRIB_ALPHA_SIZE;
100         attribs[i++] = _this->gl_config.alpha_size;
101     }
102     
103     /*if (_this->gl_config.buffer_size) {
104         attribs[i++] = EGL_BUFFER_SIZE;
105         attribs[i++] = _this->gl_config.buffer_size;
106     }*/
107     
108     attribs[i++] = PP_GRAPHICS3DATTRIB_DEPTH_SIZE;
109     attribs[i++] = _this->gl_config.depth_size;
110     
111     if (_this->gl_config.stencil_size) {
112         attribs[i++] = PP_GRAPHICS3DATTRIB_STENCIL_SIZE;
113         attribs[i++] = _this->gl_config.stencil_size;
114     }
115     
116     if (_this->gl_config.multisamplebuffers) {
117         attribs[i++] = PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS;
118         attribs[i++] = _this->gl_config.multisamplebuffers;
119     }
120     
121     if (_this->gl_config.multisamplesamples) {
122         attribs[i++] = PP_GRAPHICS3DATTRIB_SAMPLES;
123         attribs[i++] = _this->gl_config.multisamplesamples;
124     }
125        
126     attribs[i++] = PP_GRAPHICS3DATTRIB_NONE;
127     
128     context = driverdata->ppb_graphics->Create(driverdata->instance, share_context, attribs);
129
130     if (context) {
131         /* We need to make the context current, otherwise nothing works */
132         SDL_GL_MakeCurrent(window, (SDL_GLContext) context);
133     }
134     
135     return (SDL_GLContext) context;
136 }
137
138
139
140 int
141 NACL_GLES_SetSwapInterval(_THIS, int interval)
142 {
143     /* STUB */
144     return 0;
145 }
146
147 int
148 NACL_GLES_GetSwapInterval(_THIS)
149 {
150     /* STUB */
151     return 0;
152 }
153
154 void
155 NACL_GLES_SwapWindow(_THIS, SDL_Window * window)
156 {
157     SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
158     struct PP_CompletionCallback callback = { NULL, 0, PP_COMPLETIONCALLBACK_FLAG_NONE };
159     driverdata->ppb_graphics->SwapBuffers((PP_Resource) SDL_GL_GetCurrentContext(), callback );
160 }
161
162 void
163 NACL_GLES_DeleteContext(_THIS, SDL_GLContext context)
164 {
165     SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
166     driverdata->ppb_core->ReleaseResource((PP_Resource) context);
167 }
168
169 #endif /* SDL_VIDEO_DRIVER_NACL */
170
171 /* vi: set ts=4 sw=4 expandtab: */