2 add_subdirectory(freetype)
4 target_sources(lottie-player
6 "${CMAKE_CURRENT_LIST_DIR}/vdasher.cpp"
7 "${CMAKE_CURRENT_LIST_DIR}/vbrush.cpp"
8 "${CMAKE_CURRENT_LIST_DIR}/vbitmap.cpp"
9 "${CMAKE_CURRENT_LIST_DIR}/vpainter.cpp"
10 "${CMAKE_CURRENT_LIST_DIR}/vcompositionfunctions.cpp"
11 "${CMAKE_CURRENT_LIST_DIR}/vdrawhelper.cpp"
12 "${CMAKE_CURRENT_LIST_DIR}/vdrawhelper_sse2.cpp"
13 "${CMAKE_CURRENT_LIST_DIR}/vdrawhelper_neon.cpp"
14 "${CMAKE_CURRENT_LIST_DIR}/vregion.cpp"
15 "${CMAKE_CURRENT_LIST_DIR}/vrle.cpp"
16 "${CMAKE_CURRENT_LIST_DIR}/vpath.cpp"
17 "${CMAKE_CURRENT_LIST_DIR}/vpathmesure.cpp"
18 "${CMAKE_CURRENT_LIST_DIR}/vmatrix.cpp"
19 "${CMAKE_CURRENT_LIST_DIR}/velapsedtimer.cpp"
20 "${CMAKE_CURRENT_LIST_DIR}/vdebug.cpp"
21 "${CMAKE_CURRENT_LIST_DIR}/vinterpolator.cpp"
22 "${CMAKE_CURRENT_LIST_DIR}/vbezier.cpp"
23 "${CMAKE_CURRENT_LIST_DIR}/vraster.cpp"
24 "${CMAKE_CURRENT_LIST_DIR}/vdrawable.cpp"
27 IF("${ARCH}" STREQUAL "arm")
28 SET(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
29 target_sources(lottie-player
31 "${CMAKE_CURRENT_LIST_DIR}/pixman-arm-neon-asm.S"
33 ENDIF("${ARCH}" STREQUAL "arm")
35 target_include_directories(lottie-player
37 "${CMAKE_CURRENT_LIST_DIR}"