1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
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11 // with the distribution.
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13 // contributors may be used to endorse or promote products derived
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16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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28 #ifndef V8_VARIABLES_H_
29 #define V8_VARIABLES_H_
36 // The AST refers to variables via VariableProxies - placeholders for the actual
37 // variables. Variables themselves are never directly referred to from the AST,
38 // they are maintained by scopes, and referred to from VariableProxies and Slots
39 // after binding and variable allocation.
41 class Variable: public ZoneObject {
44 // User declared variables:
45 VAR, // declared via 'var', and 'function' declarations
47 CONST, // declared via 'const' declarations
49 // Variables introduced by the compiler:
50 DYNAMIC, // always require dynamic lookup (we don't know
53 DYNAMIC_GLOBAL, // requires dynamic lookup, but we know that the
54 // variable is global unless it has been shadowed
55 // by an eval-introduced variable
57 DYNAMIC_LOCAL, // requires dynamic lookup, but we know that the
58 // variable is local and where it is unless it
59 // has been shadowed by an eval-introduced
62 INTERNAL, // like VAR, but not user-visible (may or may not
65 TEMPORARY // temporary variables (not user-visible), never
75 Variable(Scope* scope,
82 static const char* Mode2String(Mode mode);
84 // Type testing & conversion. Global variables are not slots.
85 Property* AsProperty() const;
88 bool IsValidLeftHandSide() { return is_valid_LHS_; }
90 // The source code for an eval() call may refer to a variable that is
91 // in an outer scope about which we don't know anything (it may not
92 // be the global scope). scope() is NULL in that case. Currently the
93 // scope is only used to follow the context chain length.
94 Scope* scope() const { return scope_; }
96 Handle<String> name() const { return name_; }
97 Mode mode() const { return mode_; }
98 bool is_accessed_from_inner_scope() const {
99 return is_accessed_from_inner_scope_;
101 void MarkAsAccessedFromInnerScope() {
102 is_accessed_from_inner_scope_ = true;
104 bool is_used() { return is_used_; }
105 void set_is_used(bool flag) { is_used_ = flag; }
107 bool IsVariable(Handle<String> n) const {
108 return !is_this() && name().is_identical_to(n);
111 bool IsStackAllocated() const;
112 bool IsParameter() const; // Includes 'this'.
113 bool IsStackLocal() const;
114 bool IsContextSlot() const;
116 bool is_dynamic() const {
117 return (mode_ == DYNAMIC ||
118 mode_ == DYNAMIC_GLOBAL ||
119 mode_ == DYNAMIC_LOCAL);
122 bool is_global() const;
123 bool is_this() const { return kind_ == THIS; }
124 bool is_arguments() const { return kind_ == ARGUMENTS; }
126 // True if the variable is named eval and not known to be shadowed.
127 bool is_possibly_eval() const {
128 return IsVariable(FACTORY->eval_symbol()) &&
129 (mode_ == DYNAMIC || mode_ == DYNAMIC_GLOBAL);
132 Variable* local_if_not_shadowed() const {
133 ASSERT(mode_ == DYNAMIC_LOCAL && local_if_not_shadowed_ != NULL);
134 return local_if_not_shadowed_;
137 void set_local_if_not_shadowed(Variable* local) {
138 local_if_not_shadowed_ = local;
141 Slot* rewrite() const { return rewrite_; }
142 void set_rewrite(Slot* slot) { rewrite_ = slot; }
146 Handle<String> name_;
150 Variable* local_if_not_shadowed_;
155 // Valid as a LHS? (const and this are not valid LHS, for example)
159 bool is_accessed_from_inner_scope_; // set by variable resolver
164 } } // namespace v8::internal
166 #endif // V8_VARIABLES_H_