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3 // modification, are permitted provided that the following conditions are
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28 #ifndef V8_VARIABLES_H_
29 #define V8_VARIABLES_H_
33 namespace v8 { namespace internal {
35 class UseCount BASE_EMBEDDED {
39 // Inform the node of a "use". The weight can be used to indicate
40 // heavier use, for instance if the variable is accessed inside a loop.
41 void RecordRead(int weight);
42 void RecordWrite(int weight);
43 void RecordAccess(int weight); // records a read & write
44 void RecordUses(UseCount* uses);
46 int nreads() const { return nreads_; }
47 int nwrites() const { return nwrites_; }
48 int nuses() const { return nreads_ + nwrites_; }
50 bool is_read() const { return nreads() > 0; }
51 bool is_written() const { return nwrites() > 0; }
52 bool is_used() const { return nuses() > 0; }
64 // The AST refers to variables via VariableProxies - placeholders for the actual
65 // variables. Variables themselves are never directly referred to from the AST,
66 // they are maintained by scopes, and referred to from VariableProxies and Slots
67 // after binding and variable allocation.
69 class Variable: public ZoneObject {
72 // User declared variables:
73 VAR, // declared via 'var', and 'function' declarations
74 CONST, // declared via 'const' declarations
76 // Variables introduced by the compiler:
77 DYNAMIC, // always require dynamic lookup (we don't know the declaration)
78 INTERNAL, // like VAR, but not user-visible (may or may not be in a
80 TEMPORARY // temporary variables (not user-visible), never in a context
84 static const char* Mode2String(Mode mode);
86 // Type testing & conversion
87 Property* AsProperty();
88 Variable* AsVariable();
89 bool IsValidLeftHandSide() { return is_valid_LHS_; }
91 // The source code for an eval() call may refer to a variable that is
92 // in an outer scope about which we don't know anything (it may not
93 // be the global scope). scope() is NULL in that case. Currently the
94 // scope is only used to follow the context chain length.
95 Scope* scope() const { return scope_; }
96 // If this assertion fails it means that some code has tried to
97 // treat the special this variable as an ordinary variable with
99 Handle<String> name() const { return name_; }
100 Mode mode() const { return mode_; }
101 bool is_accessed_from_inner_scope() const {
102 return is_accessed_from_inner_scope_;
104 UseCount* var_uses() { return &var_uses_; }
105 UseCount* obj_uses() { return &obj_uses_; }
107 bool IsVariable(Handle<String> n) {
108 return !is_this() && name().is_identical_to(n);
111 bool is_global() const;
112 bool is_this() const { return is_this_; }
114 Expression* rewrite() const { return rewrite_; }
118 Variable(Scope* scope, Handle<String> name, Mode mode, bool is_valid_LHS,
122 Handle<String> name_;
128 bool is_accessed_from_inner_scope_; // set by variable resolver
129 UseCount var_uses_; // uses of the variable value
130 UseCount obj_uses_; // uses of the object the variable points to
133 // rewrite_ is usually a Slot or a Property, but maybe any expression.
134 Expression* rewrite_;
136 friend class VariableProxy;
138 friend class LocalsMap;
139 friend class AstBuildingParser;
143 } } // namespace v8::internal
145 #endif // V8_VARIABLES_H_