1 // Copyright 2011 the V8 project authors. All rights reserved.
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3 // modification, are permitted provided that the following conditions are
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28 // Flags: --expose-debug-as debug --expose-natives-as=builtins
30 // Check that the ScopeIterator can properly recreate the scope at
31 // every point when stepping through functions.
33 var Debug = debug.Debug;
35 function listener(event, exec_state, event_data, data) {
36 if (event == Debug.DebugEvent.Break) {
37 // Access scope details.
38 var scope_count = exec_state.frame().scopeCount();
39 for (var i = 0; i < scope_count; i++) {
40 var scope = exec_state.frame().scope(i);
41 // assertTrue(scope.isScope());
46 // Do steps until we reach the global scope again.
48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1);
53 Debug.setListener(listener);
56 var prefixes = [ "debugger; ",
57 "if (false) { try { throw 0; } catch(x) { this.x = x; } }; debugger; " ];
58 var with_bodies = [ "with ({}) {}",
62 "with ({x:1}) x = 1 ",
64 "with ({x:1}) x = 1;",
66 "with ({x:1}) x = 1; " ];
69 // Test global eval and function constructor.
70 for (var i = 0; i < prefixes.length; ++i) {
71 var pre = prefixes[i];
72 for (var j = 0; j < with_bodies.length; ++j) {
73 var body = with_bodies[j];
75 Function(pre + body)();