1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
8 #include "src/vector.h"
10 namespace v8 { class StartupData; } // Forward declaration.
15 typedef bool (*NativeSourceCallback)(Vector<const char> name,
16 Vector<const char> source,
20 CORE, EXPERIMENTAL, D8, TEST
23 template <NativeType type>
24 class NativesCollection {
26 // Number of built-in scripts.
27 static int GetBuiltinsCount();
28 // Number of debugger implementation scripts.
29 static int GetDebuggerCount();
31 // These are used to access built-in scripts. The debugger implementation
32 // scripts have an index in the interval [0, GetDebuggerCount()). The
33 // non-debugger scripts have an index in the interval [GetDebuggerCount(),
34 // GetNativesCount()).
35 static int GetIndex(const char* name);
36 static int GetRawScriptsSize();
37 static Vector<const char> GetRawScriptSource(int index);
38 static Vector<const char> GetScriptName(int index);
39 static Vector<const byte> GetScriptsSource();
40 static void SetRawScriptsSource(Vector<const char> raw_source);
43 typedef NativesCollection<CORE> Natives;
44 typedef NativesCollection<EXPERIMENTAL> ExperimentalNatives;
46 #ifdef V8_USE_EXTERNAL_STARTUP_DATA
47 // Used for reading the natives at runtime. Implementation in natives-empty.cc
48 void SetNativesFromFile(StartupData* natives_blob);
51 } } // namespace v8::internal
53 #endif // V8_NATIVES_H_